diff options
author | lat9nq <lat9nq@gmail.com> | 2022-01-04 23:34:13 -0500 |
---|---|---|
committer | lat9nq <lat9nq@gmail.com> | 2022-01-04 23:43:19 -0500 |
commit | 62c13e8318aebc447a1641a08c2b39feff9e7f41 (patch) | |
tree | 1918a744db96288d51f933f68d7a086845948b2a /src/yuzu/configuration/configure_per_game.cpp | |
parent | 6af82fd070790e5c6da944f9b07f3b8ca8156985 (diff) |
configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 24 |
1 files changed, 9 insertions, 15 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 12699c126..f4cf25f05 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -45,20 +45,21 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, Core::System& system_) : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), - title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>( - system_, this)}, - audio_tab{std::make_unique<ConfigureAudio>(system_, this)}, - cpu_tab{std::make_unique<ConfigureCpu>(system_, this)}, - general_tab{std::make_unique<ConfigureGeneral>(system_, this)}, - graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)}, - graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)}, - system_tab{std::make_unique<ConfigureSystem>(system_, this)} { + title_id(title_id), system{system_} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); game_config = std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig); + addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, this); + cpu_tab = std::make_unique<ConfigureCpu>(system_, this); + general_tab = std::make_unique<ConfigureGeneral>(system_, this); + graphics_tab = std::make_unique<ConfigureGraphics>(system_, this); + graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this); + system_tab = std::make_unique<ConfigureSystem>(system_, this); + ui->setupUi(this); ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); @@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() { const auto valueText = ReadableByteSize(file->GetSize()); ui->display_size->setText(valueText); - - general_tab->SetConfiguration(); - cpu_tab->SetConfiguration(); - system_tab->SetConfiguration(); - graphics_tab->SetConfiguration(); - graphics_advanced_tab->SetConfiguration(); - audio_tab->SetConfiguration(); } |