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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-17 16:13:39 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-25 02:25:39 -0400
commitc1bad4357ac90de0dc25f2d4fb3ae7f9dbe138b6 (patch)
tree75b8144692a32c5f71fe08d7d2186cfe18f4d12c /src/yuzu/configuration/configure_per_game.h
parent7626ca3343fda069d935bf3c95b637c929b6b7ac (diff)
yuzu qt: Add an Apply button to configuration dialogs
Most of the code already exists to do this, but the Apply button itself was never added. This adds a button and boolean that tells yuzu to save the configuration after applying settings, even if close/Cancel is pressed on the dialog. Changes after applying will not be saved when Cancel is pressed, though.
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.h')
-rw-r--r--src/yuzu/configuration/configure_per_game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index 5f9a08cef..f6e6ab7c4 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -39,6 +39,8 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
+ void HandleApplyButtonClicked();
+
void LoadConfiguration();
std::unique_ptr<Ui::ConfigurePerGame> ui;