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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-25 20:06:06 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-25 20:10:41 -0400
commitcfb9bcbe422e02a5274b5edbefdbfc6c026f185a (patch)
treed16b8f9414ebe503cd757b3fe2f1f37683ca6bab /src/yuzu/configuration/configure_per_game.h
parent065867e2c24e9856c360fc2d6b9a86c92aedc43e (diff)
yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom configuration 0000000000000000.ini for per-game configs. This is not ideal since many homebrews share this id. Instead for these programs, we load a config that is simply the file name and `.ini` appended to it.
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.h')
-rw-r--r--src/yuzu/configuration/configure_per_game.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index 5f9a08cef..d86749a0e 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string>
#include <vector>
#include <QDialog>
@@ -27,7 +28,7 @@ class ConfigurePerGame : public QDialog {
Q_OBJECT
public:
- explicit ConfigurePerGame(QWidget* parent, u64 title_id);
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name);
~ConfigurePerGame() override;
/// Save all button configurations to settings file