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author | David Marcec <dmarcecguzman@gmail.com> | 2019-01-03 20:32:47 +1100 |
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committer | David Marcec <dmarcecguzman@gmail.com> | 2019-01-03 20:32:47 +1100 |
commit | 5af0340066737e17f4c2f887e051624f28e03d82 (patch) | |
tree | 9c0fd822c7e17810de75232770668e5621865f1a /src/yuzu/configuration/configure_system.cpp | |
parent | 2c0f831468961826f5264c8fc4b4a21ffb1de87c (diff) |
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us.
Diffstat (limited to 'src/yuzu/configuration/configure_system.cpp')
0 files changed, 0 insertions, 0 deletions