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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-12-29 17:51:32 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-12-29 23:49:12 -0300 |
commit | 97fb6179b943f9f87bd7cbf185da1153aaae9309 (patch) | |
tree | 7dd42951c7e5cd4c2cef0ac1356c50a0b52abe5a /src/yuzu/configuration/configure_system.cpp | |
parent | 9a22a94a510e6f537b5156a960f0d49307089668 (diff) |
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view.
Diffstat (limited to 'src/yuzu/configuration/configure_system.cpp')
0 files changed, 0 insertions, 0 deletions