diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2023-08-02 14:25:52 -0400 |
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committer | GitHub <noreply@github.com> | 2023-08-02 14:25:52 -0400 |
commit | fca7d975fdbeb1c63677b80efc03920affee4b12 (patch) | |
tree | bbded6cf80886c6def87bae92cf6784340165de9 /src/yuzu/configuration/configure_system.h | |
parent | 36aca262e3dc1cac4ee7e1415ddde8e4255ea42b (diff) | |
parent | 32b4d63a5bdc838c26582235b9bf16bde300a760 (diff) |
Merge pull request #10839 from lat9nq/pgc-plus
general: Reimplement per-game configurations
Diffstat (limited to 'src/yuzu/configuration/configure_system.h')
-rw-r--r-- | src/yuzu/configuration/configure_system.h | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h index ce1a91601..eab99a48a 100644 --- a/src/yuzu/configuration/configure_system.h +++ b/src/yuzu/configuration/configure_system.h @@ -3,45 +3,53 @@ #pragma once +#include <functional> #include <memory> +#include <vector> #include <QWidget> +#include "yuzu/configuration/configuration_shared.h" +class QCheckBox; +class QLineEdit; +class QComboBox; +class QDateTimeEdit; namespace Core { class System; } -namespace ConfigurationShared { -enum class CheckState; -} - namespace Ui { class ConfigureSystem; } -class ConfigureSystem : public QWidget { - Q_OBJECT +namespace ConfigurationShared { +class Builder; +} +class ConfigureSystem : public ConfigurationShared::Tab { public: - explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr); + explicit ConfigureSystem(Core::System& system_, + std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group, + const ConfigurationShared::Builder& builder, + QWidget* parent = nullptr); ~ConfigureSystem() override; - void ApplyConfiguration(); - void SetConfiguration(); + void ApplyConfiguration() override; + void SetConfiguration() override; private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void ReadSystemSettings(); + void Setup(const ConfigurationShared::Builder& builder); - void SetupPerGameUI(); + std::vector<std::function<void(bool)>> apply_funcs{}; std::unique_ptr<Ui::ConfigureSystem> ui; bool enabled = false; - ConfigurationShared::CheckState use_rng_seed; - ConfigurationShared::CheckState use_unsafe_extended_memory_layout; - Core::System& system; + + QComboBox* combo_region; + QComboBox* combo_language; }; |