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author | bunnei <bunneidev@gmail.com> | 2019-02-27 11:19:53 -0500 |
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committer | GitHub <noreply@github.com> | 2019-02-27 11:19:53 -0500 |
commit | 66e023fba210741a16a4d629404fdc8578fc5222 (patch) | |
tree | 71dd53c8dabf9ed9da9ec7e1a636d375fc863ce2 /src/yuzu/debugger/graphics/graphics_surface.cpp | |
parent | b27e6ad9127471dd89f53719c0d3f6630e839dea (diff) | |
parent | b9238edd0d0bfa7c88ad81ef00347b5194ebed77 (diff) |
Merge pull request #2167 from lioncash/namespace
common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace
Diffstat (limited to 'src/yuzu/debugger/graphics/graphics_surface.cpp')
-rw-r--r-- | src/yuzu/debugger/graphics/graphics_surface.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 209798521..71683da8e 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -398,7 +398,7 @@ void GraphicsSurfaceWidget::OnUpdate() { for (unsigned int y = 0; y < surface_height; ++y) { for (unsigned int x = 0; x < surface_width; ++x) { - Math::Vec4<u8> color; + Common::Vec4<u8> color; color[0] = texture_data[x + y * surface_width + 0]; color[1] = texture_data[x + y * surface_width + 1]; color[2] = texture_data[x + y * surface_width + 2]; |