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authorbunnei <bunneidev@gmail.com>2018-10-14 14:42:38 -0400
committerGitHub <noreply@github.com>2018-10-14 14:42:38 -0400
commitb82bbfba77ef1afe1cc4f8beb2c273c8b66092c8 (patch)
tree000e7462c1c946a96f7536140d29ea3237181913 /src/yuzu/debugger/graphics/graphics_surface.cpp
parent2f8ca32020d2b32abfcb96d433ca79c4974e15be (diff)
parent331ce2942c4906945b4d42f1ebe8b9b6e453c6ee (diff)
Merge pull request #1480 from FernandoS27/neue-swizzle
Introduce 3D Swizzle seamlessly
Diffstat (limited to 'src/yuzu/debugger/graphics/graphics_surface.cpp')
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index cbcd5dd5f..44d423da2 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -386,8 +386,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
- auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
- *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height);
+ auto unswizzled_data =
+ Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format),
+ surface_width, surface_height, 1U);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);