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authorZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
committerZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
commit9427e27e24a7135880ee2881c3c44988e174b41a (patch)
tree83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu/discord_impl.cpp
parentb35ae725d20960411e8588b11c12a2d55f86c9d0 (diff)
chore: update project branding to citron
Diffstat (limited to 'src/yuzu/discord_impl.cpp')
-rw-r--r--src/yuzu/discord_impl.cpp117
1 files changed, 0 insertions, 117 deletions
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
deleted file mode 100644
index 57b50abd0..000000000
--- a/src/yuzu/discord_impl.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-// SPDX-FileCopyrightText: 2018 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <chrono>
-#include <string>
-
-#include <QEventLoop>
-#include <QNetworkAccessManager>
-#include <QNetworkReply>
-
-#include <discord_rpc.h>
-#include <fmt/format.h>
-
-#include "common/common_types.h"
-#include "common/string_util.h"
-#include "core/core.h"
-#include "core/loader/loader.h"
-#include "yuzu/discord_impl.h"
-#include "yuzu/uisettings.h"
-
-namespace DiscordRPC {
-
-DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
- DiscordEventHandlers handlers{};
- // The number is the client ID for yuzu, it's used for images and the
- // application name
- Discord_Initialize("712465656758665259", &handlers, 1, nullptr);
-}
-
-DiscordImpl::~DiscordImpl() {
- Discord_ClearPresence();
- Discord_Shutdown();
-}
-
-void DiscordImpl::Pause() {
- Discord_ClearPresence();
-}
-
-std::string DiscordImpl::GetGameString(const std::string& title) {
- // Convert to lowercase
- std::string icon_name = Common::ToLower(title);
-
- // Replace spaces with dashes
- std::replace(icon_name.begin(), icon_name.end(), ' ', '-');
-
- // Remove non-alphanumeric characters but keep dashes
- std::erase_if(icon_name, [](char c) { return !std::isalnum(c) && c != '-'; });
-
- // Remove dashes from the start and end of the string
- icon_name.erase(icon_name.begin(), std::find_if(icon_name.begin(), icon_name.end(),
- [](int ch) { return ch != '-'; }));
- icon_name.erase(
- std::find_if(icon_name.rbegin(), icon_name.rend(), [](int ch) { return ch != '-'; }).base(),
- icon_name.end());
-
- // Remove double dashes
- icon_name.erase(std::unique(icon_name.begin(), icon_name.end(),
- [](char a, char b) { return a == '-' && b == '-'; }),
- icon_name.end());
-
- return icon_name;
-}
-
-void DiscordImpl::UpdateGameStatus(bool use_default) {
- const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
- const std::string default_image = "yuzu_logo";
- const std::string url = use_default ? default_image : game_url;
- s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
- std::chrono::system_clock::now().time_since_epoch())
- .count();
- DiscordRichPresence presence{};
-
- presence.largeImageKey = url.c_str();
- presence.largeImageText = game_title.c_str();
- presence.smallImageKey = default_image.c_str();
- presence.smallImageText = default_text.c_str();
- presence.state = game_title.c_str();
- presence.details = "Currently in game";
- presence.startTimestamp = start_time;
- Discord_UpdatePresence(&presence);
-}
-
-void DiscordImpl::Update() {
- const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
- const std::string default_image = "yuzu_logo";
-
- if (system.IsPoweredOn()) {
- system.GetAppLoader().ReadTitle(game_title);
-
- // Used to format Icon URL for yuzu website game compatibility page
- std::string icon_name = GetGameString(game_title);
- game_url = fmt::format("https://yuzu-emu.org/images/game/boxart/{}.png", icon_name);
-
- QNetworkAccessManager manager;
- QNetworkRequest request;
- request.setUrl(QUrl(QString::fromStdString(game_url)));
- request.setTransferTimeout(3000);
- QNetworkReply* reply = manager.head(request);
- QEventLoop request_event_loop;
- QObject::connect(reply, &QNetworkReply::finished, &request_event_loop, &QEventLoop::quit);
- request_event_loop.exec();
- UpdateGameStatus(reply->error());
- return;
- }
-
- s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
- std::chrono::system_clock::now().time_since_epoch())
- .count();
-
- DiscordRichPresence presence{};
- presence.largeImageKey = default_image.c_str();
- presence.largeImageText = default_text.c_str();
- presence.details = "Currently not in game";
- presence.startTimestamp = start_time;
- Discord_UpdatePresence(&presence);
-}
-} // namespace DiscordRPC