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authorbunnei <bunneidev@gmail.com>2018-07-03 00:26:45 -0400
committerGitHub <noreply@github.com>2018-07-03 00:26:45 -0400
commit15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256 (patch)
tree9d072a572c0037a44e1e35aeffc242d3772a383c /src/yuzu/game_list.cpp
parente3ca561ea0aa2e38dd1bba6757c7170448579554 (diff)
parent76b475faf774a7a357bdc707e556c75f7975bc45 (diff)
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 55dce6d47..5a708dc73 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -325,8 +325,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
if (!FileUtil::Exists(dir_path.toStdString()) ||
!FileUtil::IsDirectory(dir_path.toStdString())) {
- NGLOG_ERROR(Frontend, "Could not find game list folder at {}",
- dir_path.toLocal8Bit().data());
+ LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data());
search_field->setFilterResult(0, 0);
return;
}
@@ -388,7 +387,7 @@ static QString FormatGameName(const std::string& physical_name) {
void GameList::RefreshGameDirectory() {
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
- NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
+ LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
search_field->clear();
PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
}