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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-28 23:02:29 -0400
committerLiam <byteslice@airmail.cc>2022-12-13 16:42:00 -0500
commit18bdf45868819d8ab1a743251ac21c87f583c9d4 (patch)
tree2438066371bb38e66f2320265d108a9b4d752ae8 /src/yuzu/game_list.cpp
parenta4696285af946588dc33b19e49a3baa0f8b2b60d (diff)
yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the user right-clicks a game and selects "Create Shortcut -> Create {Application,Desktop} Shortcut". This uses the current executable's path to create the shortcut. yuzu qt: Add more error checking and OS gating for shortcuts main: Remove FreeBSD gating for shortcuts I'm not going to test FreeBSD, so I don't know if they follow Freedesktop.org or not. I just have to let someone else verify that it works there and let them enable it. main: Move shortcut function to its own function This function should really be in a common library, at least among frontends. main: Remove image manip references main: Fix difference in MinGW and native GCC versions main: Fix negation in creat shortcut Addresses review comment Co-authored-by: Jan Beich <jbeich@FreeBSD.org> main: Re-enable freedesktop shorcuts for FreeBSD
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 5c33c1b0f..22aa19c56 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
+#ifndef WIN32
+ QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
+ QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
+ QAction* create_applications_menu_shortcut =
+ shortcut_menu->addAction(tr("Add to Applications Menu"));
+#endif
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
@@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
+#ifndef WIN32
+ connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
+ emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
+ });
+ connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
+ emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
+ });
+#endif
connect(properties, &QAction::triggered,
[this, path]() { emit OpenPerGameGeneralRequested(path); });
};