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authorliamwhite <liamwhite@users.noreply.github.com>2022-07-25 18:31:45 -0400
committerGitHub <noreply@github.com>2022-07-25 18:31:45 -0400
commit1e67d2b59f6dfd561768db3fb9a8e0c6a16ec9f2 (patch)
tree999411f1ca76390654d1034c6d0bd2c47c3f101c /src/yuzu/game_list.cpp
parent1bcde9dd9879fc2677695e9283f2fe1d68c935b2 (diff)
parenta41baaa181f30229d3552caa69135be978c1ddb5 (diff)
Merge pull request #8541 from FearlessTobi/multiplayer-part1
yuzu, network: Add room service and UI configuration
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 05d309827..5bcf582bf 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -499,6 +499,8 @@ void GameList::DonePopulating(const QStringList& watch_list) {
}
item_model->sort(tree_view->header()->sortIndicatorSection(),
tree_view->header()->sortIndicatorOrder());
+
+ emit PopulatingCompleted();
}
void GameList::PopupContextMenu(const QPoint& menu_location) {
@@ -752,6 +754,10 @@ void GameList::LoadCompatibilityList() {
}
}
+QStandardItemModel* GameList::GetModel() const {
+ return item_model;
+}
+
void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setEnabled(false);