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authorbunnei <bunneidev@gmail.com>2018-07-17 22:18:39 -0700
committerGitHub <noreply@github.com>2018-07-17 22:18:39 -0700
commit24a55bba42788d11252bf491ecf7bbd8777cc6b2 (patch)
tree08e95d0efc9811ead9fe171238f2c946cbb06fa4 /src/yuzu/game_list.cpp
parentb87a71b3fe7e0d913c450e3e1ca4f91f2637703a (diff)
parentf4c69149f995bb408d7e059e3ba2ade3fa81cc09 (diff)
Merge pull request #679 from lioncash/ctor
game_list: Remove unnecessary QString initialization in KeyReleaseEater
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 5a708dc73..0132a050d 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -17,10 +17,7 @@
#include "game_list_p.h"
#include "ui_settings.h"
-GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) {
- this->gamelist = gamelist;
- edit_filter_text_old = "";
-}
+GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {