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authorAmeer J <52414509+ameerj@users.noreply.github.com>2021-07-08 14:46:31 -0400
committerGitHub <noreply@github.com>2021-07-08 14:46:31 -0400
commit5edc96f4a47bff64cfd97f0c91e42b56ab58b2d7 (patch)
treebd1e570a3f0594557e28516b0974aa07f67ad616 /src/yuzu/game_list.cpp
parentc7ad195fd3eeea380465be48264f4e69165178c7 (diff)
parenta949ee0410fcce9144806d7b64e9ae4bffd4fee9 (diff)
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index e44907be8..218b4782b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(