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author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2021-07-08 14:46:31 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-08 14:46:31 -0400 |
commit | 5edc96f4a47bff64cfd97f0c91e42b56ab58b2d7 (patch) | |
tree | bd1e570a3f0594557e28516b0974aa07f67ad616 /src/yuzu/game_list.cpp | |
parent | c7ad195fd3eeea380465be48264f4e69165178c7 (diff) | |
parent | a949ee0410fcce9144806d7b64e9ae4bffd4fee9 (diff) |
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r-- | src/yuzu/game_list.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index e44907be8..218b4782b 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() { for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) { QStandardItem* child = item_model->invisibleRootItem()->child(i); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) { case GameListItemType::SdmcDir: child->setData( |