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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 17:32:24 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 19:13:53 -0400
commit7a8de138df35aecf760402a6b8097b4d6e0e8178 (patch)
treeb426f0e41c32ec5fa62974dd6dd8444548040749 /src/yuzu/game_list.cpp
parentb91b76df4fe27d781bd95ddb89b78ff54df57029 (diff)
yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to definition time. Also fixes typo and clang-format yuzu qt: config: Fix rng_seed
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index da956c99b..9c5aeb833 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(