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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 17:32:24 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 19:13:53 -0400 |
commit | 7a8de138df35aecf760402a6b8097b4d6e0e8178 (patch) | |
tree | b426f0e41c32ec5fa62974dd6dd8444548040749 /src/yuzu/game_list.cpp | |
parent | b91b76df4fe27d781bd95ddb89b78ff54df57029 (diff) |
yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.
Also fixes typo and clang-format
yuzu qt: config: Fix rng_seed
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r-- | src/yuzu/game_list.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index da956c99b..9c5aeb833 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() { for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) { QStandardItem* child = item_model->invisibleRootItem()->child(i); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) { case GameListItemType::SdmcDir: child->setData( |