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authorLioncash <mathew1800@gmail.com>2020-07-10 19:24:23 -0400
committerLioncash <mathew1800@gmail.com>2020-07-11 04:45:40 -0400
commitfb0fefc75c3cb9e060d59f3b10fe3ae66626aeb8 (patch)
tree6d3718ccfacf535d2738f7a824b0abec2c945115 /src/yuzu/game_list.cpp
parent995067538ddbee8761b8ddd6bf41b6f84c6ae524 (diff)
CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the latest version of the C++ standard, allowing us to progressively rectify our code and amend any differences between standards over time instead of waiting for a complete standard change, potentially breaking a lot of code all at once.
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index bfb600df0..ab7fc7a24 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -531,8 +531,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
- QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
+ QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
+ QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
const int row = selected.row();