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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-02 15:05:45 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-02 19:50:20 -0400 |
commit | c41451af75520a19b050347bb9c267b69773ff0a (patch) | |
tree | ba77ef44510bcc5e31bc686328f3f9d152bbafb4 /src/yuzu/game_list.h | |
parent | 377cd301b30aaee015d6981387284ab5cbd7cc3e (diff) |
yuzu qt: Revert some usages of string_view
Causes a heap-use-after free reported by AddressSanitizer. This makes
use of std::filesystem::path, but due to that we have to use their
string() function which may not work for all characters.
Diffstat (limited to 'src/yuzu/game_list.h')
-rw-r--r-- | src/yuzu/game_list.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 2867f6653..ab6866735 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -89,7 +89,7 @@ signals: void OpenTransferableShaderCacheRequested(u64 program_id); void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, - std::string_view game_path); + const std::string& game_path); void DumpRomFSRequested(u64 program_id, const std::string& game_path); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, |