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author | Lioncash <mathew1800@gmail.com> | 2019-05-20 15:04:32 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-20 15:04:35 -0400 |
commit | 7a82d6f3948fe09730114c78c831f1995a977e24 (patch) | |
tree | c93095ae485d27eed665e4ef0d9300d61c8ce89c /src/yuzu/game_list_p.h | |
parent | 486c3e60858b20109b731b3837c3ac91168122e7 (diff) |
yuzu/game_list_p: Amend mentions of SMDH in comments
SMDH is a metadata format used in some executable formats for the
Nintendo 3DS. Switch executables don't utilize this metadata format, so
this just a holdover from Citra and can be corrected.
Diffstat (limited to 'src/yuzu/game_list_p.h')
-rw-r--r-- | src/yuzu/game_list_p.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 9cac0e68a..0b458ef48 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -23,8 +23,8 @@ #include "yuzu/util/util.h" /** - * Gets the default icon (for games without valid SMDH) - * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) + * Gets the default icon (for games without valid title metadata) + * @param size The desired width and height of the default icon. * @return QPixmap default icon */ static QPixmap GetDefaultIcon(u32 size) { @@ -44,7 +44,7 @@ public: * A specialization of GameListItem for path values. * This class ensures that for every full path value it holds, a correct string representation * of just the filename (with no extension) will be displayed to the user. - * If this class receives valid SMDH data, it will also display game icons and titles. + * If this class receives valid title metadata, it will also display game icons and titles. */ class GameListItemPath : public GameListItem { public: |