diff options
author | fearlessTobi <thm.frey@gmail.com> | 2019-05-03 19:21:57 +0200 |
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committer | FearlessTobi <thm.frey@gmail.com> | 2019-09-04 16:47:32 +0200 |
commit | 7a8f4840205799d837ac32401b4143c716a8bc3d (patch) | |
tree | 573cc9029e3b7e23605f89d94da4471a3e1b7413 /src/yuzu/game_list_p.h | |
parent | 2d8eba5bafd7fe9da00c8a57c605a503c3ece478 (diff) |
Address trivial review comments
Diffstat (limited to 'src/yuzu/game_list_p.h')
-rw-r--r-- | src/yuzu/game_list_p.h | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index f5abb759d..13623f526 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -220,12 +220,14 @@ public: UISettings::GameDir* game_dir = &directory; setData(QVariant::fromValue(game_dir), GameDirRole); - int icon_size = UISettings::values.icon_size; + const int icon_size = UISettings::values.icon_size; switch (dir_type) { case GameListItemType::InstalledDir: - setData(QIcon::fromTheme("sd_card").pixmap(icon_size).scaled( - icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), - Qt::DecorationRole); + setData( + QIcon::fromTheme(QStringLiteral("sd_card")) + .pixmap(icon_size) + .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), + Qt::DecorationRole); setData("Installed Titles", Qt::DisplayRole); break; case GameListItemType::SystemDir: @@ -235,7 +237,9 @@ public: setData("System Titles", Qt::DisplayRole); break; case GameListItemType::CustomDir: - QString icon_name = QFileInfo::exists(game_dir->path) ? "folder" : "bad_folder"; + const QString icon_name = QFileInfo::exists(game_dir->path) + ? QStringLiteral("folder") + : QStringLiteral("bad_folder"); setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled( icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), Qt::DecorationRole); @@ -257,9 +261,10 @@ public: explicit GameListAddDir() { setData(type(), TypeRole); - int icon_size = UISettings::values.icon_size; - setData(QIcon::fromTheme("plus").pixmap(icon_size).scaled( - icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), + const int icon_size = UISettings::values.icon_size; + setData(QIcon::fromTheme(QStringLiteral("plus")) + .pixmap(icon_size) + .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), Qt::DecorationRole); setData("Add New Game Directory", Qt::DisplayRole); } |