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author | Vitor Kiguchi <vitor-kiguchi@hotmail.com> | 2020-04-25 15:01:20 -0300 |
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committer | Vitor Kiguchi <vitor-kiguchi@hotmail.com> | 2020-04-25 15:01:20 -0300 |
commit | dffcff9fec215e076e35545c4de46240e2550392 (patch) | |
tree | 2c94d7cbfce0c451f4e296374bd051bb5af03b4f /src/yuzu/game_list_p.h | |
parent | c5bf6938827a5fbdbd633a9dec62a695c27186d9 (diff) |
Fix the mistake in the port and update the comment for clarity
Diffstat (limited to 'src/yuzu/game_list_p.h')
-rw-r--r-- | src/yuzu/game_list_p.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 3e6d5a7cd..0cd0054c8 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -126,13 +126,6 @@ public: return GameListItem::data(role); } - - /** - * Override to prevent automatic sorting. - */ - bool operator<(const QStandardItem& other) const override { - return false; - } }; class GameListItemCompat : public GameListItem { @@ -279,6 +272,13 @@ public: return static_cast<int>(dir_type); } + /** + * Override to prevent automatic sorting between folders and the addDir button. + */ + bool operator<(const QStandardItem& other) const override { + return false; + } + private: GameListItemType dir_type; }; |