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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-05-09 15:02:23 -0400
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-06-27 11:36:14 -0400
commit0e4c35c591bec72525b128336254feb76c4adc73 (patch)
tree6ed72191d9e66eabaa15719256cf7e1a740e7abd /src/yuzu/main.cpp
parent467d43570e10b98fa33067352d35fe62ceb3cb9e (diff)
YuzuQT: Hide Speed UI on Multicore.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 53790c89c..82625e67f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2090,7 +2090,7 @@ void GMainWindow::UpdateStatusBar() {
game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
- emu_speed_label->setVisible(true);
+ emu_speed_label->setVisible(!Settings::values.use_multi_core);
game_fps_label->setVisible(true);
emu_frametime_label->setVisible(true);
}