diff options
author | FearlessTobi <thm.frey@gmail.com> | 2022-07-06 04:19:18 +0200 |
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committer | FearlessTobi <thm.frey@gmail.com> | 2022-07-25 21:59:30 +0200 |
commit | 1b36542be23ad6c09864d862ad7b61d5db3185c6 (patch) | |
tree | 493ccb27544c22442ab47a57b424c4a4761cc9f7 /src/yuzu/main.cpp | |
parent | 705f7db84dd85555a6aef1e136cf251725cef293 (diff) |
yuzu: Hide multiplayer button and room status
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5d8132673..f1cc910c0 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -863,8 +863,9 @@ void GMainWindow::InitializeWidgets() { statusBar()->addPermanentWidget(label); } - statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0); - statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0); + // TODO (flTobi): Add the widget when multiplayer is fully implemented + // statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0); + // statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0); tas_label = new QLabel(); tas_label->setObjectName(QStringLiteral("TASlabel")); |