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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-09-25 23:18:14 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2021-10-01 23:39:54 -0400
commit282bdfd1bf87de150f4a2e7686a4f062b4b9f7c1 (patch)
tree7743a6378d6ca4fe213ac34c1fdaedf6a7ef10e5 /src/yuzu/main.cpp
parentd8467ca6c0eff0ea0fc619043893abb0a2cebf9f (diff)
yuzu: main: Register a callback for Exit
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 3c2824362..0bd0c5b04 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1384,6 +1384,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
system.RegisterExecuteProgramCallback(
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+ // Register an Exit callback such that Core can exit the currently running application.
+ system.RegisterExitCallback([this]() { render_window->Exit(); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
@@ -2469,6 +2472,10 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
BootGame(last_filename_booted, 0, program_index);
}
+void GMainWindow::OnExit() {
+ OnStopGame();
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
OverlayDialog dialog(render_window, Core::System::GetInstance(), error_code, error_text,
QString{}, tr("OK"), Qt::AlignLeft | Qt::AlignVCenter);