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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-01-30 00:38:38 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-01-30 01:32:14 +0100
commit345d691328ce49f1721de610abf89b3f48c3af22 (patch)
tree90dc8f1e083877d45a419cf6dbd806cf2976cd80 /src/yuzu/main.cpp
parent8ddfecfbaea7b08e300350fd2f14fb6b2e79634b (diff)
Add hotkeys for multiplayer actions
Default shortcuts were chosen as to be intuitive (use the first letter of the action, or the second word's first letter) and work on all types of keyboards. The hotkeys can be used while playing a game too, as they are application-wide.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 782bcbb61..c8f59beb2 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1350,6 +1350,13 @@ void GMainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
+ LinkActionShortcut(ui->action_View_Lobby,
+ QStringLiteral("Multiplayer Browse Public Game Lobby"));
+ LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
+ LinkActionShortcut(ui->action_Connect_To_Room,
+ QStringLiteral("Multiplayer Direct Connect to Room"));
+ LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
+ LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {