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authorbunnei <bunneidev@gmail.com>2018-11-18 19:24:53 -0800
committerGitHub <noreply@github.com>2018-11-18 19:24:53 -0800
commit3e93c306307f2318184c276fa6a956e35ac27f21 (patch)
tree76f149debbe12a0173f4257b15b3f9081eda1b26 /src/yuzu/main.cpp
parente34d47e6e36f5c99211d0382eded6dbb78ed805e (diff)
parent52e7e8eed3daee0de13f7ab114c87cedd3e2a46b (diff)
Merge pull request #1640 from DarkLordZach/game-list-reload
game_list: Only reload game list after relevant settings changed
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 999086e7f..4b969119c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1341,7 +1341,13 @@ void GMainWindow::OnConfigure() {
UpdateUITheme();
if (UISettings::values.enable_discord_presence != old_discord_presence)
SetDiscordEnabled(UISettings::values.enable_discord_presence);
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+
config->Save();
}
}