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author | bunnei <bunneidev@gmail.com> | 2018-11-18 19:24:53 -0800 |
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committer | GitHub <noreply@github.com> | 2018-11-18 19:24:53 -0800 |
commit | 3e93c306307f2318184c276fa6a956e35ac27f21 (patch) | |
tree | 76f149debbe12a0173f4257b15b3f9081eda1b26 /src/yuzu/main.cpp | |
parent | e34d47e6e36f5c99211d0382eded6dbb78ed805e (diff) | |
parent | 52e7e8eed3daee0de13f7ab114c87cedd3e2a46b (diff) |
Merge pull request #1640 from DarkLordZach/game-list-reload
game_list: Only reload game list after relevant settings changed
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 999086e7f..4b969119c 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1341,7 +1341,13 @@ void GMainWindow::OnConfigure() { UpdateUITheme(); if (UISettings::values.enable_discord_presence != old_discord_presence) SetDiscordEnabled(UISettings::values.enable_discord_presence); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + config->Save(); } } |