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authorbunnei <bunneidev@gmail.com>2022-08-12 15:40:15 -0700
committerGitHub <noreply@github.com>2022-08-12 15:40:15 -0700
commit411e58de28e94dad9460bbb07dfd6a348983202b (patch)
tree2936076d7a6b197ae318a83292fe51d9eb5c12fa /src/yuzu/main.cpp
parentcba3b05c94776bebae07b3af0b8d7dcf0516cfff (diff)
parent85c9e31791a38d895d8d940b900e4bd94e866901 (diff)
Merge pull request #8756 from Kelebek1/vol
Allow audio volume up to 200%
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 44d7feddc..8bd1f92f7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1094,7 +1094,7 @@ void GMainWindow::InitializeHotkeys() {
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
- const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume <= 30) {
step = 2;
@@ -1102,11 +1102,10 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume <= 6) {
step = 1;
}
- const auto new_volume = std::max(current_volume - step, 0);
- Settings::values.volume.SetValue(static_cast<u8>(new_volume));
+ Settings::values.volume.SetValue(std::max(current_volume - step, 0));
});
connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
- const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume < 30) {
step = 2;
@@ -1114,8 +1113,7 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume < 6) {
step = 1;
}
- const auto new_volume = std::min(current_volume + step, 100);
- Settings::values.volume.SetValue(static_cast<u8>(new_volume));
+ Settings::values.volume.SetValue(current_volume + step);
});
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());