diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-12-02 19:55:08 -0500 |
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committer | GitHub <noreply@github.com> | 2021-12-02 19:55:08 -0500 |
commit | 55d6b095e55956b297a47e03bcbe441e7f66d387 (patch) | |
tree | 2bc194dd512203bd40cd5f09428c63950f9e5779 /src/yuzu/main.cpp | |
parent | 8a613f6c8f60d504d167970661b7a2a5e636c8d5 (diff) | |
parent | 5ba7b11ba49ecba530612248286482f94799672c (diff) |
Merge pull request #7452 from german77/controller_navigation
yuzu: Implement basic controller UI navigation
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 9bd0db10a..f266fd963 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -449,7 +449,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( } void GMainWindow::ProfileSelectorSelectProfile() { - QtProfileSelectionDialog dialog(this); + QtProfileSelectionDialog dialog(system->HIDCore(), this); dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); @@ -1346,7 +1346,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p } void GMainWindow::SelectAndSetCurrentUser() { - QtProfileSelectionDialog dialog(this); + QtProfileSelectionDialog dialog(system->HIDCore(), this); dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); @@ -1608,7 +1608,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target if (has_user_save) { // User save data const auto select_profile = [this] { - QtProfileSelectionDialog dialog(this); + QtProfileSelectionDialog dialog(system->HIDCore(), this); dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); @@ -3376,7 +3376,10 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UpdateUISettings(); game_list->SaveInterfaceLayout(); hotkey_registry.SaveHotkeys(); + + // Unload controllers early controller_dialog->UnloadController(); + game_list->UnloadController(); system->HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... |