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authorliamwhite <liamwhite@users.noreply.github.com>2023-11-27 11:56:24 -0500
committerGitHub <noreply@github.com>2023-11-27 11:56:24 -0500
commit5a96c525e31797cb9dd69f693fb1746e865964f1 (patch)
tree57543645f9c3dd1ea72e1f9bd7ea81792de3de28 /src/yuzu/main.cpp
parentf21340f7aa60296c7b56e293b5f870b7efd3807d (diff)
parentf61cf1464688e5b4b2201414744445002ddc2e4a (diff)
Merge pull request #12160 from german77/mouse_constrain
yuzu: Constrain mouse in render window when emulated
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index dcf68460a..31aabb78a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -187,7 +187,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
#endif
constexpr int default_mouse_hide_timeout = 2500;
-constexpr int default_mouse_center_timeout = 10;
constexpr int default_input_update_timeout = 1;
constexpr size_t CopyBufferSize = 1_MiB;
@@ -437,9 +436,6 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
- mouse_center_timer.setInterval(default_mouse_center_timeout);
- connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
-
update_input_timer.setInterval(default_input_update_timeout);
connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers);
update_input_timer.start();
@@ -1376,14 +1372,6 @@ void GMainWindow::InitializeHotkeys() {
}
});
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
- if (Settings::values.mouse_enabled) {
- Settings::values.mouse_panning = false;
- QMessageBox::warning(
- this, tr("Emulated mouse is enabled"),
- tr("Real mouse input and mouse panning are incompatible. Please disable the "
- "emulated mouse in input advanced settings to allow mouse panning."));
- return;
- }
Settings::values.mouse_panning = !Settings::values.mouse_panning;
if (Settings::values.mouse_panning) {
render_window->installEventFilter(render_window);
@@ -4711,26 +4699,10 @@ void GMainWindow::ShowMouseCursor() {
}
}
-void GMainWindow::CenterMouseCursor() {
- if (emu_thread == nullptr || !Settings::values.mouse_panning) {
- mouse_center_timer.stop();
- return;
- }
- if (!this->isActiveWindow()) {
- mouse_center_timer.stop();
- return;
- }
- const int center_x = render_window->width() / 2;
- const int center_y = render_window->height() / 2;
-
- QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
-}
-
void GMainWindow::OnMouseActivity() {
if (!Settings::values.mouse_panning) {
ShowMouseCursor();
}
- mouse_center_timer.stop();
}
void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
@@ -5031,22 +5003,6 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
AcceptDropEvent(event);
}
-void GMainWindow::leaveEvent(QEvent* event) {
- if (Settings::values.mouse_panning) {
- const QRect& rect = geometry();
- QPoint position = QCursor::pos();
-
- qint32 x = qBound(rect.left(), position.x(), rect.right());
- qint32 y = qBound(rect.top(), position.y(), rect.bottom());
- // Only start the timer if the mouse has left the window bound.
- // The leave event is also triggered when the window looses focus.
- if (x != position.x() || y != position.y()) {
- mouse_center_timer.start();
- }
- event->accept();
- }
-}
-
bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;