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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-25 18:02:47 -0400
committerGitHub <noreply@github.com>2023-08-25 18:02:47 -0400
commitd8c8fbe41f626448e99c0a45b1ba282fe6137250 (patch)
tree84de8718d44e47e65fa8e2e5d3f905636f641988 /src/yuzu/main.cpp
parent234cc45192cc854a2b1897bd90af86a66ff59ae4 (diff)
parent59b3c30f9428aecbfe69f0fa80d5ed5c6744f0db (diff)
Merge pull request #11371 from FearlessTobi/fix-cli-updates
yuzu/main: Ensure NCAs are registered in content provider when launching from CLI
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a9d035f3d..8e933af64 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1811,6 +1811,43 @@ bool GMainWindow::SelectAndSetCurrentUser(
return true;
}
+void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
+ // Ensure all NCAs are registered before launching the game
+ const auto file = vfs->OpenFile(filepath, FileSys::Mode::Read);
+ if (!file) {
+ return;
+ }
+
+ auto loader = Loader::GetLoader(*system, file);
+ if (!loader) {
+ return;
+ }
+
+ const auto file_type = loader->GetFileType();
+ if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
+ return;
+ }
+
+ u64 program_id = 0;
+ const auto res2 = loader->ReadProgramId(program_id);
+ if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
+ provider->AddEntry(FileSys::TitleType::Application,
+ FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), program_id,
+ file);
+ } else if (res2 == Loader::ResultStatus::Success &&
+ (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
+ const auto nsp = file_type == Loader::FileType::NSP
+ ? std::make_shared<FileSys::NSP>(file)
+ : FileSys::XCI{file}.GetSecurePartitionNSP();
+ for (const auto& title : nsp->GetNCAs()) {
+ for (const auto& entry : title.second) {
+ provider->AddEntry(entry.first.first, entry.first.second, title.first,
+ entry.second->GetBaseFile());
+ }
+ }
+ }
+}
+
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
StartGameType type) {
LOG_INFO(Frontend, "yuzu starting...");
@@ -1825,6 +1862,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
last_filename_booted = filename;
+ ConfigureFilesystemProvider(filename.toStdString());
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index);