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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-02-12 17:21:44 -0500
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-02-12 17:26:01 -0500
commitdcc0617cc2d5b0fd3ebfa42b66721bf9e575dd11 (patch)
treea074c97b06059a16329f6eb7923e591e07a2fd7a /src/yuzu/main.cpp
parenta0379c2db514b5276e11c847dc6c600fb0a0b5d6 (diff)
yuzu: Create screenshot path before capture
Allows screenshots in cases where the screenshots path doesn't already exist.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 52218eb70..28a52a56c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2490,6 +2490,11 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(title_id, 16, 16, QLatin1Char{'0'})
.arg(date);
+ if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
+ OnStartGame();
+ return;
+ }
+
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,