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authorliamwhite <liamwhite@users.noreply.github.com>2024-01-12 10:02:13 -0500
committerGitHub <noreply@github.com>2024-01-12 10:02:13 -0500
commitf7a3c135e2f17cc00d1f006146afc73a21408e3a (patch)
treef5439b576b7ba8e2d6835b49d45a558c66121ae7 /src/yuzu/main.cpp
parentfcb0dff67ce18bde935fa1d79f653ae418dced8d (diff)
parentb5dac5f525e8d5884506ebd98a530e237b518480 (diff)
Merge pull request #12605 from german77/abstract
service: hid: Create abstracted pad structure
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 4f4c75f5c..fd5342537 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -3988,7 +3988,7 @@ void GMainWindow::OnToggleDockedMode() {
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
handheld->Disconnect();
- player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
+ player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
player_1->Connect();
controller_dialog->refreshConfiguration();
}