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authorFeng Chen <VonChenPlus@gmail.com>2021-07-20 13:10:05 +0800
committerGitHub <noreply@github.com>2021-07-20 01:10:05 -0400
commit07073734ed3785d1dee487f0c898a645fbd5f03c (patch)
treee7c72b615b7a551cc1fb8a6a336bce60e5a0d314 /src/yuzu/main.h
parent16f983d33ae05722a7656ca5a15171ccaa4c602f (diff)
file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 45c8310e1..a50e5b9fe 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -186,8 +186,8 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename, std::size_t program_index);
- void BootGame(const QString& filename, std::size_t program_index = 0,
+ bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index);
+ void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
StartGameType with_config = StartGameType::Normal);
void ShutdownGame();
@@ -238,7 +238,7 @@ private slots:
void OnOpenQuickstartGuide();
void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
- void OnGameListLoadFile(QString game_path);
+ void OnGameListLoadFile(QString game_path, u64 program_id);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);