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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-07-26 01:58:02 -0400
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:28 +0100
commit138d9d7effa17d9bae9af60493c4cdc99a2d0487 (patch)
tree24a8bcf2097b32e9ed4845c9f83b34bc21b7d61a /src/yuzu/main.h
parentd2388dd0d0d36a230b58efbdd17f8366c79555b5 (diff)
main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 981102daa..beb4f2984 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -328,6 +328,7 @@ private:
// Status bar elements
QLabel* message_label = nullptr;
QLabel* shader_building_label = nullptr;
+ QLabel* res_scale_label = nullptr;
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;