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author | bunnei <bunneidev@gmail.com> | 2018-08-30 21:34:43 -0400 |
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committer | GitHub <noreply@github.com> | 2018-08-30 21:34:43 -0400 |
commit | 26aaa86ece9cf96b477e0755f5ee7ebe471ef85a (patch) | |
tree | 792b04795f475dbb86b6d678533f4703e09a60d4 /src/yuzu/main.h | |
parent | 915ab81ec203d40e6f67d3cfa6e2e26599bec570 (diff) | |
parent | 78653f73398b98071fe9bb4b4a32ec68f674ccfd (diff) |
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
yuzu: Show game compatibility in the game list (PR ported from Citra)
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r-- | src/yuzu/main.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h index d1d34552b..fd2436f4d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -124,6 +124,9 @@ private slots: /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); + void OnGameListNavigateToGamedbEntry( + u64 program_id, + std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list); void OnMenuLoadFile(); void OnMenuLoadFolder(); void OnMenuInstallToNAND(); |