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authorbunnei <bunneidev@gmail.com>2018-08-30 21:34:43 -0400
committerGitHub <noreply@github.com>2018-08-30 21:34:43 -0400
commit26aaa86ece9cf96b477e0755f5ee7ebe471ef85a (patch)
tree792b04795f475dbb86b6d678533f4703e09a60d4 /src/yuzu/main.h
parent915ab81ec203d40e6f67d3cfa6e2e26599bec570 (diff)
parent78653f73398b98071fe9bb4b4a32ec68f674ccfd (diff)
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
yuzu: Show game compatibility in the game list (PR ported from Citra)
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index d1d34552b..fd2436f4d 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -124,6 +124,9 @@ private slots:
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
+ void OnGameListNavigateToGamedbEntry(
+ u64 program_id,
+ std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();