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author | zeltermann <136022354+zeltermann@users.noreply.github.com> | 2023-06-09 11:42:23 +0700 |
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committer | zeltermann <136022354+zeltermann@users.noreply.github.com> | 2023-06-24 14:51:41 +0700 |
commit | 482fbded9b2dd2d5dd0ac55d66d456d7ffefaaa2 (patch) | |
tree | 1486f0f89d1734bfd915d9279cfdbcb1c15d585b /src/yuzu/main.h | |
parent | 3a991f3aefc57d1424e558517d6a1b745a910609 (diff) |
Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r-- | src/yuzu/main.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h index e0e775d87..2cfb96257 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -504,8 +504,6 @@ private: #ifdef __unix__ QSocketNotifier* sig_interrupt_notifier; static std::array<int, 3> sig_interrupt_fds; - - QDBusObjectPath wake_lock{}; #endif protected: |