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authorlat9nq <lat9nq@virginia.edu>2020-08-11 14:57:29 -0400
committerlat9nq <lat9nq@virginia.edu>2020-08-15 20:28:48 -0400
commit9f972b7d01ca9ac0b4f7d7b6ba6f81c999d4f694 (patch)
tree54f2ebed18e4b544c95d9a17392c3ad12aa5938e /src/yuzu/main.h
parent2b601e86360ea47df5b3cb1a280177f428763837 (diff)
main: Add an option to modify the currrent game's configuration
Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game. Thanks to @BSoDGamingYT for reminding me to do this.
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 73a44a3bf..64c33830d 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -216,6 +216,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
void OnAbout();
@@ -249,6 +250,7 @@ private:
void ShowMouseCursor();
void OpenURL(const QUrl& url);
void LoadTranslation();
+ void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
Ui::MainWindow ui;