diff options
author | bunnei <bunneidev@gmail.com> | 2019-04-03 21:51:50 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-03 21:51:50 -0400 |
commit | a56c4ac91bbfeb5982fd14f5aa89b666614d3fb6 (patch) | |
tree | 4cf1ac7be31e8d5bb42534fb03060328cfd5fb1a /src/yuzu/main.h | |
parent | d6374b25224e0542fa93612914fdd0bf02432a5b (diff) | |
parent | f27c65eb91b6afe91995e957979f1164444c6edc (diff) |
Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
frontend: Open transferable shader cache for a selected game in the gamelist
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r-- | src/yuzu/main.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h index e07c892cf..7f3aa998e 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -176,6 +176,7 @@ private slots: /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); + void OnTransferableShaderCacheOpenFile(u64 program_id); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, |