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authorbunnei <bunneidev@gmail.com>2020-08-18 12:54:06 -0400
committerGitHub <noreply@github.com>2020-08-18 12:54:06 -0400
commitbea9ed2548abfa738d3381a152e7ece42efbf08d (patch)
tree7a934ffbf397504432434a20a9ff595cf0ecfdd6 /src/yuzu/main.h
parent00573fb2c9cc698ab53d2ce82978d333a6d50a2b (diff)
parentcf946312ca5aad399e39492bbb130bb1ff322cd1 (diff)
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
main: Fix Open Save/Mod Locations for installed titles
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 64c33830d..01f9131e5 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -198,7 +198,8 @@ private slots:
void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
- void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
+ void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);