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authorbunnei <bunneidev@gmail.com>2018-09-04 11:54:22 -0400
committerGitHub <noreply@github.com>2018-09-04 11:54:22 -0400
commited37b68fb5717f173b617f888980c012dc5c6a04 (patch)
tree02a7d5b6df882dca1dccf848a8e35fc49a223ce8 /src/yuzu/main.h
parent26e96d16d0027b50e1aad2b8edfb23b1af9924ba (diff)
parent04397cd185bf6f6f8c979df4fe48379f669f0ed5 (diff)
Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs
file_sys: Allow for custom NAND/SD directories
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 29bc6e004..089ea2445 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -35,6 +35,11 @@ namespace Tegra {
class DebugContext;
}
+enum class EmulatedDirectoryTarget {
+ NAND,
+ SDMC,
+};
+
class GMainWindow : public QMainWindow {
Q_OBJECT
@@ -140,6 +145,8 @@ private slots:
void OnMenuInstallToNAND();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
+ /// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
+ void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
void OnMenuRecentFile();
void OnConfigure();
void OnAbout();