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authorbunnei <bunneidev@gmail.com>2020-05-03 23:16:19 -0400
committerGitHub <noreply@github.com>2020-05-03 23:16:19 -0400
commitfc04108c77be13cc1ba7402225243253cee7cbf2 (patch)
tree6c8f7d08a8146f9ca5b023920b82071596946568 /src/yuzu/main.h
parent29fce1a1872909f7200a3b727adcc3dfb71013a1 (diff)
parente7664b7a4fe1035bc3c9afb51254bfff1f25654a (diff)
Merge pull request #3637 from FearlessTobi/port-5094
Port citra-emu/citra#5094: "yuzu: Option to hide mouse on inactivity"
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 0b750689d..60b17c54a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -216,6 +216,8 @@ private:
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
void UpdateWindowTitle(const QString& title_name = {});
void UpdateStatusBar();
+ void HideMouseCursor();
+ void ShowMouseCursor();
Ui::MainWindow ui;
@@ -244,6 +246,7 @@ private:
QString game_path;
bool auto_paused = false;
+ QTimer mouse_hide_timer;
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;
@@ -265,4 +268,6 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mousePressEvent(QMouseEvent* event) override;
};