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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-02 14:25:52 -0400
committerGitHub <noreply@github.com>2023-08-02 14:25:52 -0400
commitfca7d975fdbeb1c63677b80efc03920affee4b12 (patch)
treebbded6cf80886c6def87bae92cf6784340165de9 /src/yuzu/multiplayer/direct_connect.cpp
parent36aca262e3dc1cac4ee7e1415ddde8e4255ea42b (diff)
parent32b4d63a5bdc838c26582235b9bf16bde300a760 (diff)
Merge pull request #10839 from lat9nq/pgc-plus
general: Reimplement per-game configurations
Diffstat (limited to 'src/yuzu/multiplayer/direct_connect.cpp')
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
index d71cc23a7..a415a953f 100644
--- a/src/yuzu/multiplayer/direct_connect.cpp
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -34,13 +34,14 @@ DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);
ui->nickname->setValidator(validation.GetNickname());
- ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
+ ui->nickname->setText(
+ QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue()));
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
}
ui->ip->setValidator(validation.GetIP());
- ui->ip->setText(UISettings::values.multiplayer_ip.GetValue());
+ ui->ip->setText(QString::fromStdString(UISettings::values.multiplayer_ip.GetValue()));
ui->port->setValidator(validation.GetPort());
ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue()));
@@ -91,8 +92,8 @@ void DirectConnectWindow::Connect() {
}
// Store settings
- UISettings::values.multiplayer_nickname = ui->nickname->text();
- UISettings::values.multiplayer_ip = ui->ip->text();
+ UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
+ UISettings::values.multiplayer_ip = ui->ip->text().toStdString();
if (ui->port->isModified() && !ui->port->text().isEmpty()) {
UISettings::values.multiplayer_port = ui->port->text().toInt();
} else {