diff options
author | Zach Hilman <zachhilman@gmail.com> | 2018-11-03 20:38:39 -0400 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2018-11-03 20:38:39 -0400 |
commit | 52e7e8eed3daee0de13f7ab114c87cedd3e2a46b (patch) | |
tree | 9d42f7ddf9a22651d280c63a9cad4a4a3e3f2801 /src/yuzu/ui_settings.h | |
parent | 6664d7b2c5dcff9846e1a77ffa729a53e6261308 (diff) |
game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
Diffstat (limited to 'src/yuzu/ui_settings.h')
-rw-r--r-- | src/yuzu/ui_settings.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 2e617d52a..af1c9432f 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <atomic> #include <vector> #include <QByteArray> #include <QString> @@ -62,6 +63,7 @@ struct Values { uint32_t icon_size; uint8_t row_1_text_id; uint8_t row_2_text_id; + std::atomic_bool is_game_list_reload_pending{false}; }; extern Values values; |