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authorLioncash <mathew1800@gmail.com>2020-08-15 11:14:09 -0400
committerLioncash <mathew1800@gmail.com>2020-08-16 03:58:29 -0400
commitdbb1cbce67213dae3d7b354c8d7ac8e824888e63 (patch)
tree087aa5a70514e7ae07f87f65f9527c2050795348 /src/yuzu/uisettings.h
parentdb96034ea429cf0b0b5e2bac790392d9e2f50990 (diff)
yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are always initialized to consistent values.
Diffstat (limited to 'src/yuzu/uisettings.h')
-rw-r--r--src/yuzu/uisettings.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index bbfeafc55..2d2e82f15 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -29,14 +29,14 @@ extern const Themes themes;
struct GameDir {
QString path;
- bool deep_scan;
- bool expanded;
+ bool deep_scan = false;
+ bool expanded = false;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
- };
+ }
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
- };
+ }
};
struct Values {