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| author | bunnei <bunneidev@gmail.com> | 2023-07-21 21:22:51 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-21 21:22:51 -0700 |
| commit | 39edd2ff82674e7fae2ac3dc679f3de92174fa3e (patch) | |
| tree | 2b636c0ecf2af3c1753939298f5be6ac5b69f7f3 /src/yuzu | |
| parent | efda6cc9ec4b917ff1478f0bf3a181efec929553 (diff) | |
| parent | 05bc024260bdd2a7ff2319b779bbfdc5da71c4db (diff) | |
Merge pull request #11129 from liamwhite/dynamic_cast
general: remove uses of dynamic_cast
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/game_list_worker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 63326968b..5c910c9e0 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -235,7 +235,7 @@ GameListWorker::~GameListWorker() = default; void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { using namespace FileSys; - const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider()); + const auto& cache = system.GetContentProviderUnion(); auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application, ContentRecordType::Program); |
