diff options
author | James Rowe <jroweboy@gmail.com> | 2018-01-11 19:21:20 -0700 |
---|---|---|
committer | James Rowe <jroweboy@gmail.com> | 2018-01-12 19:11:03 -0700 |
commit | ebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch) | |
tree | d585685a1c0a34b903af1d086d62560bf56bb29f /src/yuzu | |
parent | 890bbc0cd3ab070f8e1ef32806fe51ab20dd8579 (diff) |
Massive removal of unused modules
Diffstat (limited to 'src/yuzu')
68 files changed, 10017 insertions, 0 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt new file mode 100644 index 000000000..38bbc0043 --- /dev/null +++ b/src/yuzu/CMakeLists.txt @@ -0,0 +1,116 @@ +set(CMAKE_AUTOMOC ON) +set(CMAKE_AUTORCC ON) +set(CMAKE_INCLUDE_CURRENT_DIR ON) +set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) + +set(SRCS + configuration/config.cpp + configuration/configure_audio.cpp + configuration/configure_debug.cpp + configuration/configure_dialog.cpp + configuration/configure_general.cpp + configuration/configure_graphics.cpp + configuration/configure_input.cpp + configuration/configure_system.cpp + configuration/configure_web.cpp + debugger/graphics/graphics.cpp + debugger/graphics/graphics_breakpoint_observer.cpp + debugger/graphics/graphics_breakpoints.cpp + debugger/graphics/graphics_cmdlists.cpp + debugger/graphics/graphics_surface.cpp + debugger/graphics/graphics_tracing.cpp + debugger/graphics/graphics_vertex_shader.cpp + debugger/profiler.cpp + debugger/registers.cpp + debugger/wait_tree.cpp + util/spinbox.cpp + util/util.cpp + bootmanager.cpp + game_list.cpp + hotkeys.cpp + main.cpp + ui_settings.cpp + citra-qt.rc + Info.plist + ) + +set(HEADERS + configuration/config.h + configuration/configure_audio.h + configuration/configure_debug.h + configuration/configure_dialog.h + configuration/configure_general.h + configuration/configure_graphics.h + configuration/configure_input.h + configuration/configure_system.h + configuration/configure_web.h + debugger/graphics/graphics.h + debugger/graphics/graphics_breakpoint_observer.h + debugger/graphics/graphics_breakpoints.h + debugger/graphics/graphics_breakpoints_p.h + debugger/graphics/graphics_cmdlists.h + debugger/graphics/graphics_surface.h + debugger/graphics/graphics_tracing.h + debugger/graphics/graphics_vertex_shader.h + debugger/profiler.h + debugger/registers.h + debugger/wait_tree.h + util/spinbox.h + util/util.h + bootmanager.h + game_list.h + game_list_p.h + hotkeys.h + main.h + ui_settings.h + ) + +set(UIS + configuration/configure.ui + configuration/configure_audio.ui + configuration/configure_debug.ui + configuration/configure_general.ui + configuration/configure_graphics.ui + configuration/configure_input.ui + configuration/configure_system.ui + configuration/configure_web.ui + debugger/registers.ui + hotkeys.ui + main.ui + ) + +# file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*) +file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*) + +create_directory_groups(${SRCS} ${HEADERS} ${UIS}) + +if (Qt5_FOUND) + qt5_wrap_ui(UI_HDRS ${UIS}) +else() + qt4_wrap_ui(UI_HDRS ${UIS}) +endif() + +if (APPLE) + set(MACOSX_ICON "../../dist/citra.icns") + set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) + add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON}) + set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) +else() + add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS}) +endif() +target_link_libraries(yuzu PRIVATE common core input_common video_core) +target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets) +target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) + +if(UNIX AND NOT APPLE) + install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") +endif() + +if (MSVC) + include(CopyCitraQt5Deps) + include(CopyCitraSDLDeps) + include(CopyYuzuUnicornDeps) + copy_citra_Qt5_deps(yuzu) + copy_citra_SDL_deps(yuzu) + copy_yuzu_unicorn_deps(yuzu) +endif() diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist new file mode 100644 index 000000000..7d46b39d1 --- /dev/null +++ b/src/yuzu/Info.plist @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>English</string> + <key>CFBundleExecutable</key> + <string>${EXECUTABLE_NAME}</string> + <key>CFBundleGetInfoString</key> + <string></string> + <key>CFBundleIconFile</key> + <string>citra.icns</string> + <key>CFBundleIdentifier</key> + <string>com.citra-emu.citra</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleLongVersionString</key> + <string></string> + <key>CFBundleName</key> + <string>Citra</string> + <key>CFBundlePackageType</key> + <string>APPL</string> + <key>CFBundleShortVersionString</key> + <string></string> + <key>CFBundleSignature</key> + <string>????</string> + <key>CFBundleVersion</key> + <string></string> + <key>CSResourcesFileMapped</key> + <true/> + <key>LSRequiresCarbon</key> + <true/> + <key>NSHumanReadableCopyright</key> + <string></string> + <key>NSPrincipalClass</key> + <string>NSApplication</string> + <key>NSHighResolutionCapable</key> + <string>True</string> +</dict> +</plist> diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp new file mode 100644 index 000000000..eb542ad4e --- /dev/null +++ b/src/yuzu/bootmanager.cpp @@ -0,0 +1,310 @@ +#include <QApplication> +#include <QHBoxLayout> +#include <QKeyEvent> + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) +// Required for screen DPI information +#include <QScreen> +#include <QWindow> +#endif + +#include "citra_qt/bootmanager.h" +#include "common/microprofile.h" +#include "common/scm_rev.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" +#include "input_common/motion_emu.h" +#include "network/network.h" + +EmuThread::EmuThread(GRenderWindow* render_window) + : exec_step(false), running(false), stop_run(false), render_window(render_window) {} + +void EmuThread::run() { + render_window->MakeCurrent(); + + MicroProfileOnThreadCreate("EmuThread"); + + stop_run = false; + + // holds whether the cpu was running during the last iteration, + // so that the DebugModeLeft signal can be emitted before the + // next execution step + bool was_active = false; + while (!stop_run) { + if (running) { + if (!was_active) + emit DebugModeLeft(); + + Core::System::ResultStatus result = Core::System::GetInstance().RunLoop(); + if (result != Core::System::ResultStatus::Success) { + emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails()); + } + + was_active = running || exec_step; + if (!was_active && !stop_run) + emit DebugModeEntered(); + } else if (exec_step) { + if (!was_active) + emit DebugModeLeft(); + + exec_step = false; + Core::System::GetInstance().SingleStep(); + emit DebugModeEntered(); + yieldCurrentThread(); + + was_active = false; + } else { + std::unique_lock<std::mutex> lock(running_mutex); + running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); + } + } + + // Shutdown the core emulation + Core::System::GetInstance().Shutdown(); + +#if MICROPROFILE_ENABLED + MicroProfileOnThreadExit(); +#endif + + render_window->moveContext(); +} + +// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL +// context. +// The corresponding functionality is handled in EmuThread instead +class GGLWidgetInternal : public QGLWidget { +public: + GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) + : QGLWidget(fmt, parent), parent(parent) {} + + void paintEvent(QPaintEvent* ev) override { + if (do_painting) { + QPainter painter(this); + } + } + + void resizeEvent(QResizeEvent* ev) override { + parent->OnClientAreaResized(ev->size().width(), ev->size().height()); + parent->OnFramebufferSizeChanged(); + } + + void DisablePainting() { + do_painting = false; + } + void EnablePainting() { + do_painting = true; + } + +private: + GRenderWindow* parent; + bool do_painting; +}; + +GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) + : QWidget(parent), child(nullptr), emu_thread(emu_thread) { + + std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); + setWindowTitle(QString::fromStdString(window_title)); + + InputCommon::Init(); + Network::Init(); +} + +GRenderWindow::~GRenderWindow() { + InputCommon::Shutdown(); + Network::Shutdown(); +} + +void GRenderWindow::moveContext() { + DoneCurrent(); +// We need to move GL context to the swapping thread in Qt5 +#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) + // If the thread started running, move the GL Context to the new thread. Otherwise, move it + // back. + auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) + ? emu_thread + : qApp->thread(); + child->context()->moveToThread(thread); +#endif +} + +void GRenderWindow::SwapBuffers() { +#if !defined(QT_NO_DEBUG) + // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent + // since the last time you called swapBuffers. This presumably means something if you're using + // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never + // call doneCurrent in this thread. + child->makeCurrent(); +#endif + child->swapBuffers(); +} + +void GRenderWindow::MakeCurrent() { + child->makeCurrent(); +} + +void GRenderWindow::DoneCurrent() { + child->doneCurrent(); +} + +void GRenderWindow::PollEvents() {} + +// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). +// +// Older versions get the window size (density independent pixels), +// and hence, do not support DPI scaling ("retina" displays). +// The result will be a viewport that is smaller than the extent of the window. +void GRenderWindow::OnFramebufferSizeChanged() { + // Screen changes potentially incur a change in screen DPI, hence we should update the + // framebuffer size + qreal pixelRatio = windowPixelRatio(); + unsigned width = child->QPaintDevice::width() * pixelRatio; + unsigned height = child->QPaintDevice::height() * pixelRatio; + UpdateCurrentFramebufferLayout(width, height); +} + +void GRenderWindow::BackupGeometry() { + geometry = ((QGLWidget*)this)->saveGeometry(); +} + +void GRenderWindow::RestoreGeometry() { + // We don't want to back up the geometry here (obviously) + QWidget::restoreGeometry(geometry); +} + +void GRenderWindow::restoreGeometry(const QByteArray& geometry) { + // Make sure users of this class don't need to deal with backing up the geometry themselves + QWidget::restoreGeometry(geometry); + BackupGeometry(); +} + +QByteArray GRenderWindow::saveGeometry() { + // If we are a top-level widget, store the current geometry + // otherwise, store the last backup + if (parent() == nullptr) + return ((QGLWidget*)this)->saveGeometry(); + else + return geometry; +} + +qreal GRenderWindow::windowPixelRatio() { +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + // windowHandle() might not be accessible until the window is displayed to screen. + return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; +#else + return 1.0f; +#endif +} + +void GRenderWindow::closeEvent(QCloseEvent* event) { + emit Closed(); + QWidget::closeEvent(event); +} + +void GRenderWindow::keyPressEvent(QKeyEvent* event) { + InputCommon::GetKeyboard()->PressKey(event->key()); +} + +void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { + InputCommon::GetKeyboard()->ReleaseKey(event->key()); +} + +void GRenderWindow::mousePressEvent(QMouseEvent* event) { + auto pos = event->pos(); + if (event->button() == Qt::LeftButton) { + qreal pixelRatio = windowPixelRatio(); + this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio), + static_cast<unsigned>(pos.y() * pixelRatio)); + } else if (event->button() == Qt::RightButton) { + InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + } +} + +void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { + auto pos = event->pos(); + qreal pixelRatio = windowPixelRatio(); + this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u), + std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u)); + InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); +} + +void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { + if (event->button() == Qt::LeftButton) + this->TouchReleased(); + else if (event->button() == Qt::RightButton) + InputCommon::GetMotionEmu()->EndTilt(); +} + +void GRenderWindow::focusOutEvent(QFocusEvent* event) { + QWidget::focusOutEvent(event); + InputCommon::GetKeyboard()->ReleaseAllKeys(); +} + +void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { + NotifyClientAreaSizeChanged(std::make_pair(width, height)); +} + +void GRenderWindow::InitRenderTarget() { + if (child) { + delete child; + } + + if (layout()) { + delete layout(); + } + + // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, + // WA_DontShowOnScreen, WA_DeleteOnClose + QGLFormat fmt; + fmt.setVersion(3, 3); + fmt.setProfile(QGLFormat::CoreProfile); + fmt.setSwapInterval(Settings::values.use_vsync); + + // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X + fmt.setOption(QGL::NoDeprecatedFunctions); + + child = new GGLWidgetInternal(fmt, this); + QBoxLayout* layout = new QHBoxLayout(this); + + resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + layout->addWidget(child); + layout->setMargin(0); + setLayout(layout); + + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); + + OnFramebufferSizeChanged(); + NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height())); + + BackupGeometry(); +} + +void GRenderWindow::OnMinimalClientAreaChangeRequest( + const std::pair<unsigned, unsigned>& minimal_size) { + setMinimumSize(minimal_size.first, minimal_size.second); +} + +void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { + this->emu_thread = emu_thread; + child->DisablePainting(); +} + +void GRenderWindow::OnEmulationStopping() { + emu_thread = nullptr; + child->EnablePainting(); +} + +void GRenderWindow::showEvent(QShowEvent* event) { + QWidget::showEvent(event); + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + // windowHandle() is not initialized until the Window is shown, so we connect it here. + connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, + SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection); +#endif +} diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h new file mode 100644 index 000000000..6974edcbb --- /dev/null +++ b/src/yuzu/bootmanager.h @@ -0,0 +1,162 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <condition_variable> +#include <mutex> +#include <QGLWidget> +#include <QThread> +#include "common/thread.h" +#include "core/core.h" +#include "core/frontend/emu_window.h" + +class QKeyEvent; +class QScreen; + +class GGLWidgetInternal; +class GMainWindow; +class GRenderWindow; + +class EmuThread : public QThread { + Q_OBJECT + +public: + explicit EmuThread(GRenderWindow* render_window); + + /** + * Start emulation (on new thread) + * @warning Only call when not running! + */ + void run() override; + + /** + * Steps the emulation thread by a single CPU instruction (if the CPU is not already running) + * @note This function is thread-safe + */ + void ExecStep() { + exec_step = true; + running_cv.notify_all(); + } + + /** + * Sets whether the emulation thread is running or not + * @param running Boolean value, set the emulation thread to running if true + * @note This function is thread-safe + */ + void SetRunning(bool running) { + std::unique_lock<std::mutex> lock(running_mutex); + this->running = running; + lock.unlock(); + running_cv.notify_all(); + } + + /** + * Check if the emulation thread is running or not + * @return True if the emulation thread is running, otherwise false + * @note This function is thread-safe + */ + bool IsRunning() { + return running; + } + + /** + * Requests for the emulation thread to stop running + */ + void RequestStop() { + stop_run = true; + SetRunning(false); + }; + +private: + bool exec_step; + bool running; + std::atomic<bool> stop_run; + std::mutex running_mutex; + std::condition_variable running_cv; + + GRenderWindow* render_window; + +signals: + /** + * Emitted when the CPU has halted execution + * + * @warning When connecting to this signal from other threads, make sure to specify either + * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even + * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) + */ + void DebugModeEntered(); + + /** + * Emitted right before the CPU continues execution + * + * @warning When connecting to this signal from other threads, make sure to specify either + * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even + * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) + */ + void DebugModeLeft(); + + void ErrorThrown(Core::System::ResultStatus, std::string); +}; + +class GRenderWindow : public QWidget, public EmuWindow { + Q_OBJECT + +public: + GRenderWindow(QWidget* parent, EmuThread* emu_thread); + ~GRenderWindow(); + + // EmuWindow implementation + void SwapBuffers() override; + void MakeCurrent() override; + void DoneCurrent() override; + void PollEvents() override; + + void BackupGeometry(); + void RestoreGeometry(); + void restoreGeometry(const QByteArray& geometry); // overridden + QByteArray saveGeometry(); // overridden + + qreal windowPixelRatio(); + + void closeEvent(QCloseEvent* event) override; + + void keyPressEvent(QKeyEvent* event) override; + void keyReleaseEvent(QKeyEvent* event) override; + + void mousePressEvent(QMouseEvent* event) override; + void mouseMoveEvent(QMouseEvent* event) override; + void mouseReleaseEvent(QMouseEvent* event) override; + + void focusOutEvent(QFocusEvent* event) override; + + void OnClientAreaResized(unsigned width, unsigned height); + + void InitRenderTarget(); + +public slots: + void moveContext(); // overridden + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + void OnFramebufferSizeChanged(); + +signals: + /// Emitted when the window is closed + void Closed(); + +private: + void OnMinimalClientAreaChangeRequest( + const std::pair<unsigned, unsigned>& minimal_size) override; + + GGLWidgetInternal* child; + + QByteArray geometry; + + EmuThread* emu_thread; + +protected: + void showEvent(QShowEvent* event) override; +}; diff --git a/src/yuzu/citra-qt.rc b/src/yuzu/citra-qt.rc new file mode 100644 index 000000000..a48a9440d --- /dev/null +++ b/src/yuzu/citra-qt.rc @@ -0,0 +1,19 @@ +#include "winresrc.h" +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +// QT requires that the default application icon is named IDI_ICON1 + +IDI_ICON1 ICON "../../dist/citra.ico" + + +///////////////////////////////////////////////////////////////////////////// +// +// RT_MANIFEST +// + +1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp new file mode 100644 index 000000000..fd884db7a --- /dev/null +++ b/src/yuzu/configuration/config.cpp @@ -0,0 +1,326 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QSettings> +#include "citra_qt/configuration/config.h" +#include "citra_qt/ui_settings.h" +#include "common/file_util.h" +#include "input_common/main.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; + FileUtil::CreateFullPath(qt_config_loc); + qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); + + Reload(); +} + +const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, + Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B, +}; + +const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ + { + Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, + }, + { + Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D, + }, +}}; + +void Config::ReadValues() { + qt_config->beginGroup("Controls"); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + qt_config + ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + qt_config + ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; + } + + Settings::values.motion_device = + qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") + .toString() + .toStdString(); + Settings::values.touch_device = + qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); + + qt_config->endGroup(); + + qt_config->beginGroup("Core"); + Settings::values.cpu_core = + static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 0).toInt()); + qt_config->endGroup(); + + qt_config->beginGroup("Renderer"); + Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool(); + Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); + Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); + Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool(); + Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool(); + + Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); + Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); + Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat(); + qt_config->endGroup(); + + qt_config->beginGroup("Layout"); + Settings::values.layout_option = + static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt()); + Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool(); + Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool(); + Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt(); + Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt(); + Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt(); + Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt(); + Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt(); + Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt(); + Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt(); + Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("Audio"); + Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); + Settings::values.enable_audio_stretching = + qt_config->value("enable_audio_stretching", true).toBool(); + Settings::values.audio_device_id = + qt_config->value("output_device", "auto").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("Data Storage"); + Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool(); + qt_config->endGroup(); + + qt_config->beginGroup("System"); + Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool(); + Settings::values.region_value = + qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("Miscellaneous"); + Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("Debugging"); + Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); + Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("WebService"); + Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool(); + Settings::values.telemetry_endpoint_url = + qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry") + .toString() + .toStdString(); + Settings::values.verify_endpoint_url = + qt_config->value("verify_endpoint_url", "https://services.citra-emu.org/api/profile") + .toString() + .toStdString(); + Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString(); + Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("UI"); + UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); + + qt_config->beginGroup("UILayout"); + UISettings::values.geometry = qt_config->value("geometry").toByteArray(); + UISettings::values.state = qt_config->value("state").toByteArray(); + UISettings::values.renderwindow_geometry = + qt_config->value("geometryRenderWindow").toByteArray(); + UISettings::values.gamelist_header_state = + qt_config->value("gameListHeaderState").toByteArray(); + UISettings::values.microprofile_geometry = + qt_config->value("microProfileDialogGeometry").toByteArray(); + UISettings::values.microprofile_visible = + qt_config->value("microProfileDialogVisible", false).toBool(); + qt_config->endGroup(); + + qt_config->beginGroup("Paths"); + UISettings::values.roms_path = qt_config->value("romsPath").toString(); + UISettings::values.symbols_path = qt_config->value("symbolsPath").toString(); + UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString(); + UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool(); + UISettings::values.recent_files = qt_config->value("recentFiles").toStringList(); + qt_config->endGroup(); + + qt_config->beginGroup("Shortcuts"); + QStringList groups = qt_config->childGroups(); + for (auto group : groups) { + qt_config->beginGroup(group); + + QStringList hotkeys = qt_config->childGroups(); + for (auto hotkey : hotkeys) { + qt_config->beginGroup(hotkey); + UISettings::values.shortcuts.emplace_back(UISettings::Shortcut( + group + "/" + hotkey, + UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(), + qt_config->value("Context").toInt()))); + qt_config->endGroup(); + } + + qt_config->endGroup(); + } + qt_config->endGroup(); + + UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); + UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); + UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool(); + UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool(); + UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool(); + UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); + UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); + + qt_config->endGroup(); +} + +void Config::SaveValues() { + qt_config->beginGroup("Controls"); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.buttons[i])); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.analogs[i])); + } + qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); + qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); + qt_config->endGroup(); + + qt_config->beginGroup("Core"); + qt_config->setValue("cpu_core", static_cast<int>(Settings::values.cpu_core)); + qt_config->endGroup(); + + qt_config->beginGroup("Renderer"); + qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer); + qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit); + qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); + qt_config->setValue("use_vsync", Settings::values.use_vsync); + qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit); + + // Cast to double because Qt's written float values are not human-readable + qt_config->setValue("bg_red", (double)Settings::values.bg_red); + qt_config->setValue("bg_green", (double)Settings::values.bg_green); + qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); + qt_config->endGroup(); + + qt_config->beginGroup("Layout"); + qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option)); + qt_config->setValue("swap_screen", Settings::values.swap_screen); + qt_config->setValue("custom_layout", Settings::values.custom_layout); + qt_config->setValue("custom_top_left", Settings::values.custom_top_left); + qt_config->setValue("custom_top_top", Settings::values.custom_top_top); + qt_config->setValue("custom_top_right", Settings::values.custom_top_right); + qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom); + qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left); + qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top); + qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right); + qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom); + qt_config->endGroup(); + + qt_config->beginGroup("Audio"); + qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); + qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); + qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); + qt_config->endGroup(); + + qt_config->beginGroup("Data Storage"); + qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd); + qt_config->endGroup(); + + qt_config->beginGroup("System"); + qt_config->setValue("is_new_3ds", Settings::values.is_new_3ds); + qt_config->setValue("region_value", Settings::values.region_value); + qt_config->endGroup(); + + qt_config->beginGroup("Miscellaneous"); + qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter)); + qt_config->endGroup(); + + qt_config->beginGroup("Debugging"); + qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); + qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); + qt_config->endGroup(); + + qt_config->beginGroup("WebService"); + qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry); + qt_config->setValue("telemetry_endpoint_url", + QString::fromStdString(Settings::values.telemetry_endpoint_url)); + qt_config->setValue("verify_endpoint_url", + QString::fromStdString(Settings::values.verify_endpoint_url)); + qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username)); + qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token)); + qt_config->endGroup(); + + qt_config->beginGroup("UI"); + qt_config->setValue("theme", UISettings::values.theme); + + qt_config->beginGroup("UILayout"); + qt_config->setValue("geometry", UISettings::values.geometry); + qt_config->setValue("state", UISettings::values.state); + qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry); + qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state); + qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry); + qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible); + qt_config->endGroup(); + + qt_config->beginGroup("Paths"); + qt_config->setValue("romsPath", UISettings::values.roms_path); + qt_config->setValue("symbolsPath", UISettings::values.symbols_path); + qt_config->setValue("gameListRootDir", UISettings::values.gamedir); + qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); + qt_config->setValue("recentFiles", UISettings::values.recent_files); + qt_config->endGroup(); + + qt_config->beginGroup("Shortcuts"); + for (auto shortcut : UISettings::values.shortcuts) { + qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first); + qt_config->setValue(shortcut.first + "/Context", shortcut.second.second); + } + qt_config->endGroup(); + + qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode); + qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar); + qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar); + qt_config->setValue("showStatusBar", UISettings::values.show_status_bar); + qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing); + qt_config->setValue("firstStart", UISettings::values.first_start); + qt_config->setValue("calloutFlags", UISettings::values.callout_flags); + + qt_config->endGroup(); +} + +void Config::Reload() { + ReadValues(); + Settings::Apply(); +} + +void Config::Save() { + SaveValues(); +} + +Config::~Config() { + Save(); + + delete qt_config; +} diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h new file mode 100644 index 000000000..cbf745ea2 --- /dev/null +++ b/src/yuzu/configuration/config.h @@ -0,0 +1,30 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include <QVariant> +#include "core/settings.h" + +class QSettings; + +class Config { + QSettings* qt_config; + std::string qt_config_loc; + + void ReadValues(); + void SaveValues(); + +public: + Config(); + ~Config(); + + void Reload(); + void Save(); + + static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; + static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; +}; diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui new file mode 100644 index 000000000..6abd1917e --- /dev/null +++ b/src/yuzu/configuration/configure.ui @@ -0,0 +1,147 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDialog</class> + <widget class="QDialog" name="ConfigureDialog"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>740</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Citra Configuration</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="ConfigureGeneral" name="generalTab"> + <attribute name="title"> + <string>General</string> + </attribute> + </widget> + <widget class="ConfigureSystem" name="systemTab"> + <attribute name="title"> + <string>System</string> + </attribute> + </widget> + <widget class="ConfigureInput" name="inputTab"> + <attribute name="title"> + <string>Input</string> + </attribute> + </widget> + <widget class="ConfigureGraphics" name="graphicsTab"> + <attribute name="title"> + <string>Graphics</string> + </attribute> + </widget> + <widget class="ConfigureAudio" name="audioTab"> + <attribute name="title"> + <string>Audio</string> + </attribute> + </widget> + <widget class="ConfigureDebug" name="debugTab"> + <attribute name="title"> + <string>Debug</string> + </attribute> + </widget> + <widget class="ConfigureWeb" name="webTab"> + <attribute name="title"> + <string>Web</string> + </attribute> + </widget> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <customwidgets> + <customwidget> + <class>ConfigureGeneral</class> + <extends>QWidget</extends> + <header>configuration/configure_general.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureSystem</class> + <extends>QWidget</extends> + <header>configuration/configure_system.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureAudio</class> + <extends>QWidget</extends> + <header>configuration/configure_audio.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureDebug</class> + <extends>QWidget</extends> + <header>configuration/configure_debug.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureInput</class> + <extends>QWidget</extends> + <header>configuration/configure_input.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureGraphics</class> + <extends>QWidget</extends> + <header>configuration/configure_graphics.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureWeb</class> + <extends>QWidget</extends> + <header>configuration/configure_web.h</header> + <container>1</container> + </customwidget> + </customwidgets> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureDialog</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>220</x> + <y>380</y> + </hint> + <hint type="destinationlabel"> + <x>220</x> + <y>200</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureDialog</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>220</x> + <y>380</y> + </hint> + <hint type="destinationlabel"> + <x>220</x> + <y>200</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp new file mode 100644 index 000000000..3fd1d127a --- /dev/null +++ b/src/yuzu/configuration/configure_audio.cpp @@ -0,0 +1,77 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include "audio_core/audio_core.h" +#include "audio_core/sink.h" +#include "audio_core/sink_details.h" +#include "citra_qt/configuration/configure_audio.h" +#include "core/settings.h" +#include "ui_configure_audio.h" + +ConfigureAudio::ConfigureAudio(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) { + ui->setupUi(this); + + ui->output_sink_combo_box->clear(); + ui->output_sink_combo_box->addItem("auto"); + for (const auto& sink_detail : AudioCore::g_sink_details) { + ui->output_sink_combo_box->addItem(sink_detail.id); + } + + this->setConfiguration(); + connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this, + SLOT(updateAudioDevices(int))); +} + +ConfigureAudio::~ConfigureAudio() {} + +void ConfigureAudio::setConfiguration() { + int new_sink_index = 0; + for (int index = 0; index < ui->output_sink_combo_box->count(); index++) { + if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) { + new_sink_index = index; + break; + } + } + ui->output_sink_combo_box->setCurrentIndex(new_sink_index); + + ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); + + // The device list cannot be pre-populated (nor listed) until the output sink is known. + updateAudioDevices(new_sink_index); + + int new_device_index = -1; + for (int index = 0; index < ui->audio_device_combo_box->count(); index++) { + if (ui->audio_device_combo_box->itemText(index).toStdString() == + Settings::values.audio_device_id) { + new_device_index = index; + break; + } + } + ui->audio_device_combo_box->setCurrentIndex(new_device_index); +} + +void ConfigureAudio::applyConfiguration() { + Settings::values.sink_id = + ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) + .toStdString(); + Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); + Settings::values.audio_device_id = + ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) + .toStdString(); + Settings::Apply(); +} + +void ConfigureAudio::updateAudioDevices(int sink_index) { + ui->audio_device_combo_box->clear(); + ui->audio_device_combo_box->addItem("auto"); + + std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); + std::vector<std::string> device_list = + AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList(); + for (const auto& device : device_list) { + ui->audio_device_combo_box->addItem(device.c_str()); + } +} diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h new file mode 100644 index 000000000..8190e694f --- /dev/null +++ b/src/yuzu/configuration/configure_audio.h @@ -0,0 +1,30 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureAudio; +} + +class ConfigureAudio : public QWidget { + Q_OBJECT + +public: + explicit ConfigureAudio(QWidget* parent = nullptr); + ~ConfigureAudio(); + + void applyConfiguration(); + +public slots: + void updateAudioDevices(int sink_index); + +private: + void setConfiguration(); + + std::unique_ptr<Ui::ConfigureAudio> ui; +}; diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui new file mode 100644 index 000000000..dd870eb61 --- /dev/null +++ b/src/yuzu/configuration/configure_audio.ui @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="utf-8"?> + +<ui version="4.0"> + <class>ConfigureAudio</class> + <widget class="QWidget" name="ConfigureAudio"> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox"> + <property name="title"> + <string>Audio</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel"> + <property name="text"> + <string>Output Engine:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="output_sink_combo_box"> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QCheckBox" name="toggle_audio_stretching"> + <property name="text"> + <string>Enable audio stretching</string> + </property> + <property name="toolTip"> + <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel"> + <property name="text"> + <string>Audio Device:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="audio_device_combo_box"> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources /> + <connections /> +</ui> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp new file mode 100644 index 000000000..263f73f38 --- /dev/null +++ b/src/yuzu/configuration/configure_debug.cpp @@ -0,0 +1,26 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_debug.h" +#include "core/settings.h" +#include "ui_configure_debug.h" + +ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { + ui->setupUi(this); + this->setConfiguration(); +} + +ConfigureDebug::~ConfigureDebug() {} + +void ConfigureDebug::setConfiguration() { + ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); + ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); + ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); +} + +void ConfigureDebug::applyConfiguration() { + Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked(); + Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h new file mode 100644 index 000000000..d167eb996 --- /dev/null +++ b/src/yuzu/configuration/configure_debug.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureDebug; +} + +class ConfigureDebug : public QWidget { + Q_OBJECT + +public: + explicit ConfigureDebug(QWidget* parent = nullptr); + ~ConfigureDebug(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureDebug> ui; +}; diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui new file mode 100644 index 000000000..96638ebdb --- /dev/null +++ b/src/yuzu/configuration/configure_debug.ui @@ -0,0 +1,109 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDebug</class> + <widget class="QWidget" name="ConfigureDebug"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>300</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="title"> + <string>GDB</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QLabel"> + <property name="text"> + <string>The GDB Stub only works correctly when the CPU JIT is off.</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QCheckBox" name="toggle_gdbstub"> + <property name="text"> + <string>Enable GDB Stub</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Port:</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="gdbport_spinbox"> + <property name="maximum"> + <number>65536</number> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>toggle_gdbstub</sender> + <signal>toggled(bool)</signal> + <receiver>gdbport_spinbox</receiver> + <slot>setEnabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>84</x> + <y>157</y> + </hint> + <hint type="destinationlabel"> + <x>342</x> + <y>158</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp new file mode 100644 index 000000000..b87dc0e6c --- /dev/null +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_dialog.h" +#include "core/settings.h" +#include "ui_configure.h" + +ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) { + ui->setupUi(this); + this->setConfiguration(); +} + +ConfigureDialog::~ConfigureDialog() {} + +void ConfigureDialog::setConfiguration() {} + +void ConfigureDialog::applyConfiguration() { + ui->generalTab->applyConfiguration(); + ui->systemTab->applyConfiguration(); + ui->inputTab->applyConfiguration(); + ui->graphicsTab->applyConfiguration(); + ui->audioTab->applyConfiguration(); + ui->debugTab->applyConfiguration(); + ui->webTab->applyConfiguration(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h new file mode 100644 index 000000000..21fa1f501 --- /dev/null +++ b/src/yuzu/configuration/configure_dialog.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> + +namespace Ui { +class ConfigureDialog; +} + +class ConfigureDialog : public QDialog { + Q_OBJECT + +public: + explicit ConfigureDialog(QWidget* parent); + ~ConfigureDialog(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureDialog> ui; +}; diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp new file mode 100644 index 000000000..0de27aa8b --- /dev/null +++ b/src/yuzu/configuration/configure_general.cpp @@ -0,0 +1,47 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_general.h" +#include "citra_qt/ui_settings.h" +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_general.h" + +ConfigureGeneral::ConfigureGeneral(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureGeneral) { + + ui->setupUi(this); + + for (auto theme : UISettings::themes) { + ui->theme_combobox->addItem(theme.first, theme.second); + } + + this->setConfiguration(); + + ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn()); +} + +ConfigureGeneral::~ConfigureGeneral() {} + +void ConfigureGeneral::setConfiguration() { + ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); + ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); + + // The first item is "auto-select" with actual value -1, so plus one here will do the trick + ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1); + + ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); + ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core)); +} + +void ConfigureGeneral::applyConfiguration() { + UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); + UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); + UISettings::values.theme = + ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); + Settings::values.region_value = ui->region_combobox->currentIndex() - 1; + Settings::values.cpu_core = + static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex()); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h new file mode 100644 index 000000000..447552d8c --- /dev/null +++ b/src/yuzu/configuration/configure_general.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureGeneral; +} + +class ConfigureGeneral : public QWidget { + Q_OBJECT + +public: + explicit ConfigureGeneral(QWidget* parent = nullptr); + ~ConfigureGeneral(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureGeneral> ui; +}; diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui new file mode 100644 index 000000000..e88c37936 --- /dev/null +++ b/src/yuzu/configuration/configure_general.ui @@ -0,0 +1,199 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureGeneral</class> + <widget class="QWidget" name="ConfigureGeneral"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>300</width> + <height>377</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="title"> + <string>General</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_deepscan"> + <property name="text"> + <string>Search sub-directories for games</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="toggle_check_exit"> + <property name="text"> + <string>Confirm exit while emulation is running</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_2"> + <property name="title"> + <string>CPU Core</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <widget class="QComboBox" name="cpu_core_combobox"> + <item> + <property name="text"> + <string>Unicorn</string> + </property> + </item> + <item> + <property name="text"> + <string>Dynarmic</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_4"> + <property name="title"> + <string>Emulation</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_6"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Region:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="region_combobox"> + <item> + <property name="text"> + <string>Auto-select</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">JPN</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">USA</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">EUR</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">AUS</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">CHN</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">KOR</string> + </property> + </item> + <item> + <property name="text"> + <string notr="true">TWN</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="theme_group_box"> + <property name="title"> + <string>Theme</string> + </property> + <layout class="QHBoxLayout" name="theme_qhbox_layout"> + <item> + <layout class="QVBoxLayout" name="theme_qvbox_layout"> + <item> + <layout class="QHBoxLayout" name="theme_qhbox_layout_2"> + <item> + <widget class="QLabel" name="theme_label"> + <property name="text"> + <string>Theme:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="theme_combobox"> + </widget> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox_3"> + <property name="title"> + <string>Hotkeys</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <widget class="GHotkeysDialog" name="widget" native="true"/> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <customwidgets> + <customwidget> + <class>GHotkeysDialog</class> + <extends>QWidget</extends> + <header>hotkeys.h</header> + <container>1</container> + </customwidget> + </customwidgets> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp new file mode 100644 index 000000000..b5a5ab1e1 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -0,0 +1,115 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_graphics.h" +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_graphics.h" + +ConfigureGraphics::ConfigureGraphics(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureGraphics) { + + ui->setupUi(this); + this->setConfiguration(); + + ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + + ui->layoutBox->setEnabled(!Settings::values.custom_layout); +} + +ConfigureGraphics::~ConfigureGraphics() {} + +enum class Resolution : int { + Auto, + Scale1x, + Scale2x, + Scale3x, + Scale4x, + Scale5x, + Scale6x, + Scale7x, + Scale8x, + Scale9x, + Scale10x, +}; + +float ToResolutionFactor(Resolution option) { + switch (option) { + case Resolution::Auto: + return 0.f; + case Resolution::Scale1x: + return 1.f; + case Resolution::Scale2x: + return 2.f; + case Resolution::Scale3x: + return 3.f; + case Resolution::Scale4x: + return 4.f; + case Resolution::Scale5x: + return 5.f; + case Resolution::Scale6x: + return 6.f; + case Resolution::Scale7x: + return 7.f; + case Resolution::Scale8x: + return 8.f; + case Resolution::Scale9x: + return 9.f; + case Resolution::Scale10x: + return 10.f; + } + return 0.f; +} + +Resolution FromResolutionFactor(float factor) { + if (factor == 0.f) { + return Resolution::Auto; + } else if (factor == 1.f) { + return Resolution::Scale1x; + } else if (factor == 2.f) { + return Resolution::Scale2x; + } else if (factor == 3.f) { + return Resolution::Scale3x; + } else if (factor == 4.f) { + return Resolution::Scale4x; + } else if (factor == 5.f) { + return Resolution::Scale5x; + } else if (factor == 6.f) { + return Resolution::Scale6x; + } else if (factor == 7.f) { + return Resolution::Scale7x; + } else if (factor == 8.f) { + return Resolution::Scale8x; + } else if (factor == 9.f) { + return Resolution::Scale9x; + } else if (factor == 10.f) { + return Resolution::Scale10x; + } + return Resolution::Auto; +} + +void ConfigureGraphics::setConfiguration() { + ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer); + ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer); + ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); + ui->resolution_factor_combobox->setCurrentIndex( + static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); + ui->toggle_vsync->setChecked(Settings::values.use_vsync); + ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit); + ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); + ui->swap_screen->setChecked(Settings::values.swap_screen); +} + +void ConfigureGraphics::applyConfiguration() { + Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked(); + Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); + Settings::values.resolution_factor = + ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); + Settings::values.use_vsync = ui->toggle_vsync->isChecked(); + Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked(); + Settings::values.layout_option = + static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex()); + Settings::values.swap_screen = ui->swap_screen->isChecked(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h new file mode 100644 index 000000000..5497a55f7 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureGraphics; +} + +class ConfigureGraphics : public QWidget { + Q_OBJECT + +public: + explicit ConfigureGraphics(QWidget* parent = nullptr); + ~ConfigureGraphics(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureGraphics> ui; +}; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui new file mode 100644 index 000000000..5667b14b6 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.ui @@ -0,0 +1,207 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureGraphics</class> + <widget class="QWidget" name="ConfigureGraphics"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>300</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="title"> + <string>Graphics</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_hw_renderer"> + <property name="text"> + <string>Enable hardware renderer</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="toggle_shader_jit"> + <property name="text"> + <string>Enable shader JIT</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="toggle_vsync"> + <property name="text"> + <string>Enable V-Sync</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="toggle_framelimit"> + <property name="text"> + <string>Limit framerate</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Internal Resolution:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="resolution_factor_combobox"> + <item> + <property name="text"> + <string>Auto (Window Size)</string> + </property> + </item> + <item> + <property name="text"> + <string>Native (400x240)</string> + </property> + </item> + <item> + <property name="text"> + <string>2x Native (800x480)</string> + </property> + </item> + <item> + <property name="text"> + <string>3x Native (1200x720)</string> + </property> + </item> + <item> + <property name="text"> + <string>4x Native (1600x960)</string> + </property> + </item> + <item> + <property name="text"> + <string>5x Native (2000x1200)</string> + </property> + </item> + <item> + <property name="text"> + <string>6x Native (2400x1440)</string> + </property> + </item> + <item> + <property name="text"> + <string>7x Native (2800x1680)</string> + </property> + </item> + <item> + <property name="text"> + <string>8x Native (3200x1920)</string> + </property> + </item> + <item> + <property name="text"> + <string>9x Native (3600x2160)</string> + </property> + </item> + <item> + <property name="text"> + <string>10x Native (4000x2400)</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QGroupBox" name="layoutBox"> + <property name="title"> + <string>Layout</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label1"> + <property name="text"> + <string>Screen Layout:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="layout_combobox"> + <item> + <property name="text"> + <string>Default</string> + </property> + </item> + <item> + <property name="text"> + <string>Single Screen</string> + </property> + </item> + <item> + <property name="text"> + <string>Large Screen</string> + </property> + </item> + <item> + <property name="text"> + <string>Side by Side</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QCheckBox" name="swap_screen"> + <property name="text"> + <string>Swap Screens</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>toggle_hw_renderer</sender> + <signal>toggled(bool)</signal> + <receiver>resolution_factor_combobox</receiver> + <slot>setEnabled(bool)</slot> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp new file mode 100644 index 000000000..116a6330f --- /dev/null +++ b/src/yuzu/configuration/configure_input.cpp @@ -0,0 +1,199 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> +#include <QTimer> +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_input.h" +#include "common/param_package.h" +#include "input_common/main.h" + +const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> + ConfigureInput::analog_sub_buttons{{ + "up", "down", "left", "right", "modifier", + }}; + +static QString getKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static void SetButtonKey(int key, Common::ParamPackage& button_param) { + button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; +} + +static void SetAnalogKey(int key, Common::ParamPackage& analog_param, + const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); +} + +ConfigureInput::ConfigureInput(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), + timer(std::make_unique<QTimer>()) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp, + ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR, + ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome, + }; + + analog_map = {{ + { + ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, + ui->buttonCircleMod, + }, + { + ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, + nullptr, + }, + }}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id]) + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick(button_map[button_id], + [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map[analog_id][sub_button_id] != nullptr) { + connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map[analog_id][sub_button_id], [=](int key) { + SetAnalogKey(key, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }); + }); + } + } + } + + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timer->setSingleShot(true); + connect(timer.get(), &QTimer::timeout, [this]() { + releaseKeyboard(); + releaseMouse(); + key_setter = boost::none; + updateButtonLabels(); + }); + + this->loadConfiguration(); + + // TODO(wwylele): enable this when we actually emulate it + ui->buttonHome->setEnabled(false); +} + +void ConfigureInput::applyConfiguration() { + std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + Settings::Apply(); +} + +void ConfigureInput::loadConfiguration() { + std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), + buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), + analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + updateButtonLabels(); +} + +void ConfigureInput::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], + analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + } + updateButtonLabels(); + applyConfiguration(); +} + +void ConfigureInput::updateButtonLabels() { + QString non_keyboard(tr("[non-keyboard]")); + + auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { + if (param.Get("engine", "") != "keyboard") { + return non_keyboard; + } else { + return getKeyName(param.Get("code", 0)); + } + }; + + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(KeyToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { + for (QPushButton* button : analog_map[analog_id]) { + if (button) + button->setText(non_keyboard); + } + } else { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage param( + analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); + if (analog_map[analog_id][sub_button_id]) + analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); + } + } + } +} + +void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) { + button->setText(tr("[press key]")); + button->setFocus(); + + key_setter = new_key_setter; + + grabKeyboard(); + grabMouse(); + timer->start(5000); // Cancel after 5 seconds +} + +void ConfigureInput::keyPressEvent(QKeyEvent* event) { + releaseKeyboard(); + releaseMouse(); + + if (!key_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) + (*key_setter)(event->key()); + + updateButtonLabels(); + key_setter = boost::none; + timer->stop(); +} diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h new file mode 100644 index 000000000..c950fbcb4 --- /dev/null +++ b/src/yuzu/configuration/configure_input.h @@ -0,0 +1,69 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <functional> +#include <memory> +#include <string> +#include <QKeyEvent> +#include <QWidget> +#include <boost/optional.hpp> +#include "common/param_package.h" +#include "core/settings.h" +#include "ui_configure_input.h" + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInput; +} + +class ConfigureInput : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInput(QWidget* parent = nullptr); + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureInput> ui; + + std::unique_ptr<QTimer> timer; + + /// This will be the the setting function when an input is awaiting configuration. + boost::optional<std::function<void(int)>> key_setter; + + std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; + std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + + /// Each button input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + + /// Each analog input is represented by five QPushButtons which represents up, down, left, right + /// and modifier + std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> + analog_map; + + static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; + + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, std::function<void(int)> new_key_setter); + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; +}; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui new file mode 100644 index 000000000..2760787e5 --- /dev/null +++ b/src/yuzu/configuration/configure_input.ui @@ -0,0 +1,592 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInput</class> + <widget class="QWidget" name="ConfigureInput"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>370</width> + <height>534</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigureInput</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QGridLayout" name="gridLayout_7"> + <item row="0" column="0"> + <widget class="QGroupBox" name="faceButtons"> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>A:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>B:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>X:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Y:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="faceButtons_2"> + <property name="title"> + <string>Directional Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_12"> + <item> + <widget class="QLabel" name="label_34"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_9"> + <item> + <widget class="QLabel" name="label_35"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_10"> + <item> + <widget class="QLabel" name="label_32"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_11"> + <item> + <widget class="QLabel" name="label_33"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="faceButtons_3"> + <property name="title"> + <string>Shoulder Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_13"> + <item> + <widget class="QLabel" name="label_17"> + <property name="text"> + <string>L:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_14"> + <item> + <widget class="QLabel" name="label_19"> + <property name="text"> + <string>R:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_15"> + <item> + <widget class="QLabel" name="label_20"> + <property name="text"> + <string>ZL:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_16"> + <item> + <widget class="QLabel" name="label_18"> + <property name="text"> + <string>ZR:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="1" column="1"> + <widget class="QGroupBox" name="faceButtons_4"> + <property name="title"> + <string>Circle Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_4"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_17"> + <item> + <widget class="QLabel" name="label_21"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCircleLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_18"> + <item> + <widget class="QLabel" name="label_23"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCircleRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_19"> + <item> + <widget class="QLabel" name="label_24"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCircleUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_20"> + <item> + <widget class="QLabel" name="label_22"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCircleDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="2" column="0"> + <widget class="QGroupBox" name="faceButtons_5"> + <property name="title"> + <string>C-Stick</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_5"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_21"> + <item> + <widget class="QLabel" name="label_25"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCStickLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_22"> + <item> + <widget class="QLabel" name="label_27"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCStickRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_23"> + <item> + <widget class="QLabel" name="label_28"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCStickUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_24"> + <item> + <widget class="QLabel" name="label_26"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCStickDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="2" column="1"> + <widget class="QGroupBox" name="faceButtons_6"> + <property name="title"> + <string>Misc.</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_6"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_25"> + <item> + <widget class="QLabel" name="label_29"> + <property name="text"> + <string>Start:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonStart"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_26"> + <item> + <widget class="QLabel" name="label_30"> + <property name="text"> + <string>Select:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonSelect"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout_27"> + <item> + <widget class="QLabel" name="label_31"> + <property name="text"> + <string>Home:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_28"> + <item> + <widget class="QLabel" name="label_36"> + <property name="text"> + <string>Circle Mod:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonCircleMod"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp new file mode 100644 index 000000000..d83c2db23 --- /dev/null +++ b/src/yuzu/configuration/configure_system.cpp @@ -0,0 +1,77 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QMessageBox> +#include "citra_qt/configuration/configure_system.h" +#include "citra_qt/ui_settings.h" +#include "core/core.h" +#include "ui_configure_system.h" + +static const std::array<int, 12> days_in_month = {{ + 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31, +}}; + +ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) { + ui->setupUi(this); + connect(ui->combo_birthmonth, + static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, + &ConfigureSystem::updateBirthdayComboBox); + connect(ui->button_regenerate_console_id, &QPushButton::clicked, this, + &ConfigureSystem::refreshConsoleID); + + this->setConfiguration(); +} + +ConfigureSystem::~ConfigureSystem() {} + +void ConfigureSystem::setConfiguration() { + enabled = !Core::System::GetInstance().IsPoweredOn(); +} + +void ConfigureSystem::ReadSystemSettings() { +} + +void ConfigureSystem::applyConfiguration() { + if (!enabled) + return; +} + +void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) { + if (birthmonth_index < 0 || birthmonth_index >= 12) + return; + + // store current day selection + int birthday_index = ui->combo_birthday->currentIndex(); + + // get number of days in the new selected month + int days = days_in_month[birthmonth_index]; + + // if the selected day is out of range, + // reset it to 1st + if (birthday_index < 0 || birthday_index >= days) + birthday_index = 0; + + // update the day combo box + ui->combo_birthday->clear(); + for (int i = 1; i <= days; ++i) { + ui->combo_birthday->addItem(QString::number(i)); + } + + // restore the day selection + ui->combo_birthday->setCurrentIndex(birthday_index); +} + +void ConfigureSystem::refreshConsoleID() { + QMessageBox::StandardButton reply; + QString warning_text = tr("This will replace your current virtual 3DS with a new one. " + "Your current virtual 3DS will not be recoverable. " + "This might have unexpected effects in games. This might fail, " + "if you use an outdated config savegame. Continue?"); + reply = QMessageBox::critical(this, tr("Warning"), warning_text, + QMessageBox::No | QMessageBox::Yes); + if (reply == QMessageBox::No) + return; + u64 console_id{}; + ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper()); +} diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h new file mode 100644 index 000000000..f13de17d4 --- /dev/null +++ b/src/yuzu/configuration/configure_system.h @@ -0,0 +1,38 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureSystem; +} + +class ConfigureSystem : public QWidget { + Q_OBJECT + +public: + explicit ConfigureSystem(QWidget* parent = nullptr); + ~ConfigureSystem(); + + void applyConfiguration(); + void setConfiguration(); + +public slots: + void updateBirthdayComboBox(int birthmonth_index); + void refreshConsoleID(); + +private: + void ReadSystemSettings(); + + std::unique_ptr<Ui::ConfigureSystem> ui; + bool enabled; + + std::u16string username; + int birthmonth, birthday; + int language_index; + int sound_index; +}; diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui new file mode 100644 index 000000000..8caf49623 --- /dev/null +++ b/src/yuzu/configuration/configure_system.ui @@ -0,0 +1,278 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureSystem</class> + <widget class="QWidget" name="ConfigureSystem"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>360</width> + <height>377</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="group_system_settings"> + <property name="title"> + <string>System Settings</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <widget class="QLabel" name="label_username"> + <property name="text"> + <string>Username</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="edit_username"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maxLength"> + <number>10</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_birthday"> + <property name="text"> + <string>Birthday</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <layout class="QHBoxLayout" name="horizontalLayout_birthday2"> + <item> + <widget class="QComboBox" name="combo_birthmonth"> + <item> + <property name="text"> + <string>January</string> + </property> + </item> + <item> + <property name="text"> + <string>February</string> + </property> + </item> + <item> + <property name="text"> + <string>March</string> + </property> + </item> + <item> + <property name="text"> + <string>April</string> + </property> + </item> + <item> + <property name="text"> + <string>May</string> + </property> + </item> + <item> + <property name="text"> + <string>June</string> + </property> + </item> + <item> + <property name="text"> + <string>July</string> + </property> + </item> + <item> + <property name="text"> + <string>August</string> + </property> + </item> + <item> + <property name="text"> + <string>September</string> + </property> + </item> + <item> + <property name="text"> + <string>October</string> + </property> + </item> + <item> + <property name="text"> + <string>November</string> + </property> + </item> + <item> + <property name="text"> + <string>December</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="combo_birthday"/> + </item> + </layout> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_language"> + <property name="text"> + <string>Language</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QComboBox" name="combo_language"> + <property name="toolTip"> + <string>Note: this can be overridden when region setting is auto-select</string> + </property> + <item> + <property name="text"> + <string>Japanese (日本語)</string> + </property> + </item> + <item> + <property name="text"> + <string>English</string> + </property> + </item> + <item> + <property name="text"> + <string>French (français)</string> + </property> + </item> + <item> + <property name="text"> + <string>German (Deutsch)</string> + </property> + </item> + <item> + <property name="text"> + <string>Italian (italiano)</string> + </property> + </item> + <item> + <property name="text"> + <string>Spanish (español)</string> + </property> + </item> + <item> + <property name="text"> + <string>Simplified Chinese (简体中文)</string> + </property> + </item> + <item> + <property name="text"> + <string>Korean (한국어)</string> + </property> + </item> + <item> + <property name="text"> + <string>Dutch (Nederlands)</string> + </property> + </item> + <item> + <property name="text"> + <string>Portuguese (português)</string> + </property> + </item> + <item> + <property name="text"> + <string>Russian (Русский)</string> + </property> + </item> + <item> + <property name="text"> + <string>Traditional Chinese (正體中文)</string> + </property> + </item> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_sound"> + <property name="text"> + <string>Sound output mode</string> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QComboBox" name="combo_sound"> + <item> + <property name="text"> + <string>Mono</string> + </property> + </item> + <item> + <property name="text"> + <string>Stereo</string> + </property> + </item> + <item> + <property name="text"> + <string>Surround</string> + </property> + </item> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="label_console_id"> + <property name="text"> + <string>Console ID:</string> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QPushButton" name="button_regenerate_console_id"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="layoutDirection"> + <enum>Qt::RightToLeft</enum> + </property> + <property name="text"> + <string>Regenerate</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QLabel" name="label_disable_info"> + <property name="text"> + <string>System settings are available only when game is not running.</string> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp new file mode 100644 index 000000000..bf8c21ac7 --- /dev/null +++ b/src/yuzu/configuration/configure_web.cpp @@ -0,0 +1,102 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QMessageBox> +#include "citra_qt/configuration/configure_web.h" +#include "core/settings.h" +#include "core/telemetry_session.h" +#include "ui_configure_web.h" + +ConfigureWeb::ConfigureWeb(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) { + ui->setupUi(this); + connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this, + &ConfigureWeb::RefreshTelemetryID); + connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin); + connect(this, &ConfigureWeb::LoginVerified, this, &ConfigureWeb::OnLoginVerified); + + this->setConfiguration(); +} + +ConfigureWeb::~ConfigureWeb() {} + +void ConfigureWeb::setConfiguration() { + ui->web_credentials_disclaimer->setWordWrap(true); + ui->telemetry_learn_more->setOpenExternalLinks(true); + ui->telemetry_learn_more->setText(tr("<a " + "href='https://citra-emu.org/entry/" + "telemetry-and-why-thats-a-good-thing/'>Learn more</a>")); + + ui->web_signup_link->setOpenExternalLinks(true); + ui->web_signup_link->setText(tr("<a href='https://services.citra-emu.org/'>Sign up</a>")); + ui->web_token_info_link->setOpenExternalLinks(true); + ui->web_token_info_link->setText( + tr("<a href='https://citra-emu.org/wiki/citra-web-service/'>What is my token?</a>")); + + ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry); + ui->edit_username->setText(QString::fromStdString(Settings::values.citra_username)); + ui->edit_token->setText(QString::fromStdString(Settings::values.citra_token)); + // Connect after setting the values, to avoid calling OnLoginChanged now + connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); + connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); + ui->label_telemetry_id->setText( + tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper())); + user_verified = true; +} + +void ConfigureWeb::applyConfiguration() { + Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked(); + if (user_verified) { + Settings::values.citra_username = ui->edit_username->text().toStdString(); + Settings::values.citra_token = ui->edit_token->text().toStdString(); + } else { + QMessageBox::warning(this, tr("Username and token not verfied"), + tr("Username and token were not verified. The changes to your " + "username and/or token have not been saved.")); + } + Settings::Apply(); +} + +void ConfigureWeb::RefreshTelemetryID() { + const u64 new_telemetry_id{Core::RegenerateTelemetryId()}; + ui->label_telemetry_id->setText( + tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper())); +} + +void ConfigureWeb::OnLoginChanged() { + if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) { + user_verified = true; + ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); + } else { + user_verified = false; + ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); + } +} + +void ConfigureWeb::VerifyLogin() { + verified = + Core::VerifyLogin(ui->edit_username->text().toStdString(), + ui->edit_token->text().toStdString(), [&]() { emit LoginVerified(); }); + ui->button_verify_login->setDisabled(true); + ui->button_verify_login->setText(tr("Verifying")); +} + +void ConfigureWeb::OnLoginVerified() { + ui->button_verify_login->setEnabled(true); + ui->button_verify_login->setText(tr("Verify")); + if (verified.get()) { + user_verified = true; + ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); + } else { + ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); + QMessageBox::critical( + this, tr("Verification failed"), + tr("Verification failed. Check that you have entered your username and token " + "correctly, and that your internet connection is working.")); + } +} diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h new file mode 100644 index 000000000..ad2d58f6e --- /dev/null +++ b/src/yuzu/configuration/configure_web.h @@ -0,0 +1,40 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <future> +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureWeb; +} + +class ConfigureWeb : public QWidget { + Q_OBJECT + +public: + explicit ConfigureWeb(QWidget* parent = nullptr); + ~ConfigureWeb(); + + void applyConfiguration(); + +public slots: + void RefreshTelemetryID(); + void OnLoginChanged(); + void VerifyLogin(); + void OnLoginVerified(); + +signals: + void LoginVerified(); + +private: + void setConfiguration(); + + bool user_verified = true; + std::future<bool> verified; + + std::unique_ptr<Ui::ConfigureWeb> ui; +}; diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui new file mode 100644 index 000000000..dd996ab62 --- /dev/null +++ b/src/yuzu/configuration/configure_web.ui @@ -0,0 +1,190 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureWeb</class> + <widget class="QWidget" name="ConfigureWeb"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>926</width> + <height>561</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QGroupBox" name="groupBoxWebConfig"> + <property name="title"> + <string>Citra Web Service</string> + </property> + <layout class="QVBoxLayout" name="verticalLayoutCitraWebService"> + <item> + <widget class="QLabel" name="web_credentials_disclaimer"> + <property name="text"> + <string>By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information.</string> + </property> + </widget> + </item> + <item> + <layout class="QGridLayout" name="gridLayoutCitraUsername"> + <item row="2" column="3"> + <widget class="QPushButton" name="button_verify_login"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="layoutDirection"> + <enum>Qt::RightToLeft</enum> + </property> + <property name="text"> + <string>Verify</string> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="web_signup_link"> + <property name="text"> + <string>Sign up</string> + </property> + </widget> + </item> + <item row="0" column="1" colspan="3"> + <widget class="QLineEdit" name="edit_username"> + <property name="maxLength"> + <number>36</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_token"> + <property name="text"> + <string>Token: </string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="label_token_verified"> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_username"> + <property name="text"> + <string>Username: </string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="label_username_verified"> + </widget> + </item> + <item row="1" column="1" colspan="3"> + <widget class="QLineEdit" name="edit_token"> + <property name="maxLength"> + <number>36</number> + </property> + <property name="echoMode"> + <enum>QLineEdit::Password</enum> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="web_token_info_link"> + <property name="text"> + <string>What is my token?</string> + </property> + </widget> + </item> + <item row="2" column="2"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="title"> + <string>Telemetry</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_telemetry"> + <property name="text"> + <string>Share anonymous usage data with the Citra team</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="telemetry_learn_more"> + <property name="text"> + <string>Learn more</string> + </property> + </widget> + </item> + <item> + <layout class="QGridLayout" name="gridLayoutTelemetryId"> + <item row="0" column="0"> + <widget class="QLabel" name="label_telemetry_id"> + <property name="text"> + <string>Telemetry ID:</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QPushButton" name="button_regenerate_telemetry_id"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="layoutDirection"> + <enum>Qt::RightToLeft</enum> + </property> + <property name="text"> + <string>Regenerate</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/debugger/graphics/graphics.cpp b/src/yuzu/debugger/graphics/graphics.cpp new file mode 100644 index 000000000..8154363a2 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics.cpp @@ -0,0 +1,77 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QListView> +#include "citra_qt/debugger/graphics/graphics.h" +#include "citra_qt/util/util.h" + +GraphicsDebugger g_debugger; + +GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) + : QAbstractListModel(parent), command_count(0) { + connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int))); +} + +int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const { + return command_count; +} + +QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return QVariant(); + + int command_index = index.row(); + const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); + if (role == Qt::DisplayRole) { + std::map<Service::GSP::CommandId, const char*> command_names = { + {Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"}, + {Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"}, + {Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"}, + {Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"}, + {Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"}, + {Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"}, + }; + const u32* command_data = reinterpret_cast<const u32*>(&command); + QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9") + .arg(command_names[command.id]) + .arg(command_data[0], 8, 16, QLatin1Char('0')) + .arg(command_data[1], 8, 16, QLatin1Char('0')) + .arg(command_data[2], 8, 16, QLatin1Char('0')) + .arg(command_data[3], 8, 16, QLatin1Char('0')) + .arg(command_data[4], 8, 16, QLatin1Char('0')) + .arg(command_data[5], 8, 16, QLatin1Char('0')) + .arg(command_data[6], 8, 16, QLatin1Char('0')) + .arg(command_data[7], 8, 16, QLatin1Char('0')); + return QVariant(str); + } else { + return QVariant(); + } +} + +void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) { + emit GXCommandFinished(total_command_count); +} + +void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) { + if (total_command_count == 0) + return; + + int prev_command_count = command_count; + command_count = total_command_count; + emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0)); +} + +GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) + : QDockWidget(tr("Graphics Debugger"), parent) { + setObjectName("GraphicsDebugger"); + + GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); + g_debugger.RegisterObserver(command_model); + + QListView* command_list = new QListView; + command_list->setModel(command_model); + command_list->setFont(GetMonospaceFont()); + + setWidget(command_list); +} diff --git a/src/yuzu/debugger/graphics/graphics.h b/src/yuzu/debugger/graphics/graphics.h new file mode 100644 index 000000000..8837fb792 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics.h @@ -0,0 +1,41 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QAbstractListModel> +#include <QDockWidget> +#include "video_core/gpu_debugger.h" + +class GPUCommandStreamItemModel : public QAbstractListModel, + public GraphicsDebugger::DebuggerObserver { + Q_OBJECT + +public: + explicit GPUCommandStreamItemModel(QObject* parent); + + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + +public: + void GXCommandProcessed(int total_command_count) override; + +public slots: + void OnGXCommandFinishedInternal(int total_command_count); + +signals: + void GXCommandFinished(int total_command_count); + +private: + int command_count; +}; + +class GPUCommandStreamWidget : public QDockWidget { + Q_OBJECT + +public: + GPUCommandStreamWidget(QWidget* parent = nullptr); + +private: +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp new file mode 100644 index 000000000..dc6070dea --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp @@ -0,0 +1,27 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QMetaType> +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, + const QString& title, QWidget* parent) + : QDockWidget(title, parent), BreakPointObserver(debug_context) { + qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event"); + + connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); + + // NOTE: This signal is emitted from a non-GUI thread, but connect() takes + // care of delaying its handling to the GUI thread. + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, + SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); +} + +void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) { + emit BreakPointHit(event, data); +} + +void BreakPointObserverDock::OnPicaResume() { + emit Resumed(); +} diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h new file mode 100644 index 000000000..e77df4f5b --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h @@ -0,0 +1,33 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QDockWidget> +#include "video_core/debug_utils/debug_utils.h" + +/** + * Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots. + * This is because the Pica breakpoint callbacks are called from a non-GUI thread, while + * the widget usually wants to perform reactions in the GUI thread. + */ +class BreakPointObserverDock : public QDockWidget, + protected Pica::DebugContext::BreakPointObserver { + Q_OBJECT + +public: + BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title, + QWidget* parent = nullptr); + + void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnPicaResume() override; + +private slots: + virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0; + virtual void OnResumed() = 0; + +signals: + void Resumed(); + void BreakPointHit(Pica::DebugContext::Event event, void* data); +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp new file mode 100644 index 000000000..030828ba8 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp @@ -0,0 +1,213 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QLabel> +#include <QMetaType> +#include <QPushButton> +#include <QTreeView> +#include <QVBoxLayout> +#include "citra_qt/debugger/graphics/graphics_breakpoints.h" +#include "citra_qt/debugger/graphics/graphics_breakpoints_p.h" +#include "common/assert.h" + +BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent) + : QAbstractListModel(parent), context_weak(debug_context), + at_breakpoint(debug_context->at_breakpoint), + active_breakpoint(debug_context->active_breakpoint) {} + +int BreakPointModel::columnCount(const QModelIndex& parent) const { + return 1; +} + +int BreakPointModel::rowCount(const QModelIndex& parent) const { + return static_cast<int>(Pica::DebugContext::Event::NumEvents); +} + +QVariant BreakPointModel::data(const QModelIndex& index, int role) const { + const auto event = static_cast<Pica::DebugContext::Event>(index.row()); + + switch (role) { + case Qt::DisplayRole: { + if (index.column() == 0) { + static const std::map<Pica::DebugContext::Event, QString> map = { + {Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")}, + {Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")}, + {Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")}, + {Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")}, + {Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")}, + {Pica::DebugContext::Event::IncomingDisplayTransfer, + tr("Incoming display transfer")}, + {Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")}, + {Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")}, + }; + + DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents)); + return (map.find(event) != map.end()) ? map.at(event) : QString(); + } + + break; + } + + case Qt::CheckStateRole: { + if (index.column() == 0) + return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked; + break; + } + + case Qt::BackgroundRole: { + if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) { + return QBrush(QColor(0xE0, 0xE0, 0x10)); + } + break; + } + + case Role_IsEnabled: { + auto context = context_weak.lock(); + return context && context->breakpoints[(int)event].enabled; + } + + default: + break; + } + return QVariant(); +} + +Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const { + if (!index.isValid()) + return 0; + + Qt::ItemFlags flags = Qt::ItemIsEnabled; + if (index.column() == 0) + flags |= Qt::ItemIsUserCheckable; + return flags; +} + +bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) { + const auto event = static_cast<Pica::DebugContext::Event>(index.row()); + + switch (role) { + case Qt::CheckStateRole: { + if (index.column() != 0) + return false; + + auto context = context_weak.lock(); + if (!context) + return false; + + context->breakpoints[(int)event].enabled = value == Qt::Checked; + QModelIndex changed_index = createIndex(index.row(), 0); + emit dataChanged(changed_index, changed_index); + return true; + } + } + + return false; +} + +void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) { + auto context = context_weak.lock(); + if (!context) + return; + + active_breakpoint = context->active_breakpoint; + at_breakpoint = context->at_breakpoint; + emit dataChanged(createIndex(static_cast<int>(event), 0), + createIndex(static_cast<int>(event), 0)); +} + +void BreakPointModel::OnResumed() { + auto context = context_weak.lock(); + if (!context) + return; + + at_breakpoint = context->at_breakpoint; + emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0), + createIndex(static_cast<int>(active_breakpoint), 0)); + active_breakpoint = context->active_breakpoint; +} + +GraphicsBreakPointsWidget::GraphicsBreakPointsWidget( + std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent) + : QDockWidget(tr("Pica Breakpoints"), parent), + Pica::DebugContext::BreakPointObserver(debug_context) { + setObjectName("PicaBreakPointsWidget"); + + status_text = new QLabel(tr("Emulation running")); + resume_button = new QPushButton(tr("Resume")); + resume_button->setEnabled(false); + + breakpoint_model = new BreakPointModel(debug_context, this); + breakpoint_list = new QTreeView; + breakpoint_list->setRootIsDecorated(false); + breakpoint_list->setHeaderHidden(true); + breakpoint_list->setModel(breakpoint_model); + + qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event"); + + connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this, + SLOT(OnItemDoubleClicked(const QModelIndex&))); + + connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested())); + + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, + SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); + connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); + + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model, + SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection); + connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed())); + + connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)), + breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&))); + + QWidget* main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(status_text); + sub_layout->addWidget(resume_button); + main_layout->addLayout(sub_layout); + } + main_layout->addWidget(breakpoint_list); + main_widget->setLayout(main_layout); + + setWidget(main_widget); +} + +void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) { + // Process in GUI thread + emit BreakPointHit(event, data); +} + +void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + status_text->setText(tr("Emulation halted at breakpoint")); + resume_button->setEnabled(true); +} + +void GraphicsBreakPointsWidget::OnPicaResume() { + // Process in GUI thread + emit Resumed(); +} + +void GraphicsBreakPointsWidget::OnResumed() { + status_text->setText(tr("Emulation running")); + resume_button->setEnabled(false); +} + +void GraphicsBreakPointsWidget::OnResumeRequested() { + if (auto context = context_weak.lock()) + context->Resume(); +} + +void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) { + if (!index.isValid()) + return; + + QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0); + QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole); + QVariant new_state = Qt::Unchecked; + if (enabled == Qt::Unchecked) + new_state = Qt::Checked; + breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole); +} diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.h b/src/yuzu/debugger/graphics/graphics_breakpoints.h new file mode 100644 index 000000000..bec72a2db --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.h @@ -0,0 +1,46 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDockWidget> +#include "video_core/debug_utils/debug_utils.h" + +class QLabel; +class QPushButton; +class QTreeView; + +class BreakPointModel; + +class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + +public: + explicit GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent = nullptr); + + void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnPicaResume() override; + +public slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data); + void OnItemDoubleClicked(const QModelIndex&); + void OnResumeRequested(); + void OnResumed(); + +signals: + void Resumed(); + void BreakPointHit(Pica::DebugContext::Event event, void* data); + void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight); + +private: + QLabel* status_text; + QPushButton* resume_button; + + BreakPointModel* breakpoint_model; + QTreeView* breakpoint_list; +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h new file mode 100644 index 000000000..dc64706bd --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h @@ -0,0 +1,36 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QAbstractListModel> +#include "video_core/debug_utils/debug_utils.h" + +class BreakPointModel : public QAbstractListModel { + Q_OBJECT + +public: + enum { + Role_IsEnabled = Qt::UserRole, + }; + + BreakPointModel(std::shared_ptr<Pica::DebugContext> context, QObject* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + Qt::ItemFlags flags(const QModelIndex& index) const override; + + bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override; + +public slots: + void OnBreakPointHit(Pica::DebugContext::Event event); + void OnResumed(); + +private: + std::weak_ptr<Pica::DebugContext> context_weak; + bool at_breakpoint; + Pica::DebugContext::Event active_breakpoint; +}; diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.cpp b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp new file mode 100644 index 000000000..ce2b9fa50 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp @@ -0,0 +1,259 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QApplication> +#include <QClipboard> +#include <QComboBox> +#include <QHeaderView> +#include <QLabel> +#include <QListView> +#include <QMainWindow> +#include <QPushButton> +#include <QSpinBox> +#include <QTreeView> +#include <QVBoxLayout> +#include "citra_qt/debugger/graphics/graphics_cmdlists.h" +#include "citra_qt/util/spinbox.h" +#include "citra_qt/util/util.h" +#include "common/vector_math.h" +#include "core/memory.h" +#include "video_core/debug_utils/debug_utils.h" +#include "video_core/pica_state.h" +#include "video_core/regs.h" +#include "video_core/texture/texture_decode.h" + +namespace { +QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { + QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); + for (u32 y = 0; y < info.height; ++y) { + for (u32 x = 0; x < info.width; ++x) { + Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true); + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); + } + } + + return decoded_image; +} + +class TextureInfoWidget : public QWidget { +public: + TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, + QWidget* parent = nullptr) + : QWidget(parent) { + + QLabel* image_widget = new QLabel; + QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); + image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); + image_widget->setPixmap(image_pixmap); + + QVBoxLayout* layout = new QVBoxLayout; + layout->addWidget(image_widget); + setLayout(layout); + } +}; +} // Anonymous namespace + +GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {} + +int GPUCommandListModel::rowCount(const QModelIndex& parent) const { + return static_cast<int>(pica_trace.writes.size()); +} + +int GPUCommandListModel::columnCount(const QModelIndex& parent) const { + return 4; +} + +QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return QVariant(); + + const auto& write = pica_trace.writes[index.row()]; + + if (role == Qt::DisplayRole) { + switch (index.column()) { + case 0: + return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id)); + case 1: + return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0')); + case 2: + return QString("%1").arg(write.mask, 4, 2, QLatin1Char('0')); + case 3: + return QString("%1").arg(write.value, 8, 16, QLatin1Char('0')); + } + } else if (role == CommandIdRole) { + return QVariant::fromValue<int>(write.cmd_id); + } + + return QVariant(); +} + +QVariant GPUCommandListModel::headerData(int section, Qt::Orientation orientation, int role) const { + switch (role) { + case Qt::DisplayRole: { + switch (section) { + case 0: + return tr("Command Name"); + case 1: + return tr("Register"); + case 2: + return tr("Mask"); + case 3: + return tr("New Value"); + } + + break; + } + } + + return QVariant(); +} + +void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace) { + beginResetModel(); + + pica_trace = trace; + + endResetModel(); +} + +#define COMMAND_IN_RANGE(cmd_id, reg_name) \ + (cmd_id >= PICA_REG_INDEX(reg_name) && \ + cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4) + +void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) { + const unsigned int command_id = + list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { + + unsigned texture_index; + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { + texture_index = 0; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { + texture_index = 1; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) { + texture_index = 2; + } else { + UNREACHABLE_MSG("Unknown texture command"); + } + + // TODO: Open a surface debugger + } +} + +void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { + QWidget* new_info_widget = nullptr; + + const unsigned int command_id = + list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { + + unsigned texture_index; + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { + texture_index = 0; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { + texture_index = 1; + } else { + texture_index = 2; + } + + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + const auto config = texture.config; + const auto format = texture.format; + + const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); + const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); + new_info_widget = new TextureInfoWidget(src, info); + } + if (command_info_widget) { + delete command_info_widget; + command_info_widget = nullptr; + } + if (new_info_widget) { + widget()->layout()->addWidget(new_info_widget); + command_info_widget = new_info_widget; + } +} +#undef COMMAND_IN_RANGE + +GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) + : QDockWidget(tr("Pica Command List"), parent) { + setObjectName("Pica Command List"); + GPUCommandListModel* model = new GPUCommandListModel(this); + + QWidget* main_widget = new QWidget; + + list_widget = new QTreeView; + list_widget->setModel(model); + list_widget->setFont(GetMonospaceFont()); + list_widget->setRootIsDecorated(false); + list_widget->setUniformRowHeights(true); + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + list_widget->header()->setSectionResizeMode(QHeaderView::ResizeToContents); +#else + list_widget->header()->setResizeMode(QHeaderView::ResizeToContents); +#endif + + connect(list_widget->selectionModel(), + SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), this, + SLOT(SetCommandInfo(const QModelIndex&))); + connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)), this, + SLOT(OnCommandDoubleClicked(const QModelIndex&))); + + toggle_tracing = new QPushButton(tr("Start Tracing")); + QPushButton* copy_all = new QPushButton(tr("Copy All")); + + connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing())); + connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)), model, + SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&))); + + connect(copy_all, SIGNAL(clicked()), this, SLOT(CopyAllToClipboard())); + + command_info_widget = nullptr; + + QVBoxLayout* main_layout = new QVBoxLayout; + main_layout->addWidget(list_widget); + { + QHBoxLayout* sub_layout = new QHBoxLayout; + sub_layout->addWidget(toggle_tracing); + sub_layout->addWidget(copy_all); + main_layout->addLayout(sub_layout); + } + main_widget->setLayout(main_layout); + + setWidget(main_widget); +} + +void GPUCommandListWidget::OnToggleTracing() { + if (!Pica::DebugUtils::IsPicaTracing()) { + Pica::DebugUtils::StartPicaTracing(); + toggle_tracing->setText(tr("Finish Tracing")); + } else { + pica_trace = Pica::DebugUtils::FinishPicaTracing(); + emit TracingFinished(*pica_trace); + toggle_tracing->setText(tr("Start Tracing")); + } +} + +void GPUCommandListWidget::CopyAllToClipboard() { + QClipboard* clipboard = QApplication::clipboard(); + QString text; + + QAbstractItemModel* model = static_cast<QAbstractItemModel*>(list_widget->model()); + + for (int row = 0; row < model->rowCount({}); ++row) { + for (int col = 0; col < model->columnCount({}); ++col) { + QModelIndex index = model->index(row, col); + text += model->data(index).value<QString>(); + text += '\t'; + } + text += '\n'; + } + + clipboard->setText(text); +} diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.h b/src/yuzu/debugger/graphics/graphics_cmdlists.h new file mode 100644 index 000000000..8f40b94c5 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_cmdlists.h @@ -0,0 +1,61 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QAbstractListModel> +#include <QDockWidget> +#include "video_core/debug_utils/debug_utils.h" +#include "video_core/gpu_debugger.h" + +class QPushButton; +class QTreeView; + +class GPUCommandListModel : public QAbstractListModel { + Q_OBJECT + +public: + enum { + CommandIdRole = Qt::UserRole, + }; + + explicit GPUCommandListModel(QObject* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + QVariant headerData(int section, Qt::Orientation orientation, + int role = Qt::DisplayRole) const override; + +public slots: + void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace); + +private: + Pica::DebugUtils::PicaTrace pica_trace; +}; + +class GPUCommandListWidget : public QDockWidget { + Q_OBJECT + +public: + explicit GPUCommandListWidget(QWidget* parent = nullptr); + +public slots: + void OnToggleTracing(); + void OnCommandDoubleClicked(const QModelIndex&); + + void SetCommandInfo(const QModelIndex&); + + void CopyAllToClipboard(); + +signals: + void TracingFinished(const Pica::DebugUtils::PicaTrace&); + +private: + std::unique_ptr<Pica::DebugUtils::PicaTrace> pica_trace; + + QTreeView* list_widget; + QWidget* command_info_widget; + QPushButton* toggle_tracing; +}; diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp new file mode 100644 index 000000000..c974545ef --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -0,0 +1,713 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QBoxLayout> +#include <QComboBox> +#include <QDebug> +#include <QFileDialog> +#include <QLabel> +#include <QMouseEvent> +#include <QPushButton> +#include <QScrollArea> +#include <QSpinBox> +#include "citra_qt/debugger/graphics/graphics_surface.h" +#include "citra_qt/util/spinbox.h" +#include "common/color.h" +#include "core/hw/gpu.h" +#include "core/memory.h" +#include "video_core/pica_state.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_texturing.h" +#include "video_core/texture/texture_decode.h" +#include "video_core/utils.h" + +SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) + : QLabel(parent), surface_widget(surface_widget_) {} +SurfacePicture::~SurfacePicture() {} + +void SurfacePicture::mousePressEvent(QMouseEvent* event) { + // Only do something while the left mouse button is held down + if (!(event->buttons() & Qt::LeftButton)) + return; + + if (pixmap() == nullptr) + return; + + if (surface_widget) + surface_widget->Pick(event->x() * pixmap()->width() / width(), + event->y() * pixmap()->height() / height()); +} + +void SurfacePicture::mouseMoveEvent(QMouseEvent* event) { + // We also want to handle the event if the user moves the mouse while holding down the LMB + mousePressEvent(event); +} + +GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent) + : BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), + surface_source(Source::ColorBuffer) { + setObjectName("PicaSurface"); + + surface_source_list = new QComboBox; + surface_source_list->addItem(tr("Color Buffer")); + surface_source_list->addItem(tr("Depth Buffer")); + surface_source_list->addItem(tr("Stencil Buffer")); + surface_source_list->addItem(tr("Texture 0")); + surface_source_list->addItem(tr("Texture 1")); + surface_source_list->addItem(tr("Texture 2")); + surface_source_list->addItem(tr("Custom")); + surface_source_list->setCurrentIndex(static_cast<int>(surface_source)); + + surface_address_control = new CSpinBox; + surface_address_control->SetBase(16); + surface_address_control->SetRange(0, 0xFFFFFFFF); + surface_address_control->SetPrefix("0x"); + + unsigned max_dimension = 16384; // TODO: Find actual maximum + + surface_width_control = new QSpinBox; + surface_width_control->setRange(0, max_dimension); + + surface_height_control = new QSpinBox; + surface_height_control->setRange(0, max_dimension); + + surface_picker_x_control = new QSpinBox; + surface_picker_x_control->setRange(0, max_dimension - 1); + + surface_picker_y_control = new QSpinBox; + surface_picker_y_control->setRange(0, max_dimension - 1); + + surface_format_control = new QComboBox; + + // Color formats sorted by Pica texture format index + surface_format_control->addItem(tr("RGBA8")); + surface_format_control->addItem(tr("RGB8")); + surface_format_control->addItem(tr("RGB5A1")); + surface_format_control->addItem(tr("RGB565")); + surface_format_control->addItem(tr("RGBA4")); + surface_format_control->addItem(tr("IA8")); + surface_format_control->addItem(tr("RG8")); + surface_format_control->addItem(tr("I8")); + surface_format_control->addItem(tr("A8")); + surface_format_control->addItem(tr("IA4")); + surface_format_control->addItem(tr("I4")); + surface_format_control->addItem(tr("A4")); + surface_format_control->addItem(tr("ETC1")); + surface_format_control->addItem(tr("ETC1A4")); + surface_format_control->addItem(tr("D16")); + surface_format_control->addItem(tr("D24")); + surface_format_control->addItem(tr("D24X8")); + surface_format_control->addItem(tr("X24S8")); + surface_format_control->addItem(tr("Unknown")); + + surface_info_label = new QLabel(); + surface_info_label->setWordWrap(true); + + surface_picture_label = new SurfacePicture(0, this); + surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop); + surface_picture_label->setScaledContents(false); + + auto scroll_area = new QScrollArea(); + scroll_area->setBackgroundRole(QPalette::Dark); + scroll_area->setWidgetResizable(false); + scroll_area->setWidget(surface_picture_label); + + save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save")); + + // Connections + connect(this, SIGNAL(Update()), this, SLOT(OnUpdate())); + connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this, + SLOT(OnSurfaceSourceChanged(int))); + connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this, + SLOT(OnSurfaceAddressChanged(qint64))); + connect(surface_width_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfaceWidthChanged(int))); + connect(surface_height_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfaceHeightChanged(int))); + connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this, + SLOT(OnSurfaceFormatChanged(int))); + connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfacePickerXChanged(int))); + connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfacePickerYChanged(int))); + connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface())); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Source:"))); + sub_layout->addWidget(surface_source_list); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Physical Address:"))); + sub_layout->addWidget(surface_address_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Width:"))); + sub_layout->addWidget(surface_width_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Height:"))); + sub_layout->addWidget(surface_height_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Format:"))); + sub_layout->addWidget(surface_format_control); + main_layout->addLayout(sub_layout); + } + main_layout->addWidget(scroll_area); + + auto info_layout = new QHBoxLayout; + { + auto xy_layout = new QVBoxLayout; + { + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("X:"))); + sub_layout->addWidget(surface_picker_x_control); + xy_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Y:"))); + sub_layout->addWidget(surface_picker_y_control); + xy_layout->addLayout(sub_layout); + } + } + info_layout->addLayout(xy_layout); + surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum); + info_layout->addWidget(surface_info_label); + } + main_layout->addLayout(info_layout); + + main_layout->addWidget(save_surface); + main_widget->setLayout(main_layout); + setWidget(main_widget); + + // Load current data - TODO: Make sure this works when emulation is not running + if (debug_context && debug_context->at_breakpoint) { + emit Update(); + widget()->setEnabled(debug_context->at_breakpoint); + } else { + widget()->setEnabled(false); + } +} + +void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + emit Update(); + widget()->setEnabled(true); +} + +void GraphicsSurfaceWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) { + surface_source = static_cast<Source>(new_value); + emit Update(); +} + +void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) { + if (surface_address != new_value) { + surface_address = static_cast<unsigned>(new_value); + + surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) { + if (surface_width != static_cast<unsigned>(new_value)) { + surface_width = static_cast<unsigned>(new_value); + + surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) { + if (surface_height != static_cast<unsigned>(new_value)) { + surface_height = static_cast<unsigned>(new_value); + + surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) { + if (surface_format != static_cast<Format>(new_value)) { + surface_format = static_cast<Format>(new_value); + + surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) { + if (surface_picker_x != new_value) { + surface_picker_x = new_value; + Pick(surface_picker_x, surface_picker_y); + } +} + +void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) { + if (surface_picker_y != new_value) { + surface_picker_y = new_value; + Pick(surface_picker_x, surface_picker_y); + } +} + +void GraphicsSurfaceWidget::Pick(int x, int y) { + surface_picker_x_control->setValue(x); + surface_picker_y_control->setValue(y); + + if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 || + y >= static_cast<int>(surface_height)) { + surface_info_label->setText(tr("Pixel out of bounds")); + surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); + return; + } + + u8* buffer = Memory::GetPhysicalPointer(surface_address); + if (buffer == nullptr) { + surface_info_label->setText(tr("(unable to access pixel data)")); + surface_info_label->setAlignment(Qt::AlignCenter); + return; + } + + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; + + unsigned bytes_per_pixel; + bool nibble_mode = (nibbles_per_pixel == 1); + if (nibble_mode) { + // As nibbles are contained in a byte we still need to access one byte per nibble + bytes_per_pixel = 1; + } else { + bytes_per_pixel = nibbles_per_pixel / 2; + } + + const u32 coarse_y = y & ~7; + u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; + const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset); + + auto GetText = [offset](Format format, const u8* pixel) { + switch (format) { + case Format::RGBA8: { + auto value = Color::DecodeRGBA8(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::RGB8: { + auto value = Color::DecodeRGB8(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)); + } + case Format::RGB5A1: { + auto value = Color::DecodeRGB5A1(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::RGB565: { + auto value = Color::DecodeRGB565(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)); + } + case Format::RGBA4: { + auto value = Color::DecodeRGBA4(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::IA8: + return QString("Index: %1, Alpha: %2").arg(pixel[0]).arg(pixel[1]); + case Format::RG8: { + auto value = Color::DecodeRG8(pixel) / 255.0f; + return QString("Red: %1, Green: %2") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)); + } + case Format::I8: + return QString("Index: %1").arg(*pixel); + case Format::A8: + return QString("Alpha: %1").arg(QString::number(*pixel / 255.0f, 'f', 2)); + case Format::IA4: + return QString("Index: %1, Alpha: %2").arg(*pixel & 0xF).arg((*pixel & 0xF0) >> 4); + case Format::I4: { + u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; + return QString("Index: %1").arg(i); + } + case Format::A4: { + u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; + return QString("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2)); + } + case Format::ETC1: + case Format::ETC1A4: + // TODO: Display block information or channel values? + return QString("Compressed data"); + case Format::D16: { + auto value = Color::DecodeD16(pixel); + return QString("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4)); + } + case Format::D24: { + auto value = Color::DecodeD24(pixel); + return QString("Depth: %1").arg(QString::number(value / (float)0xFFFFFF, 'f', 4)); + } + case Format::D24X8: + case Format::X24S8: { + auto values = Color::DecodeD24S8(pixel); + return QString("Depth: %1, Stencil: %2") + .arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4)) + .arg(values[1]); + } + case Format::Unknown: + return QString("Unknown format"); + default: + return QString("Unhandled format"); + } + return QString(""); + }; + + QString nibbles = ""; + for (unsigned i = 0; i < nibbles_per_pixel; i++) { + unsigned nibble_index = i; + if (nibble_mode) { + nibble_index += (offset % 2) ? 0 : 1; + } + u8 byte = pixel[nibble_index / 2]; + u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF; + nibbles.append(QString::number(nibble, 16).toUpper()); + } + + surface_info_label->setText( + QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel))); + surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); +} + +void GraphicsSurfaceWidget::OnUpdate() { + QPixmap pixmap; + + switch (surface_source) { + case Source::ColorBuffer: { + // TODO: Store a reference to the registers in the debug context instead of accessing them + // directly... + + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetColorBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.color_format) { + case Pica::FramebufferRegs::ColorFormat::RGBA8: + surface_format = Format::RGBA8; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB8: + surface_format = Format::RGB8; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB5A1: + surface_format = Format::RGB5A1; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB565: + surface_format = Format::RGB565; + break; + + case Pica::FramebufferRegs::ColorFormat::RGBA4: + surface_format = Format::RGBA4; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::DepthBuffer: { + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetDepthBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.depth_format) { + case Pica::FramebufferRegs::DepthFormat::D16: + surface_format = Format::D16; + break; + + case Pica::FramebufferRegs::DepthFormat::D24: + surface_format = Format::D24; + break; + + case Pica::FramebufferRegs::DepthFormat::D24S8: + surface_format = Format::D24X8; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::StencilBuffer: { + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetDepthBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.depth_format) { + case Pica::FramebufferRegs::DepthFormat::D24S8: + surface_format = Format::X24S8; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::Texture0: + case Source::Texture1: + case Source::Texture2: { + unsigned texture_index; + if (surface_source == Source::Texture0) + texture_index = 0; + else if (surface_source == Source::Texture1) + texture_index = 1; + else if (surface_source == Source::Texture2) + texture_index = 2; + else { + qDebug() << "Unknown texture source " << static_cast<int>(surface_source); + break; + } + + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); + + surface_address = info.physical_address; + surface_width = info.width; + surface_height = info.height; + surface_format = static_cast<Format>(info.format); + + if (surface_format > Format::MaxTextureFormat) { + qDebug() << "Unknown texture format " << static_cast<int>(info.format); + } + break; + } + + case Source::Custom: { + // Keep user-specified values + break; + } + + default: + qDebug() << "Unknown surface source " << static_cast<int>(surface_source); + break; + } + + surface_address_control->SetValue(surface_address); + surface_width_control->setValue(surface_width); + surface_height_control->setValue(surface_height); + surface_format_control->setCurrentIndex(static_cast<int>(surface_format)); + + // TODO: Implement a good way to visualize alpha components! + + QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); + u8* buffer = Memory::GetPhysicalPointer(surface_address); + + if (buffer == nullptr) { + surface_picture_label->hide(); + surface_info_label->setText(tr("(invalid surface address)")); + surface_info_label->setAlignment(Qt::AlignCenter); + surface_picker_x_control->setEnabled(false); + surface_picker_y_control->setEnabled(false); + save_surface->setEnabled(false); + return; + } + + if (surface_format == Format::Unknown) { + surface_picture_label->hide(); + surface_info_label->setText(tr("(unknown surface format)")); + surface_info_label->setAlignment(Qt::AlignCenter); + surface_picker_x_control->setEnabled(false); + surface_picker_y_control->setEnabled(false); + save_surface->setEnabled(false); + return; + } + + surface_picture_label->show(); + + if (surface_format <= Format::MaxTextureFormat) { + // Generate a virtual texture + Pica::Texture::TextureInfo info; + info.physical_address = surface_address; + info.width = surface_width; + info.height = surface_height; + info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format); + info.SetDefaultStride(); + + for (unsigned int y = 0; y < surface_height; ++y) { + for (unsigned int x = 0; x < surface_width; ++x) { + Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true); + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); + } + } + } else { + // We handle depth formats here because DebugUtils only supports TextureFormats + + // TODO(yuriks): Convert to newer tile-based addressing + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; + + ASSERT_MSG(nibbles_per_pixel >= 2, + "Depth decoder only supports formats with at least one byte per pixel"); + unsigned bytes_per_pixel = nibbles_per_pixel / 2; + + for (unsigned int y = 0; y < surface_height; ++y) { + for (unsigned int x = 0; x < surface_width; ++x) { + const u32 coarse_y = y & ~7; + u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; + const u8* pixel = buffer + offset; + Math::Vec4<u8> color = {0, 0, 0, 0}; + + switch (surface_format) { + case Format::D16: { + u32 data = Color::DecodeD16(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + break; + } + case Format::D24: { + u32 data = Color::DecodeD24(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + color.b() = (data >> 16) & 0xFF; + break; + } + case Format::D24X8: { + Math::Vec2<u32> data = Color::DecodeD24S8(pixel); + color.r() = data.x & 0xFF; + color.g() = (data.x >> 8) & 0xFF; + color.b() = (data.x >> 16) & 0xFF; + break; + } + case Format::X24S8: { + Math::Vec2<u32> data = Color::DecodeD24S8(pixel); + color.r() = color.g() = color.b() = data.y; + break; + } + default: + qDebug() << "Unknown surface format " << static_cast<int>(surface_format); + break; + } + + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255)); + } + } + } + + pixmap = QPixmap::fromImage(decoded_image); + surface_picture_label->setPixmap(pixmap); + surface_picture_label->resize(pixmap.size()); + + // Update the info with pixel data + surface_picker_x_control->setEnabled(true); + surface_picker_y_control->setEnabled(true); + Pick(surface_picker_x, surface_picker_y); + + // Enable saving the converted pixmap to file + save_surface->setEnabled(true); +} + +void GraphicsSurfaceWidget::SaveSurface() { + QString png_filter = tr("Portable Network Graphic (*.png)"); + QString bin_filter = tr("Binary data (*.bin)"); + + QString selectedFilter; + QString filename = QFileDialog::getSaveFileName( + this, tr("Save Surface"), + QString("texture-0x%1.png").arg(QString::number(surface_address, 16)), + QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter); + + if (filename.isEmpty()) { + // If the user canceled the dialog, don't save anything. + return; + } + + if (selectedFilter == png_filter) { + const QPixmap* pixmap = surface_picture_label->pixmap(); + ASSERT_MSG(pixmap != nullptr, "No pixmap set"); + + QFile file(filename); + file.open(QIODevice::WriteOnly); + if (pixmap) + pixmap->save(&file, "PNG"); + } else if (selectedFilter == bin_filter) { + const u8* buffer = Memory::GetPhysicalPointer(surface_address); + ASSERT_MSG(buffer != nullptr, "Memory not accessible"); + + QFile file(filename); + file.open(QIODevice::WriteOnly); + int size = surface_width * surface_height * NibblesPerPixel(surface_format) / 2; + QByteArray data(reinterpret_cast<const char*>(buffer), size); + file.write(data); + } else { + UNREACHABLE_MSG("Unhandled filter selected"); + } +} + +unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) { + if (format <= Format::MaxTextureFormat) { + return Pica::TexturingRegs::NibblesPerPixel( + static_cast<Pica::TexturingRegs::TextureFormat>(format)); + } + + switch (format) { + case Format::D24X8: + case Format::X24S8: + return 4 * 2; + case Format::D24: + return 3 * 2; + case Format::D16: + return 2 * 2; + default: + UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this should not be reached as this " + "function should be given a format which is in " + "GraphicsSurfaceWidget::Format. Instead got %i", + static_cast<int>(format)); + return 0; + } +} diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h new file mode 100644 index 000000000..28f5650a7 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_surface.h @@ -0,0 +1,118 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QLabel> +#include <QPushButton> +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +class QComboBox; +class QSpinBox; +class CSpinBox; + +class GraphicsSurfaceWidget; + +class SurfacePicture : public QLabel { + Q_OBJECT + +public: + explicit SurfacePicture(QWidget* parent = nullptr, + GraphicsSurfaceWidget* surface_widget = nullptr); + ~SurfacePicture(); + +protected slots: + virtual void mouseMoveEvent(QMouseEvent* event); + virtual void mousePressEvent(QMouseEvent* event); + +private: + GraphicsSurfaceWidget* surface_widget; +}; + +class GraphicsSurfaceWidget : public BreakPointObserverDock { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + + enum class Source { + ColorBuffer = 0, + DepthBuffer = 1, + StencilBuffer = 2, + Texture0 = 3, + Texture1 = 4, + Texture2 = 5, + Custom = 6, + }; + + enum class Format { + // These must match the TextureFormat type! + RGBA8 = 0, + RGB8 = 1, + RGB5A1 = 2, + RGB565 = 3, + RGBA4 = 4, + IA8 = 5, + RG8 = 6, ///< @note Also called HILO8 in 3DBrew. + I8 = 7, + A8 = 8, + IA4 = 9, + I4 = 10, + A4 = 11, + ETC1 = 12, // compressed + ETC1A4 = 13, + MaxTextureFormat = 13, + D16 = 14, + D24 = 15, + D24X8 = 16, + X24S8 = 17, + Unknown = 18, + }; + + static unsigned int NibblesPerPixel(Format format); + +public: + explicit GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent = nullptr); + void Pick(int x, int y); + +public slots: + void OnSurfaceSourceChanged(int new_value); + void OnSurfaceAddressChanged(qint64 new_value); + void OnSurfaceWidthChanged(int new_value); + void OnSurfaceHeightChanged(int new_value); + void OnSurfaceFormatChanged(int new_value); + void OnSurfacePickerXChanged(int new_value); + void OnSurfacePickerYChanged(int new_value); + void OnUpdate(); + +private slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + + void SaveSurface(); + +signals: + void Update(); + +private: + QComboBox* surface_source_list; + CSpinBox* surface_address_control; + QSpinBox* surface_width_control; + QSpinBox* surface_height_control; + QComboBox* surface_format_control; + + SurfacePicture* surface_picture_label; + QSpinBox* surface_picker_x_control; + QSpinBox* surface_picker_y_control; + QLabel* surface_info_label; + QPushButton* save_surface; + + Source surface_source; + unsigned surface_address; + unsigned surface_width; + unsigned surface_height; + Format surface_format; + int surface_picker_x = 0; + int surface_picker_y = 0; +}; diff --git a/src/yuzu/debugger/graphics/graphics_tracing.cpp b/src/yuzu/debugger/graphics/graphics_tracing.cpp new file mode 100644 index 000000000..40d5bed51 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_tracing.cpp @@ -0,0 +1,177 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <array> +#include <iterator> +#include <memory> +#include <QBoxLayout> +#include <QComboBox> +#include <QFileDialog> +#include <QMessageBox> +#include <QPushButton> +#include <boost/range/algorithm/copy.hpp> +#include "citra_qt/debugger/graphics/graphics_tracing.h" +#include "common/common_types.h" +#include "core/hw/gpu.h" +#include "core/hw/lcd.h" +#include "core/tracer/recorder.h" +#include "nihstro/float24.h" +#include "video_core/pica_state.h" + +GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent) + : BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) { + + setObjectName("CiTracing"); + + QPushButton* start_recording = new QPushButton(tr("Start Recording")); + QPushButton* stop_recording = + new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save")); + QPushButton* abort_recording = new QPushButton(tr("Abort Recording")); + + connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording, + SLOT(setVisible(bool))); + connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording, + SLOT(setVisible(bool))); + connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording, + SLOT(setVisible(bool))); + connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording())); + connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording())); + connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording())); + + stop_recording->setVisible(false); + abort_recording->setVisible(false); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(start_recording); + sub_layout->addWidget(stop_recording); + sub_layout->addWidget(abort_recording); + main_layout->addLayout(sub_layout); + } + main_widget->setLayout(main_layout); + setWidget(main_widget); +} + +void GraphicsTracingWidget::StartRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + auto shader_binary = Pica::g_state.vs.program_code; + auto swizzle_data = Pica::g_state.vs.swizzle_data; + + // Encode floating point numbers to 24-bit values + // TODO: Drop this explicit conversion once we store float24 values bit-correctly internally. + std::array<u32, 4 * 16> default_attributes; + for (unsigned i = 0; i < 16; ++i) { + for (unsigned comp = 0; comp < 3; ++comp) { + default_attributes[4 * i + comp] = nihstro::to_float24( + Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32()); + } + } + + std::array<u32, 4 * 96> vs_float_uniforms; + for (unsigned i = 0; i < 96; ++i) + for (unsigned comp = 0; comp < 3; ++comp) + vs_float_uniforms[4 * i + comp] = + nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32()); + + CiTrace::Recorder::InitialState state; + std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), + std::back_inserter(state.gpu_registers)); + std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), + std::back_inserter(state.lcd_registers)); + std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), + std::back_inserter(state.pica_registers)); + boost::copy(default_attributes, std::back_inserter(state.default_attributes)); + boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); + boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data)); + boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms)); + + auto recorder = new CiTrace::Recorder(state); + context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder); + + emit SetStartTracingButtonEnabled(false); + emit SetStopTracingButtonEnabled(true); + emit SetAbortTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::StopRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + QString filename = QFileDialog::getSaveFileName(this, tr("Save CiTrace"), "citrace.ctf", + tr("CiTrace File (*.ctf)")); + + if (filename.isEmpty()) { + // If the user canceled the dialog, keep recording + return; + } + + context->recorder->Finish(filename.toStdString()); + context->recorder = nullptr; + + emit SetStopTracingButtonEnabled(false); + emit SetAbortTracingButtonEnabled(false); + emit SetStartTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::AbortRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + context->recorder = nullptr; + + emit SetStopTracingButtonEnabled(false); + emit SetAbortTracingButtonEnabled(false); + emit SetStartTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + widget()->setEnabled(true); +} + +void GraphicsTracingWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsTracingWidget::OnEmulationStarting(EmuThread* emu_thread) { + // Disable tracing starting/stopping until a GPU breakpoint is reached + widget()->setEnabled(false); +} + +void GraphicsTracingWidget::OnEmulationStopping() { + // TODO: Is it safe to access the context here? + + auto context = context_weak.lock(); + if (!context) + return; + + if (context->recorder) { + auto reply = + QMessageBox::question(this, tr("CiTracing still active"), + tr("A CiTrace is still being recorded. Do you want to save it? " + "If not, all recorded data will be discarded."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + if (reply == QMessageBox::Yes) { + StopRecording(); + } else { + AbortRecording(); + } + } + + // If the widget was disabled before, enable it now to allow starting + // tracing before starting the next emulation session + widget()->setEnabled(true); +} diff --git a/src/yuzu/debugger/graphics/graphics_tracing.h b/src/yuzu/debugger/graphics/graphics_tracing.h new file mode 100644 index 000000000..eb1292c29 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_tracing.h @@ -0,0 +1,33 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +class EmuThread; + +class GraphicsTracingWidget : public BreakPointObserverDock { + Q_OBJECT + +public: + explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent = nullptr); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private slots: + void StartRecording(); + void StopRecording(); + void AbortRecording(); + + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + +signals: + void SetStartTracingButtonEnabled(bool enable); + void SetStopTracingButtonEnabled(bool enable); + void SetAbortTracingButtonEnabled(bool enable); +}; diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp new file mode 100644 index 000000000..7f4ec0c52 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp @@ -0,0 +1,622 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <iomanip> +#include <sstream> +#include <QBoxLayout> +#include <QFileDialog> +#include <QFormLayout> +#include <QGroupBox> +#include <QLabel> +#include <QLineEdit> +#include <QPushButton> +#include <QSignalMapper> +#include <QSpinBox> +#include <QTreeView> +#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" +#include "citra_qt/util/util.h" +#include "video_core/pica_state.h" +#include "video_core/shader/debug_data.h" +#include "video_core/shader/shader.h" +#include "video_core/shader/shader_interpreter.h" + +using nihstro::OpCode; +using nihstro::Instruction; +using nihstro::SourceRegister; +using nihstro::SwizzlePattern; + +GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent) + : QAbstractTableModel(parent), par(parent) {} + +int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const { + return 3; +} + +int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const { + return static_cast<int>(par->info.code.size()); +} + +QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation, + int role) const { + switch (role) { + case Qt::DisplayRole: { + if (section == 0) { + return tr("Offset"); + } else if (section == 1) { + return tr("Raw"); + } else if (section == 2) { + return tr("Disassembly"); + } + + break; + } + } + + return QVariant(); +} + +static std::string SelectorToString(u32 selector) { + std::string ret; + for (int i = 0; i < 4; ++i) { + int component = (selector >> ((3 - i) * 2)) & 3; + ret += "xyzw"[component]; + } + return ret; +} + +// e.g. "-c92[a0.x].xyzw" +static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate, + const std::string& swizzle_mask, bool align = true, + const std::string& address_register_name = std::string()) { + if (align) + output << std::setw(4) << std::right; + output << ((negate ? "-" : "") + input.GetName()); + + if (!address_register_name.empty()) + output << '[' << address_register_name << ']'; + output << '.' << swizzle_mask; +}; + +QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const { + switch (role) { + case Qt::DisplayRole: { + switch (index.column()) { + case 0: + if (par->info.HasLabel(index.row())) + return QString::fromStdString(par->info.GetLabel(index.row())); + + return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0')); + + case 1: + return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0')); + + case 2: { + std::ostringstream output; + output.flags(std::ios::uppercase); + + // To make the code aligning columns of assembly easier to keep track of, this function + // keeps track of the start of the start of the previous column, allowing alignment + // based on desired field widths. + int current_column = 0; + auto AlignToColumn = [&](int col_width) { + // Prints spaces to the output to pad previous column to size and advances the + // column marker. + current_column += col_width; + int to_add = std::max(1, current_column - (int)output.tellp()); + for (int i = 0; i < to_add; ++i) { + output << ' '; + } + }; + + const Instruction instr = par->info.code[index.row()]; + const OpCode opcode = instr.opcode; + const OpCode::Info opcode_info = opcode.GetInfo(); + const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd + ? instr.mad.operand_desc_id.Value() + : instr.common.operand_desc_id.Value(); + const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern; + + // longest known instruction name: "setemit " + int kOpcodeColumnWidth = 8; + // "rXX.xyzw " + int kOutputColumnWidth = 10; + // "-rXX.xyzw ", no attempt is made to align indexed inputs + int kInputOperandColumnWidth = 11; + + output << opcode_info.name; + + switch (opcode_info.type) { + case OpCode::Type::Trivial: + // Nothing to do here + break; + + case OpCode::Type::Arithmetic: + case OpCode::Type::MultiplyAdd: { + // Use custom code for special instructions + switch (opcode.EffectiveOpCode()) { + case OpCode::Id::CMP: { + AlignToColumn(kOpcodeColumnWidth); + + // NOTE: CMP always writes both cc components, so we do not consider the dest + // mask here. + output << " cc.xy"; + AlignToColumn(kOutputColumnWidth); + + SourceRegister src1 = instr.common.GetSrc1(false); + SourceRegister src2 = instr.common.GetSrc2(false); + + output << ' '; + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false).substr(0, 1), false, + instr.common.AddressRegisterName()); + output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x) + << ' '; + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true).substr(0, 1), false); + + output << ", "; + + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false).substr(1, 1), false, + instr.common.AddressRegisterName()); + output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y) + << ' '; + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true).substr(1, 1), false); + + break; + } + + case OpCode::Id::MAD: + case OpCode::Id::MADI: { + AlignToColumn(kOpcodeColumnWidth); + + bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); + SourceRegister src1 = instr.mad.GetSrc1(src_is_inverted); + SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted); + SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted); + + output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.' + << swizzle.DestMaskToString(); + AlignToColumn(kOutputColumnWidth); + print_input(output, src1, swizzle.negate_src1, + SelectorToString(swizzle.src1_selector)); + AlignToColumn(kInputOperandColumnWidth); + print_input(output, src2, swizzle.negate_src2, + SelectorToString(swizzle.src2_selector), true, + src_is_inverted ? "" : instr.mad.AddressRegisterName()); + AlignToColumn(kInputOperandColumnWidth); + print_input(output, src3, swizzle.negate_src3, + SelectorToString(swizzle.src3_selector), true, + src_is_inverted ? instr.mad.AddressRegisterName() : ""); + AlignToColumn(kInputOperandColumnWidth); + break; + } + + default: { + AlignToColumn(kOpcodeColumnWidth); + + bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); + + if (opcode_info.subtype & OpCode::Info::Dest) { + // e.g. "r12.xy__" + output << std::setw(3) << std::right << instr.common.dest.Value().GetName() + << '.' << swizzle.DestMaskToString(); + } else if (opcode_info.subtype == OpCode::Info::MOVA) { + output << " a0." << swizzle.DestMaskToString(); + } + AlignToColumn(kOutputColumnWidth); + + if (opcode_info.subtype & OpCode::Info::Src1) { + SourceRegister src1 = instr.common.GetSrc1(src_is_inverted); + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false), true, + src_is_inverted ? "" : instr.common.AddressRegisterName()); + AlignToColumn(kInputOperandColumnWidth); + } + + if (opcode_info.subtype & OpCode::Info::Src2) { + SourceRegister src2 = instr.common.GetSrc2(src_is_inverted); + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true), true, + src_is_inverted ? instr.common.AddressRegisterName() : ""); + AlignToColumn(kInputOperandColumnWidth); + } + break; + } + } + + break; + } + + case OpCode::Type::Conditional: + case OpCode::Type::UniformFlowControl: { + output << ' '; + + switch (opcode.EffectiveOpCode()) { + case OpCode::Id::LOOP: + output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x" + << std::setw(4) << std::right << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset) << ")"; + break; + + default: + if (opcode_info.subtype & OpCode::Info::HasCondition) { + output << '('; + + if (instr.flow_control.op != instr.flow_control.JustY) { + if (!instr.flow_control.refx) + output << '!'; + output << "cc.x"; + } + + if (instr.flow_control.op == instr.flow_control.Or) { + output << " || "; + } else if (instr.flow_control.op == instr.flow_control.And) { + output << " && "; + } + + if (instr.flow_control.op != instr.flow_control.JustX) { + if (!instr.flow_control.refy) + output << '!'; + output << "cc.y"; + } + + output << ") "; + } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) { + if (opcode.EffectiveOpCode() == OpCode::Id::JMPU && + (instr.flow_control.num_instructions & 1) == 1) { + output << '!'; + } + output << 'b' << instr.flow_control.bool_uniform_id << ' '; + } + + if (opcode_info.subtype & OpCode::Info::HasAlternative) { + output << "else jump to 0x" << std::setw(4) << std::right + << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset); + } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) { + output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') + << std::hex << (4 * instr.flow_control.dest_offset); + } else { + // TODO: Handle other cases + output << "(unknown destination)"; + } + + if (opcode_info.subtype & OpCode::Info::HasFinishPoint) { + output << " (return on 0x" << std::setw(4) << std::right + << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset + + 4 * instr.flow_control.num_instructions) + << ')'; + } + + break; + } + break; + } + + default: + output << " (unknown instruction format)"; + break; + } + + return QString::fromLatin1(output.str().c_str()); + } + + default: + break; + } + } + + case Qt::FontRole: + return GetMonospaceFont(); + + case Qt::BackgroundRole: { + // Highlight current instruction + int current_record_index = par->cycle_index->value(); + if (current_record_index < static_cast<int>(par->debug_data.records.size())) { + const auto& current_record = par->debug_data.records[current_record_index]; + if (index.row() == static_cast<int>(current_record.instruction_offset)) { + return QColor(255, 255, 63); + } + } + + // Use a grey background for instructions which have no debug data associated to them + for (const auto& record : par->debug_data.records) + if (index.row() == static_cast<int>(record.instruction_offset)) + return QVariant(); + + return QBrush(QColor(192, 192, 192)); + } + + // TODO: Draw arrows for each "reachable" instruction to visualize control flow + + default: + break; + } + + return QVariant(); +} + +void GraphicsVertexShaderWidget::DumpShader() { + QString filename = QFileDialog::getSaveFileName( + this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)")); + + if (filename.isEmpty()) { + // If the user canceled the dialog, don't dump anything. + return; + } + + auto& setup = Pica::g_state.vs; + auto& config = Pica::g_state.regs.vs; + + Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, + Pica::g_state.regs.rasterizer.vs_output_attributes); +} + +GraphicsVertexShaderWidget::GraphicsVertexShaderWidget( + std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent) + : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) { + setObjectName("PicaVertexShader"); + + // Clear input vertex data so that it contains valid float values in case a debug shader + // execution happens before the first Vertex Loaded breakpoint. + // TODO: This makes a crash in the interpreter much less likely, but not impossible. The + // interpreter should guard against out-of-bounds accesses to ensure crashes in it aren't + // possible. + std::memset(&input_vertex, 0, sizeof(input_vertex)); + + auto input_data_mapper = new QSignalMapper(this); + + // TODO: Support inputting data in hexadecimal raw format + for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { + input_data[i] = new QLineEdit; + input_data[i]->setValidator(new QDoubleValidator(input_data[i])); + } + + breakpoint_warning = + new QLabel(tr("(data only available at vertex shader invocation breakpoints)")); + + // TODO: Add some button for jumping to the shader entry point + + model = new GraphicsVertexShaderModel(this); + binary_list = new QTreeView; + binary_list->setModel(model); + binary_list->setRootIsDecorated(false); + binary_list->setAlternatingRowColors(true); + + auto dump_shader = new QPushButton(QIcon::fromTheme("document-save"), tr("Dump")); + + instruction_description = new QLabel; + + cycle_index = new QSpinBox; + + connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader())); + + connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int))); + + for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { + connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map())); + input_data_mapper->setMapping(input_data[i], i); + } + connect(input_data_mapper, SIGNAL(mapped(int)), this, SLOT(OnInputAttributeChanged(int))); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto input_data_group = new QGroupBox(tr("Input Data")); + + // For each vertex attribute, add a QHBoxLayout consisting of: + // - A QLabel denoting the source attribute index + // - Four QLineEdits for showing and manipulating attribute data + // - A QLabel denoting the shader input attribute index + auto sub_layout = new QVBoxLayout; + for (unsigned i = 0; i < 16; ++i) { + // Create an HBoxLayout to store the widgets used to specify a particular attribute + // and store it in a QWidget to allow for easy hiding and unhiding. + auto row_layout = new QHBoxLayout; + // Remove unnecessary padding between rows + row_layout->setContentsMargins(0, 0, 0, 0); + + row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2))); + for (unsigned comp = 0; comp < 4; ++comp) + row_layout->addWidget(input_data[4 * i + comp]); + + row_layout->addWidget(input_data_mapping[i] = new QLabel); + + input_data_container[i] = new QWidget; + input_data_container[i]->setLayout(row_layout); + input_data_container[i]->hide(); + + sub_layout->addWidget(input_data_container[i]); + } + + sub_layout->addWidget(breakpoint_warning); + breakpoint_warning->hide(); + + input_data_group->setLayout(sub_layout); + main_layout->addWidget(input_data_group); + } + + // Make program listing expand to fill available space in the dialog + binary_list->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::MinimumExpanding); + main_layout->addWidget(binary_list); + + main_layout->addWidget(dump_shader); + { + auto sub_layout = new QFormLayout; + sub_layout->addRow(tr("Cycle Index:"), cycle_index); + + main_layout->addLayout(sub_layout); + } + + // Set a minimum height so that the size of this label doesn't cause the rest of the bottom + // part of the UI to keep jumping up and down when cycling through instructions. + instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() * + 6); + instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop); + main_layout->addWidget(instruction_description); + + main_widget->setLayout(main_layout); + setWidget(main_widget); + + widget()->setEnabled(false); +} + +void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + if (event == Pica::DebugContext::Event::VertexShaderInvocation) { + Reload(true, data); + } else { + // No vertex data is retrievable => invalidate currently stored vertex data + Reload(true, nullptr); + } + widget()->setEnabled(true); +} + +void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) { + model->beginResetModel(); + + if (replace_vertex_data) { + if (vertex_data) { + memcpy(&input_vertex, vertex_data, sizeof(input_vertex)); + for (unsigned attr = 0; attr < 16; ++attr) { + for (unsigned comp = 0; comp < 4; ++comp) { + input_data[4 * attr + comp]->setText( + QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32())); + } + } + breakpoint_warning->hide(); + } else { + for (unsigned attr = 0; attr < 16; ++attr) { + for (unsigned comp = 0; comp < 4; ++comp) { + input_data[4 * attr + comp]->setText(QString("???")); + } + } + breakpoint_warning->show(); + } + } + + // Reload shader code + info.Clear(); + + auto& shader_setup = Pica::g_state.vs; + auto& shader_config = Pica::g_state.regs.vs; + for (auto instr : shader_setup.program_code) + info.code.push_back({instr}); + int num_attributes = shader_config.max_input_attribute_index + 1; + + for (auto pattern : shader_setup.swizzle_data) + info.swizzle_info.push_back({pattern}); + + u32 entry_point = Pica::g_state.regs.vs.main_offset; + info.labels.insert({entry_point, "main"}); + + // Generate debug information + Pica::Shader::InterpreterEngine shader_engine; + shader_engine.SetupBatch(shader_setup, entry_point); + debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config); + + // Reload widget state + for (int attr = 0; attr < num_attributes; ++attr) { + unsigned source_attr = shader_config.GetRegisterForAttribute(attr); + input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); + input_data_container[attr]->setVisible(true); + } + // Only show input attributes which are used as input to the shader + for (unsigned int attr = num_attributes; attr < 16; ++attr) { + input_data_container[attr]->setVisible(false); + } + + // Initialize debug info text for current cycle count + cycle_index->setMaximum(static_cast<int>(debug_data.records.size() - 1)); + OnCycleIndexChanged(cycle_index->value()); + + model->endResetModel(); +} + +void GraphicsVertexShaderWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) { + float value = input_data[index]->text().toFloat(); + input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value); + // Re-execute shader with updated value + Reload(); +} + +void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) { + QString text; + + auto& record = debug_data.records[index]; + if (record.mask & Pica::Shader::DebugDataRecord::SRC1) + text += tr("SRC1: %1, %2, %3, %4\n") + .arg(record.src1.x.ToFloat32()) + .arg(record.src1.y.ToFloat32()) + .arg(record.src1.z.ToFloat32()) + .arg(record.src1.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::SRC2) + text += tr("SRC2: %1, %2, %3, %4\n") + .arg(record.src2.x.ToFloat32()) + .arg(record.src2.y.ToFloat32()) + .arg(record.src2.z.ToFloat32()) + .arg(record.src2.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::SRC3) + text += tr("SRC3: %1, %2, %3, %4\n") + .arg(record.src3.x.ToFloat32()) + .arg(record.src3.y.ToFloat32()) + .arg(record.src3.z.ToFloat32()) + .arg(record.src3.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN) + text += tr("DEST_IN: %1, %2, %3, %4\n") + .arg(record.dest_in.x.ToFloat32()) + .arg(record.dest_in.y.ToFloat32()) + .arg(record.dest_in.z.ToFloat32()) + .arg(record.dest_in.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT) + text += tr("DEST_OUT: %1, %2, %3, %4\n") + .arg(record.dest_out.x.ToFloat32()) + .arg(record.dest_out.y.ToFloat32()) + .arg(record.dest_out.z.ToFloat32()) + .arg(record.dest_out.w.ToFloat32()); + + if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT) + text += tr("Address Registers: %1, %2\n") + .arg(record.address_registers[0]) + .arg(record.address_registers[1]); + if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT) + text += tr("Compare Result: %1, %2\n") + .arg(record.conditional_code[0] ? "true" : "false") + .arg(record.conditional_code[1] ? "true" : "false"); + + if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN) + text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false"); + if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN) + text += tr("Dynamic Conditions: %1, %2\n") + .arg(record.cond_cmp[0] ? "true" : "false") + .arg(record.cond_cmp[1] ? "true" : "false"); + if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN) + text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n") + .arg(record.loop_int.x) + .arg(record.loop_int.y) + .arg(record.loop_int.z) + .arg(record.loop_int.w); + + text += + tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0')); + if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) { + text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0')); + } else { + text += tr(" (last instruction)"); + } + + instruction_description->setText(text); + + // Emit model update notification and scroll to current instruction + QModelIndex instr_index = model->index(record.instruction_offset, 0); + emit model->dataChanged(instr_index, + model->index(record.instruction_offset, model->columnCount())); + binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible); +} diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.h b/src/yuzu/debugger/graphics/graphics_vertex_shader.h new file mode 100644 index 000000000..c249a2ff8 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.h @@ -0,0 +1,88 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QAbstractTableModel> +#include <QTreeView> +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" +#include "nihstro/parser_shbin.h" +#include "video_core/shader/debug_data.h" +#include "video_core/shader/shader.h" + +class QLabel; +class QSpinBox; + +class GraphicsVertexShaderWidget; + +class GraphicsVertexShaderModel : public QAbstractTableModel { + Q_OBJECT + +public: + explicit GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + QVariant headerData(int section, Qt::Orientation orientation, + int role = Qt::DisplayRole) const override; + +private: + GraphicsVertexShaderWidget* par; + + friend class GraphicsVertexShaderWidget; +}; + +class GraphicsVertexShaderWidget : public BreakPointObserverDock { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + +public: + GraphicsVertexShaderWidget(std::shared_ptr<Pica::DebugContext> debug_context, + QWidget* parent = nullptr); + +private slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + + void OnInputAttributeChanged(int index); + + void OnCycleIndexChanged(int index); + + void DumpShader(); + + /** + * Reload widget based on the current PICA200 state + * @param replace_vertex_data If true, invalidate all current vertex data + * @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to + * specify that no valid vertex data can be retrieved currently. Only used if + * replace_vertex_data is true. + */ + void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr); + +private: + QLabel* instruction_description; + QTreeView* binary_list; + GraphicsVertexShaderModel* model; + + /// TODO: Move these into a single struct + std::array<QLineEdit*, 4 * 16> + input_data; // A text box for each of the 4 components of up to 16 vertex attributes + std::array<QWidget*, 16> + input_data_container; // QWidget containing the QLayout containing each vertex attribute + std::array<QLabel*, 16> input_data_mapping; // A QLabel denoting the shader input attribute + // which the vertex attribute maps to + + // Text to be shown when input vertex data is not retrievable + QLabel* breakpoint_warning; + + QSpinBox* cycle_index; + + nihstro::ShaderInfo info; + Pica::Shader::DebugData<true> debug_data; + Pica::Shader::AttributeBuffer input_vertex; + + friend class GraphicsVertexShaderModel; +}; diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp new file mode 100644 index 000000000..f060bbe08 --- /dev/null +++ b/src/yuzu/debugger/profiler.cpp @@ -0,0 +1,224 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QAction> +#include <QLayout> +#include <QMouseEvent> +#include <QPainter> +#include <QString> +#include "citra_qt/debugger/profiler.h" +#include "citra_qt/util/util.h" +#include "common/common_types.h" +#include "common/microprofile.h" + +// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the +// non-Qt frontends don't need it (and don't implement the UI drawing hooks either). +#if MICROPROFILE_ENABLED +#define MICROPROFILEUI_IMPL 1 +#include "common/microprofileui.h" + +class MicroProfileWidget : public QWidget { +public: + MicroProfileWidget(QWidget* parent = nullptr); + +protected: + void paintEvent(QPaintEvent* ev) override; + void showEvent(QShowEvent* ev) override; + void hideEvent(QHideEvent* ev) override; + + void mouseMoveEvent(QMouseEvent* ev) override; + void mousePressEvent(QMouseEvent* ev) override; + void mouseReleaseEvent(QMouseEvent* ev) override; + void wheelEvent(QWheelEvent* ev) override; + + void keyPressEvent(QKeyEvent* ev) override; + void keyReleaseEvent(QKeyEvent* ev) override; + +private: + /// This timer is used to redraw the widget's contents continuously. To save resources, it only + /// runs while the widget is visible. + QTimer update_timer; + /// Scale the coordinate system appropriately when dpi != 96. + qreal x_scale = 1.0, y_scale = 1.0; +}; + +#endif + +MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { + setObjectName("MicroProfile"); + setWindowTitle(tr("MicroProfile")); + resize(1000, 600); + // Remove the "?" button from the titlebar and enable the maximize button + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint); + +#if MICROPROFILE_ENABLED + + MicroProfileWidget* widget = new MicroProfileWidget(this); + + QLayout* layout = new QVBoxLayout(this); + layout->setContentsMargins(0, 0, 0, 0); + layout->addWidget(widget); + setLayout(layout); + + // Configure focus so that widget is focusable and the dialog automatically forwards focus to + // it. + setFocusProxy(widget); + widget->setFocusPolicy(Qt::StrongFocus); + widget->setFocus(); +#endif +} + +QAction* MicroProfileDialog::toggleViewAction() { + if (toggle_view_action == nullptr) { + toggle_view_action = new QAction(windowTitle(), this); + toggle_view_action->setCheckable(true); + toggle_view_action->setChecked(isVisible()); + connect(toggle_view_action, SIGNAL(toggled(bool)), SLOT(setVisible(bool))); + } + + return toggle_view_action; +} + +void MicroProfileDialog::showEvent(QShowEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::showEvent(ev); +} + +void MicroProfileDialog::hideEvent(QHideEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::hideEvent(ev); +} + +#if MICROPROFILE_ENABLED + +/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the +/// QPainter available inside the drawing callbacks. +static QPainter* mp_painter = nullptr; + +MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { + // Send mouse motion events even when not dragging. + setMouseTracking(true); + + MicroProfileSetDisplayMode(1); // Timers screen + MicroProfileInitUI(); + + connect(&update_timer, SIGNAL(timeout()), SLOT(update())); +} + +void MicroProfileWidget::paintEvent(QPaintEvent* ev) { + QPainter painter(this); + + // The units used by Microprofile for drawing are based in pixels on a 96 dpi display. + x_scale = qreal(painter.device()->logicalDpiX()) / 96.0; + y_scale = qreal(painter.device()->logicalDpiY()) / 96.0; + painter.scale(x_scale, y_scale); + + painter.setBackground(Qt::black); + painter.eraseRect(rect()); + + QFont font = GetMonospaceFont(); + font.setPixelSize(MICROPROFILE_TEXT_HEIGHT); + painter.setFont(font); + + mp_painter = &painter; + MicroProfileDraw(rect().width() / x_scale, rect().height() / y_scale); + mp_painter = nullptr; +} + +void MicroProfileWidget::showEvent(QShowEvent* ev) { + update_timer.start(15); // ~60 Hz + QWidget::showEvent(ev); +} + +void MicroProfileWidget::hideEvent(QHideEvent* ev) { + update_timer.stop(); + QWidget::hideEvent(ev); +} + +void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + ev->accept(); +} + +void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); + ev->accept(); +} + +void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); + ev->accept(); +} + +void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120); + ev->accept(); +} + +void MicroProfileWidget::keyPressEvent(QKeyEvent* ev) { + if (ev->key() == Qt::Key_Control) { + // Inform MicroProfile that the user is holding Ctrl. + MicroProfileModKey(1); + } + QWidget::keyPressEvent(ev); +} + +void MicroProfileWidget::keyReleaseEvent(QKeyEvent* ev) { + if (ev->key() == Qt::Key_Control) { + MicroProfileModKey(0); + } + QWidget::keyReleaseEvent(ev); +} + +// These functions are called by MicroProfileDraw to draw the interface elements on the screen. + +void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 text_length) { + // hex_color does not include an alpha, so it must be assumed to be 255 + mp_painter->setPen(QColor::fromRgb(hex_color)); + + // It's impossible to draw a string using a monospaced font with a fixed width per cell in a + // way that's reliable across different platforms and fonts as far as I (yuriks) can tell, so + // draw each character individually in order to precisely control the text advance. + for (u32 i = 0; i < text_length; ++i) { + // Position the text baseline 1 pixel above the bottom of the text cell, this gives nice + // vertical alignment of text for a wide range of tested fonts. + mp_painter->drawText(x, y + MICROPROFILE_TEXT_HEIGHT - 2, QChar(text[i])); + x += MICROPROFILE_TEXT_WIDTH + 1; + } +} + +void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color, + MicroProfileBoxType type) { + QColor color = QColor::fromRgba(hex_color); + QBrush brush = color; + if (type == MicroProfileBoxTypeBar) { + QLinearGradient gradient(left, top, left, bottom); + gradient.setColorAt(0.f, color.lighter(125)); + gradient.setColorAt(1.f, color.darker(125)); + brush = gradient; + } + mp_painter->fillRect(left, top, right - left, bottom - top, brush); +} + +void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color) { + // Temporary vector used to convert between the float array and QPointF. Marked static to reuse + // the allocation across calls. + static std::vector<QPointF> point_buf; + + for (u32 i = 0; i < vertices_length; ++i) { + point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]); + } + + // hex_color does not include an alpha, so it must be assumed to be 255 + mp_painter->setPen(QColor::fromRgb(hex_color)); + mp_painter->drawPolyline(point_buf.data(), vertices_length); + point_buf.clear(); +} +#endif diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h new file mode 100644 index 000000000..eae1e9e3c --- /dev/null +++ b/src/yuzu/debugger/profiler.h @@ -0,0 +1,27 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QAbstractItemModel> +#include <QDockWidget> +#include <QTimer> +#include "common/microprofile.h" + +class MicroProfileDialog : public QWidget { + Q_OBJECT + +public: + explicit MicroProfileDialog(QWidget* parent = nullptr); + + /// Returns a QAction that can be used to toggle visibility of this dialog. + QAction* toggleViewAction(); + +protected: + void showEvent(QShowEvent* ev) override; + void hideEvent(QHideEvent* ev) override; + +private: + QAction* toggle_view_action = nullptr; +}; diff --git a/src/yuzu/debugger/registers.cpp b/src/yuzu/debugger/registers.cpp new file mode 100644 index 000000000..f9345c9f6 --- /dev/null +++ b/src/yuzu/debugger/registers.cpp @@ -0,0 +1,190 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QTreeWidgetItem> +#include "citra_qt/debugger/registers.h" +#include "citra_qt/util/util.h" +#include "core/arm/arm_interface.h" +#include "core/core.h" + +RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) { + cpu_regs_ui.setupUi(this); + + tree = cpu_regs_ui.treeWidget; + tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers")))); + tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers")))); + tree->addTopLevelItem(vfp_system_registers = + new QTreeWidgetItem(QStringList(tr("VFP System Registers")))); + tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR"))); + + for (int i = 0; i < 16; ++i) { + QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i))); + core_registers->addChild(child); + } + + for (int i = 0; i < 32; ++i) { + QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i))); + vfp_registers->addChild(child); + } + + QFont font = GetMonospaceFont(); + + CreateCPSRChildren(); + CreateVFPSystemRegisterChildren(); + + // Set Registers to display in monospace font + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setFont(1, font); + + for (int i = 0; i < vfp_registers->childCount(); ++i) + vfp_registers->child(i)->setFont(1, font); + + for (int i = 0; i < vfp_system_registers->childCount(); ++i) { + vfp_system_registers->child(i)->setFont(1, font); + for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) { + vfp_system_registers->child(i)->child(x)->setFont(1, font); + } + } + // Set CSPR to display in monospace font + cpsr->setFont(1, font); + for (int i = 0; i < cpsr->childCount(); ++i) { + cpsr->child(i)->setFont(1, font); + for (int x = 0; x < cpsr->child(i)->childCount(); ++x) { + cpsr->child(i)->child(x)->setFont(1, font); + } + } + setEnabled(false); +} + +void RegistersWidget::OnDebugModeEntered() { + if (!Core::System::GetInstance().IsPoweredOn()) + return; + + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setText( + 1, QString("0x%1").arg(Core::CPU().GetReg(i), 8, 16, QLatin1Char('0'))); + + UpdateCPSRValues(); +} + +void RegistersWidget::OnDebugModeLeft() {} + +void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) { + setEnabled(true); +} + +void RegistersWidget::OnEmulationStopping() { + // Reset widget text + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setText(1, QString("")); + + for (int i = 0; i < vfp_registers->childCount(); ++i) + vfp_registers->child(i)->setText(1, QString("")); + + for (int i = 0; i < cpsr->childCount(); ++i) + cpsr->child(i)->setText(1, QString("")); + + cpsr->setText(1, QString("")); + + // FPSCR + for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) + vfp_system_registers->child(0)->child(i)->setText(1, QString("")); + + // FPEXC + for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) + vfp_system_registers->child(1)->child(i)->setText(1, QString("")); + + vfp_system_registers->child(0)->setText(1, QString("")); + vfp_system_registers->child(1)->setText(1, QString("")); + vfp_system_registers->child(2)->setText(1, QString("")); + vfp_system_registers->child(3)->setText(1, QString("")); + + setEnabled(false); +} + +void RegistersWidget::CreateCPSRChildren() { + cpsr->addChild(new QTreeWidgetItem(QStringList("M"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("T"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("F"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("I"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("A"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("E"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("IT"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("GE"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("DNM"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("J"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("Q"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("V"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("C"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("Z"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("N"))); +} + +void RegistersWidget::UpdateCPSRValues() { + const u32 cpsr_val = Core::CPU().GetCPSR(); + + cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0'))); + cpsr->child(0)->setText( + 1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode + cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State + cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable + cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable + cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort + cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness + cpsr->child(6)->setText(1, + QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM) + cpsr->child(7)->setText(1, + QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal + cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify + cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle + cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation + cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow + cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend + cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero + cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than +} + +void RegistersWidget::CreateVFPSystemRegisterChildren() { + QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR")); + fpscr->addChild(new QTreeWidgetItem(QStringList("IOC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DZC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("OFC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("UFC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IXC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IDC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IOE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DZE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("OFE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("UFE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IXE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IDE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length")))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride")))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode")))); + fpscr->addChild(new QTreeWidgetItem(QStringList("FZ"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DN"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("V"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("C"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("Z"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("N"))); + + QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC")); + fpexc->addChild(new QTreeWidgetItem(QStringList("IOC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("OFC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("UFC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("INV"))); + fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count")))); + fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("EN"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("EX"))); + + vfp_system_registers->addChild(fpscr); + vfp_system_registers->addChild(fpexc); + vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST"))); + vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2"))); +} + +void RegistersWidget::UpdateVFPSystemRegisterValues() { + UNIMPLEMENTED(); +} diff --git a/src/yuzu/debugger/registers.h b/src/yuzu/debugger/registers.h new file mode 100644 index 000000000..55bda5b59 --- /dev/null +++ b/src/yuzu/debugger/registers.h @@ -0,0 +1,42 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QDockWidget> +#include "ui_registers.h" + +class QTreeWidget; +class QTreeWidgetItem; +class EmuThread; + +class RegistersWidget : public QDockWidget { + Q_OBJECT + +public: + explicit RegistersWidget(QWidget* parent = nullptr); + +public slots: + void OnDebugModeEntered(); + void OnDebugModeLeft(); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private: + void CreateCPSRChildren(); + void UpdateCPSRValues(); + + void CreateVFPSystemRegisterChildren(); + void UpdateVFPSystemRegisterValues(); + + Ui::ARMRegisters cpu_regs_ui; + + QTreeWidget* tree; + + QTreeWidgetItem* core_registers; + QTreeWidgetItem* vfp_registers; + QTreeWidgetItem* vfp_system_registers; + QTreeWidgetItem* cpsr; +}; diff --git a/src/yuzu/debugger/registers.ui b/src/yuzu/debugger/registers.ui new file mode 100644 index 000000000..c81ae03f9 --- /dev/null +++ b/src/yuzu/debugger/registers.ui @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ARMRegisters</class> + <widget class="QDockWidget" name="ARMRegisters"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>300</height> + </rect> + </property> + <property name="windowTitle"> + <string>ARM Registers</string> + </property> + <widget class="QWidget" name="dockWidgetContents"> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QTreeWidget" name="treeWidget"> + <property name="alternatingRowColors"> + <bool>true</bool> + </property> + <column> + <property name="text"> + <string>Register</string> + </property> + </column> + <column> + <property name="text"> + <string>Value</string> + </property> + </column> + </widget> + </item> + </layout> + </widget> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp new file mode 100644 index 000000000..eefbcb9f1 --- /dev/null +++ b/src/yuzu/debugger/wait_tree.cpp @@ -0,0 +1,417 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/debugger/wait_tree.h" +#include "citra_qt/util/util.h" + +#include "core/hle/kernel/condition_variable.h" +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/timer.h" +#include "core/hle/kernel/wait_object.h" + +WaitTreeItem::~WaitTreeItem() {} + +QColor WaitTreeItem::GetColor() const { + return QColor(Qt::GlobalColor::black); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const { + return {}; +} + +void WaitTreeItem::Expand() { + if (IsExpandable() && !expanded) { + children = GetChildren(); + for (std::size_t i = 0; i < children.size(); ++i) { + children[i]->parent = this; + children[i]->row = i; + } + expanded = true; + } +} + +WaitTreeItem* WaitTreeItem::Parent() const { + return parent; +} + +const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const { + return children; +} + +bool WaitTreeItem::IsExpandable() const { + return false; +} + +std::size_t WaitTreeItem::Row() const { + return row; +} + +std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() { + const auto& threads = Kernel::GetThreadList(); + std::vector<std::unique_ptr<WaitTreeThread>> item_list; + item_list.reserve(threads.size()); + for (std::size_t i = 0; i < threads.size(); ++i) { + item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); + item_list.back()->row = i; + } + return item_list; +} + +WaitTreeText::WaitTreeText(const QString& t) : text(t) {} + +QString WaitTreeText::GetText() const { + return text; +} + +WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} + +bool WaitTreeExpandableItem::IsExpandable() const { + return true; +} + +QString WaitTreeWaitObject::GetText() const { + return tr("[%1]%2 %3") + .arg(object.GetObjectId()) + .arg(QString::fromStdString(object.GetTypeName()), + QString::fromStdString(object.GetName())); +} + +std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) { + switch (object.GetHandleType()) { + case Kernel::HandleType::Event: + return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object)); + case Kernel::HandleType::Mutex: + return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object)); + case Kernel::HandleType::ConditionVariable: + return std::make_unique<WaitTreeConditionVariable>( + static_cast<const Kernel::ConditionVariable&>(object)); + case Kernel::HandleType::Timer: + return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); + case Kernel::HandleType::Thread: + return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object)); + default: + return std::make_unique<WaitTreeWaitObject>(object); + } +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list; + + const auto& threads = object.GetWaitingThreads(); + if (threads.empty()) { + list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread"))); + } else { + list.push_back(std::make_unique<WaitTreeThreadList>(threads)); + } + return list; +} + +QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { + switch (reset_type) { + case Kernel::ResetType::OneShot: + return tr("one shot"); + case Kernel::ResetType::Sticky: + return tr("sticky"); + case Kernel::ResetType::Pulse: + return tr("pulse"); + } +} + +WaitTreeObjectList::WaitTreeObjectList( + const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all) + : object_list(list), wait_all(w_all) {} + +QString WaitTreeObjectList::GetText() const { + if (wait_all) + return tr("waiting for all objects"); + return tr("waiting for one of the following objects"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size()); + std::transform(object_list.begin(), object_list.end(), list.begin(), + [](const auto& t) { return WaitTreeWaitObject::make(*t); }); + return list; +} + +WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} + +QString WaitTreeThread::GetText() const { + const auto& thread = static_cast<const Kernel::Thread&>(object); + QString status; + switch (thread.status) { + case THREADSTATUS_RUNNING: + status = tr("running"); + break; + case THREADSTATUS_READY: + status = tr("ready"); + break; + case THREADSTATUS_WAIT_ARB: + status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0')); + break; + case THREADSTATUS_WAIT_SLEEP: + status = tr("sleeping"); + break; + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: + status = tr("waiting for objects"); + break; + case THREADSTATUS_DORMANT: + status = tr("dormant"); + break; + case THREADSTATUS_DEAD: + status = tr("dead"); + break; + } + QString pc_info = tr(" PC = 0x%1 LR = 0x%2") + .arg(thread.context.pc, 8, 16, QLatin1Char('0')) + .arg(thread.context.cpu_registers[31], 8, 16, QLatin1Char('0')); + return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") "; +} + +QColor WaitTreeThread::GetColor() const { + const auto& thread = static_cast<const Kernel::Thread&>(object); + switch (thread.status) { + case THREADSTATUS_RUNNING: + return QColor(Qt::GlobalColor::darkGreen); + case THREADSTATUS_READY: + return QColor(Qt::GlobalColor::darkBlue); + case THREADSTATUS_WAIT_ARB: + return QColor(Qt::GlobalColor::darkRed); + case THREADSTATUS_WAIT_SLEEP: + return QColor(Qt::GlobalColor::darkYellow); + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: + return QColor(Qt::GlobalColor::red); + case THREADSTATUS_DORMANT: + return QColor(Qt::GlobalColor::darkCyan); + case THREADSTATUS_DEAD: + return QColor(Qt::GlobalColor::gray); + default: + return WaitTreeItem::GetColor(); + } +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& thread = static_cast<const Kernel::Thread&>(object); + + QString processor; + switch (thread.processor_id) { + case ThreadProcessorId::THREADPROCESSORID_DEFAULT: + processor = tr("default"); + break; + case ThreadProcessorId::THREADPROCESSORID_0: + case ThreadProcessorId::THREADPROCESSORID_1: + case ThreadProcessorId::THREADPROCESSORID_2: + case ThreadProcessorId::THREADPROCESSORID_3: + processor = tr("core %1").arg(thread.processor_id); + break; + default: + processor = tr("Unknown processor %1").arg(thread.processor_id); + break; + } + + list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor))); + list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId()))); + list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)") + .arg(thread.current_priority) + .arg(thread.nominal_priority))); + list.push_back(std::make_unique<WaitTreeText>( + tr("last running ticks = %1").arg(thread.last_running_ticks))); + + if (thread.held_mutexes.empty()) { + list.push_back(std::make_unique<WaitTreeText>(tr("not holding mutex"))); + } else { + list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes)); + } + if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY || + thread.status == THREADSTATUS_WAIT_SYNCH_ALL) { + list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, + thread.IsSleepingOnWaitAll())); + } + + return list; +} + +WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + list.push_back(std::make_unique<WaitTreeText>( + tr("reset type = %1") + .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type)))); + return list; +} + +WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& mutex = static_cast<const Kernel::Mutex&>(object); + if (mutex.GetHasWaiters()) { + list.push_back(std::make_unique<WaitTreeText>(tr("locked by thread:"))); + list.push_back(std::make_unique<WaitTreeThread>(*mutex.GetHoldingThread())); + } else { + list.push_back(std::make_unique<WaitTreeText>(tr("free"))); + } + return list; +} + +WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object) + : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeConditionVariable::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& condition_variable = static_cast<const Kernel::ConditionVariable&>(object); + list.push_back(std::make_unique<WaitTreeText>( + tr("available count = %1").arg(condition_variable.GetAvailableCount()))); + return list; +} + +WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& timer = static_cast<const Kernel::Timer&>(object); + + list.push_back(std::make_unique<WaitTreeText>( + tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type)))); + list.push_back( + std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay))); + list.push_back( + std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay))); + return list; +} + +WaitTreeMutexList::WaitTreeMutexList( + const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list) + : mutex_list(list) {} + +QString WaitTreeMutexList::GetText() const { + return tr("holding mutexes"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(mutex_list.size()); + std::transform(mutex_list.begin(), mutex_list.end(), list.begin(), + [](const auto& t) { return std::make_unique<WaitTreeMutex>(*t); }); + return list; +} + +WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) + : thread_list(list) {} + +QString WaitTreeThreadList::GetText() const { + return tr("waited by thread"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size()); + std::transform(thread_list.begin(), thread_list.end(), list.begin(), + [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); }); + return list; +} + +WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} + +QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { + if (!hasIndex(row, column, parent)) + return {}; + + if (parent.isValid()) { + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); + parent_item->Expand(); + return createIndex(row, column, parent_item->Children()[row].get()); + } + + return createIndex(row, column, thread_items[row].get()); +} + +QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { + if (!index.isValid()) + return {}; + + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent(); + if (!parent_item) { + return QModelIndex(); + } + return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item); +} + +int WaitTreeModel::rowCount(const QModelIndex& parent) const { + if (!parent.isValid()) + return static_cast<int>(thread_items.size()); + + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); + parent_item->Expand(); + return static_cast<int>(parent_item->Children().size()); +} + +int WaitTreeModel::columnCount(const QModelIndex&) const { + return 1; +} + +QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return {}; + + switch (role) { + case Qt::DisplayRole: + return static_cast<WaitTreeItem*>(index.internalPointer())->GetText(); + case Qt::ForegroundRole: + return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor(); + default: + return {}; + } +} + +void WaitTreeModel::ClearItems() { + thread_items.clear(); +} + +void WaitTreeModel::InitItems() { + thread_items = WaitTreeItem::MakeThreadItemList(); +} + +WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { + setObjectName("WaitTreeWidget"); + view = new QTreeView(this); + view->setHeaderHidden(true); + setWidget(view); + setEnabled(false); +} + +void WaitTreeWidget::OnDebugModeEntered() { + if (!Core::System::GetInstance().IsPoweredOn()) + return; + model->InitItems(); + view->setModel(model); + setEnabled(true); +} + +void WaitTreeWidget::OnDebugModeLeft() { + setEnabled(false); + view->setModel(nullptr); + model->ClearItems(); +} + +void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { + model = new WaitTreeModel(this); + view->setModel(model); + setEnabled(false); +} + +void WaitTreeWidget::OnEmulationStopping() { + view->setModel(nullptr); + delete model; + setEnabled(false); +} diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h new file mode 100644 index 000000000..4034e909b --- /dev/null +++ b/src/yuzu/debugger/wait_tree.h @@ -0,0 +1,187 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QAbstractItemModel> +#include <QDockWidget> +#include <QTreeView> +#include <boost/container/flat_set.hpp> +#include "core/core.h" +#include "core/hle/kernel/kernel.h" + +class EmuThread; + +namespace Kernel { +class WaitObject; +class Event; +class Mutex; +class ConditionVariable; +class Thread; +class Timer; +} + +class WaitTreeThread; + +class WaitTreeItem : public QObject { + Q_OBJECT +public: + virtual bool IsExpandable() const; + virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const; + virtual QString GetText() const = 0; + virtual QColor GetColor() const; + virtual ~WaitTreeItem(); + void Expand(); + WaitTreeItem* Parent() const; + const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const; + std::size_t Row() const; + static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(); + +private: + std::size_t row; + bool expanded = false; + WaitTreeItem* parent = nullptr; + std::vector<std::unique_ptr<WaitTreeItem>> children; +}; + +class WaitTreeText : public WaitTreeItem { + Q_OBJECT +public: + explicit WaitTreeText(const QString& text); + QString GetText() const override; + +private: + QString text; +}; + +class WaitTreeExpandableItem : public WaitTreeItem { + Q_OBJECT +public: + bool IsExpandable() const override; +}; + +class WaitTreeWaitObject : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeWaitObject(const Kernel::WaitObject& object); + static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +protected: + const Kernel::WaitObject& object; + + static QString GetResetTypeQString(Kernel::ResetType reset_type); +}; + +class WaitTreeObjectList : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, + bool wait_all); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list; + bool wait_all; +}; + +class WaitTreeThread : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeThread(const Kernel::Thread& thread); + QString GetText() const override; + QColor GetColor() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeEvent : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeEvent(const Kernel::Event& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeMutex : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeMutex(const Kernel::Mutex& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeConditionVariable : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeTimer : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeTimer(const Kernel::Timer& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeMutexList : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeMutexList( + const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list); + + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& mutex_list; +}; + +class WaitTreeThreadList : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list; +}; + +class WaitTreeModel : public QAbstractItemModel { + Q_OBJECT + +public: + explicit WaitTreeModel(QObject* parent = nullptr); + + QVariant data(const QModelIndex& index, int role) const override; + QModelIndex index(int row, int column, const QModelIndex& parent) const override; + QModelIndex parent(const QModelIndex& index) const override; + int rowCount(const QModelIndex& parent) const override; + int columnCount(const QModelIndex& parent) const override; + + void ClearItems(); + void InitItems(); + +private: + std::vector<std::unique_ptr<WaitTreeThread>> thread_items; +}; + +class WaitTreeWidget : public QDockWidget { + Q_OBJECT + +public: + explicit WaitTreeWidget(QWidget* parent = nullptr); + +public slots: + void OnDebugModeEntered(); + void OnDebugModeLeft(); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private: + QTreeView* view; + WaitTreeModel* model; +}; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp new file mode 100644 index 000000000..a8e3541cd --- /dev/null +++ b/src/yuzu/game_list.cpp @@ -0,0 +1,422 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QApplication> +#include <QFileInfo> +#include <QHeaderView> +#include <QKeyEvent> +#include <QMenu> +#include <QThreadPool> +#include "common/common_paths.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/loader/loader.h" +#include "game_list.h" +#include "game_list_p.h" +#include "ui_settings.h" + +GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { + this->gamelist = gamelist; + edit_filter_text_old = ""; +} + +// EventFilter in order to process systemkeys while editing the searchfield +bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { + // If it isn't a KeyRelease event then continue with standard event processing + if (event->type() != QEvent::KeyRelease) + return QObject::eventFilter(obj, event); + + QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event); + int rowCount = gamelist->tree_view->model()->rowCount(); + QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower(); + + // If the searchfield's text hasn't changed special function keys get checked + // If no function key changes the searchfield's text the filter doesn't need to get reloaded + if (edit_filter_text == edit_filter_text_old) { + switch (keyEvent->key()) { + // Escape: Resets the searchfield + case Qt::Key_Escape: { + if (edit_filter_text_old.isEmpty()) { + return QObject::eventFilter(obj, event); + } else { + gamelist->search_field->edit_filter->clear(); + edit_filter_text = ""; + } + break; + } + // Return and Enter + // If the enter key gets pressed first checks how many and which entry is visible + // If there is only one result launch this game + case Qt::Key_Return: + case Qt::Key_Enter: { + QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view); + QModelIndex root_index = item_model->invisibleRootItem()->index(); + QStandardItem* child_file; + QString file_path; + int resultCount = 0; + for (int i = 0; i < rowCount; ++i) { + if (!gamelist->tree_view->isRowHidden(i, root_index)) { + ++resultCount; + child_file = gamelist->item_model->item(i, 0); + file_path = child_file->data(GameListItemPath::FullPathRole).toString(); + } + } + if (resultCount == 1) { + // To avoid loading error dialog loops while confirming them using enter + // Also users usually want to run a diffrent game after closing one + gamelist->search_field->edit_filter->setText(""); + edit_filter_text = ""; + emit gamelist->GameChosen(file_path); + } else { + return QObject::eventFilter(obj, event); + } + break; + } + default: + return QObject::eventFilter(obj, event); + } + } + edit_filter_text_old = edit_filter_text; + return QObject::eventFilter(obj, event); +} + +void GameList::SearchField::setFilterResult(int visible, int total) { + QString result_of_text = tr("of"); + QString result_text; + if (total == 1) { + result_text = tr("result"); + } else { + result_text = tr("results"); + } + label_filter_result->setText( + QString("%1 %2 %3 %4").arg(visible).arg(result_of_text).arg(total).arg(result_text)); +} + +void GameList::SearchField::clear() { + edit_filter->setText(""); +} + +void GameList::SearchField::setFocus() { + if (edit_filter->isVisible()) { + edit_filter->setFocus(); + } +} + +GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { + KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent); + layout_filter = new QHBoxLayout; + layout_filter->setMargin(8); + label_filter = new QLabel; + label_filter->setText(tr("Filter:")); + edit_filter = new QLineEdit; + edit_filter->setText(""); + edit_filter->setPlaceholderText(tr("Enter pattern to filter")); + edit_filter->installEventFilter(keyReleaseEater); + edit_filter->setClearButtonEnabled(true); + connect(edit_filter, SIGNAL(textChanged(const QString&)), parent, + SLOT(onTextChanged(const QString&))); + label_filter_result = new QLabel; + button_filter_close = new QToolButton(this); + button_filter_close->setText("X"); + button_filter_close->setCursor(Qt::ArrowCursor); + button_filter_close->setStyleSheet("QToolButton{ border: none; padding: 0px; color: " + "#000000; font-weight: bold; background: #F0F0F0; }" + "QToolButton:hover{ border: none; padding: 0px; color: " + "#EEEEEE; font-weight: bold; background: #E81123}"); + connect(button_filter_close, SIGNAL(clicked()), parent, SLOT(onFilterCloseClicked())); + layout_filter->setSpacing(10); + layout_filter->addWidget(label_filter); + layout_filter->addWidget(edit_filter); + layout_filter->addWidget(label_filter_result); + layout_filter->addWidget(button_filter_close); + setLayout(layout_filter); +} + +/** + * Checks if all words separated by spaces are contained in another string + * This offers a word order insensitive search function + * + * @param String that gets checked if it contains all words of the userinput string + * @param String containing all words getting checked + * @return true if the haystack contains all words of userinput + */ +bool GameList::containsAllWords(QString haystack, QString userinput) { + QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts); + return std::all_of(userinput_split.begin(), userinput_split.end(), + [haystack](QString s) { return haystack.contains(s); }); +} + +// Event in order to filter the gamelist after editing the searchfield +void GameList::onTextChanged(const QString& newText) { + int rowCount = tree_view->model()->rowCount(); + QString edit_filter_text = newText.toLower(); + + QModelIndex root_index = item_model->invisibleRootItem()->index(); + + // If the searchfield is empty every item is visible + // Otherwise the filter gets applied + if (edit_filter_text.isEmpty()) { + for (int i = 0; i < rowCount; ++i) { + tree_view->setRowHidden(i, root_index, false); + } + search_field->setFilterResult(rowCount, rowCount); + } else { + QStandardItem* child_file; + QString file_path, file_name, file_title, file_programmid; + int result_count = 0; + for (int i = 0; i < rowCount; ++i) { + child_file = item_model->item(i, 0); + file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower(); + file_name = file_path.mid(file_path.lastIndexOf("/") + 1); + file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower(); + file_programmid = + child_file->data(GameListItemPath::ProgramIdRole).toString().toLower(); + + // Only items which filename in combination with its title contains all words + // that are in the searchfiel will be visible in the gamelist + // The search is case insensitive because of toLower() + // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent + // multiple conversions of edit_filter_text for each game in the gamelist + if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || + (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { + tree_view->setRowHidden(i, root_index, false); + ++result_count; + } else { + tree_view->setRowHidden(i, root_index, true); + } + search_field->setFilterResult(result_count, rowCount); + } + } +} + +void GameList::onFilterCloseClicked() { + main_window->filterBarSetChecked(false); +} + +GameList::GameList(GMainWindow* parent) : QWidget{parent} { + watcher = new QFileSystemWatcher(this); + connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); + + this->main_window = parent; + layout = new QVBoxLayout; + tree_view = new QTreeView; + search_field = new SearchField(this); + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::CustomContextMenu); + + item_model->insertColumns(0, COLUMN_COUNT); + item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); + + connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); + connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + layout->addWidget(search_field); + setLayout(layout); +} + +GameList::~GameList() { + emit ShouldCancelWorker(); +} + +void GameList::setFilterFocus() { + if (tree_view->model()->rowCount() > 0) { + search_field->setFocus(); + } +} + +void GameList::setFilterVisible(bool visibility) { + search_field->setVisible(visibility); +} + +void GameList::clearFilter() { + search_field->clear(); +} + +void GameList::AddEntry(const QList<QStandardItem*>& entry_items) { + item_model->invisibleRootItem()->appendRow(entry_items); +} + +void GameList::ValidateEntry(const QModelIndex& item) { + // We don't care about the individual QStandardItem that was selected, but its row. + int row = item_model->itemFromIndex(item)->row(); + QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); + QString file_path = child_file->data(GameListItemPath::FullPathRole).toString(); + + if (file_path.isEmpty()) + return; + std::string std_file_path(file_path.toStdString()); + if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) + return; + // Users usually want to run a diffrent game after closing one + search_field->clear(); + emit GameChosen(file_path); +} + +void GameList::DonePopulating(QStringList watch_list) { + // Clear out the old directories to watch for changes and add the new ones + auto watch_dirs = watcher->directories(); + if (!watch_dirs.isEmpty()) { + watcher->removePaths(watch_dirs); + } + // Workaround: Add the watch paths in chunks to allow the gui to refresh + // This prevents the UI from stalling when a large number of watch paths are added + // Also artificially caps the watcher to a certain number of directories + constexpr int LIMIT_WATCH_DIRECTORIES = 5000; + constexpr int SLICE_SIZE = 25; + int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES); + for (int i = 0; i < len; i += SLICE_SIZE) { + watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE)); + QCoreApplication::processEvents(); + } + tree_view->setEnabled(true); + int rowCount = tree_view->model()->rowCount(); + search_field->setFilterResult(rowCount, rowCount); + if (rowCount > 0) { + search_field->setFocus(); + } +} + +void GameList::PopupContextMenu(const QPoint& menu_location) { + QModelIndex item = tree_view->indexAt(menu_location); + if (!item.isValid()) + return; + + int row = item_model->itemFromIndex(item)->row(); + QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); + u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong(); + + QMenu context_menu; + QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); + open_save_location->setEnabled(program_id != 0); + connect(open_save_location, &QAction::triggered, + [&]() { emit OpenSaveFolderRequested(program_id); }); + context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); +} + +void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { + if (!FileUtil::Exists(dir_path.toStdString()) || + !FileUtil::IsDirectory(dir_path.toStdString())) { + LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); + search_field->setFilterResult(0, 0); + return; + } + + tree_view->setEnabled(false); + // Delete any rows that might already exist if we're repopulating + item_model->removeRows(0, item_model->rowCount()); + + emit ShouldCancelWorker(); + + GameListWorker* worker = new GameListWorker(dir_path, deep_scan); + + connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); + connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, + Qt::QueuedConnection); + // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel + // without delay. + connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel, + Qt::DirectConnection); + + QThreadPool::globalInstance()->start(worker); + current_worker = std::move(worker); +} + +void GameList::SaveInterfaceLayout() { + UISettings::values.gamelist_header_state = tree_view->header()->saveState(); +} + +void GameList::LoadInterfaceLayout() { + auto header = tree_view->header(); + if (!header->restoreState(UISettings::values.gamelist_header_state)) { + // We are using the name column to display icons and titles + // so make it as large as possible as default. + header->resizeSection(COLUMN_NAME, header->width()); + } + + item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); +} + +const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf", + "cci", "cxi", "app"}; + +static bool HasSupportedFileExtension(const std::string& file_name) { + QFileInfo file = QFileInfo(file_name.c_str()); + return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive); +} + +void GameList::RefreshGameDirectory() { + if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { + LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); + search_field->clear(); + PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + } +} + +void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { + const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { + std::string physical_name = directory + DIR_SEP + virtual_name; + + if (stop_processing) + return false; // Breaks the callback loop. + + bool is_dir = FileUtil::IsDirectory(physical_name); + if (!is_dir && HasSupportedFileExtension(physical_name)) { + std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); + if (!loader) + return true; + + std::vector<u8> smdh; + loader->ReadIcon(smdh); + + u64 program_id = 0; + loader->ReadProgramId(program_id); + + emit EntryReady({ + new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), + new GameListItem( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), + new GameListItemSize(FileUtil::GetSize(physical_name)), + }); + } else if (is_dir && recursion > 0) { + watch_list.append(QString::fromStdString(physical_name)); + AddFstEntriesToGameList(physical_name, recursion - 1); + } + + return true; + }; + + FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); +} + +void GameListWorker::run() { + stop_processing = false; + watch_list.append(dir_path); + AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); + emit Finished(watch_list); +} + +void GameListWorker::Cancel() { + this->disconnect(); + stop_processing = true; +} diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h new file mode 100644 index 000000000..4823a1296 --- /dev/null +++ b/src/yuzu/game_list.h @@ -0,0 +1,101 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QFileSystemWatcher> +#include <QHBoxLayout> +#include <QLabel> +#include <QLineEdit> +#include <QModelIndex> +#include <QSettings> +#include <QStandardItem> +#include <QStandardItemModel> +#include <QString> +#include <QToolButton> +#include <QTreeView> +#include <QVBoxLayout> +#include <QWidget> +#include "main.h" + +class GameListWorker; + +class GameList : public QWidget { + Q_OBJECT + +public: + enum { + COLUMN_NAME, + COLUMN_FILE_TYPE, + COLUMN_SIZE, + COLUMN_COUNT, // Number of columns + }; + + class SearchField : public QWidget { + public: + void setFilterResult(int visible, int total); + void clear(); + void setFocus(); + explicit SearchField(GameList* parent = nullptr); + + private: + class KeyReleaseEater : public QObject { + public: + explicit KeyReleaseEater(GameList* gamelist); + + private: + GameList* gamelist = nullptr; + QString edit_filter_text_old; + + protected: + bool eventFilter(QObject* obj, QEvent* event); + }; + QHBoxLayout* layout_filter = nullptr; + QTreeView* tree_view = nullptr; + QLabel* label_filter = nullptr; + QLineEdit* edit_filter = nullptr; + QLabel* label_filter_result = nullptr; + QToolButton* button_filter_close = nullptr; + }; + + explicit GameList(GMainWindow* parent = nullptr); + ~GameList() override; + + void clearFilter(); + void setFilterFocus(); + void setFilterVisible(bool visibility); + + void PopulateAsync(const QString& dir_path, bool deep_scan); + + void SaveInterfaceLayout(); + void LoadInterfaceLayout(); + + static const QStringList supported_file_extensions; + +signals: + void GameChosen(QString game_path); + void ShouldCancelWorker(); + void OpenSaveFolderRequested(u64 program_id); + +private slots: + void onTextChanged(const QString& newText); + void onFilterCloseClicked(); + +private: + void AddEntry(const QList<QStandardItem*>& entry_items); + void ValidateEntry(const QModelIndex& item); + void DonePopulating(QStringList watch_list); + + void PopupContextMenu(const QPoint& menu_location); + void RefreshGameDirectory(); + bool containsAllWords(QString haystack, QString userinput); + + SearchField* search_field; + GMainWindow* main_window = nullptr; + QVBoxLayout* layout = nullptr; + QTreeView* tree_view = nullptr; + QStandardItemModel* item_model = nullptr; + GameListWorker* current_worker = nullptr; + QFileSystemWatcher* watcher = nullptr; +}; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h new file mode 100644 index 000000000..9881296d9 --- /dev/null +++ b/src/yuzu/game_list_p.h @@ -0,0 +1,143 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <QImage> +#include <QRunnable> +#include <QStandardItem> +#include <QString> +#include "citra_qt/util/util.h" +#include "common/string_util.h" + +/** + * Gets the default icon (for games without valid SMDH) + * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) + * @return QPixmap default icon + */ +static QPixmap GetDefaultIcon(bool large) { + int size = large ? 48 : 24; + QPixmap icon(size, size); + icon.fill(Qt::transparent); + return icon; +} + +class GameListItem : public QStandardItem { + +public: + GameListItem() : QStandardItem() {} + GameListItem(const QString& string) : QStandardItem(string) {} + virtual ~GameListItem() override {} +}; + +/** + * A specialization of GameListItem for path values. + * This class ensures that for every full path value it holds, a correct string representation + * of just the filename (with no extension) will be displayed to the user. + * If this class receives valid SMDH data, it will also display game icons and titles. + */ +class GameListItemPath : public GameListItem { + +public: + static const int FullPathRole = Qt::UserRole + 1; + static const int TitleRole = Qt::UserRole + 2; + static const int ProgramIdRole = Qt::UserRole + 3; + + GameListItemPath() : GameListItem() {} + GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) + : GameListItem() { + setData(game_path, FullPathRole); + setData(qulonglong(program_id), ProgramIdRole); + } + + QVariant data(int role) const override { + if (role == Qt::DisplayRole) { + std::string filename; + Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, + nullptr); + QString title = data(TitleRole).toString(); + return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title); + } else { + return GameListItem::data(role); + } + } +}; + +/** + * A specialization of GameListItem for size values. + * This class ensures that for every numerical size value it holds (in bytes), a correct + * human-readable string representation will be displayed to the user. + */ +class GameListItemSize : public GameListItem { + +public: + static const int SizeRole = Qt::UserRole + 1; + + GameListItemSize() : GameListItem() {} + GameListItemSize(const qulonglong size_bytes) : GameListItem() { + setData(size_bytes, SizeRole); + } + + void setData(const QVariant& value, int role) override { + // By specializing setData for SizeRole, we can ensure that the numerical and string + // representations of the data are always accurate and in the correct format. + if (role == SizeRole) { + qulonglong size_bytes = value.toULongLong(); + GameListItem::setData(ReadableByteSize(size_bytes), Qt::DisplayRole); + GameListItem::setData(value, SizeRole); + } else { + GameListItem::setData(value, role); + } + } + + /** + * This operator is, in practice, only used by the TreeView sorting systems. + * Override it so that it will correctly sort by numerical value instead of by string + * representation. + */ + bool operator<(const QStandardItem& other) const override { + return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong(); + } +}; + +/** + * Asynchronous worker object for populating the game list. + * Communicates with other threads through Qt's signal/slot system. + */ +class GameListWorker : public QObject, public QRunnable { + Q_OBJECT + +public: + GameListWorker(QString dir_path, bool deep_scan) + : QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {} + +public slots: + /// Starts the processing of directory tree information. + void run() override; + /// Tells the worker that it should no longer continue processing. Thread-safe. + void Cancel(); + +signals: + /** + * The `EntryReady` signal is emitted once an entry has been prepared and is ready + * to be added to the game list. + * @param entry_items a list with `QStandardItem`s that make up the columns of the new entry. + */ + void EntryReady(QList<QStandardItem*> entry_items); + + /** + * After the worker has traversed the game directory looking for entries, this signal is emmited + * with a list of folders that should be watched for changes as well. + */ + void Finished(QStringList watch_list); + +private: + QStringList watch_list; + QString dir_path; + bool deep_scan; + std::atomic_bool stop_processing; + + void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0); +}; diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp new file mode 100644 index 000000000..158ed506f --- /dev/null +++ b/src/yuzu/hotkeys.cpp @@ -0,0 +1,90 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <map> +#include <QKeySequence> +#include <QShortcut> +#include <QtGlobal> +#include "citra_qt/hotkeys.h" +#include "citra_qt/ui_settings.h" + +struct Hotkey { + Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {} + + QKeySequence keyseq; + QShortcut* shortcut; + Qt::ShortcutContext context; +}; + +typedef std::map<QString, Hotkey> HotkeyMap; +typedef std::map<QString, HotkeyMap> HotkeyGroupMap; + +HotkeyGroupMap hotkey_groups; + +void SaveHotkeys() { + UISettings::values.shortcuts.clear(); + for (auto group : hotkey_groups) { + for (auto hotkey : group.second) { + UISettings::values.shortcuts.emplace_back( + UISettings::Shortcut(group.first + "/" + hotkey.first, + UISettings::ContextualShortcut(hotkey.second.keyseq.toString(), + hotkey.second.context))); + } + } +} + +void LoadHotkeys() { + // Make sure NOT to use a reference here because it would become invalid once we call + // beginGroup() + for (auto shortcut : UISettings::values.shortcuts) { + QStringList cat = shortcut.first.split("/"); + Q_ASSERT(cat.size() >= 2); + + // RegisterHotkey assigns default keybindings, so use old values as default parameters + Hotkey& hk = hotkey_groups[cat[0]][cat[1]]; + if (!shortcut.second.first.isEmpty()) { + hk.keyseq = QKeySequence::fromString(shortcut.second.first); + hk.context = (Qt::ShortcutContext)shortcut.second.second; + } + if (hk.shortcut) + hk.shortcut->setKey(hk.keyseq); + } +} + +void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, + Qt::ShortcutContext default_context) { + if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) { + hotkey_groups[group][action].keyseq = default_keyseq; + hotkey_groups[group][action].context = default_context; + } +} + +QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) { + Hotkey& hk = hotkey_groups[group][action]; + + if (!hk.shortcut) + hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context); + + return hk.shortcut; +} + +GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) { + ui.setupUi(this); + + for (auto group : hotkey_groups) { + QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first)); + for (auto hotkey : group.second) { + QStringList columns; + columns << hotkey.first << hotkey.second.keyseq.toString(); + QTreeWidgetItem* item = new QTreeWidgetItem(columns); + toplevel_item->addChild(item); + } + ui.treeWidget->addTopLevelItem(toplevel_item); + } + // TODO: Make context configurable as well (hiding the column for now) + ui.treeWidget->setColumnCount(2); + + ui.treeWidget->resizeColumnToContents(0); + ui.treeWidget->resizeColumnToContents(1); +} diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h new file mode 100644 index 000000000..a4ccc193b --- /dev/null +++ b/src/yuzu/hotkeys.h @@ -0,0 +1,64 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "ui_hotkeys.h" + +class QDialog; +class QKeySequence; +class QSettings; +class QShortcut; + +/** + * Register a hotkey. + * + * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger") + * @param action Name of the action (e.g. "Start Emulation", "Load Image") + * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings + * file before + * @param default_context Default context to assign if the hotkey wasn't present in the settings + * file before + * @warning Both the group and action strings will be displayed in the hotkey settings dialog + */ +void RegisterHotkey(const QString& group, const QString& action, + const QKeySequence& default_keyseq = QKeySequence(), + Qt::ShortcutContext default_context = Qt::WindowShortcut); + +/** + * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots. + * + * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger"). + * @param action Name of the action (e.g. "Start Emulation", "Load Image"). + * @param widget Parent widget of the returned QShortcut. + * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut + * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent. + */ +QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget); + +/** + * Saves all registered hotkeys to the settings file. + * + * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a + * settings group will be created to store the key sequence and the hotkey context. + */ +void SaveHotkeys(); + +/** + * Loads hotkeys from the settings file. + * + * @note Yet unregistered hotkeys which are present in the settings will automatically be + * registered. + */ +void LoadHotkeys(); + +class GHotkeysDialog : public QWidget { + Q_OBJECT + +public: + explicit GHotkeysDialog(QWidget* parent = nullptr); + +private: + Ui::hotkeys ui; +}; diff --git a/src/yuzu/hotkeys.ui b/src/yuzu/hotkeys.ui new file mode 100644 index 000000000..050fe064e --- /dev/null +++ b/src/yuzu/hotkeys.ui @@ -0,0 +1,46 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>hotkeys</class> + <widget class="QWidget" name="hotkeys"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>363</width> + <height>388</height> + </rect> + </property> + <property name="windowTitle"> + <string>Hotkey Settings</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QTreeWidget" name="treeWidget"> + <property name="selectionBehavior"> + <enum>QAbstractItemView::SelectItems</enum> + </property> + <property name="headerHidden"> + <bool>false</bool> + </property> + <column> + <property name="text"> + <string>Action</string> + </property> + </column> + <column> + <property name="text"> + <string>Hotkey</string> + </property> + </column> + <column> + <property name="text"> + <string>Context</string> + </property> + </column> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp new file mode 100644 index 000000000..943aee30d --- /dev/null +++ b/src/yuzu/main.cpp @@ -0,0 +1,877 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cinttypes> +#include <clocale> +#include <memory> +#include <thread> +#include <glad/glad.h> +#define QT_NO_OPENGL +#include <QDesktopWidget> +#include <QFileDialog> +#include <QMessageBox> +#include <QtGui> +#include <QtWidgets> +#include "citra_qt/bootmanager.h" +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_dialog.h" +#include "citra_qt/debugger/graphics/graphics.h" +#include "citra_qt/debugger/graphics/graphics_breakpoints.h" +#include "citra_qt/debugger/graphics/graphics_cmdlists.h" +#include "citra_qt/debugger/graphics/graphics_surface.h" +#include "citra_qt/debugger/graphics/graphics_tracing.h" +#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" +#include "citra_qt/debugger/profiler.h" +#include "citra_qt/debugger/registers.h" +#include "citra_qt/debugger/wait_tree.h" +#include "citra_qt/game_list.h" +#include "citra_qt/hotkeys.h" +#include "citra_qt/main.h" +#include "citra_qt/ui_settings.h" +#include "common/logging/backend.h" +#include "common/logging/filter.h" +#include "common/logging/log.h" +#include "common/logging/text_formatter.h" +#include "common/microprofile.h" +#include "common/platform.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/gdbstub/gdbstub.h" +#include "core/loader/loader.h" +#include "core/settings.h" + +#ifdef QT_STATICPLUGIN +Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); +#endif + +/** + * "Callouts" are one-time instructional messages shown to the user. In the config settings, there + * is a bitfield "callout_flags" options, used to track if a message has already been shown to the + * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones. + */ +enum class CalloutFlag : uint32_t { + Telemetry = 0x1, +}; + +static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { + if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) { + return; + } + + UISettings::values.callout_flags |= static_cast<uint32_t>(flag); + + QMessageBox msg; + msg.setText(message); + msg.setStandardButtons(QMessageBox::Ok); + msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); + msg.setStyleSheet("QLabel{min-width: 900px;}"); + msg.exec(); +} + +void GMainWindow::ShowCallouts() { + static const QString telemetry_message = + tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or " + "personally identifying information is collected. This data helps us to understand how " + "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily " + "identify emulation bugs and performance issues. This data includes:<ul><li>Information" + " about the version of Citra you are using</li><li>Performance data about the games you " + "play</li><li>Your configuration settings</li><li>Information about your computer " + "hardware</li><li>Emulation errors and crash information</li></ul>By default, this " + "feature is enabled. To disable this feature, click 'Emulation' from the menu and then " + "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with" + " the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/>" + "<br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn " + "more</a>"); + ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry); +} + +GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { + Pica::g_debug_context = Pica::DebugContext::Construct(); + setAcceptDrops(true); + ui.setupUi(this); + statusBar()->hide(); + + InitializeWidgets(); + InitializeDebugWidgets(); + InitializeRecentFileMenuActions(); + InitializeHotkeys(); + + SetDefaultUIGeometry(); + RestoreUIState(); + + ConnectMenuEvents(); + ConnectWidgetEvents(); + + setWindowTitle(QString("Citra %1| %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); + show(); + + game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + UpdateUITheme(); + + // Show one-time "callout" messages to the user + ShowCallouts(); + + QStringList args = QApplication::arguments(); + if (args.length() >= 2) { + BootGame(args[1]); + } +} + +GMainWindow::~GMainWindow() { + // will get automatically deleted otherwise + if (render_window->parent() == nullptr) + delete render_window; + + Pica::g_debug_context.reset(); +} + +void GMainWindow::InitializeWidgets() { + render_window = new GRenderWindow(this, emu_thread.get()); + render_window->hide(); + + game_list = new GameList(this); + ui.horizontalLayout->addWidget(game_list); + + // Create status bar + message_label = new QLabel(); + // Configured separately for left alignment + message_label->setVisible(false); + message_label->setFrameStyle(QFrame::NoFrame); + message_label->setContentsMargins(4, 0, 4, 0); + message_label->setAlignment(Qt::AlignLeft); + statusBar()->addPermanentWidget(message_label, 1); + + emu_speed_label = new QLabel(); + emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " + "indicate emulation is running faster or slower than a 3DS.")); + game_fps_label = new QLabel(); + game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " + "This will vary from game to game and scene to scene.")); + emu_frametime_label = new QLabel(); + emu_frametime_label->setToolTip( + tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " + "full-speed emulation this should be at most 16.67 ms.")); + + for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { + label->setVisible(false); + label->setFrameStyle(QFrame::NoFrame); + label->setContentsMargins(4, 0, 4, 0); + statusBar()->addPermanentWidget(label, 0); + } + statusBar()->setVisible(true); + setStyleSheet("QStatusBar::item{border: none;}"); +} + +void GMainWindow::InitializeDebugWidgets() { + connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this, + &GMainWindow::OnCreateGraphicsSurfaceViewer); + + QMenu* debug_menu = ui.menu_View_Debugging; + +#if MICROPROFILE_ENABLED + microProfileDialog = new MicroProfileDialog(this); + microProfileDialog->hide(); + debug_menu->addAction(microProfileDialog->toggleViewAction()); +#endif + + registersWidget = new RegistersWidget(this); + addDockWidget(Qt::RightDockWidgetArea, registersWidget); + registersWidget->hide(); + debug_menu->addAction(registersWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, registersWidget, + &RegistersWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, registersWidget, + &RegistersWidget::OnEmulationStopping); + + graphicsWidget = new GPUCommandStreamWidget(this); + addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); + graphicsWidget->hide(); + debug_menu->addAction(graphicsWidget->toggleViewAction()); + + graphicsCommandsWidget = new GPUCommandListWidget(this); + addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); + graphicsCommandsWidget->hide(); + debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); + + graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); + graphicsBreakpointsWidget->hide(); + debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); + + graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); + graphicsVertexShaderWidget->hide(); + debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); + + graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); + graphicsTracingWidget->hide(); + debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStopping); + + waitTreeWidget = new WaitTreeWidget(this); + addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); + waitTreeWidget->hide(); + debug_menu->addAction(waitTreeWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, + &WaitTreeWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, + &WaitTreeWidget::OnEmulationStopping); +} + +void GMainWindow::InitializeRecentFileMenuActions() { + for (int i = 0; i < max_recent_files_item; ++i) { + actions_recent_files[i] = new QAction(this); + actions_recent_files[i]->setVisible(false); + connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); + + ui.menu_recent_files->addAction(actions_recent_files[i]); + } + + UpdateRecentFiles(); +} + +void GMainWindow::InitializeHotkeys() { + RegisterHotkey("Main Window", "Load File", QKeySequence::Open); + RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); + RegisterHotkey("Main Window", "Start Emulation"); + LoadHotkeys(); + + connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, + SLOT(OnMenuLoadFile())); + connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, + SLOT(OnStartGame())); + connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, + SLOT(OnSwapScreens())); +} + +void GMainWindow::SetDefaultUIGeometry() { + // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half + const QRect screenRect = QApplication::desktop()->screenGeometry(this); + + const int w = screenRect.width() * 2 / 3; + const int h = screenRect.height() / 2; + const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; + const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; + + setGeometry(x, y, w, h); +} + +void GMainWindow::RestoreUIState() { + restoreGeometry(UISettings::values.geometry); + restoreState(UISettings::values.state); + render_window->restoreGeometry(UISettings::values.renderwindow_geometry); +#if MICROPROFILE_ENABLED + microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); + microProfileDialog->setVisible(UISettings::values.microprofile_visible); +#endif + + game_list->LoadInterfaceLayout(); + + ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); + ToggleWindowMode(); + + ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); + OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); + + ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); + game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + + ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); + statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); +} + +void GMainWindow::ConnectWidgetEvents() { + connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); + connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, + SLOT(OnGameListOpenSaveFolder(u64))); + + connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, + SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); + + connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); +} + +void GMainWindow::ConnectMenuEvents() { + // File + connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); + connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, + &GMainWindow::OnMenuSelectGameListRoot); + connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); + + // Emulation + connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); + connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); + connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); + connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + + // View + connect(ui.action_Single_Window_Mode, &QAction::triggered, this, + &GMainWindow::ToggleWindowMode); + connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, + &GMainWindow::OnDisplayTitleBars); + ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F")); + connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar); + connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); +} + +void GMainWindow::OnDisplayTitleBars(bool show) { + QList<QDockWidget*> widgets = findChildren<QDockWidget*>(); + + if (show) { + for (QDockWidget* widget : widgets) { + QWidget* old = widget->titleBarWidget(); + widget->setTitleBarWidget(nullptr); + if (old != nullptr) + delete old; + } + } else { + for (QDockWidget* widget : widgets) { + QWidget* old = widget->titleBarWidget(); + widget->setTitleBarWidget(new QWidget()); + if (old != nullptr) + delete old; + } + } +} + +bool GMainWindow::LoadROM(const QString& filename) { + // Shutdown previous session if the emu thread is still active... + if (emu_thread != nullptr) + ShutdownGame(); + + render_window->InitRenderTarget(); + render_window->MakeCurrent(); + + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), + tr("Your GPU may not support OpenGL 3.3, or you do not " + "have the latest graphics driver.")); + return false; + } + + Core::System& system{Core::System::GetInstance()}; + + const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; + + Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); + + if (result != Core::System::ResultStatus::Success) { + switch (result) { + case Core::System::ResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", + filename.toStdString().c_str()); + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("The ROM format is not supported.")); + break; + + case Core::System::ResultStatus::ErrorSystemMode: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("Could not determine the system mode.")); + break; + + case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("The game that you are trying to load must be decrypted before being used with " + "Citra. A real 3DS is required.<br/><br/>" + "For more information on dumping and decrypting games, please see the following " + "wiki pages: <ul>" + "<li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game " + "Cartridges</a></li>" + "<li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping " + "Installed Titles</a></li>" + "</ul>")); + break; + } + case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("The ROM format is not supported.")); + break; + + case Core::System::ResultStatus::ErrorVideoCore: + QMessageBox::critical( + this, tr("An error occured in the video core."), + tr("Citra has encountered an error while running the video core, please see the " + "log for more details." + "For more information on accessing the log, please see the following page: " + "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How " + "to " + "Upload the Log File</a>." + "Ensure that you have the latest graphics drivers for your GPU.")); + + break; + + default: + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("An unknown error occured. Please see the log for more details.")); + break; + } + return false; + } + return true; +} + +void GMainWindow::BootGame(const QString& filename) { + LOG_INFO(Frontend, "Citra starting..."); + StoreRecentFile(filename); // Put the filename on top of the list + + if (!LoadROM(filename)) + return; + + // Create and start the emulation thread + emu_thread = std::make_unique<EmuThread>(render_window); + emit EmulationStarting(emu_thread.get()); + render_window->moveContext(); + emu_thread->start(); + + connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); + // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views + // before the CPU continues + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, + SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, + SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), + Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), + Qt::BlockingQueuedConnection); + + // Update the GUI + registersWidget->OnDebugModeEntered(); + if (ui.action_Single_Window_Mode->isChecked()) { + game_list->hide(); + } + status_bar_update_timer.start(2000); + + render_window->show(); + render_window->setFocus(); + + emulation_running = true; + OnStartGame(); +} + +void GMainWindow::ShutdownGame() { + emu_thread->RequestStop(); + + // Release emu threads from any breakpoints + // This belongs after RequestStop() and before wait() because if emulation stops on a GPU + // breakpoint after (or before) RequestStop() is called, the emulation would never be able + // to continue out to the main loop and terminate. Thus wait() would hang forever. + // TODO(bunnei): This function is not thread safe, but it's being used as if it were + Pica::g_debug_context->ClearBreakpoints(); + + emit EmulationStopping(); + + // Wait for emulation thread to complete and delete it + emu_thread->wait(); + emu_thread = nullptr; + + // The emulation is stopped, so closing the window or not does not matter anymore + disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); + + // Update the GUI + ui.action_Start->setEnabled(false); + ui.action_Start->setText(tr("Start")); + ui.action_Pause->setEnabled(false); + ui.action_Stop->setEnabled(false); + render_window->hide(); + game_list->show(); + game_list->setFilterFocus(); + + // Disable status bar updates + status_bar_update_timer.stop(); + message_label->setVisible(false); + emu_speed_label->setVisible(false); + game_fps_label->setVisible(false); + emu_frametime_label->setVisible(false); + + emulation_running = false; +} + +void GMainWindow::StoreRecentFile(const QString& filename) { + UISettings::values.recent_files.prepend(filename); + UISettings::values.recent_files.removeDuplicates(); + while (UISettings::values.recent_files.size() > max_recent_files_item) { + UISettings::values.recent_files.removeLast(); + } + + UpdateRecentFiles(); +} + +void GMainWindow::UpdateRecentFiles() { + unsigned int num_recent_files = + std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item)); + + for (unsigned int i = 0; i < num_recent_files; i++) { + QString text = QString("&%1. %2").arg(i + 1).arg( + QFileInfo(UISettings::values.recent_files[i]).fileName()); + actions_recent_files[i]->setText(text); + actions_recent_files[i]->setData(UISettings::values.recent_files[i]); + actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); + actions_recent_files[i]->setVisible(true); + } + + for (int j = num_recent_files; j < max_recent_files_item; ++j) { + actions_recent_files[j]->setVisible(false); + } + + // Grey out the recent files menu if the list is empty + if (num_recent_files == 0) { + ui.menu_recent_files->setEnabled(false); + } else { + ui.menu_recent_files->setEnabled(true); + } +} + +void GMainWindow::OnGameListLoadFile(QString game_path) { + BootGame(game_path); +} + +void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { + UNIMPLEMENTED(); +} + +void GMainWindow::OnMenuLoadFile() { + QString extensions; + for (const auto& piece : game_list->supported_file_extensions) + extensions += "*." + piece + " "; + + QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; + file_filter += ";;" + tr("All Files (*.*)"); + + QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), + UISettings::values.roms_path, file_filter); + if (!filename.isEmpty()) { + UISettings::values.roms_path = QFileInfo(filename).path(); + + BootGame(filename); + } +} + +void GMainWindow::OnMenuSelectGameListRoot() { + QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); + if (!dir_path.isEmpty()) { + UISettings::values.gamedir = dir_path; + game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); + } +} + +void GMainWindow::OnMenuRecentFile() { + QAction* action = qobject_cast<QAction*>(sender()); + assert(action); + + QString filename = action->data().toString(); + QFileInfo file_info(filename); + if (file_info.exists()) { + BootGame(filename); + } else { + // Display an error message and remove the file from the list. + QMessageBox::information(this, tr("File not found"), + tr("File \"%1\" not found").arg(filename)); + + UISettings::values.recent_files.removeOne(filename); + UpdateRecentFiles(); + } +} + +void GMainWindow::OnStartGame() { + emu_thread->SetRunning(true); + qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); + qRegisterMetaType<std::string>("std::string"); + connect(emu_thread.get(), SIGNAL(ErrorThrown(Core::System::ResultStatus, std::string)), this, + SLOT(OnCoreError(Core::System::ResultStatus, std::string))); + + ui.action_Start->setEnabled(false); + ui.action_Start->setText(tr("Continue")); + + ui.action_Pause->setEnabled(true); + ui.action_Stop->setEnabled(true); +} + +void GMainWindow::OnPauseGame() { + emu_thread->SetRunning(false); + + ui.action_Start->setEnabled(true); + ui.action_Pause->setEnabled(false); + ui.action_Stop->setEnabled(true); +} + +void GMainWindow::OnStopGame() { + ShutdownGame(); +} + +void GMainWindow::ToggleWindowMode() { + if (ui.action_Single_Window_Mode->isChecked()) { + // Render in the main window... + render_window->BackupGeometry(); + ui.horizontalLayout->addWidget(render_window); + render_window->setFocusPolicy(Qt::ClickFocus); + if (emulation_running) { + render_window->setVisible(true); + render_window->setFocus(); + game_list->hide(); + } + + } else { + // Render in a separate window... + ui.horizontalLayout->removeWidget(render_window); + render_window->setParent(nullptr); + render_window->setFocusPolicy(Qt::NoFocus); + if (emulation_running) { + render_window->setVisible(true); + render_window->RestoreGeometry(); + game_list->show(); + } + } +} + +void GMainWindow::OnConfigure() { + ConfigureDialog configureDialog(this); + auto result = configureDialog.exec(); + if (result == QDialog::Accepted) { + configureDialog.applyConfiguration(); + UpdateUITheme(); + config->Save(); + } +} + +void GMainWindow::OnToggleFilterBar() { + game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + if (ui.action_Show_Filter_Bar->isChecked()) { + game_list->setFilterFocus(); + } else { + game_list->clearFilter(); + } +} + +void GMainWindow::OnSwapScreens() { + Settings::values.swap_screen = !Settings::values.swap_screen; + Settings::Apply(); +} + +void GMainWindow::OnCreateGraphicsSurfaceViewer() { + auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); + // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); + graphicsSurfaceViewerWidget->show(); +} + +void GMainWindow::UpdateStatusBar() { + if (emu_thread == nullptr) { + status_bar_update_timer.stop(); + return; + } + + auto results = Core::System::GetInstance().GetAndResetPerfStats(); + + emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); + game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); + emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); + + emu_speed_label->setVisible(true); + game_fps_label->setVisible(true); + emu_frametime_label->setVisible(true); +} + +void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { + QMessageBox::StandardButton answer; + QString status_message; + const QString common_message = + tr("The game you are trying to load requires additional files from your 3DS to be dumped " + "before playing.<br/><br/>For more information on dumping these files, please see the " + "following wiki page: <a " + "href='https://citra-emu.org/wiki/" + "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System " + "Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit " + "back to the game list? Continuing emulation may result in crashes, corrupted save " + "data, or other bugs."); + switch (result) { + case Core::System::ResultStatus::ErrorSystemFiles: { + QString message = "Citra was unable to locate a 3DS system archive"; + if (!details.empty()) { + message.append(tr(": %1. ").arg(details.c_str())); + } else { + message.append(". "); + } + message.append(common_message); + + answer = QMessageBox::question(this, tr("System Archive Not Found"), message, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "System Archive Missing"; + break; + } + + case Core::System::ResultStatus::ErrorSharedFont: { + QString message = tr("Citra was unable to locate the 3DS shared fonts. "); + message.append(common_message); + answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "Shared Font Missing"; + break; + } + + default: + answer = QMessageBox::question( + this, tr("Fatal Error"), + tr("Citra has encountered a fatal error, please see the log for more details. " + "For more information on accessing the log, please see the following page: " + "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to " + "Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? " + "Continuing emulation may result in crashes, corrupted save data, or other bugs."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "Fatal Error encountered"; + break; + } + + if (answer == QMessageBox::Yes) { + if (emu_thread) { + ShutdownGame(); + } + } else { + // Only show the message if the game is still running. + if (emu_thread) { + message_label->setText(status_message); + message_label->setVisible(true); + } + } +} + +bool GMainWindow::ConfirmClose() { + if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) + return true; + + QMessageBox::StandardButton answer = + QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + return answer != QMessageBox::No; +} + +void GMainWindow::closeEvent(QCloseEvent* event) { + if (!ConfirmClose()) { + event->ignore(); + return; + } + + UISettings::values.geometry = saveGeometry(); + UISettings::values.state = saveState(); + UISettings::values.renderwindow_geometry = render_window->saveGeometry(); +#if MICROPROFILE_ENABLED + UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); + UISettings::values.microprofile_visible = microProfileDialog->isVisible(); +#endif + UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); + UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked(); + UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked(); + UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked(); + UISettings::values.first_start = false; + + game_list->SaveInterfaceLayout(); + SaveHotkeys(); + + // Shutdown session if the emu thread is active... + if (emu_thread != nullptr) + ShutdownGame(); + + render_window->close(); + + QWidget::closeEvent(event); +} + +static bool IsSingleFileDropEvent(QDropEvent* event) { + const QMimeData* mimeData = event->mimeData(); + return mimeData->hasUrls() && mimeData->urls().length() == 1; +} + +void GMainWindow::dropEvent(QDropEvent* event) { + if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) { + const QMimeData* mimeData = event->mimeData(); + QString filename = mimeData->urls().at(0).toLocalFile(); + BootGame(filename); + } +} + +void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { + if (IsSingleFileDropEvent(event)) { + event->acceptProposedAction(); + } +} + +void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { + event->acceptProposedAction(); +} + +bool GMainWindow::ConfirmChangeGame() { + if (emu_thread == nullptr) + return true; + + auto answer = QMessageBox::question( + this, tr("Citra"), + tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + return answer != QMessageBox::No; +} + +void GMainWindow::filterBarSetChecked(bool state) { + ui.action_Show_Filter_Bar->setChecked(state); + emit(OnToggleFilterBar()); +} + +void GMainWindow::UpdateUITheme() { + if (UISettings::values.theme != UISettings::themes[0].second) { + QString theme_uri(":" + UISettings::values.theme + "/style.qss"); + QFile f(theme_uri); + if (!f.exists()) { + LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); + } else { + f.open(QFile::ReadOnly | QFile::Text); + QTextStream ts(&f); + qApp->setStyleSheet(ts.readAll()); + GMainWindow::setStyleSheet(ts.readAll()); + } + } else { + qApp->setStyleSheet(""); + GMainWindow::setStyleSheet(""); + } +} + +#ifdef main +#undef main +#endif + +int main(int argc, char* argv[]) { + Log::Filter log_filter(Log::Level::Info); + Log::SetFilter(&log_filter); + + MicroProfileOnThreadCreate("Frontend"); + SCOPE_EXIT({ MicroProfileShutdown(); }); + + // Init settings params + QCoreApplication::setOrganizationName("Citra team"); + QCoreApplication::setApplicationName("Citra"); + + QApplication::setAttribute(Qt::AA_X11InitThreads); + QApplication app(argc, argv); + + // Qt changes the locale and causes issues in float conversion using std::to_string() when + // generating shaders + setlocale(LC_ALL, "C"); + + GMainWindow main_window; + // After settings have been loaded by GMainWindow, apply the filter + log_filter.ParseFilterString(Settings::values.log_filter); + + main_window.show(); + return app.exec(); +} diff --git a/src/yuzu/main.h b/src/yuzu/main.h new file mode 100644 index 000000000..d59a6d67d --- /dev/null +++ b/src/yuzu/main.h @@ -0,0 +1,174 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#ifndef _CITRA_QT_MAIN_HXX_ +#define _CITRA_QT_MAIN_HXX_ + +#include <memory> +#include <QMainWindow> +#include <QTimer> +#include "core/core.h" +#include "ui_main.h" + +class Config; +class EmuThread; +class GameList; +class GImageInfo; +class GPUCommandStreamWidget; +class GPUCommandListWidget; +class GraphicsBreakPointsWidget; +class GraphicsTracingWidget; +class GraphicsVertexShaderWidget; +class GRenderWindow; +class MicroProfileDialog; +class ProfilerWidget; +class RegistersWidget; +class WaitTreeWidget; + +class GMainWindow : public QMainWindow { + Q_OBJECT + + /// Max number of recently loaded items to keep track of + static const int max_recent_files_item = 10; + + // TODO: Make use of this! + enum { + UI_IDLE, + UI_EMU_BOOTING, + UI_EMU_RUNNING, + UI_EMU_STOPPING, + }; + +public: + void filterBarSetChecked(bool state); + void UpdateUITheme(); + GMainWindow(); + ~GMainWindow(); + +signals: + + /** + * Signal that is emitted when a new EmuThread has been created and an emulation session is + * about to start. At this time, the core system emulation has been initialized, and all + * emulation handles and memory should be valid. + * + * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to + * access/change emulation state). + */ + void EmulationStarting(EmuThread* emu_thread); + + /** + * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core + * system emulation handles and memory are still valid, but are about become invalid. + */ + void EmulationStopping(); + +private: + void InitializeWidgets(); + void InitializeDebugWidgets(); + void InitializeRecentFileMenuActions(); + void InitializeHotkeys(); + + void SetDefaultUIGeometry(); + void RestoreUIState(); + + void ConnectWidgetEvents(); + void ConnectMenuEvents(); + + bool LoadROM(const QString& filename); + void BootGame(const QString& filename); + void ShutdownGame(); + + void ShowCallouts(); + + /** + * Stores the filename in the recently loaded files list. + * The new filename is stored at the beginning of the recently loaded files list. + * After inserting the new entry, duplicates are removed meaning that if + * this was inserted from \a OnMenuRecentFile(), the entry will be put on top + * and remove from its previous position. + * + * Finally, this function calls \a UpdateRecentFiles() to update the UI. + * + * @param filename the filename to store + */ + void StoreRecentFile(const QString& filename); + + /** + * Updates the recent files menu. + * Menu entries are rebuilt from the configuration file. + * If there is no entry in the menu, the menu is greyed out. + */ + void UpdateRecentFiles(); + + /** + * If the emulation is running, + * asks the user if he really want to close the emulator + * + * @return true if the user confirmed + */ + bool ConfirmClose(); + bool ConfirmChangeGame(); + void closeEvent(QCloseEvent* event) override; + +private slots: + void OnStartGame(); + void OnPauseGame(); + void OnStopGame(); + /// Called whenever a user selects a game in the game list widget. + void OnGameListLoadFile(QString game_path); + void OnGameListOpenSaveFolder(u64 program_id); + void OnMenuLoadFile(); + /// Called whenever a user selects the "File->Select Game List Root" menu item + void OnMenuSelectGameListRoot(); + void OnMenuRecentFile(); + void OnSwapScreens(); + void OnConfigure(); + void OnToggleFilterBar(); + void OnDisplayTitleBars(bool); + void ToggleWindowMode(); + void OnCreateGraphicsSurfaceViewer(); + void OnCoreError(Core::System::ResultStatus, std::string); + +private: + void UpdateStatusBar(); + + Ui::MainWindow ui; + + GRenderWindow* render_window; + GameList* game_list; + + // Status bar elements + QLabel* message_label = nullptr; + QLabel* emu_speed_label = nullptr; + QLabel* game_fps_label = nullptr; + QLabel* emu_frametime_label = nullptr; + QTimer status_bar_update_timer; + + std::unique_ptr<Config> config; + + // Whether emulation is currently running in Citra. + bool emulation_running = false; + std::unique_ptr<EmuThread> emu_thread; + + // Debugger panes + ProfilerWidget* profilerWidget; + MicroProfileDialog* microProfileDialog; + RegistersWidget* registersWidget; + GPUCommandStreamWidget* graphicsWidget; + GPUCommandListWidget* graphicsCommandsWidget; + GraphicsBreakPointsWidget* graphicsBreakpointsWidget; + GraphicsVertexShaderWidget* graphicsVertexShaderWidget; + GraphicsTracingWidget* graphicsTracingWidget; + WaitTreeWidget* waitTreeWidget; + + QAction* actions_recent_files[max_recent_files_item]; + +protected: + void dropEvent(QDropEvent* event) override; + void dragEnterEvent(QDragEnterEvent* event) override; + void dragMoveEvent(QDragMoveEvent* event) override; +}; + +#endif // _CITRA_QT_MAIN_HXX_ diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui new file mode 100644 index 000000000..b13d578f5 --- /dev/null +++ b/src/yuzu/main.ui @@ -0,0 +1,201 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>MainWindow</class> + <widget class="QMainWindow" name="MainWindow"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>1081</width> + <height>730</height> + </rect> + </property> + <property name="windowTitle"> + <string>Citra</string> + </property> + <property name="windowIcon"> + <iconset> + <normaloff>src/pcafe/res/icon3_64x64.ico</normaloff>src/pcafe/res/icon3_64x64.ico</iconset> + </property> + <property name="tabShape"> + <enum>QTabWidget::Rounded</enum> + </property> + <property name="dockNestingEnabled"> + <bool>true</bool> + </property> + <widget class="QWidget" name="centralwidget"> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + </layout> + </widget> + <widget class="QMenuBar" name="menubar"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>1081</width> + <height>19</height> + </rect> + </property> + <widget class="QMenu" name="menu_File"> + <property name="title"> + <string>&File</string> + </property> + <widget class="QMenu" name="menu_recent_files"> + <property name="title"> + <string>Recent Files</string> + </property> + </widget> + <addaction name="action_Load_File"/> + <addaction name="separator"/> + <addaction name="action_Select_Game_List_Root"/> + <addaction name="menu_recent_files"/> + <addaction name="separator"/> + <addaction name="action_Exit"/> + </widget> + <widget class="QMenu" name="menu_Emulation"> + <property name="title"> + <string>&Emulation</string> + </property> + <addaction name="action_Start"/> + <addaction name="action_Pause"/> + <addaction name="action_Stop"/> + <addaction name="separator"/> + <addaction name="action_Configure"/> + </widget> + <widget class="QMenu" name="menu_View"> + <property name="title"> + <string>&View</string> + </property> + <widget class="QMenu" name="menu_View_Debugging"> + <property name="title"> + <string>Debugging</string> + </property> + <addaction name="action_Create_Pica_Surface_Viewer"/> + <addaction name="separator"/> + </widget> + <addaction name="action_Single_Window_Mode"/> + <addaction name="action_Display_Dock_Widget_Headers"/> + <addaction name="action_Show_Filter_Bar"/> + <addaction name="action_Show_Status_Bar"/> + <addaction name="menu_View_Debugging"/> + </widget> + <widget class="QMenu" name="menu_Help"> + <property name="title"> + <string>&Help</string> + </property> + <addaction name="action_About"/> + </widget> + <addaction name="menu_File"/> + <addaction name="menu_Emulation"/> + <addaction name="menu_View"/> + <addaction name="menu_Help"/> + </widget> + <action name="action_Load_File"> + <property name="text"> + <string>Load File...</string> + </property> + </action> + <action name="action_Load_Symbol_Map"> + <property name="text"> + <string>Load Symbol Map...</string> + </property> + </action> + <action name="action_Exit"> + <property name="text"> + <string>E&xit</string> + </property> + </action> + <action name="action_Start"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&Start</string> + </property> + </action> + <action name="action_Pause"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&Pause</string> + </property> + </action> + <action name="action_Stop"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>&Stop</string> + </property> + </action> + <action name="action_About"> + <property name="text"> + <string>About Citra</string> + </property> + </action> + <action name="action_Single_Window_Mode"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Single Window Mode</string> + </property> + </action> + <action name="action_Configure"> + <property name="text"> + <string>Configure...</string> + </property> + </action> + <action name="action_Display_Dock_Widget_Headers"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Display Dock Widget Headers</string> + </property> + </action> + <action name="action_Show_Filter_Bar"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Show Filter Bar</string> + </property> + </action> + <action name="action_Show_Status_Bar"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Show Status Bar</string> + </property> + </action> + <action name="action_Select_Game_List_Root"> + <property name="text"> + <string>Select Game Directory...</string> + </property> + <property name="toolTip"> + <string>Selects a folder to display in the game list</string> + </property> + </action> + <action name="action_Create_Pica_Surface_Viewer"> + <property name="text"> + <string>Create Pica Surface Viewer</string> + </property> + </action> + </widget> + <resources/> +</ui> diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/ui_settings.cpp new file mode 100644 index 000000000..120b34990 --- /dev/null +++ b/src/yuzu/ui_settings.cpp @@ -0,0 +1,10 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_settings.h" + +namespace UISettings { + +Values values = {}; +} diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h new file mode 100644 index 000000000..d85c92765 --- /dev/null +++ b/src/yuzu/ui_settings.h @@ -0,0 +1,56 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> +#include <QByteArray> +#include <QString> +#include <QStringList> + +namespace UISettings { + +using ContextualShortcut = std::pair<QString, int>; +using Shortcut = std::pair<QString, ContextualShortcut>; + +static const std::array<std::pair<QString, QString>, 2> themes = { + {std::make_pair(QString("Default"), QString("default")), + std::make_pair(QString("Dark"), QString("qdarkstyle"))}}; + +struct Values { + QByteArray geometry; + QByteArray state; + + QByteArray renderwindow_geometry; + + QByteArray gamelist_header_state; + + QByteArray microprofile_geometry; + bool microprofile_visible; + + bool single_window_mode; + bool display_titlebar; + bool show_filter_bar; + bool show_status_bar; + + bool confirm_before_closing; + bool first_start; + + QString roms_path; + QString symbols_path; + QString gamedir; + bool gamedir_deepscan; + QStringList recent_files; + + QString theme; + + // Shortcut name <Shortcut, context> + std::vector<Shortcut> shortcuts; + + uint32_t callout_flags; +}; + +extern Values values; +} diff --git a/src/yuzu/util/spinbox.cpp b/src/yuzu/util/spinbox.cpp new file mode 100644 index 000000000..212709007 --- /dev/null +++ b/src/yuzu/util/spinbox.cpp @@ -0,0 +1,278 @@ +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +// Copyright 2014 Tony Wasserka +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// * Neither the name of the owner nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include <cstdlib> +#include <QLineEdit> +#include <QRegExpValidator> +#include "citra_qt/util/spinbox.h" +#include "common/assert.h" + +CSpinBox::CSpinBox(QWidget* parent) + : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) { + // TODO: Might be nice to not immediately call the slot. + // Think of an address that is being replaced by a different one, in which case a lot + // invalid intermediate addresses would be read from during editing. + connect(lineEdit(), SIGNAL(textEdited(QString)), this, SLOT(OnEditingFinished())); + + UpdateText(); +} + +void CSpinBox::SetValue(qint64 val) { + auto old_value = value; + value = std::max(std::min(val, max_value), min_value); + + if (old_value != value) { + UpdateText(); + emit ValueChanged(value); + } +} + +void CSpinBox::SetRange(qint64 min, qint64 max) { + min_value = min; + max_value = max; + + SetValue(value); + UpdateText(); +} + +void CSpinBox::stepBy(int steps) { + auto new_value = value; + // Scale number of steps by the currently selected digit + // TODO: Move this code elsewhere and enable it. + // TODO: Support for num_digits==0, too + // TODO: Support base!=16, too + // TODO: Make the cursor not jump back to the end of the line... + /*if (base == 16 && num_digits > 0) { + int digit = num_digits - (lineEdit()->cursorPosition() - prefix.length()) - 1; + digit = std::max(0, std::min(digit, num_digits - 1)); + steps <<= digit * 4; + }*/ + + // Increment "new_value" by "steps", and perform annoying overflow checks, too. + if (steps < 0 && new_value + steps > new_value) { + new_value = std::numeric_limits<qint64>::min(); + } else if (steps > 0 && new_value + steps < new_value) { + new_value = std::numeric_limits<qint64>::max(); + } else { + new_value += steps; + } + + SetValue(new_value); + UpdateText(); +} + +QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const { + StepEnabled ret = StepNone; + + if (value > min_value) + ret |= StepDownEnabled; + + if (value < max_value) + ret |= StepUpEnabled; + + return ret; +} + +void CSpinBox::SetBase(int base) { + this->base = base; + + UpdateText(); +} + +void CSpinBox::SetNumDigits(int num_digits) { + this->num_digits = num_digits; + + UpdateText(); +} + +void CSpinBox::SetPrefix(const QString& prefix) { + this->prefix = prefix; + + UpdateText(); +} + +void CSpinBox::SetSuffix(const QString& suffix) { + this->suffix = suffix; + + UpdateText(); +} + +static QString StringToInputMask(const QString& input) { + QString mask = input; + + // ... replace any special characters by their escaped counterparts ... + mask.replace("\\", "\\\\"); + mask.replace("A", "\\A"); + mask.replace("a", "\\a"); + mask.replace("N", "\\N"); + mask.replace("n", "\\n"); + mask.replace("X", "\\X"); + mask.replace("x", "\\x"); + mask.replace("9", "\\9"); + mask.replace("0", "\\0"); + mask.replace("D", "\\D"); + mask.replace("d", "\\d"); + mask.replace("#", "\\#"); + mask.replace("H", "\\H"); + mask.replace("h", "\\h"); + mask.replace("B", "\\B"); + mask.replace("b", "\\b"); + mask.replace(">", "\\>"); + mask.replace("<", "\\<"); + mask.replace("!", "\\!"); + + return mask; +} + +void CSpinBox::UpdateText() { + // If a fixed number of digits is used, we put the line edit in insertion mode by setting an + // input mask. + QString mask; + if (num_digits != 0) { + mask += StringToInputMask(prefix); + + // For base 10 and negative range, demand a single sign character + if (HasSign()) + mask += "X"; // identified as "-" or "+" in the validator + + // Uppercase digits greater than 9. + mask += ">"; + + // Match num_digits digits + // Digits irrelevant to the chosen number base are filtered in the validator + mask += QString("H").repeated(std::max(num_digits, 1)); + + // Switch off case conversion + mask += "!"; + + mask += StringToInputMask(suffix); + } + lineEdit()->setInputMask(mask); + + // Set new text without changing the cursor position. This will cause the cursor to briefly + // appear at the end of the line and then to jump back to its original position. That's + // a bit ugly, but better than having setText() move the cursor permanently all the time. + int cursor_position = lineEdit()->cursorPosition(); + lineEdit()->setText(TextFromValue()); + lineEdit()->setCursorPosition(cursor_position); +} + +QString CSpinBox::TextFromValue() { + return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") + + QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() + + suffix; +} + +qint64 CSpinBox::ValueFromText() { + unsigned strpos = prefix.length(); + + QString num_string = text().mid(strpos, text().length() - strpos - suffix.length()); + return num_string.toLongLong(nullptr, base); +} + +bool CSpinBox::HasSign() const { + return base == 10 && min_value < 0; +} + +void CSpinBox::OnEditingFinished() { + // Only update for valid input + QString input = lineEdit()->text(); + int pos = 0; + if (QValidator::Acceptable == validate(input, pos)) + SetValue(ValueFromText()); +} + +QValidator::State CSpinBox::validate(QString& input, int& pos) const { + if (!prefix.isEmpty() && input.left(prefix.length()) != prefix) + return QValidator::Invalid; + + int strpos = prefix.length(); + + // Empty "numbers" allowed as intermediate values + if (strpos >= input.length() - HasSign() - suffix.length()) + return QValidator::Intermediate; + + DEBUG_ASSERT(base <= 10 || base == 16); + QString regexp; + + // Demand sign character for negative ranges + if (HasSign()) + regexp += "[+\\-]"; + + // Match digits corresponding to the chosen number base. + regexp += QString("[0-%1").arg(std::min(base, 9)); + if (base == 16) { + regexp += "a-fA-F"; + } + regexp += "]"; + + // Specify number of digits + if (num_digits > 0) { + regexp += QString("{%1}").arg(num_digits); + } else { + regexp += "+"; + } + + // Match string + QRegExp num_regexp(regexp); + int num_pos = strpos; + QString sub_input = input.mid(strpos, input.length() - strpos - suffix.length()); + + if (!num_regexp.exactMatch(sub_input) && num_regexp.matchedLength() == 0) + return QValidator::Invalid; + + sub_input = sub_input.left(num_regexp.matchedLength()); + bool ok; + qint64 val = sub_input.toLongLong(&ok, base); + + if (!ok) + return QValidator::Invalid; + + // Outside boundaries => don't accept + if (val < min_value || val > max_value) + return QValidator::Invalid; + + // Make sure we are actually at the end of this string... + strpos += num_regexp.matchedLength(); + + if (!suffix.isEmpty() && input.mid(strpos) != suffix) { + return QValidator::Invalid; + } else { + strpos += suffix.length(); + } + + if (strpos != input.length()) + return QValidator::Invalid; + + // At this point we can say for sure that the input is fine. Let's fix it up a bit though + input.replace(num_pos, sub_input.length(), sub_input.toUpper()); + + return QValidator::Acceptable; +} diff --git a/src/yuzu/util/spinbox.h b/src/yuzu/util/spinbox.h new file mode 100644 index 000000000..2fa1db3a4 --- /dev/null +++ b/src/yuzu/util/spinbox.h @@ -0,0 +1,86 @@ +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +// Copyright 2014 Tony Wasserka +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// * Neither the name of the owner nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#pragma once + +#include <QAbstractSpinBox> +#include <QtGlobal> + +class QVariant; + +/** + * A custom spin box widget with enhanced functionality over Qt's QSpinBox + */ +class CSpinBox : public QAbstractSpinBox { + Q_OBJECT + +public: + explicit CSpinBox(QWidget* parent = nullptr); + + void stepBy(int steps) override; + StepEnabled stepEnabled() const override; + + void SetValue(qint64 val); + + void SetRange(qint64 min, qint64 max); + + void SetBase(int base); + + void SetPrefix(const QString& prefix); + void SetSuffix(const QString& suffix); + + void SetNumDigits(int num_digits); + + QValidator::State validate(QString& input, int& pos) const override; + +signals: + void ValueChanged(qint64 val); + +private slots: + void OnEditingFinished(); + +private: + void UpdateText(); + + bool HasSign() const; + + QString TextFromValue(); + qint64 ValueFromText(); + + qint64 min_value, max_value; + + qint64 value; + + QString prefix, suffix; + + int base; + + int num_digits; +}; diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp new file mode 100644 index 000000000..02be92bbd --- /dev/null +++ b/src/yuzu/util/util.cpp @@ -0,0 +1,26 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cmath> +#include "citra_qt/util/util.h" + +QFont GetMonospaceFont() { + QFont font("monospace"); + // Automatic fallback to a monospace font on on platforms without a font called "monospace" + font.setStyleHint(QFont::Monospace); + font.setFixedPitch(true); + return font; +} + +QString ReadableByteSize(qulonglong size) { + static const std::array<const char*, 6> units = {"B", "KiB", "MiB", "GiB", "TiB", "PiB"}; + if (size == 0) + return "0"; + int digit_groups = std::min<int>(static_cast<int>(std::log10(size) / std::log10(1024)), + static_cast<int>(units.size())); + return QString("%L1 %2") + .arg(size / std::pow(1024, digit_groups), 0, 'f', 1) + .arg(units[digit_groups]); +} diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h new file mode 100644 index 000000000..ab443ef9b --- /dev/null +++ b/src/yuzu/util/util.h @@ -0,0 +1,14 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QFont> +#include <QString> + +/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. +QFont GetMonospaceFont(); + +/// Convert a size in bytes into a readable format (KiB, MiB, etc.) +QString ReadableByteSize(qulonglong size); |