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authorJames Rowe <jroweboy@gmail.com>2018-01-11 19:21:20 -0700
committerJames Rowe <jroweboy@gmail.com>2018-01-12 19:11:03 -0700
commitebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch)
treed585685a1c0a34b903af1d086d62560bf56bb29f /src/yuzu
parent890bbc0cd3ab070f8e1ef32806fe51ab20dd8579 (diff)
Massive removal of unused modules
Diffstat (limited to 'src/yuzu')
-rw-r--r--src/yuzu/CMakeLists.txt116
-rw-r--r--src/yuzu/Info.plist40
-rw-r--r--src/yuzu/bootmanager.cpp310
-rw-r--r--src/yuzu/bootmanager.h162
-rw-r--r--src/yuzu/citra-qt.rc19
-rw-r--r--src/yuzu/configuration/config.cpp326
-rw-r--r--src/yuzu/configuration/config.h30
-rw-r--r--src/yuzu/configuration/configure.ui147
-rw-r--r--src/yuzu/configuration/configure_audio.cpp77
-rw-r--r--src/yuzu/configuration/configure_audio.h30
-rw-r--r--src/yuzu/configuration/configure_audio.ui73
-rw-r--r--src/yuzu/configuration/configure_debug.cpp26
-rw-r--r--src/yuzu/configuration/configure_debug.h28
-rw-r--r--src/yuzu/configuration/configure_debug.ui109
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp28
-rw-r--r--src/yuzu/configuration/configure_dialog.h28
-rw-r--r--src/yuzu/configuration/configure_general.cpp47
-rw-r--r--src/yuzu/configuration/configure_general.h28
-rw-r--r--src/yuzu/configuration/configure_general.ui199
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp115
-rw-r--r--src/yuzu/configuration/configure_graphics.h28
-rw-r--r--src/yuzu/configuration/configure_graphics.ui207
-rw-r--r--src/yuzu/configuration/configure_input.cpp199
-rw-r--r--src/yuzu/configuration/configure_input.h69
-rw-r--r--src/yuzu/configuration/configure_input.ui592
-rw-r--r--src/yuzu/configuration/configure_system.cpp77
-rw-r--r--src/yuzu/configuration/configure_system.h38
-rw-r--r--src/yuzu/configuration/configure_system.ui278
-rw-r--r--src/yuzu/configuration/configure_web.cpp102
-rw-r--r--src/yuzu/configuration/configure_web.h40
-rw-r--r--src/yuzu/configuration/configure_web.ui190
-rw-r--r--src/yuzu/debugger/graphics/graphics.cpp77
-rw-r--r--src/yuzu/debugger/graphics/graphics.h41
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp27
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.h33
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.cpp213
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.h46
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints_p.h36
-rw-r--r--src/yuzu/debugger/graphics/graphics_cmdlists.cpp259
-rw-r--r--src/yuzu/debugger/graphics/graphics_cmdlists.h61
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp713
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.h118
-rw-r--r--src/yuzu/debugger/graphics/graphics_tracing.cpp177
-rw-r--r--src/yuzu/debugger/graphics/graphics_tracing.h33
-rw-r--r--src/yuzu/debugger/graphics/graphics_vertex_shader.cpp622
-rw-r--r--src/yuzu/debugger/graphics/graphics_vertex_shader.h88
-rw-r--r--src/yuzu/debugger/profiler.cpp224
-rw-r--r--src/yuzu/debugger/profiler.h27
-rw-r--r--src/yuzu/debugger/registers.cpp190
-rw-r--r--src/yuzu/debugger/registers.h42
-rw-r--r--src/yuzu/debugger/registers.ui40
-rw-r--r--src/yuzu/debugger/wait_tree.cpp417
-rw-r--r--src/yuzu/debugger/wait_tree.h187
-rw-r--r--src/yuzu/game_list.cpp422
-rw-r--r--src/yuzu/game_list.h101
-rw-r--r--src/yuzu/game_list_p.h143
-rw-r--r--src/yuzu/hotkeys.cpp90
-rw-r--r--src/yuzu/hotkeys.h64
-rw-r--r--src/yuzu/hotkeys.ui46
-rw-r--r--src/yuzu/main.cpp877
-rw-r--r--src/yuzu/main.h174
-rw-r--r--src/yuzu/main.ui201
-rw-r--r--src/yuzu/ui_settings.cpp10
-rw-r--r--src/yuzu/ui_settings.h56
-rw-r--r--src/yuzu/util/spinbox.cpp278
-rw-r--r--src/yuzu/util/spinbox.h86
-rw-r--r--src/yuzu/util/util.cpp26
-rw-r--r--src/yuzu/util/util.h14
68 files changed, 10017 insertions, 0 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
new file mode 100644
index 000000000..38bbc0043
--- /dev/null
+++ b/src/yuzu/CMakeLists.txt
@@ -0,0 +1,116 @@
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+
+set(SRCS
+ configuration/config.cpp
+ configuration/configure_audio.cpp
+ configuration/configure_debug.cpp
+ configuration/configure_dialog.cpp
+ configuration/configure_general.cpp
+ configuration/configure_graphics.cpp
+ configuration/configure_input.cpp
+ configuration/configure_system.cpp
+ configuration/configure_web.cpp
+ debugger/graphics/graphics.cpp
+ debugger/graphics/graphics_breakpoint_observer.cpp
+ debugger/graphics/graphics_breakpoints.cpp
+ debugger/graphics/graphics_cmdlists.cpp
+ debugger/graphics/graphics_surface.cpp
+ debugger/graphics/graphics_tracing.cpp
+ debugger/graphics/graphics_vertex_shader.cpp
+ debugger/profiler.cpp
+ debugger/registers.cpp
+ debugger/wait_tree.cpp
+ util/spinbox.cpp
+ util/util.cpp
+ bootmanager.cpp
+ game_list.cpp
+ hotkeys.cpp
+ main.cpp
+ ui_settings.cpp
+ citra-qt.rc
+ Info.plist
+ )
+
+set(HEADERS
+ configuration/config.h
+ configuration/configure_audio.h
+ configuration/configure_debug.h
+ configuration/configure_dialog.h
+ configuration/configure_general.h
+ configuration/configure_graphics.h
+ configuration/configure_input.h
+ configuration/configure_system.h
+ configuration/configure_web.h
+ debugger/graphics/graphics.h
+ debugger/graphics/graphics_breakpoint_observer.h
+ debugger/graphics/graphics_breakpoints.h
+ debugger/graphics/graphics_breakpoints_p.h
+ debugger/graphics/graphics_cmdlists.h
+ debugger/graphics/graphics_surface.h
+ debugger/graphics/graphics_tracing.h
+ debugger/graphics/graphics_vertex_shader.h
+ debugger/profiler.h
+ debugger/registers.h
+ debugger/wait_tree.h
+ util/spinbox.h
+ util/util.h
+ bootmanager.h
+ game_list.h
+ game_list_p.h
+ hotkeys.h
+ main.h
+ ui_settings.h
+ )
+
+set(UIS
+ configuration/configure.ui
+ configuration/configure_audio.ui
+ configuration/configure_debug.ui
+ configuration/configure_general.ui
+ configuration/configure_graphics.ui
+ configuration/configure_input.ui
+ configuration/configure_system.ui
+ configuration/configure_web.ui
+ debugger/registers.ui
+ hotkeys.ui
+ main.ui
+ )
+
+# file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
+file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
+
+create_directory_groups(${SRCS} ${HEADERS} ${UIS})
+
+if (Qt5_FOUND)
+ qt5_wrap_ui(UI_HDRS ${UIS})
+else()
+ qt4_wrap_ui(UI_HDRS ${UIS})
+endif()
+
+if (APPLE)
+ set(MACOSX_ICON "../../dist/citra.icns")
+ set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
+ add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON})
+ set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
+else()
+ add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS})
+endif()
+target_link_libraries(yuzu PRIVATE common core input_common video_core)
+target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
+target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
+
+if(UNIX AND NOT APPLE)
+ install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
+endif()
+
+if (MSVC)
+ include(CopyCitraQt5Deps)
+ include(CopyCitraSDLDeps)
+ include(CopyYuzuUnicornDeps)
+ copy_citra_Qt5_deps(yuzu)
+ copy_citra_SDL_deps(yuzu)
+ copy_yuzu_unicorn_deps(yuzu)
+endif()
diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist
new file mode 100644
index 000000000..7d46b39d1
--- /dev/null
+++ b/src/yuzu/Info.plist
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleExecutable</key>
+ <string>${EXECUTABLE_NAME}</string>
+ <key>CFBundleGetInfoString</key>
+ <string></string>
+ <key>CFBundleIconFile</key>
+ <string>citra.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>com.citra-emu.citra</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleLongVersionString</key>
+ <string></string>
+ <key>CFBundleName</key>
+ <string>Citra</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string></string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string></string>
+ <key>CSResourcesFileMapped</key>
+ <true/>
+ <key>LSRequiresCarbon</key>
+ <true/>
+ <key>NSHumanReadableCopyright</key>
+ <string></string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+ <key>NSHighResolutionCapable</key>
+ <string>True</string>
+</dict>
+</plist>
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
new file mode 100644
index 000000000..eb542ad4e
--- /dev/null
+++ b/src/yuzu/bootmanager.cpp
@@ -0,0 +1,310 @@
+#include <QApplication>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+// Required for screen DPI information
+#include <QScreen>
+#include <QWindow>
+#endif
+
+#include "citra_qt/bootmanager.h"
+#include "common/microprofile.h"
+#include "common/scm_rev.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/keyboard.h"
+#include "input_common/main.h"
+#include "input_common/motion_emu.h"
+#include "network/network.h"
+
+EmuThread::EmuThread(GRenderWindow* render_window)
+ : exec_step(false), running(false), stop_run(false), render_window(render_window) {}
+
+void EmuThread::run() {
+ render_window->MakeCurrent();
+
+ MicroProfileOnThreadCreate("EmuThread");
+
+ stop_run = false;
+
+ // holds whether the cpu was running during the last iteration,
+ // so that the DebugModeLeft signal can be emitted before the
+ // next execution step
+ bool was_active = false;
+ while (!stop_run) {
+ if (running) {
+ if (!was_active)
+ emit DebugModeLeft();
+
+ Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
+ if (result != Core::System::ResultStatus::Success) {
+ emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
+ }
+
+ was_active = running || exec_step;
+ if (!was_active && !stop_run)
+ emit DebugModeEntered();
+ } else if (exec_step) {
+ if (!was_active)
+ emit DebugModeLeft();
+
+ exec_step = false;
+ Core::System::GetInstance().SingleStep();
+ emit DebugModeEntered();
+ yieldCurrentThread();
+
+ was_active = false;
+ } else {
+ std::unique_lock<std::mutex> lock(running_mutex);
+ running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
+ }
+ }
+
+ // Shutdown the core emulation
+ Core::System::GetInstance().Shutdown();
+
+#if MICROPROFILE_ENABLED
+ MicroProfileOnThreadExit();
+#endif
+
+ render_window->moveContext();
+}
+
+// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
+// context.
+// The corresponding functionality is handled in EmuThread instead
+class GGLWidgetInternal : public QGLWidget {
+public:
+ GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
+ : QGLWidget(fmt, parent), parent(parent) {}
+
+ void paintEvent(QPaintEvent* ev) override {
+ if (do_painting) {
+ QPainter painter(this);
+ }
+ }
+
+ void resizeEvent(QResizeEvent* ev) override {
+ parent->OnClientAreaResized(ev->size().width(), ev->size().height());
+ parent->OnFramebufferSizeChanged();
+ }
+
+ void DisablePainting() {
+ do_painting = false;
+ }
+ void EnablePainting() {
+ do_painting = true;
+ }
+
+private:
+ GRenderWindow* parent;
+ bool do_painting;
+};
+
+GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
+ : QWidget(parent), child(nullptr), emu_thread(emu_thread) {
+
+ std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name,
+ Common::g_scm_branch, Common::g_scm_desc);
+ setWindowTitle(QString::fromStdString(window_title));
+
+ InputCommon::Init();
+ Network::Init();
+}
+
+GRenderWindow::~GRenderWindow() {
+ InputCommon::Shutdown();
+ Network::Shutdown();
+}
+
+void GRenderWindow::moveContext() {
+ DoneCurrent();
+// We need to move GL context to the swapping thread in Qt5
+#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
+ // If the thread started running, move the GL Context to the new thread. Otherwise, move it
+ // back.
+ auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
+ ? emu_thread
+ : qApp->thread();
+ child->context()->moveToThread(thread);
+#endif
+}
+
+void GRenderWindow::SwapBuffers() {
+#if !defined(QT_NO_DEBUG)
+ // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent
+ // since the last time you called swapBuffers. This presumably means something if you're using
+ // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never
+ // call doneCurrent in this thread.
+ child->makeCurrent();
+#endif
+ child->swapBuffers();
+}
+
+void GRenderWindow::MakeCurrent() {
+ child->makeCurrent();
+}
+
+void GRenderWindow::DoneCurrent() {
+ child->doneCurrent();
+}
+
+void GRenderWindow::PollEvents() {}
+
+// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
+//
+// Older versions get the window size (density independent pixels),
+// and hence, do not support DPI scaling ("retina" displays).
+// The result will be a viewport that is smaller than the extent of the window.
+void GRenderWindow::OnFramebufferSizeChanged() {
+ // Screen changes potentially incur a change in screen DPI, hence we should update the
+ // framebuffer size
+ qreal pixelRatio = windowPixelRatio();
+ unsigned width = child->QPaintDevice::width() * pixelRatio;
+ unsigned height = child->QPaintDevice::height() * pixelRatio;
+ UpdateCurrentFramebufferLayout(width, height);
+}
+
+void GRenderWindow::BackupGeometry() {
+ geometry = ((QGLWidget*)this)->saveGeometry();
+}
+
+void GRenderWindow::RestoreGeometry() {
+ // We don't want to back up the geometry here (obviously)
+ QWidget::restoreGeometry(geometry);
+}
+
+void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
+ // Make sure users of this class don't need to deal with backing up the geometry themselves
+ QWidget::restoreGeometry(geometry);
+ BackupGeometry();
+}
+
+QByteArray GRenderWindow::saveGeometry() {
+ // If we are a top-level widget, store the current geometry
+ // otherwise, store the last backup
+ if (parent() == nullptr)
+ return ((QGLWidget*)this)->saveGeometry();
+ else
+ return geometry;
+}
+
+qreal GRenderWindow::windowPixelRatio() {
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ // windowHandle() might not be accessible until the window is displayed to screen.
+ return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
+#else
+ return 1.0f;
+#endif
+}
+
+void GRenderWindow::closeEvent(QCloseEvent* event) {
+ emit Closed();
+ QWidget::closeEvent(event);
+}
+
+void GRenderWindow::keyPressEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->PressKey(event->key());
+}
+
+void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
+}
+
+void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ auto pos = event->pos();
+ if (event->button() == Qt::LeftButton) {
+ qreal pixelRatio = windowPixelRatio();
+ this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
+ static_cast<unsigned>(pos.y() * pixelRatio));
+ } else if (event->button() == Qt::RightButton) {
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ }
+}
+
+void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
+ auto pos = event->pos();
+ qreal pixelRatio = windowPixelRatio();
+ this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
+ std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+}
+
+void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
+ if (event->button() == Qt::LeftButton)
+ this->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ InputCommon::GetMotionEmu()->EndTilt();
+}
+
+void GRenderWindow::focusOutEvent(QFocusEvent* event) {
+ QWidget::focusOutEvent(event);
+ InputCommon::GetKeyboard()->ReleaseAllKeys();
+}
+
+void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
+ NotifyClientAreaSizeChanged(std::make_pair(width, height));
+}
+
+void GRenderWindow::InitRenderTarget() {
+ if (child) {
+ delete child;
+ }
+
+ if (layout()) {
+ delete layout();
+ }
+
+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
+ // WA_DontShowOnScreen, WA_DeleteOnClose
+ QGLFormat fmt;
+ fmt.setVersion(3, 3);
+ fmt.setProfile(QGLFormat::CoreProfile);
+ fmt.setSwapInterval(Settings::values.use_vsync);
+
+ // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
+ fmt.setOption(QGL::NoDeprecatedFunctions);
+
+ child = new GGLWidgetInternal(fmt, this);
+ QBoxLayout* layout = new QHBoxLayout(this);
+
+ resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ layout->addWidget(child);
+ layout->setMargin(0);
+ setLayout(layout);
+
+ OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
+
+ OnFramebufferSizeChanged();
+ NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
+
+ BackupGeometry();
+}
+
+void GRenderWindow::OnMinimalClientAreaChangeRequest(
+ const std::pair<unsigned, unsigned>& minimal_size) {
+ setMinimumSize(minimal_size.first, minimal_size.second);
+}
+
+void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
+ this->emu_thread = emu_thread;
+ child->DisablePainting();
+}
+
+void GRenderWindow::OnEmulationStopping() {
+ emu_thread = nullptr;
+ child->EnablePainting();
+}
+
+void GRenderWindow::showEvent(QShowEvent* event) {
+ QWidget::showEvent(event);
+
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ // windowHandle() is not initialized until the Window is shown, so we connect it here.
+ connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
+ SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
+#endif
+}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
new file mode 100644
index 000000000..6974edcbb
--- /dev/null
+++ b/src/yuzu/bootmanager.h
@@ -0,0 +1,162 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <condition_variable>
+#include <mutex>
+#include <QGLWidget>
+#include <QThread>
+#include "common/thread.h"
+#include "core/core.h"
+#include "core/frontend/emu_window.h"
+
+class QKeyEvent;
+class QScreen;
+
+class GGLWidgetInternal;
+class GMainWindow;
+class GRenderWindow;
+
+class EmuThread : public QThread {
+ Q_OBJECT
+
+public:
+ explicit EmuThread(GRenderWindow* render_window);
+
+ /**
+ * Start emulation (on new thread)
+ * @warning Only call when not running!
+ */
+ void run() override;
+
+ /**
+ * Steps the emulation thread by a single CPU instruction (if the CPU is not already running)
+ * @note This function is thread-safe
+ */
+ void ExecStep() {
+ exec_step = true;
+ running_cv.notify_all();
+ }
+
+ /**
+ * Sets whether the emulation thread is running or not
+ * @param running Boolean value, set the emulation thread to running if true
+ * @note This function is thread-safe
+ */
+ void SetRunning(bool running) {
+ std::unique_lock<std::mutex> lock(running_mutex);
+ this->running = running;
+ lock.unlock();
+ running_cv.notify_all();
+ }
+
+ /**
+ * Check if the emulation thread is running or not
+ * @return True if the emulation thread is running, otherwise false
+ * @note This function is thread-safe
+ */
+ bool IsRunning() {
+ return running;
+ }
+
+ /**
+ * Requests for the emulation thread to stop running
+ */
+ void RequestStop() {
+ stop_run = true;
+ SetRunning(false);
+ };
+
+private:
+ bool exec_step;
+ bool running;
+ std::atomic<bool> stop_run;
+ std::mutex running_mutex;
+ std::condition_variable running_cv;
+
+ GRenderWindow* render_window;
+
+signals:
+ /**
+ * Emitted when the CPU has halted execution
+ *
+ * @warning When connecting to this signal from other threads, make sure to specify either
+ * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
+ * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
+ */
+ void DebugModeEntered();
+
+ /**
+ * Emitted right before the CPU continues execution
+ *
+ * @warning When connecting to this signal from other threads, make sure to specify either
+ * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
+ * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
+ */
+ void DebugModeLeft();
+
+ void ErrorThrown(Core::System::ResultStatus, std::string);
+};
+
+class GRenderWindow : public QWidget, public EmuWindow {
+ Q_OBJECT
+
+public:
+ GRenderWindow(QWidget* parent, EmuThread* emu_thread);
+ ~GRenderWindow();
+
+ // EmuWindow implementation
+ void SwapBuffers() override;
+ void MakeCurrent() override;
+ void DoneCurrent() override;
+ void PollEvents() override;
+
+ void BackupGeometry();
+ void RestoreGeometry();
+ void restoreGeometry(const QByteArray& geometry); // overridden
+ QByteArray saveGeometry(); // overridden
+
+ qreal windowPixelRatio();
+
+ void closeEvent(QCloseEvent* event) override;
+
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
+
+ void mousePressEvent(QMouseEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mouseReleaseEvent(QMouseEvent* event) override;
+
+ void focusOutEvent(QFocusEvent* event) override;
+
+ void OnClientAreaResized(unsigned width, unsigned height);
+
+ void InitRenderTarget();
+
+public slots:
+ void moveContext(); // overridden
+
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+ void OnFramebufferSizeChanged();
+
+signals:
+ /// Emitted when the window is closed
+ void Closed();
+
+private:
+ void OnMinimalClientAreaChangeRequest(
+ const std::pair<unsigned, unsigned>& minimal_size) override;
+
+ GGLWidgetInternal* child;
+
+ QByteArray geometry;
+
+ EmuThread* emu_thread;
+
+protected:
+ void showEvent(QShowEvent* event) override;
+};
diff --git a/src/yuzu/citra-qt.rc b/src/yuzu/citra-qt.rc
new file mode 100644
index 000000000..a48a9440d
--- /dev/null
+++ b/src/yuzu/citra-qt.rc
@@ -0,0 +1,19 @@
+#include "winresrc.h"
+/////////////////////////////////////////////////////////////////////////////
+//
+// Icon
+//
+
+// Icon with lowest ID value placed first to ensure application icon
+// remains consistent on all systems.
+// QT requires that the default application icon is named IDI_ICON1
+
+IDI_ICON1 ICON "../../dist/citra.ico"
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// RT_MANIFEST
+//
+
+1 RT_MANIFEST "../../dist/citra.manifest"
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
new file mode 100644
index 000000000..fd884db7a
--- /dev/null
+++ b/src/yuzu/configuration/config.cpp
@@ -0,0 +1,326 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QSettings>
+#include "citra_qt/configuration/config.h"
+#include "citra_qt/ui_settings.h"
+#include "common/file_util.h"
+#include "input_common/main.h"
+
+Config::Config() {
+ // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
+ qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
+ FileUtil::CreateFullPath(qt_config_loc);
+ qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
+
+ Reload();
+}
+
+const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
+ Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
+ Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
+};
+
+const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
+ {
+ Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
+ },
+ {
+ Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D,
+ },
+}};
+
+void Config::ReadValues() {
+ qt_config->beginGroup("Controls");
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ Settings::values.buttons[i] =
+ qt_config
+ ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (Settings::values.buttons[i].empty())
+ Settings::values.buttons[i] = default_param;
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_analogs[i][4], 0.5f);
+ Settings::values.analogs[i] =
+ qt_config
+ ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (Settings::values.analogs[i].empty())
+ Settings::values.analogs[i] = default_param;
+ }
+
+ Settings::values.motion_device =
+ qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
+ .toString()
+ .toStdString();
+ Settings::values.touch_device =
+ qt_config->value("touch_device", "engine:emu_window").toString().toStdString();
+
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Core");
+ Settings::values.cpu_core =
+ static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 0).toInt());
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Renderer");
+ Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
+ Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
+ Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
+ Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
+ Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
+
+ Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
+ Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
+ Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Layout");
+ Settings::values.layout_option =
+ static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt());
+ Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool();
+ Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool();
+ Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt();
+ Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt();
+ Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt();
+ Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt();
+ Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt();
+ Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt();
+ Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt();
+ Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Audio");
+ Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
+ Settings::values.enable_audio_stretching =
+ qt_config->value("enable_audio_stretching", true).toBool();
+ Settings::values.audio_device_id =
+ qt_config->value("output_device", "auto").toString().toStdString();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Data Storage");
+ Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("System");
+ Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool();
+ Settings::values.region_value =
+ qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Miscellaneous");
+ Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Debugging");
+ Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
+ Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("WebService");
+ Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool();
+ Settings::values.telemetry_endpoint_url =
+ qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry")
+ .toString()
+ .toStdString();
+ Settings::values.verify_endpoint_url =
+ qt_config->value("verify_endpoint_url", "https://services.citra-emu.org/api/profile")
+ .toString()
+ .toStdString();
+ Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString();
+ Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("UI");
+ UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
+
+ qt_config->beginGroup("UILayout");
+ UISettings::values.geometry = qt_config->value("geometry").toByteArray();
+ UISettings::values.state = qt_config->value("state").toByteArray();
+ UISettings::values.renderwindow_geometry =
+ qt_config->value("geometryRenderWindow").toByteArray();
+ UISettings::values.gamelist_header_state =
+ qt_config->value("gameListHeaderState").toByteArray();
+ UISettings::values.microprofile_geometry =
+ qt_config->value("microProfileDialogGeometry").toByteArray();
+ UISettings::values.microprofile_visible =
+ qt_config->value("microProfileDialogVisible", false).toBool();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Paths");
+ UISettings::values.roms_path = qt_config->value("romsPath").toString();
+ UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
+ UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
+ UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
+ UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Shortcuts");
+ QStringList groups = qt_config->childGroups();
+ for (auto group : groups) {
+ qt_config->beginGroup(group);
+
+ QStringList hotkeys = qt_config->childGroups();
+ for (auto hotkey : hotkeys) {
+ qt_config->beginGroup(hotkey);
+ UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
+ group + "/" + hotkey,
+ UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
+ qt_config->value("Context").toInt())));
+ qt_config->endGroup();
+ }
+
+ qt_config->endGroup();
+ }
+ qt_config->endGroup();
+
+ UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
+ UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
+ UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
+ UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
+ UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
+ UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
+ UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
+
+ qt_config->endGroup();
+}
+
+void Config::SaveValues() {
+ qt_config->beginGroup("Controls");
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(Settings::values.buttons[i]));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(Settings::values.analogs[i]));
+ }
+ qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
+ qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device));
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Core");
+ qt_config->setValue("cpu_core", static_cast<int>(Settings::values.cpu_core));
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Renderer");
+ qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
+ qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
+ qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
+ qt_config->setValue("use_vsync", Settings::values.use_vsync);
+ qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
+
+ // Cast to double because Qt's written float values are not human-readable
+ qt_config->setValue("bg_red", (double)Settings::values.bg_red);
+ qt_config->setValue("bg_green", (double)Settings::values.bg_green);
+ qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Layout");
+ qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option));
+ qt_config->setValue("swap_screen", Settings::values.swap_screen);
+ qt_config->setValue("custom_layout", Settings::values.custom_layout);
+ qt_config->setValue("custom_top_left", Settings::values.custom_top_left);
+ qt_config->setValue("custom_top_top", Settings::values.custom_top_top);
+ qt_config->setValue("custom_top_right", Settings::values.custom_top_right);
+ qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom);
+ qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left);
+ qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top);
+ qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right);
+ qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Audio");
+ qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
+ qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
+ qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Data Storage");
+ qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("System");
+ qt_config->setValue("is_new_3ds", Settings::values.is_new_3ds);
+ qt_config->setValue("region_value", Settings::values.region_value);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Miscellaneous");
+ qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Debugging");
+ qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
+ qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("WebService");
+ qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry);
+ qt_config->setValue("telemetry_endpoint_url",
+ QString::fromStdString(Settings::values.telemetry_endpoint_url));
+ qt_config->setValue("verify_endpoint_url",
+ QString::fromStdString(Settings::values.verify_endpoint_url));
+ qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username));
+ qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token));
+ qt_config->endGroup();
+
+ qt_config->beginGroup("UI");
+ qt_config->setValue("theme", UISettings::values.theme);
+
+ qt_config->beginGroup("UILayout");
+ qt_config->setValue("geometry", UISettings::values.geometry);
+ qt_config->setValue("state", UISettings::values.state);
+ qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
+ qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
+ qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
+ qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Paths");
+ qt_config->setValue("romsPath", UISettings::values.roms_path);
+ qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
+ qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
+ qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
+ qt_config->setValue("recentFiles", UISettings::values.recent_files);
+ qt_config->endGroup();
+
+ qt_config->beginGroup("Shortcuts");
+ for (auto shortcut : UISettings::values.shortcuts) {
+ qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
+ qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
+ }
+ qt_config->endGroup();
+
+ qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
+ qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
+ qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
+ qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
+ qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
+ qt_config->setValue("firstStart", UISettings::values.first_start);
+ qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
+
+ qt_config->endGroup();
+}
+
+void Config::Reload() {
+ ReadValues();
+ Settings::Apply();
+}
+
+void Config::Save() {
+ SaveValues();
+}
+
+Config::~Config() {
+ Save();
+
+ delete qt_config;
+}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
new file mode 100644
index 000000000..cbf745ea2
--- /dev/null
+++ b/src/yuzu/configuration/config.h
@@ -0,0 +1,30 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <string>
+#include <QVariant>
+#include "core/settings.h"
+
+class QSettings;
+
+class Config {
+ QSettings* qt_config;
+ std::string qt_config_loc;
+
+ void ReadValues();
+ void SaveValues();
+
+public:
+ Config();
+ ~Config();
+
+ void Reload();
+ void Save();
+
+ static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
+ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+};
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
new file mode 100644
index 000000000..6abd1917e
--- /dev/null
+++ b/src/yuzu/configuration/configure.ui
@@ -0,0 +1,147 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureDialog</class>
+ <widget class="QDialog" name="ConfigureDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>740</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Citra Configuration</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QTabWidget" name="tabWidget">
+ <property name="currentIndex">
+ <number>0</number>
+ </property>
+ <widget class="ConfigureGeneral" name="generalTab">
+ <attribute name="title">
+ <string>General</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureSystem" name="systemTab">
+ <attribute name="title">
+ <string>System</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureInput" name="inputTab">
+ <attribute name="title">
+ <string>Input</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureGraphics" name="graphicsTab">
+ <attribute name="title">
+ <string>Graphics</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureAudio" name="audioTab">
+ <attribute name="title">
+ <string>Audio</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureDebug" name="debugTab">
+ <attribute name="title">
+ <string>Debug</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureWeb" name="webTab">
+ <attribute name="title">
+ <string>Web</string>
+ </attribute>
+ </widget>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>ConfigureGeneral</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_general.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureSystem</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_system.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureAudio</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_audio.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureDebug</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_debug.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureInput</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_input.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureGraphics</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_graphics.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureWeb</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_web.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureDialog</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>220</x>
+ <y>380</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>220</x>
+ <y>200</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureDialog</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>220</x>
+ <y>380</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>220</x>
+ <y>200</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
new file mode 100644
index 000000000..3fd1d127a
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -0,0 +1,77 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include "audio_core/audio_core.h"
+#include "audio_core/sink.h"
+#include "audio_core/sink_details.h"
+#include "citra_qt/configuration/configure_audio.h"
+#include "core/settings.h"
+#include "ui_configure_audio.h"
+
+ConfigureAudio::ConfigureAudio(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
+ ui->setupUi(this);
+
+ ui->output_sink_combo_box->clear();
+ ui->output_sink_combo_box->addItem("auto");
+ for (const auto& sink_detail : AudioCore::g_sink_details) {
+ ui->output_sink_combo_box->addItem(sink_detail.id);
+ }
+
+ this->setConfiguration();
+ connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(updateAudioDevices(int)));
+}
+
+ConfigureAudio::~ConfigureAudio() {}
+
+void ConfigureAudio::setConfiguration() {
+ int new_sink_index = 0;
+ for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
+ if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
+ new_sink_index = index;
+ break;
+ }
+ }
+ ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
+
+ ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
+
+ // The device list cannot be pre-populated (nor listed) until the output sink is known.
+ updateAudioDevices(new_sink_index);
+
+ int new_device_index = -1;
+ for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
+ if (ui->audio_device_combo_box->itemText(index).toStdString() ==
+ Settings::values.audio_device_id) {
+ new_device_index = index;
+ break;
+ }
+ }
+ ui->audio_device_combo_box->setCurrentIndex(new_device_index);
+}
+
+void ConfigureAudio::applyConfiguration() {
+ Settings::values.sink_id =
+ ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
+ .toStdString();
+ Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
+ Settings::Apply();
+}
+
+void ConfigureAudio::updateAudioDevices(int sink_index) {
+ ui->audio_device_combo_box->clear();
+ ui->audio_device_combo_box->addItem("auto");
+
+ std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
+ std::vector<std::string> device_list =
+ AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList();
+ for (const auto& device : device_list) {
+ ui->audio_device_combo_box->addItem(device.c_str());
+ }
+}
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
new file mode 100644
index 000000000..8190e694f
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.h
@@ -0,0 +1,30 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureAudio;
+}
+
+class ConfigureAudio : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureAudio(QWidget* parent = nullptr);
+ ~ConfigureAudio();
+
+ void applyConfiguration();
+
+public slots:
+ void updateAudioDevices(int sink_index);
+
+private:
+ void setConfiguration();
+
+ std::unique_ptr<Ui::ConfigureAudio> ui;
+};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
new file mode 100644
index 000000000..dd870eb61
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -0,0 +1,73 @@
+<?xml version="1.0" encoding="utf-8"?>
+
+<ui version="4.0">
+ <class>ConfigureAudio</class>
+ <widget class="QWidget" name="ConfigureAudio">
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>Audio</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Output Engine:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="output_sink_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="toggle_audio_stretching">
+ <property name="text">
+ <string>Enable audio stretching</string>
+ </property>
+ <property name="toolTip">
+ <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Audio Device:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="audio_device_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources />
+ <connections />
+</ui>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
new file mode 100644
index 000000000..263f73f38
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -0,0 +1,26 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/configuration/configure_debug.h"
+#include "core/settings.h"
+#include "ui_configure_debug.h"
+
+ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
+ ui->setupUi(this);
+ this->setConfiguration();
+}
+
+ConfigureDebug::~ConfigureDebug() {}
+
+void ConfigureDebug::setConfiguration() {
+ ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
+ ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
+ ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
+}
+
+void ConfigureDebug::applyConfiguration() {
+ Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked();
+ Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
new file mode 100644
index 000000000..d167eb996
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureDebug;
+}
+
+class ConfigureDebug : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureDebug(QWidget* parent = nullptr);
+ ~ConfigureDebug();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureDebug> ui;
+};
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
new file mode 100644
index 000000000..96638ebdb
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureDebug</class>
+ <widget class="QWidget" name="ConfigureDebug">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>GDB</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>The GDB Stub only works correctly when the CPU JIT is off.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QCheckBox" name="toggle_gdbstub">
+ <property name="text">
+ <string>Enable GDB Stub</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Port:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="gdbport_spinbox">
+ <property name="maximum">
+ <number>65536</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>toggle_gdbstub</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>gdbport_spinbox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>84</x>
+ <y>157</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>342</x>
+ <y>158</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
new file mode 100644
index 000000000..b87dc0e6c
--- /dev/null
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/configuration/config.h"
+#include "citra_qt/configuration/configure_dialog.h"
+#include "core/settings.h"
+#include "ui_configure.h"
+
+ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
+ ui->setupUi(this);
+ this->setConfiguration();
+}
+
+ConfigureDialog::~ConfigureDialog() {}
+
+void ConfigureDialog::setConfiguration() {}
+
+void ConfigureDialog::applyConfiguration() {
+ ui->generalTab->applyConfiguration();
+ ui->systemTab->applyConfiguration();
+ ui->inputTab->applyConfiguration();
+ ui->graphicsTab->applyConfiguration();
+ ui->audioTab->applyConfiguration();
+ ui->debugTab->applyConfiguration();
+ ui->webTab->applyConfiguration();
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
new file mode 100644
index 000000000..21fa1f501
--- /dev/null
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+
+namespace Ui {
+class ConfigureDialog;
+}
+
+class ConfigureDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureDialog(QWidget* parent);
+ ~ConfigureDialog();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureDialog> ui;
+};
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
new file mode 100644
index 000000000..0de27aa8b
--- /dev/null
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -0,0 +1,47 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/configuration/configure_general.h"
+#include "citra_qt/ui_settings.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_general.h"
+
+ConfigureGeneral::ConfigureGeneral(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureGeneral) {
+
+ ui->setupUi(this);
+
+ for (auto theme : UISettings::themes) {
+ ui->theme_combobox->addItem(theme.first, theme.second);
+ }
+
+ this->setConfiguration();
+
+ ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+}
+
+ConfigureGeneral::~ConfigureGeneral() {}
+
+void ConfigureGeneral::setConfiguration() {
+ ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
+ ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
+
+ // The first item is "auto-select" with actual value -1, so plus one here will do the trick
+ ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
+
+ ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
+ ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core));
+}
+
+void ConfigureGeneral::applyConfiguration() {
+ UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
+ UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
+ UISettings::values.theme =
+ ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
+ Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
+ Settings::values.cpu_core =
+ static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex());
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
new file mode 100644
index 000000000..447552d8c
--- /dev/null
+++ b/src/yuzu/configuration/configure_general.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureGeneral;
+}
+
+class ConfigureGeneral : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureGeneral(QWidget* parent = nullptr);
+ ~ConfigureGeneral();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureGeneral> ui;
+};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
new file mode 100644
index 000000000..e88c37936
--- /dev/null
+++ b/src/yuzu/configuration/configure_general.ui
@@ -0,0 +1,199 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureGeneral</class>
+ <widget class="QWidget" name="ConfigureGeneral">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>300</width>
+ <height>377</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_deepscan">
+ <property name="text">
+ <string>Search sub-directories for games</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="toggle_check_exit">
+ <property name="text">
+ <string>Confirm exit while emulation is running</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>CPU Core</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <widget class="QComboBox" name="cpu_core_combobox">
+ <item>
+ <property name="text">
+ <string>Unicorn</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dynarmic</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_4">
+ <property name="title">
+ <string>Emulation</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_6">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Region:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="region_combobox">
+ <item>
+ <property name="text">
+ <string>Auto-select</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">JPN</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">USA</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">EUR</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">AUS</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">CHN</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">KOR</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">TWN</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="theme_group_box">
+ <property name="title">
+ <string>Theme</string>
+ </property>
+ <layout class="QHBoxLayout" name="theme_qhbox_layout">
+ <item>
+ <layout class="QVBoxLayout" name="theme_qvbox_layout">
+ <item>
+ <layout class="QHBoxLayout" name="theme_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="theme_label">
+ <property name="text">
+ <string>Theme:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="theme_combobox">
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Hotkeys</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <widget class="GHotkeysDialog" name="widget" native="true"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>GHotkeysDialog</class>
+ <extends>QWidget</extends>
+ <header>hotkeys.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
new file mode 100644
index 000000000..b5a5ab1e1
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -0,0 +1,115 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/configuration/configure_graphics.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_graphics.h"
+
+ConfigureGraphics::ConfigureGraphics(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureGraphics) {
+
+ ui->setupUi(this);
+ this->setConfiguration();
+
+ ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+
+ ui->layoutBox->setEnabled(!Settings::values.custom_layout);
+}
+
+ConfigureGraphics::~ConfigureGraphics() {}
+
+enum class Resolution : int {
+ Auto,
+ Scale1x,
+ Scale2x,
+ Scale3x,
+ Scale4x,
+ Scale5x,
+ Scale6x,
+ Scale7x,
+ Scale8x,
+ Scale9x,
+ Scale10x,
+};
+
+float ToResolutionFactor(Resolution option) {
+ switch (option) {
+ case Resolution::Auto:
+ return 0.f;
+ case Resolution::Scale1x:
+ return 1.f;
+ case Resolution::Scale2x:
+ return 2.f;
+ case Resolution::Scale3x:
+ return 3.f;
+ case Resolution::Scale4x:
+ return 4.f;
+ case Resolution::Scale5x:
+ return 5.f;
+ case Resolution::Scale6x:
+ return 6.f;
+ case Resolution::Scale7x:
+ return 7.f;
+ case Resolution::Scale8x:
+ return 8.f;
+ case Resolution::Scale9x:
+ return 9.f;
+ case Resolution::Scale10x:
+ return 10.f;
+ }
+ return 0.f;
+}
+
+Resolution FromResolutionFactor(float factor) {
+ if (factor == 0.f) {
+ return Resolution::Auto;
+ } else if (factor == 1.f) {
+ return Resolution::Scale1x;
+ } else if (factor == 2.f) {
+ return Resolution::Scale2x;
+ } else if (factor == 3.f) {
+ return Resolution::Scale3x;
+ } else if (factor == 4.f) {
+ return Resolution::Scale4x;
+ } else if (factor == 5.f) {
+ return Resolution::Scale5x;
+ } else if (factor == 6.f) {
+ return Resolution::Scale6x;
+ } else if (factor == 7.f) {
+ return Resolution::Scale7x;
+ } else if (factor == 8.f) {
+ return Resolution::Scale8x;
+ } else if (factor == 9.f) {
+ return Resolution::Scale9x;
+ } else if (factor == 10.f) {
+ return Resolution::Scale10x;
+ }
+ return Resolution::Auto;
+}
+
+void ConfigureGraphics::setConfiguration() {
+ ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
+ ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer);
+ ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
+ ui->resolution_factor_combobox->setCurrentIndex(
+ static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
+ ui->toggle_vsync->setChecked(Settings::values.use_vsync);
+ ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
+ ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
+ ui->swap_screen->setChecked(Settings::values.swap_screen);
+}
+
+void ConfigureGraphics::applyConfiguration() {
+ Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked();
+ Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked();
+ Settings::values.resolution_factor =
+ ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
+ Settings::values.use_vsync = ui->toggle_vsync->isChecked();
+ Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
+ Settings::values.layout_option =
+ static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
+ Settings::values.swap_screen = ui->swap_screen->isChecked();
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
new file mode 100644
index 000000000..5497a55f7
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureGraphics;
+}
+
+class ConfigureGraphics : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureGraphics(QWidget* parent = nullptr);
+ ~ConfigureGraphics();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureGraphics> ui;
+};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
new file mode 100644
index 000000000..5667b14b6
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -0,0 +1,207 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureGraphics</class>
+ <widget class="QWidget" name="ConfigureGraphics">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Graphics</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_hw_renderer">
+ <property name="text">
+ <string>Enable hardware renderer</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="toggle_shader_jit">
+ <property name="text">
+ <string>Enable shader JIT</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="toggle_vsync">
+ <property name="text">
+ <string>Enable V-Sync</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="toggle_framelimit">
+ <property name="text">
+ <string>Limit framerate</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Internal Resolution:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="resolution_factor_combobox">
+ <item>
+ <property name="text">
+ <string>Auto (Window Size)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Native (400x240)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>2x Native (800x480)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>3x Native (1200x720)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>4x Native (1600x960)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>5x Native (2000x1200)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>6x Native (2400x1440)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>7x Native (2800x1680)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>8x Native (3200x1920)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>9x Native (3600x2160)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>10x Native (4000x2400)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="layoutBox">
+ <property name="title">
+ <string>Layout</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <widget class="QLabel" name="label1">
+ <property name="text">
+ <string>Screen Layout:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="layout_combobox">
+ <item>
+ <property name="text">
+ <string>Default</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Single Screen</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Large Screen</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Side by Side</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="swap_screen">
+ <property name="text">
+ <string>Swap Screens</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>toggle_hw_renderer</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>resolution_factor_combobox</receiver>
+ <slot>setEnabled(bool)</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
new file mode 100644
index 000000000..116a6330f
--- /dev/null
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -0,0 +1,199 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+#include <QTimer>
+#include "citra_qt/configuration/config.h"
+#include "citra_qt/configuration/configure_input.h"
+#include "common/param_package.h"
+#include "input_common/main.h"
+
+const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
+ ConfigureInput::analog_sub_buttons{{
+ "up", "down", "left", "right", "modifier",
+ }};
+
+static QString getKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return "";
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static void SetButtonKey(int key, Common::ParamPackage& button_param) {
+ button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)};
+}
+
+static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
+ const std::string& button_name) {
+ if (analog_param.Get("engine", "") != "analog_from_button") {
+ analog_param = {
+ {"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
+ };
+ }
+ analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key));
+}
+
+ConfigureInput::ConfigureInput(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
+ timer(std::make_unique<QTimer>()) {
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+
+ button_map = {
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
+ ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
+ ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
+ };
+
+ analog_map = {{
+ {
+ ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
+ ui->buttonCircleMod,
+ },
+ {
+ ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight,
+ nullptr,
+ },
+ }};
+
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ if (button_map[button_id])
+ connect(button_map[button_id], &QPushButton::released, [=]() {
+ handleClick(button_map[button_id],
+ [=](int key) { SetButtonKey(key, buttons_param[button_id]); });
+ });
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (analog_map[analog_id][sub_button_id] != nullptr) {
+ connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() {
+ handleClick(analog_map[analog_id][sub_button_id], [=](int key) {
+ SetAnalogKey(key, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ });
+ });
+ }
+ }
+ }
+
+ connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+
+ timer->setSingleShot(true);
+ connect(timer.get(), &QTimer::timeout, [this]() {
+ releaseKeyboard();
+ releaseMouse();
+ key_setter = boost::none;
+ updateButtonLabels();
+ });
+
+ this->loadConfiguration();
+
+ // TODO(wwylele): enable this when we actually emulate it
+ ui->buttonHome->setEnabled(false);
+}
+
+void ConfigureInput::applyConfiguration() {
+ std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+ std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ Settings::Apply();
+}
+
+void ConfigureInput::loadConfiguration() {
+ std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
+ buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(),
+ analogs_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ updateButtonLabels();
+}
+
+void ConfigureInput::restoreDefaults() {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]);
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ SetAnalogKey(Config::default_analogs[analog_id][sub_button_id],
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+ }
+ updateButtonLabels();
+ applyConfiguration();
+}
+
+void ConfigureInput::updateButtonLabels() {
+ QString non_keyboard(tr("[non-keyboard]"));
+
+ auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
+ if (param.Get("engine", "") != "keyboard") {
+ return non_keyboard;
+ } else {
+ return getKeyName(param.Get("code", 0));
+ }
+ };
+
+ for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+ button_map[button]->setText(KeyToText(buttons_param[button]));
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
+ for (QPushButton* button : analog_map[analog_id]) {
+ if (button)
+ button->setText(non_keyboard);
+ }
+ } else {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ Common::ParamPackage param(
+ analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
+ if (analog_map[analog_id][sub_button_id])
+ analog_map[analog_id][sub_button_id]->setText(KeyToText(param));
+ }
+ }
+ }
+}
+
+void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) {
+ button->setText(tr("[press key]"));
+ button->setFocus();
+
+ key_setter = new_key_setter;
+
+ grabKeyboard();
+ grabMouse();
+ timer->start(5000); // Cancel after 5 seconds
+}
+
+void ConfigureInput::keyPressEvent(QKeyEvent* event) {
+ releaseKeyboard();
+ releaseMouse();
+
+ if (!key_setter || !event)
+ return;
+
+ if (event->key() != Qt::Key_Escape)
+ (*key_setter)(event->key());
+
+ updateButtonLabels();
+ key_setter = boost::none;
+ timer->stop();
+}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
new file mode 100644
index 000000000..c950fbcb4
--- /dev/null
+++ b/src/yuzu/configuration/configure_input.h
@@ -0,0 +1,69 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <functional>
+#include <memory>
+#include <string>
+#include <QKeyEvent>
+#include <QWidget>
+#include <boost/optional.hpp>
+#include "common/param_package.h"
+#include "core/settings.h"
+#include "ui_configure_input.h"
+
+class QPushButton;
+class QString;
+class QTimer;
+
+namespace Ui {
+class ConfigureInput;
+}
+
+class ConfigureInput : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInput(QWidget* parent = nullptr);
+
+ /// Save all button configurations to settings file
+ void applyConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureInput> ui;
+
+ std::unique_ptr<QTimer> timer;
+
+ /// This will be the the setting function when an input is awaiting configuration.
+ boost::optional<std::function<void(int)>> key_setter;
+
+ std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
+ std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
+
+ static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
+
+ /// Each button input is represented by a QPushButton.
+ std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
+
+ /// Each analog input is represented by five QPushButtons which represents up, down, left, right
+ /// and modifier
+ std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
+ analog_map;
+
+ static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
+
+ /// Load configuration settings.
+ void loadConfiguration();
+ /// Restore all buttons to their default values.
+ void restoreDefaults();
+ /// Update UI to reflect current configuration.
+ void updateButtonLabels();
+
+ /// Called when the button was pressed.
+ void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
+ /// Handle key press events.
+ void keyPressEvent(QKeyEvent* event) override;
+};
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
new file mode 100644
index 000000000..2760787e5
--- /dev/null
+++ b/src/yuzu/configuration/configure_input.ui
@@ -0,0 +1,592 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInput</class>
+ <widget class="QWidget" name="ConfigureInput">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>370</width>
+ <height>534</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>ConfigureInput</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <layout class="QGridLayout" name="gridLayout_7">
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="faceButtons">
+ <property name="title">
+ <string>Face Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>A:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonA">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>B:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonB">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>X:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonX">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Y:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonY">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="faceButtons_2">
+ <property name="title">
+ <string>Directional Pad</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_12">
+ <item>
+ <widget class="QLabel" name="label_34">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_9">
+ <item>
+ <widget class="QLabel" name="label_35">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_10">
+ <item>
+ <widget class="QLabel" name="label_32">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_11">
+ <item>
+ <widget class="QLabel" name="label_33">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="faceButtons_3">
+ <property name="title">
+ <string>Shoulder Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_13">
+ <item>
+ <widget class="QLabel" name="label_17">
+ <property name="text">
+ <string>L:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonL">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_14">
+ <item>
+ <widget class="QLabel" name="label_19">
+ <property name="text">
+ <string>R:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonR">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_15">
+ <item>
+ <widget class="QLabel" name="label_20">
+ <property name="text">
+ <string>ZL:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonZL">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_16">
+ <item>
+ <widget class="QLabel" name="label_18">
+ <property name="text">
+ <string>ZR:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonZR">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QGroupBox" name="faceButtons_4">
+ <property name="title">
+ <string>Circle Pad</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_17">
+ <item>
+ <widget class="QLabel" name="label_21">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCircleLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_18">
+ <item>
+ <widget class="QLabel" name="label_23">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCircleRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_19">
+ <item>
+ <widget class="QLabel" name="label_24">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCircleUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_20">
+ <item>
+ <widget class="QLabel" name="label_22">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCircleDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QGroupBox" name="faceButtons_5">
+ <property name="title">
+ <string>C-Stick</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_5">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <item>
+ <widget class="QLabel" name="label_25">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCStickLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_22">
+ <item>
+ <widget class="QLabel" name="label_27">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCStickRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_23">
+ <item>
+ <widget class="QLabel" name="label_28">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCStickUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_24">
+ <item>
+ <widget class="QLabel" name="label_26">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCStickDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QGroupBox" name="faceButtons_6">
+ <property name="title">
+ <string>Misc.</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_6">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_25">
+ <item>
+ <widget class="QLabel" name="label_29">
+ <property name="text">
+ <string>Start:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonStart">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_26">
+ <item>
+ <widget class="QLabel" name="label_30">
+ <property name="text">
+ <string>Select:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonSelect">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout_27">
+ <item>
+ <widget class="QLabel" name="label_31">
+ <property name="text">
+ <string>Home:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonHome">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout_28">
+ <item>
+ <widget class="QLabel" name="label_36">
+ <property name="text">
+ <string>Circle Mod:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonCircleMod">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="text">
+ <string>Restore Defaults</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
new file mode 100644
index 000000000..d83c2db23
--- /dev/null
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -0,0 +1,77 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QMessageBox>
+#include "citra_qt/configuration/configure_system.h"
+#include "citra_qt/ui_settings.h"
+#include "core/core.h"
+#include "ui_configure_system.h"
+
+static const std::array<int, 12> days_in_month = {{
+ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
+}};
+
+ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
+ ui->setupUi(this);
+ connect(ui->combo_birthmonth,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &ConfigureSystem::updateBirthdayComboBox);
+ connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
+ &ConfigureSystem::refreshConsoleID);
+
+ this->setConfiguration();
+}
+
+ConfigureSystem::~ConfigureSystem() {}
+
+void ConfigureSystem::setConfiguration() {
+ enabled = !Core::System::GetInstance().IsPoweredOn();
+}
+
+void ConfigureSystem::ReadSystemSettings() {
+}
+
+void ConfigureSystem::applyConfiguration() {
+ if (!enabled)
+ return;
+}
+
+void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
+ if (birthmonth_index < 0 || birthmonth_index >= 12)
+ return;
+
+ // store current day selection
+ int birthday_index = ui->combo_birthday->currentIndex();
+
+ // get number of days in the new selected month
+ int days = days_in_month[birthmonth_index];
+
+ // if the selected day is out of range,
+ // reset it to 1st
+ if (birthday_index < 0 || birthday_index >= days)
+ birthday_index = 0;
+
+ // update the day combo box
+ ui->combo_birthday->clear();
+ for (int i = 1; i <= days; ++i) {
+ ui->combo_birthday->addItem(QString::number(i));
+ }
+
+ // restore the day selection
+ ui->combo_birthday->setCurrentIndex(birthday_index);
+}
+
+void ConfigureSystem::refreshConsoleID() {
+ QMessageBox::StandardButton reply;
+ QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
+ "Your current virtual 3DS will not be recoverable. "
+ "This might have unexpected effects in games. This might fail, "
+ "if you use an outdated config savegame. Continue?");
+ reply = QMessageBox::critical(this, tr("Warning"), warning_text,
+ QMessageBox::No | QMessageBox::Yes);
+ if (reply == QMessageBox::No)
+ return;
+ u64 console_id{};
+ ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
+}
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
new file mode 100644
index 000000000..f13de17d4
--- /dev/null
+++ b/src/yuzu/configuration/configure_system.h
@@ -0,0 +1,38 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureSystem;
+}
+
+class ConfigureSystem : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureSystem(QWidget* parent = nullptr);
+ ~ConfigureSystem();
+
+ void applyConfiguration();
+ void setConfiguration();
+
+public slots:
+ void updateBirthdayComboBox(int birthmonth_index);
+ void refreshConsoleID();
+
+private:
+ void ReadSystemSettings();
+
+ std::unique_ptr<Ui::ConfigureSystem> ui;
+ bool enabled;
+
+ std::u16string username;
+ int birthmonth, birthday;
+ int language_index;
+ int sound_index;
+};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
new file mode 100644
index 000000000..8caf49623
--- /dev/null
+++ b/src/yuzu/configuration/configure_system.ui
@@ -0,0 +1,278 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureSystem</class>
+ <widget class="QWidget" name="ConfigureSystem">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>360</width>
+ <height>377</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QGroupBox" name="group_system_settings">
+ <property name="title">
+ <string>System Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_username">
+ <property name="text">
+ <string>Username</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="edit_username">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maxLength">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_birthday">
+ <property name="text">
+ <string>Birthday</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <layout class="QHBoxLayout" name="horizontalLayout_birthday2">
+ <item>
+ <widget class="QComboBox" name="combo_birthmonth">
+ <item>
+ <property name="text">
+ <string>January</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>February</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>March</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>April</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>May</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>June</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>July</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>August</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>September</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>October</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>November</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>December</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="combo_birthday"/>
+ </item>
+ </layout>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_language">
+ <property name="text">
+ <string>Language</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QComboBox" name="combo_language">
+ <property name="toolTip">
+ <string>Note: this can be overridden when region setting is auto-select</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>Japanese (日本語)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>English</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>French (français)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>German (Deutsch)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Italian (italiano)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Spanish (español)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Simplified Chinese (简体中文)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Korean (한국어)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dutch (Nederlands)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Portuguese (português)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Russian (Русский)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Traditional Chinese (正體中文)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_sound">
+ <property name="text">
+ <string>Sound output mode</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QComboBox" name="combo_sound">
+ <item>
+ <property name="text">
+ <string>Mono</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Stereo</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Surround</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>System settings are available only when game is not running.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
new file mode 100644
index 000000000..bf8c21ac7
--- /dev/null
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -0,0 +1,102 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QMessageBox>
+#include "citra_qt/configuration/configure_web.h"
+#include "core/settings.h"
+#include "core/telemetry_session.h"
+#include "ui_configure_web.h"
+
+ConfigureWeb::ConfigureWeb(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
+ ui->setupUi(this);
+ connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
+ &ConfigureWeb::RefreshTelemetryID);
+ connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
+ connect(this, &ConfigureWeb::LoginVerified, this, &ConfigureWeb::OnLoginVerified);
+
+ this->setConfiguration();
+}
+
+ConfigureWeb::~ConfigureWeb() {}
+
+void ConfigureWeb::setConfiguration() {
+ ui->web_credentials_disclaimer->setWordWrap(true);
+ ui->telemetry_learn_more->setOpenExternalLinks(true);
+ ui->telemetry_learn_more->setText(tr("<a "
+ "href='https://citra-emu.org/entry/"
+ "telemetry-and-why-thats-a-good-thing/'>Learn more</a>"));
+
+ ui->web_signup_link->setOpenExternalLinks(true);
+ ui->web_signup_link->setText(tr("<a href='https://services.citra-emu.org/'>Sign up</a>"));
+ ui->web_token_info_link->setOpenExternalLinks(true);
+ ui->web_token_info_link->setText(
+ tr("<a href='https://citra-emu.org/wiki/citra-web-service/'>What is my token?</a>"));
+
+ ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry);
+ ui->edit_username->setText(QString::fromStdString(Settings::values.citra_username));
+ ui->edit_token->setText(QString::fromStdString(Settings::values.citra_token));
+ // Connect after setting the values, to avoid calling OnLoginChanged now
+ connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
+ connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
+ ui->label_telemetry_id->setText(
+ tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper()));
+ user_verified = true;
+}
+
+void ConfigureWeb::applyConfiguration() {
+ Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
+ if (user_verified) {
+ Settings::values.citra_username = ui->edit_username->text().toStdString();
+ Settings::values.citra_token = ui->edit_token->text().toStdString();
+ } else {
+ QMessageBox::warning(this, tr("Username and token not verfied"),
+ tr("Username and token were not verified. The changes to your "
+ "username and/or token have not been saved."));
+ }
+ Settings::Apply();
+}
+
+void ConfigureWeb::RefreshTelemetryID() {
+ const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
+ ui->label_telemetry_id->setText(
+ tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper()));
+}
+
+void ConfigureWeb::OnLoginChanged() {
+ if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) {
+ user_verified = true;
+ ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png"));
+ ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png"));
+ } else {
+ user_verified = false;
+ ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png"));
+ ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png"));
+ }
+}
+
+void ConfigureWeb::VerifyLogin() {
+ verified =
+ Core::VerifyLogin(ui->edit_username->text().toStdString(),
+ ui->edit_token->text().toStdString(), [&]() { emit LoginVerified(); });
+ ui->button_verify_login->setDisabled(true);
+ ui->button_verify_login->setText(tr("Verifying"));
+}
+
+void ConfigureWeb::OnLoginVerified() {
+ ui->button_verify_login->setEnabled(true);
+ ui->button_verify_login->setText(tr("Verify"));
+ if (verified.get()) {
+ user_verified = true;
+ ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png"));
+ ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png"));
+ } else {
+ ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png"));
+ ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png"));
+ QMessageBox::critical(
+ this, tr("Verification failed"),
+ tr("Verification failed. Check that you have entered your username and token "
+ "correctly, and that your internet connection is working."));
+ }
+}
diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h
new file mode 100644
index 000000000..ad2d58f6e
--- /dev/null
+++ b/src/yuzu/configuration/configure_web.h
@@ -0,0 +1,40 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <future>
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureWeb;
+}
+
+class ConfigureWeb : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureWeb(QWidget* parent = nullptr);
+ ~ConfigureWeb();
+
+ void applyConfiguration();
+
+public slots:
+ void RefreshTelemetryID();
+ void OnLoginChanged();
+ void VerifyLogin();
+ void OnLoginVerified();
+
+signals:
+ void LoginVerified();
+
+private:
+ void setConfiguration();
+
+ bool user_verified = true;
+ std::future<bool> verified;
+
+ std::unique_ptr<Ui::ConfigureWeb> ui;
+};
diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui
new file mode 100644
index 000000000..dd996ab62
--- /dev/null
+++ b/src/yuzu/configuration/configure_web.ui
@@ -0,0 +1,190 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureWeb</class>
+ <widget class="QWidget" name="ConfigureWeb">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>926</width>
+ <height>561</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBoxWebConfig">
+ <property name="title">
+ <string>Citra Web Service</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayoutCitraWebService">
+ <item>
+ <widget class="QLabel" name="web_credentials_disclaimer">
+ <property name="text">
+ <string>By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QGridLayout" name="gridLayoutCitraUsername">
+ <item row="2" column="3">
+ <widget class="QPushButton" name="button_verify_login">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Verify</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="web_signup_link">
+ <property name="text">
+ <string>Sign up</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="3">
+ <widget class="QLineEdit" name="edit_username">
+ <property name="maxLength">
+ <number>36</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_token">
+ <property name="text">
+ <string>Token: </string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="label_token_verified">
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_username">
+ <property name="text">
+ <string>Username: </string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="label_username_verified">
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3">
+ <widget class="QLineEdit" name="edit_token">
+ <property name="maxLength">
+ <number>36</number>
+ </property>
+ <property name="echoMode">
+ <enum>QLineEdit::Password</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="web_token_info_link">
+ <property name="text">
+ <string>What is my token?</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Telemetry</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_telemetry">
+ <property name="text">
+ <string>Share anonymous usage data with the Citra team</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="telemetry_learn_more">
+ <property name="text">
+ <string>Learn more</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QGridLayout" name="gridLayoutTelemetryId">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_telemetry_id">
+ <property name="text">
+ <string>Telemetry ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QPushButton" name="button_regenerate_telemetry_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/debugger/graphics/graphics.cpp b/src/yuzu/debugger/graphics/graphics.cpp
new file mode 100644
index 000000000..8154363a2
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics.cpp
@@ -0,0 +1,77 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QListView>
+#include "citra_qt/debugger/graphics/graphics.h"
+#include "citra_qt/util/util.h"
+
+GraphicsDebugger g_debugger;
+
+GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
+ : QAbstractListModel(parent), command_count(0) {
+ connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int)));
+}
+
+int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const {
+ return command_count;
+}
+
+QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const {
+ if (!index.isValid())
+ return QVariant();
+
+ int command_index = index.row();
+ const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
+ if (role == Qt::DisplayRole) {
+ std::map<Service::GSP::CommandId, const char*> command_names = {
+ {Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"},
+ {Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"},
+ {Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"},
+ {Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"},
+ {Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"},
+ {Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"},
+ };
+ const u32* command_data = reinterpret_cast<const u32*>(&command);
+ QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9")
+ .arg(command_names[command.id])
+ .arg(command_data[0], 8, 16, QLatin1Char('0'))
+ .arg(command_data[1], 8, 16, QLatin1Char('0'))
+ .arg(command_data[2], 8, 16, QLatin1Char('0'))
+ .arg(command_data[3], 8, 16, QLatin1Char('0'))
+ .arg(command_data[4], 8, 16, QLatin1Char('0'))
+ .arg(command_data[5], 8, 16, QLatin1Char('0'))
+ .arg(command_data[6], 8, 16, QLatin1Char('0'))
+ .arg(command_data[7], 8, 16, QLatin1Char('0'));
+ return QVariant(str);
+ } else {
+ return QVariant();
+ }
+}
+
+void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) {
+ emit GXCommandFinished(total_command_count);
+}
+
+void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) {
+ if (total_command_count == 0)
+ return;
+
+ int prev_command_count = command_count;
+ command_count = total_command_count;
+ emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0));
+}
+
+GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
+ : QDockWidget(tr("Graphics Debugger"), parent) {
+ setObjectName("GraphicsDebugger");
+
+ GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
+ g_debugger.RegisterObserver(command_model);
+
+ QListView* command_list = new QListView;
+ command_list->setModel(command_model);
+ command_list->setFont(GetMonospaceFont());
+
+ setWidget(command_list);
+}
diff --git a/src/yuzu/debugger/graphics/graphics.h b/src/yuzu/debugger/graphics/graphics.h
new file mode 100644
index 000000000..8837fb792
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics.h
@@ -0,0 +1,41 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QAbstractListModel>
+#include <QDockWidget>
+#include "video_core/gpu_debugger.h"
+
+class GPUCommandStreamItemModel : public QAbstractListModel,
+ public GraphicsDebugger::DebuggerObserver {
+ Q_OBJECT
+
+public:
+ explicit GPUCommandStreamItemModel(QObject* parent);
+
+ int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+
+public:
+ void GXCommandProcessed(int total_command_count) override;
+
+public slots:
+ void OnGXCommandFinishedInternal(int total_command_count);
+
+signals:
+ void GXCommandFinished(int total_command_count);
+
+private:
+ int command_count;
+};
+
+class GPUCommandStreamWidget : public QDockWidget {
+ Q_OBJECT
+
+public:
+ GPUCommandStreamWidget(QWidget* parent = nullptr);
+
+private:
+};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
new file mode 100644
index 000000000..dc6070dea
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
@@ -0,0 +1,27 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QMetaType>
+#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
+
+BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
+ const QString& title, QWidget* parent)
+ : QDockWidget(title, parent), BreakPointObserver(debug_context) {
+ qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
+
+ connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+
+ // NOTE: This signal is emitted from a non-GUI thread, but connect() takes
+ // care of delaying its handling to the GUI thread.
+ connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this,
+ SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
+}
+
+void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ emit BreakPointHit(event, data);
+}
+
+void BreakPointObserverDock::OnPicaResume() {
+ emit Resumed();
+}
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
new file mode 100644
index 000000000..e77df4f5b
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDockWidget>
+#include "video_core/debug_utils/debug_utils.h"
+
+/**
+ * Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
+ * This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
+ * the widget usually wants to perform reactions in the GUI thread.
+ */
+class BreakPointObserverDock : public QDockWidget,
+ protected Pica::DebugContext::BreakPointObserver {
+ Q_OBJECT
+
+public:
+ BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
+ QWidget* parent = nullptr);
+
+ void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
+ void OnPicaResume() override;
+
+private slots:
+ virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
+ virtual void OnResumed() = 0;
+
+signals:
+ void Resumed();
+ void BreakPointHit(Pica::DebugContext::Event event, void* data);
+};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
new file mode 100644
index 000000000..030828ba8
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
@@ -0,0 +1,213 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QLabel>
+#include <QMetaType>
+#include <QPushButton>
+#include <QTreeView>
+#include <QVBoxLayout>
+#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
+#include "citra_qt/debugger/graphics/graphics_breakpoints_p.h"
+#include "common/assert.h"
+
+BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent)
+ : QAbstractListModel(parent), context_weak(debug_context),
+ at_breakpoint(debug_context->at_breakpoint),
+ active_breakpoint(debug_context->active_breakpoint) {}
+
+int BreakPointModel::columnCount(const QModelIndex& parent) const {
+ return 1;
+}
+
+int BreakPointModel::rowCount(const QModelIndex& parent) const {
+ return static_cast<int>(Pica::DebugContext::Event::NumEvents);
+}
+
+QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
+ const auto event = static_cast<Pica::DebugContext::Event>(index.row());
+
+ switch (role) {
+ case Qt::DisplayRole: {
+ if (index.column() == 0) {
+ static const std::map<Pica::DebugContext::Event, QString> map = {
+ {Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")},
+ {Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")},
+ {Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")},
+ {Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")},
+ {Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")},
+ {Pica::DebugContext::Event::IncomingDisplayTransfer,
+ tr("Incoming display transfer")},
+ {Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")},
+ {Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")},
+ };
+
+ DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
+ return (map.find(event) != map.end()) ? map.at(event) : QString();
+ }
+
+ break;
+ }
+
+ case Qt::CheckStateRole: {
+ if (index.column() == 0)
+ return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
+ break;
+ }
+
+ case Qt::BackgroundRole: {
+ if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
+ return QBrush(QColor(0xE0, 0xE0, 0x10));
+ }
+ break;
+ }
+
+ case Role_IsEnabled: {
+ auto context = context_weak.lock();
+ return context && context->breakpoints[(int)event].enabled;
+ }
+
+ default:
+ break;
+ }
+ return QVariant();
+}
+
+Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
+ if (!index.isValid())
+ return 0;
+
+ Qt::ItemFlags flags = Qt::ItemIsEnabled;
+ if (index.column() == 0)
+ flags |= Qt::ItemIsUserCheckable;
+ return flags;
+}
+
+bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
+ const auto event = static_cast<Pica::DebugContext::Event>(index.row());
+
+ switch (role) {
+ case Qt::CheckStateRole: {
+ if (index.column() != 0)
+ return false;
+
+ auto context = context_weak.lock();
+ if (!context)
+ return false;
+
+ context->breakpoints[(int)event].enabled = value == Qt::Checked;
+ QModelIndex changed_index = createIndex(index.row(), 0);
+ emit dataChanged(changed_index, changed_index);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ active_breakpoint = context->active_breakpoint;
+ at_breakpoint = context->at_breakpoint;
+ emit dataChanged(createIndex(static_cast<int>(event), 0),
+ createIndex(static_cast<int>(event), 0));
+}
+
+void BreakPointModel::OnResumed() {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ at_breakpoint = context->at_breakpoint;
+ emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
+ createIndex(static_cast<int>(active_breakpoint), 0));
+ active_breakpoint = context->active_breakpoint;
+}
+
+GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
+ std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
+ : QDockWidget(tr("Pica Breakpoints"), parent),
+ Pica::DebugContext::BreakPointObserver(debug_context) {
+ setObjectName("PicaBreakPointsWidget");
+
+ status_text = new QLabel(tr("Emulation running"));
+ resume_button = new QPushButton(tr("Resume"));
+ resume_button->setEnabled(false);
+
+ breakpoint_model = new BreakPointModel(debug_context, this);
+ breakpoint_list = new QTreeView;
+ breakpoint_list->setRootIsDecorated(false);
+ breakpoint_list->setHeaderHidden(true);
+ breakpoint_list->setModel(breakpoint_model);
+
+ qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
+
+ connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
+ SLOT(OnItemDoubleClicked(const QModelIndex&)));
+
+ connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
+
+ connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this,
+ SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+
+ connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model,
+ SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
+
+ connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
+ breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
+
+ QWidget* main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(status_text);
+ sub_layout->addWidget(resume_button);
+ main_layout->addLayout(sub_layout);
+ }
+ main_layout->addWidget(breakpoint_list);
+ main_widget->setLayout(main_layout);
+
+ setWidget(main_widget);
+}
+
+void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) {
+ // Process in GUI thread
+ emit BreakPointHit(event, data);
+}
+
+void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ status_text->setText(tr("Emulation halted at breakpoint"));
+ resume_button->setEnabled(true);
+}
+
+void GraphicsBreakPointsWidget::OnPicaResume() {
+ // Process in GUI thread
+ emit Resumed();
+}
+
+void GraphicsBreakPointsWidget::OnResumed() {
+ status_text->setText(tr("Emulation running"));
+ resume_button->setEnabled(false);
+}
+
+void GraphicsBreakPointsWidget::OnResumeRequested() {
+ if (auto context = context_weak.lock())
+ context->Resume();
+}
+
+void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
+ if (!index.isValid())
+ return;
+
+ QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
+ QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
+ QVariant new_state = Qt::Unchecked;
+ if (enabled == Qt::Unchecked)
+ new_state = Qt::Checked;
+ breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
+}
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.h b/src/yuzu/debugger/graphics/graphics_breakpoints.h
new file mode 100644
index 000000000..bec72a2db
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.h
@@ -0,0 +1,46 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDockWidget>
+#include "video_core/debug_utils/debug_utils.h"
+
+class QLabel;
+class QPushButton;
+class QTreeView;
+
+class BreakPointModel;
+
+class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver {
+ Q_OBJECT
+
+ using Event = Pica::DebugContext::Event;
+
+public:
+ explicit GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+
+ void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
+ void OnPicaResume() override;
+
+public slots:
+ void OnBreakPointHit(Pica::DebugContext::Event event, void* data);
+ void OnItemDoubleClicked(const QModelIndex&);
+ void OnResumeRequested();
+ void OnResumed();
+
+signals:
+ void Resumed();
+ void BreakPointHit(Pica::DebugContext::Event event, void* data);
+ void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
+
+private:
+ QLabel* status_text;
+ QPushButton* resume_button;
+
+ BreakPointModel* breakpoint_model;
+ QTreeView* breakpoint_list;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
new file mode 100644
index 000000000..dc64706bd
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
@@ -0,0 +1,36 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QAbstractListModel>
+#include "video_core/debug_utils/debug_utils.h"
+
+class BreakPointModel : public QAbstractListModel {
+ Q_OBJECT
+
+public:
+ enum {
+ Role_IsEnabled = Qt::UserRole,
+ };
+
+ BreakPointModel(std::shared_ptr<Pica::DebugContext> context, QObject* parent);
+
+ int columnCount(const QModelIndex& parent = QModelIndex()) const override;
+ int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ Qt::ItemFlags flags(const QModelIndex& index) const override;
+
+ bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
+
+public slots:
+ void OnBreakPointHit(Pica::DebugContext::Event event);
+ void OnResumed();
+
+private:
+ std::weak_ptr<Pica::DebugContext> context_weak;
+ bool at_breakpoint;
+ Pica::DebugContext::Event active_breakpoint;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.cpp b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp
new file mode 100644
index 000000000..ce2b9fa50
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp
@@ -0,0 +1,259 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QApplication>
+#include <QClipboard>
+#include <QComboBox>
+#include <QHeaderView>
+#include <QLabel>
+#include <QListView>
+#include <QMainWindow>
+#include <QPushButton>
+#include <QSpinBox>
+#include <QTreeView>
+#include <QVBoxLayout>
+#include "citra_qt/debugger/graphics/graphics_cmdlists.h"
+#include "citra_qt/util/spinbox.h"
+#include "citra_qt/util/util.h"
+#include "common/vector_math.h"
+#include "core/memory.h"
+#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/pica_state.h"
+#include "video_core/regs.h"
+#include "video_core/texture/texture_decode.h"
+
+namespace {
+QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) {
+ QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
+ for (u32 y = 0; y < info.height; ++y) {
+ for (u32 x = 0; x < info.width; ++x) {
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true);
+ decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
+ }
+ }
+
+ return decoded_image;
+}
+
+class TextureInfoWidget : public QWidget {
+public:
+ TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info,
+ QWidget* parent = nullptr)
+ : QWidget(parent) {
+
+ QLabel* image_widget = new QLabel;
+ QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
+ image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation);
+ image_widget->setPixmap(image_pixmap);
+
+ QVBoxLayout* layout = new QVBoxLayout;
+ layout->addWidget(image_widget);
+ setLayout(layout);
+ }
+};
+} // Anonymous namespace
+
+GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {}
+
+int GPUCommandListModel::rowCount(const QModelIndex& parent) const {
+ return static_cast<int>(pica_trace.writes.size());
+}
+
+int GPUCommandListModel::columnCount(const QModelIndex& parent) const {
+ return 4;
+}
+
+QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
+ if (!index.isValid())
+ return QVariant();
+
+ const auto& write = pica_trace.writes[index.row()];
+
+ if (role == Qt::DisplayRole) {
+ switch (index.column()) {
+ case 0:
+ return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id));
+ case 1:
+ return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0'));
+ case 2:
+ return QString("%1").arg(write.mask, 4, 2, QLatin1Char('0'));
+ case 3:
+ return QString("%1").arg(write.value, 8, 16, QLatin1Char('0'));
+ }
+ } else if (role == CommandIdRole) {
+ return QVariant::fromValue<int>(write.cmd_id);
+ }
+
+ return QVariant();
+}
+
+QVariant GPUCommandListModel::headerData(int section, Qt::Orientation orientation, int role) const {
+ switch (role) {
+ case Qt::DisplayRole: {
+ switch (section) {
+ case 0:
+ return tr("Command Name");
+ case 1:
+ return tr("Register");
+ case 2:
+ return tr("Mask");
+ case 3:
+ return tr("New Value");
+ }
+
+ break;
+ }
+ }
+
+ return QVariant();
+}
+
+void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace) {
+ beginResetModel();
+
+ pica_trace = trace;
+
+ endResetModel();
+}
+
+#define COMMAND_IN_RANGE(cmd_id, reg_name) \
+ (cmd_id >= PICA_REG_INDEX(reg_name) && \
+ cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4)
+
+void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
+ const unsigned int command_id =
+ list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture1) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture2)) {
+
+ unsigned texture_index;
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0)) {
+ texture_index = 0;
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) {
+ texture_index = 1;
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) {
+ texture_index = 2;
+ } else {
+ UNREACHABLE_MSG("Unknown texture command");
+ }
+
+ // TODO: Open a surface debugger
+ }
+}
+
+void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
+ QWidget* new_info_widget = nullptr;
+
+ const unsigned int command_id =
+ list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture1) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture2)) {
+
+ unsigned texture_index;
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0)) {
+ texture_index = 0;
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) {
+ texture_index = 1;
+ } else {
+ texture_index = 2;
+ }
+
+ const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
+ const auto config = texture.config;
+ const auto format = texture.format;
+
+ const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
+ const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
+ new_info_widget = new TextureInfoWidget(src, info);
+ }
+ if (command_info_widget) {
+ delete command_info_widget;
+ command_info_widget = nullptr;
+ }
+ if (new_info_widget) {
+ widget()->layout()->addWidget(new_info_widget);
+ command_info_widget = new_info_widget;
+ }
+}
+#undef COMMAND_IN_RANGE
+
+GPUCommandListWidget::GPUCommandListWidget(QWidget* parent)
+ : QDockWidget(tr("Pica Command List"), parent) {
+ setObjectName("Pica Command List");
+ GPUCommandListModel* model = new GPUCommandListModel(this);
+
+ QWidget* main_widget = new QWidget;
+
+ list_widget = new QTreeView;
+ list_widget->setModel(model);
+ list_widget->setFont(GetMonospaceFont());
+ list_widget->setRootIsDecorated(false);
+ list_widget->setUniformRowHeights(true);
+
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ list_widget->header()->setSectionResizeMode(QHeaderView::ResizeToContents);
+#else
+ list_widget->header()->setResizeMode(QHeaderView::ResizeToContents);
+#endif
+
+ connect(list_widget->selectionModel(),
+ SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), this,
+ SLOT(SetCommandInfo(const QModelIndex&)));
+ connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)), this,
+ SLOT(OnCommandDoubleClicked(const QModelIndex&)));
+
+ toggle_tracing = new QPushButton(tr("Start Tracing"));
+ QPushButton* copy_all = new QPushButton(tr("Copy All"));
+
+ connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing()));
+ connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)), model,
+ SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&)));
+
+ connect(copy_all, SIGNAL(clicked()), this, SLOT(CopyAllToClipboard()));
+
+ command_info_widget = nullptr;
+
+ QVBoxLayout* main_layout = new QVBoxLayout;
+ main_layout->addWidget(list_widget);
+ {
+ QHBoxLayout* sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(toggle_tracing);
+ sub_layout->addWidget(copy_all);
+ main_layout->addLayout(sub_layout);
+ }
+ main_widget->setLayout(main_layout);
+
+ setWidget(main_widget);
+}
+
+void GPUCommandListWidget::OnToggleTracing() {
+ if (!Pica::DebugUtils::IsPicaTracing()) {
+ Pica::DebugUtils::StartPicaTracing();
+ toggle_tracing->setText(tr("Finish Tracing"));
+ } else {
+ pica_trace = Pica::DebugUtils::FinishPicaTracing();
+ emit TracingFinished(*pica_trace);
+ toggle_tracing->setText(tr("Start Tracing"));
+ }
+}
+
+void GPUCommandListWidget::CopyAllToClipboard() {
+ QClipboard* clipboard = QApplication::clipboard();
+ QString text;
+
+ QAbstractItemModel* model = static_cast<QAbstractItemModel*>(list_widget->model());
+
+ for (int row = 0; row < model->rowCount({}); ++row) {
+ for (int col = 0; col < model->columnCount({}); ++col) {
+ QModelIndex index = model->index(row, col);
+ text += model->data(index).value<QString>();
+ text += '\t';
+ }
+ text += '\n';
+ }
+
+ clipboard->setText(text);
+}
diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.h b/src/yuzu/debugger/graphics/graphics_cmdlists.h
new file mode 100644
index 000000000..8f40b94c5
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_cmdlists.h
@@ -0,0 +1,61 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QAbstractListModel>
+#include <QDockWidget>
+#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/gpu_debugger.h"
+
+class QPushButton;
+class QTreeView;
+
+class GPUCommandListModel : public QAbstractListModel {
+ Q_OBJECT
+
+public:
+ enum {
+ CommandIdRole = Qt::UserRole,
+ };
+
+ explicit GPUCommandListModel(QObject* parent);
+
+ int columnCount(const QModelIndex& parent = QModelIndex()) const override;
+ int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ QVariant headerData(int section, Qt::Orientation orientation,
+ int role = Qt::DisplayRole) const override;
+
+public slots:
+ void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace);
+
+private:
+ Pica::DebugUtils::PicaTrace pica_trace;
+};
+
+class GPUCommandListWidget : public QDockWidget {
+ Q_OBJECT
+
+public:
+ explicit GPUCommandListWidget(QWidget* parent = nullptr);
+
+public slots:
+ void OnToggleTracing();
+ void OnCommandDoubleClicked(const QModelIndex&);
+
+ void SetCommandInfo(const QModelIndex&);
+
+ void CopyAllToClipboard();
+
+signals:
+ void TracingFinished(const Pica::DebugUtils::PicaTrace&);
+
+private:
+ std::unique_ptr<Pica::DebugUtils::PicaTrace> pica_trace;
+
+ QTreeView* list_widget;
+ QWidget* command_info_widget;
+ QPushButton* toggle_tracing;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
new file mode 100644
index 000000000..c974545ef
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -0,0 +1,713 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QBoxLayout>
+#include <QComboBox>
+#include <QDebug>
+#include <QFileDialog>
+#include <QLabel>
+#include <QMouseEvent>
+#include <QPushButton>
+#include <QScrollArea>
+#include <QSpinBox>
+#include "citra_qt/debugger/graphics/graphics_surface.h"
+#include "citra_qt/util/spinbox.h"
+#include "common/color.h"
+#include "core/hw/gpu.h"
+#include "core/memory.h"
+#include "video_core/pica_state.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_texturing.h"
+#include "video_core/texture/texture_decode.h"
+#include "video_core/utils.h"
+
+SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
+ : QLabel(parent), surface_widget(surface_widget_) {}
+SurfacePicture::~SurfacePicture() {}
+
+void SurfacePicture::mousePressEvent(QMouseEvent* event) {
+ // Only do something while the left mouse button is held down
+ if (!(event->buttons() & Qt::LeftButton))
+ return;
+
+ if (pixmap() == nullptr)
+ return;
+
+ if (surface_widget)
+ surface_widget->Pick(event->x() * pixmap()->width() / width(),
+ event->y() * pixmap()->height() / height());
+}
+
+void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
+ // We also want to handle the event if the user moves the mouse while holding down the LMB
+ mousePressEvent(event);
+}
+
+GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent)
+ : BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent),
+ surface_source(Source::ColorBuffer) {
+ setObjectName("PicaSurface");
+
+ surface_source_list = new QComboBox;
+ surface_source_list->addItem(tr("Color Buffer"));
+ surface_source_list->addItem(tr("Depth Buffer"));
+ surface_source_list->addItem(tr("Stencil Buffer"));
+ surface_source_list->addItem(tr("Texture 0"));
+ surface_source_list->addItem(tr("Texture 1"));
+ surface_source_list->addItem(tr("Texture 2"));
+ surface_source_list->addItem(tr("Custom"));
+ surface_source_list->setCurrentIndex(static_cast<int>(surface_source));
+
+ surface_address_control = new CSpinBox;
+ surface_address_control->SetBase(16);
+ surface_address_control->SetRange(0, 0xFFFFFFFF);
+ surface_address_control->SetPrefix("0x");
+
+ unsigned max_dimension = 16384; // TODO: Find actual maximum
+
+ surface_width_control = new QSpinBox;
+ surface_width_control->setRange(0, max_dimension);
+
+ surface_height_control = new QSpinBox;
+ surface_height_control->setRange(0, max_dimension);
+
+ surface_picker_x_control = new QSpinBox;
+ surface_picker_x_control->setRange(0, max_dimension - 1);
+
+ surface_picker_y_control = new QSpinBox;
+ surface_picker_y_control->setRange(0, max_dimension - 1);
+
+ surface_format_control = new QComboBox;
+
+ // Color formats sorted by Pica texture format index
+ surface_format_control->addItem(tr("RGBA8"));
+ surface_format_control->addItem(tr("RGB8"));
+ surface_format_control->addItem(tr("RGB5A1"));
+ surface_format_control->addItem(tr("RGB565"));
+ surface_format_control->addItem(tr("RGBA4"));
+ surface_format_control->addItem(tr("IA8"));
+ surface_format_control->addItem(tr("RG8"));
+ surface_format_control->addItem(tr("I8"));
+ surface_format_control->addItem(tr("A8"));
+ surface_format_control->addItem(tr("IA4"));
+ surface_format_control->addItem(tr("I4"));
+ surface_format_control->addItem(tr("A4"));
+ surface_format_control->addItem(tr("ETC1"));
+ surface_format_control->addItem(tr("ETC1A4"));
+ surface_format_control->addItem(tr("D16"));
+ surface_format_control->addItem(tr("D24"));
+ surface_format_control->addItem(tr("D24X8"));
+ surface_format_control->addItem(tr("X24S8"));
+ surface_format_control->addItem(tr("Unknown"));
+
+ surface_info_label = new QLabel();
+ surface_info_label->setWordWrap(true);
+
+ surface_picture_label = new SurfacePicture(0, this);
+ surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+ surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ surface_picture_label->setScaledContents(false);
+
+ auto scroll_area = new QScrollArea();
+ scroll_area->setBackgroundRole(QPalette::Dark);
+ scroll_area->setWidgetResizable(false);
+ scroll_area->setWidget(surface_picture_label);
+
+ save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save"));
+
+ // Connections
+ connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
+ connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(OnSurfaceSourceChanged(int)));
+ connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this,
+ SLOT(OnSurfaceAddressChanged(qint64)));
+ connect(surface_width_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfaceWidthChanged(int)));
+ connect(surface_height_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfaceHeightChanged(int)));
+ connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(OnSurfaceFormatChanged(int)));
+ connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfacePickerXChanged(int)));
+ connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfacePickerYChanged(int)));
+ connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface()));
+
+ auto main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Source:")));
+ sub_layout->addWidget(surface_source_list);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Physical Address:")));
+ sub_layout->addWidget(surface_address_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Width:")));
+ sub_layout->addWidget(surface_width_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Height:")));
+ sub_layout->addWidget(surface_height_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Format:")));
+ sub_layout->addWidget(surface_format_control);
+ main_layout->addLayout(sub_layout);
+ }
+ main_layout->addWidget(scroll_area);
+
+ auto info_layout = new QHBoxLayout;
+ {
+ auto xy_layout = new QVBoxLayout;
+ {
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("X:")));
+ sub_layout->addWidget(surface_picker_x_control);
+ xy_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Y:")));
+ sub_layout->addWidget(surface_picker_y_control);
+ xy_layout->addLayout(sub_layout);
+ }
+ }
+ info_layout->addLayout(xy_layout);
+ surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
+ info_layout->addWidget(surface_info_label);
+ }
+ main_layout->addLayout(info_layout);
+
+ main_layout->addWidget(save_surface);
+ main_widget->setLayout(main_layout);
+ setWidget(main_widget);
+
+ // Load current data - TODO: Make sure this works when emulation is not running
+ if (debug_context && debug_context->at_breakpoint) {
+ emit Update();
+ widget()->setEnabled(debug_context->at_breakpoint);
+ } else {
+ widget()->setEnabled(false);
+ }
+}
+
+void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ emit Update();
+ widget()->setEnabled(true);
+}
+
+void GraphicsSurfaceWidget::OnResumed() {
+ widget()->setEnabled(false);
+}
+
+void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) {
+ surface_source = static_cast<Source>(new_value);
+ emit Update();
+}
+
+void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) {
+ if (surface_address != new_value) {
+ surface_address = static_cast<unsigned>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) {
+ if (surface_width != static_cast<unsigned>(new_value)) {
+ surface_width = static_cast<unsigned>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) {
+ if (surface_height != static_cast<unsigned>(new_value)) {
+ surface_height = static_cast<unsigned>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) {
+ if (surface_format != static_cast<Format>(new_value)) {
+ surface_format = static_cast<Format>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) {
+ if (surface_picker_x != new_value) {
+ surface_picker_x = new_value;
+ Pick(surface_picker_x, surface_picker_y);
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) {
+ if (surface_picker_y != new_value) {
+ surface_picker_y = new_value;
+ Pick(surface_picker_x, surface_picker_y);
+ }
+}
+
+void GraphicsSurfaceWidget::Pick(int x, int y) {
+ surface_picker_x_control->setValue(x);
+ surface_picker_y_control->setValue(y);
+
+ if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 ||
+ y >= static_cast<int>(surface_height)) {
+ surface_info_label->setText(tr("Pixel out of bounds"));
+ surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+ return;
+ }
+
+ u8* buffer = Memory::GetPhysicalPointer(surface_address);
+ if (buffer == nullptr) {
+ surface_info_label->setText(tr("(unable to access pixel data)"));
+ surface_info_label->setAlignment(Qt::AlignCenter);
+ return;
+ }
+
+ unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
+ unsigned stride = nibbles_per_pixel * surface_width / 2;
+
+ unsigned bytes_per_pixel;
+ bool nibble_mode = (nibbles_per_pixel == 1);
+ if (nibble_mode) {
+ // As nibbles are contained in a byte we still need to access one byte per nibble
+ bytes_per_pixel = 1;
+ } else {
+ bytes_per_pixel = nibbles_per_pixel / 2;
+ }
+
+ const u32 coarse_y = y & ~7;
+ u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset);
+
+ auto GetText = [offset](Format format, const u8* pixel) {
+ switch (format) {
+ case Format::RGBA8: {
+ auto value = Color::DecodeRGBA8(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2))
+ .arg(QString::number(value.b(), 'f', 2))
+ .arg(QString::number(value.a(), 'f', 2));
+ }
+ case Format::RGB8: {
+ auto value = Color::DecodeRGB8(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2, Blue: %3")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2))
+ .arg(QString::number(value.b(), 'f', 2));
+ }
+ case Format::RGB5A1: {
+ auto value = Color::DecodeRGB5A1(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2))
+ .arg(QString::number(value.b(), 'f', 2))
+ .arg(QString::number(value.a(), 'f', 2));
+ }
+ case Format::RGB565: {
+ auto value = Color::DecodeRGB565(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2, Blue: %3")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2))
+ .arg(QString::number(value.b(), 'f', 2));
+ }
+ case Format::RGBA4: {
+ auto value = Color::DecodeRGBA4(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2))
+ .arg(QString::number(value.b(), 'f', 2))
+ .arg(QString::number(value.a(), 'f', 2));
+ }
+ case Format::IA8:
+ return QString("Index: %1, Alpha: %2").arg(pixel[0]).arg(pixel[1]);
+ case Format::RG8: {
+ auto value = Color::DecodeRG8(pixel) / 255.0f;
+ return QString("Red: %1, Green: %2")
+ .arg(QString::number(value.r(), 'f', 2))
+ .arg(QString::number(value.g(), 'f', 2));
+ }
+ case Format::I8:
+ return QString("Index: %1").arg(*pixel);
+ case Format::A8:
+ return QString("Alpha: %1").arg(QString::number(*pixel / 255.0f, 'f', 2));
+ case Format::IA4:
+ return QString("Index: %1, Alpha: %2").arg(*pixel & 0xF).arg((*pixel & 0xF0) >> 4);
+ case Format::I4: {
+ u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
+ return QString("Index: %1").arg(i);
+ }
+ case Format::A4: {
+ u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
+ return QString("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2));
+ }
+ case Format::ETC1:
+ case Format::ETC1A4:
+ // TODO: Display block information or channel values?
+ return QString("Compressed data");
+ case Format::D16: {
+ auto value = Color::DecodeD16(pixel);
+ return QString("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4));
+ }
+ case Format::D24: {
+ auto value = Color::DecodeD24(pixel);
+ return QString("Depth: %1").arg(QString::number(value / (float)0xFFFFFF, 'f', 4));
+ }
+ case Format::D24X8:
+ case Format::X24S8: {
+ auto values = Color::DecodeD24S8(pixel);
+ return QString("Depth: %1, Stencil: %2")
+ .arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4))
+ .arg(values[1]);
+ }
+ case Format::Unknown:
+ return QString("Unknown format");
+ default:
+ return QString("Unhandled format");
+ }
+ return QString("");
+ };
+
+ QString nibbles = "";
+ for (unsigned i = 0; i < nibbles_per_pixel; i++) {
+ unsigned nibble_index = i;
+ if (nibble_mode) {
+ nibble_index += (offset % 2) ? 0 : 1;
+ }
+ u8 byte = pixel[nibble_index / 2];
+ u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF;
+ nibbles.append(QString::number(nibble, 16).toUpper());
+ }
+
+ surface_info_label->setText(
+ QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel)));
+ surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+}
+
+void GraphicsSurfaceWidget::OnUpdate() {
+ QPixmap pixmap;
+
+ switch (surface_source) {
+ case Source::ColorBuffer: {
+ // TODO: Store a reference to the registers in the debug context instead of accessing them
+ // directly...
+
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
+
+ surface_address = framebuffer.GetColorBufferPhysicalAddress();
+ surface_width = framebuffer.GetWidth();
+ surface_height = framebuffer.GetHeight();
+
+ switch (framebuffer.color_format) {
+ case Pica::FramebufferRegs::ColorFormat::RGBA8:
+ surface_format = Format::RGBA8;
+ break;
+
+ case Pica::FramebufferRegs::ColorFormat::RGB8:
+ surface_format = Format::RGB8;
+ break;
+
+ case Pica::FramebufferRegs::ColorFormat::RGB5A1:
+ surface_format = Format::RGB5A1;
+ break;
+
+ case Pica::FramebufferRegs::ColorFormat::RGB565:
+ surface_format = Format::RGB565;
+ break;
+
+ case Pica::FramebufferRegs::ColorFormat::RGBA4:
+ surface_format = Format::RGBA4;
+ break;
+
+ default:
+ surface_format = Format::Unknown;
+ break;
+ }
+
+ break;
+ }
+
+ case Source::DepthBuffer: {
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
+
+ surface_address = framebuffer.GetDepthBufferPhysicalAddress();
+ surface_width = framebuffer.GetWidth();
+ surface_height = framebuffer.GetHeight();
+
+ switch (framebuffer.depth_format) {
+ case Pica::FramebufferRegs::DepthFormat::D16:
+ surface_format = Format::D16;
+ break;
+
+ case Pica::FramebufferRegs::DepthFormat::D24:
+ surface_format = Format::D24;
+ break;
+
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
+ surface_format = Format::D24X8;
+ break;
+
+ default:
+ surface_format = Format::Unknown;
+ break;
+ }
+
+ break;
+ }
+
+ case Source::StencilBuffer: {
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
+
+ surface_address = framebuffer.GetDepthBufferPhysicalAddress();
+ surface_width = framebuffer.GetWidth();
+ surface_height = framebuffer.GetHeight();
+
+ switch (framebuffer.depth_format) {
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
+ surface_format = Format::X24S8;
+ break;
+
+ default:
+ surface_format = Format::Unknown;
+ break;
+ }
+
+ break;
+ }
+
+ case Source::Texture0:
+ case Source::Texture1:
+ case Source::Texture2: {
+ unsigned texture_index;
+ if (surface_source == Source::Texture0)
+ texture_index = 0;
+ else if (surface_source == Source::Texture1)
+ texture_index = 1;
+ else if (surface_source == Source::Texture2)
+ texture_index = 2;
+ else {
+ qDebug() << "Unknown texture source " << static_cast<int>(surface_source);
+ break;
+ }
+
+ const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
+ auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
+
+ surface_address = info.physical_address;
+ surface_width = info.width;
+ surface_height = info.height;
+ surface_format = static_cast<Format>(info.format);
+
+ if (surface_format > Format::MaxTextureFormat) {
+ qDebug() << "Unknown texture format " << static_cast<int>(info.format);
+ }
+ break;
+ }
+
+ case Source::Custom: {
+ // Keep user-specified values
+ break;
+ }
+
+ default:
+ qDebug() << "Unknown surface source " << static_cast<int>(surface_source);
+ break;
+ }
+
+ surface_address_control->SetValue(surface_address);
+ surface_width_control->setValue(surface_width);
+ surface_height_control->setValue(surface_height);
+ surface_format_control->setCurrentIndex(static_cast<int>(surface_format));
+
+ // TODO: Implement a good way to visualize alpha components!
+
+ QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
+ u8* buffer = Memory::GetPhysicalPointer(surface_address);
+
+ if (buffer == nullptr) {
+ surface_picture_label->hide();
+ surface_info_label->setText(tr("(invalid surface address)"));
+ surface_info_label->setAlignment(Qt::AlignCenter);
+ surface_picker_x_control->setEnabled(false);
+ surface_picker_y_control->setEnabled(false);
+ save_surface->setEnabled(false);
+ return;
+ }
+
+ if (surface_format == Format::Unknown) {
+ surface_picture_label->hide();
+ surface_info_label->setText(tr("(unknown surface format)"));
+ surface_info_label->setAlignment(Qt::AlignCenter);
+ surface_picker_x_control->setEnabled(false);
+ surface_picker_y_control->setEnabled(false);
+ save_surface->setEnabled(false);
+ return;
+ }
+
+ surface_picture_label->show();
+
+ if (surface_format <= Format::MaxTextureFormat) {
+ // Generate a virtual texture
+ Pica::Texture::TextureInfo info;
+ info.physical_address = surface_address;
+ info.width = surface_width;
+ info.height = surface_height;
+ info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format);
+ info.SetDefaultStride();
+
+ for (unsigned int y = 0; y < surface_height; ++y) {
+ for (unsigned int x = 0; x < surface_width; ++x) {
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true);
+ decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
+ }
+ }
+ } else {
+ // We handle depth formats here because DebugUtils only supports TextureFormats
+
+ // TODO(yuriks): Convert to newer tile-based addressing
+ unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
+ unsigned stride = nibbles_per_pixel * surface_width / 2;
+
+ ASSERT_MSG(nibbles_per_pixel >= 2,
+ "Depth decoder only supports formats with at least one byte per pixel");
+ unsigned bytes_per_pixel = nibbles_per_pixel / 2;
+
+ for (unsigned int y = 0; y < surface_height; ++y) {
+ for (unsigned int x = 0; x < surface_width; ++x) {
+ const u32 coarse_y = y & ~7;
+ u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ const u8* pixel = buffer + offset;
+ Math::Vec4<u8> color = {0, 0, 0, 0};
+
+ switch (surface_format) {
+ case Format::D16: {
+ u32 data = Color::DecodeD16(pixel);
+ color.r() = data & 0xFF;
+ color.g() = (data >> 8) & 0xFF;
+ break;
+ }
+ case Format::D24: {
+ u32 data = Color::DecodeD24(pixel);
+ color.r() = data & 0xFF;
+ color.g() = (data >> 8) & 0xFF;
+ color.b() = (data >> 16) & 0xFF;
+ break;
+ }
+ case Format::D24X8: {
+ Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
+ color.r() = data.x & 0xFF;
+ color.g() = (data.x >> 8) & 0xFF;
+ color.b() = (data.x >> 16) & 0xFF;
+ break;
+ }
+ case Format::X24S8: {
+ Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
+ color.r() = color.g() = color.b() = data.y;
+ break;
+ }
+ default:
+ qDebug() << "Unknown surface format " << static_cast<int>(surface_format);
+ break;
+ }
+
+ decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255));
+ }
+ }
+ }
+
+ pixmap = QPixmap::fromImage(decoded_image);
+ surface_picture_label->setPixmap(pixmap);
+ surface_picture_label->resize(pixmap.size());
+
+ // Update the info with pixel data
+ surface_picker_x_control->setEnabled(true);
+ surface_picker_y_control->setEnabled(true);
+ Pick(surface_picker_x, surface_picker_y);
+
+ // Enable saving the converted pixmap to file
+ save_surface->setEnabled(true);
+}
+
+void GraphicsSurfaceWidget::SaveSurface() {
+ QString png_filter = tr("Portable Network Graphic (*.png)");
+ QString bin_filter = tr("Binary data (*.bin)");
+
+ QString selectedFilter;
+ QString filename = QFileDialog::getSaveFileName(
+ this, tr("Save Surface"),
+ QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
+ QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
+
+ if (filename.isEmpty()) {
+ // If the user canceled the dialog, don't save anything.
+ return;
+ }
+
+ if (selectedFilter == png_filter) {
+ const QPixmap* pixmap = surface_picture_label->pixmap();
+ ASSERT_MSG(pixmap != nullptr, "No pixmap set");
+
+ QFile file(filename);
+ file.open(QIODevice::WriteOnly);
+ if (pixmap)
+ pixmap->save(&file, "PNG");
+ } else if (selectedFilter == bin_filter) {
+ const u8* buffer = Memory::GetPhysicalPointer(surface_address);
+ ASSERT_MSG(buffer != nullptr, "Memory not accessible");
+
+ QFile file(filename);
+ file.open(QIODevice::WriteOnly);
+ int size = surface_width * surface_height * NibblesPerPixel(surface_format) / 2;
+ QByteArray data(reinterpret_cast<const char*>(buffer), size);
+ file.write(data);
+ } else {
+ UNREACHABLE_MSG("Unhandled filter selected");
+ }
+}
+
+unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) {
+ if (format <= Format::MaxTextureFormat) {
+ return Pica::TexturingRegs::NibblesPerPixel(
+ static_cast<Pica::TexturingRegs::TextureFormat>(format));
+ }
+
+ switch (format) {
+ case Format::D24X8:
+ case Format::X24S8:
+ return 4 * 2;
+ case Format::D24:
+ return 3 * 2;
+ case Format::D16:
+ return 2 * 2;
+ default:
+ UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this should not be reached as this "
+ "function should be given a format which is in "
+ "GraphicsSurfaceWidget::Format. Instead got %i",
+ static_cast<int>(format));
+ return 0;
+ }
+}
diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h
new file mode 100644
index 000000000..28f5650a7
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_surface.h
@@ -0,0 +1,118 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QLabel>
+#include <QPushButton>
+#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
+
+class QComboBox;
+class QSpinBox;
+class CSpinBox;
+
+class GraphicsSurfaceWidget;
+
+class SurfacePicture : public QLabel {
+ Q_OBJECT
+
+public:
+ explicit SurfacePicture(QWidget* parent = nullptr,
+ GraphicsSurfaceWidget* surface_widget = nullptr);
+ ~SurfacePicture();
+
+protected slots:
+ virtual void mouseMoveEvent(QMouseEvent* event);
+ virtual void mousePressEvent(QMouseEvent* event);
+
+private:
+ GraphicsSurfaceWidget* surface_widget;
+};
+
+class GraphicsSurfaceWidget : public BreakPointObserverDock {
+ Q_OBJECT
+
+ using Event = Pica::DebugContext::Event;
+
+ enum class Source {
+ ColorBuffer = 0,
+ DepthBuffer = 1,
+ StencilBuffer = 2,
+ Texture0 = 3,
+ Texture1 = 4,
+ Texture2 = 5,
+ Custom = 6,
+ };
+
+ enum class Format {
+ // These must match the TextureFormat type!
+ RGBA8 = 0,
+ RGB8 = 1,
+ RGB5A1 = 2,
+ RGB565 = 3,
+ RGBA4 = 4,
+ IA8 = 5,
+ RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
+ I8 = 7,
+ A8 = 8,
+ IA4 = 9,
+ I4 = 10,
+ A4 = 11,
+ ETC1 = 12, // compressed
+ ETC1A4 = 13,
+ MaxTextureFormat = 13,
+ D16 = 14,
+ D24 = 15,
+ D24X8 = 16,
+ X24S8 = 17,
+ Unknown = 18,
+ };
+
+ static unsigned int NibblesPerPixel(Format format);
+
+public:
+ explicit GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+ void Pick(int x, int y);
+
+public slots:
+ void OnSurfaceSourceChanged(int new_value);
+ void OnSurfaceAddressChanged(qint64 new_value);
+ void OnSurfaceWidthChanged(int new_value);
+ void OnSurfaceHeightChanged(int new_value);
+ void OnSurfaceFormatChanged(int new_value);
+ void OnSurfacePickerXChanged(int new_value);
+ void OnSurfacePickerYChanged(int new_value);
+ void OnUpdate();
+
+private slots:
+ void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
+ void OnResumed() override;
+
+ void SaveSurface();
+
+signals:
+ void Update();
+
+private:
+ QComboBox* surface_source_list;
+ CSpinBox* surface_address_control;
+ QSpinBox* surface_width_control;
+ QSpinBox* surface_height_control;
+ QComboBox* surface_format_control;
+
+ SurfacePicture* surface_picture_label;
+ QSpinBox* surface_picker_x_control;
+ QSpinBox* surface_picker_y_control;
+ QLabel* surface_info_label;
+ QPushButton* save_surface;
+
+ Source surface_source;
+ unsigned surface_address;
+ unsigned surface_width;
+ unsigned surface_height;
+ Format surface_format;
+ int surface_picker_x = 0;
+ int surface_picker_y = 0;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_tracing.cpp b/src/yuzu/debugger/graphics/graphics_tracing.cpp
new file mode 100644
index 000000000..40d5bed51
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_tracing.cpp
@@ -0,0 +1,177 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <iterator>
+#include <memory>
+#include <QBoxLayout>
+#include <QComboBox>
+#include <QFileDialog>
+#include <QMessageBox>
+#include <QPushButton>
+#include <boost/range/algorithm/copy.hpp>
+#include "citra_qt/debugger/graphics/graphics_tracing.h"
+#include "common/common_types.h"
+#include "core/hw/gpu.h"
+#include "core/hw/lcd.h"
+#include "core/tracer/recorder.h"
+#include "nihstro/float24.h"
+#include "video_core/pica_state.h"
+
+GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent)
+ : BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) {
+
+ setObjectName("CiTracing");
+
+ QPushButton* start_recording = new QPushButton(tr("Start Recording"));
+ QPushButton* stop_recording =
+ new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save"));
+ QPushButton* abort_recording = new QPushButton(tr("Abort Recording"));
+
+ connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording,
+ SLOT(setVisible(bool)));
+ connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording,
+ SLOT(setVisible(bool)));
+ connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording,
+ SLOT(setVisible(bool)));
+ connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording()));
+ connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording()));
+ connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording()));
+
+ stop_recording->setVisible(false);
+ abort_recording->setVisible(false);
+
+ auto main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(start_recording);
+ sub_layout->addWidget(stop_recording);
+ sub_layout->addWidget(abort_recording);
+ main_layout->addLayout(sub_layout);
+ }
+ main_widget->setLayout(main_layout);
+ setWidget(main_widget);
+}
+
+void GraphicsTracingWidget::StartRecording() {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ auto shader_binary = Pica::g_state.vs.program_code;
+ auto swizzle_data = Pica::g_state.vs.swizzle_data;
+
+ // Encode floating point numbers to 24-bit values
+ // TODO: Drop this explicit conversion once we store float24 values bit-correctly internally.
+ std::array<u32, 4 * 16> default_attributes;
+ for (unsigned i = 0; i < 16; ++i) {
+ for (unsigned comp = 0; comp < 3; ++comp) {
+ default_attributes[4 * i + comp] = nihstro::to_float24(
+ Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32());
+ }
+ }
+
+ std::array<u32, 4 * 96> vs_float_uniforms;
+ for (unsigned i = 0; i < 96; ++i)
+ for (unsigned comp = 0; comp < 3; ++comp)
+ vs_float_uniforms[4 * i + comp] =
+ nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
+
+ CiTrace::Recorder::InitialState state;
+ std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32),
+ std::back_inserter(state.gpu_registers));
+ std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32),
+ std::back_inserter(state.lcd_registers));
+ std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32),
+ std::back_inserter(state.pica_registers));
+ boost::copy(default_attributes, std::back_inserter(state.default_attributes));
+ boost::copy(shader_binary, std::back_inserter(state.vs_program_binary));
+ boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data));
+ boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms));
+ // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary));
+ // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data));
+ // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms));
+
+ auto recorder = new CiTrace::Recorder(state);
+ context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder);
+
+ emit SetStartTracingButtonEnabled(false);
+ emit SetStopTracingButtonEnabled(true);
+ emit SetAbortTracingButtonEnabled(true);
+}
+
+void GraphicsTracingWidget::StopRecording() {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ QString filename = QFileDialog::getSaveFileName(this, tr("Save CiTrace"), "citrace.ctf",
+ tr("CiTrace File (*.ctf)"));
+
+ if (filename.isEmpty()) {
+ // If the user canceled the dialog, keep recording
+ return;
+ }
+
+ context->recorder->Finish(filename.toStdString());
+ context->recorder = nullptr;
+
+ emit SetStopTracingButtonEnabled(false);
+ emit SetAbortTracingButtonEnabled(false);
+ emit SetStartTracingButtonEnabled(true);
+}
+
+void GraphicsTracingWidget::AbortRecording() {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ context->recorder = nullptr;
+
+ emit SetStopTracingButtonEnabled(false);
+ emit SetAbortTracingButtonEnabled(false);
+ emit SetStartTracingButtonEnabled(true);
+}
+
+void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ widget()->setEnabled(true);
+}
+
+void GraphicsTracingWidget::OnResumed() {
+ widget()->setEnabled(false);
+}
+
+void GraphicsTracingWidget::OnEmulationStarting(EmuThread* emu_thread) {
+ // Disable tracing starting/stopping until a GPU breakpoint is reached
+ widget()->setEnabled(false);
+}
+
+void GraphicsTracingWidget::OnEmulationStopping() {
+ // TODO: Is it safe to access the context here?
+
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ if (context->recorder) {
+ auto reply =
+ QMessageBox::question(this, tr("CiTracing still active"),
+ tr("A CiTrace is still being recorded. Do you want to save it? "
+ "If not, all recorded data will be discarded."),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
+
+ if (reply == QMessageBox::Yes) {
+ StopRecording();
+ } else {
+ AbortRecording();
+ }
+ }
+
+ // If the widget was disabled before, enable it now to allow starting
+ // tracing before starting the next emulation session
+ widget()->setEnabled(true);
+}
diff --git a/src/yuzu/debugger/graphics/graphics_tracing.h b/src/yuzu/debugger/graphics/graphics_tracing.h
new file mode 100644
index 000000000..eb1292c29
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_tracing.h
@@ -0,0 +1,33 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
+
+class EmuThread;
+
+class GraphicsTracingWidget : public BreakPointObserverDock {
+ Q_OBJECT
+
+public:
+ explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
+private slots:
+ void StartRecording();
+ void StopRecording();
+ void AbortRecording();
+
+ void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
+ void OnResumed() override;
+
+signals:
+ void SetStartTracingButtonEnabled(bool enable);
+ void SetStopTracingButtonEnabled(bool enable);
+ void SetAbortTracingButtonEnabled(bool enable);
+};
diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp
new file mode 100644
index 000000000..7f4ec0c52
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp
@@ -0,0 +1,622 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <iomanip>
+#include <sstream>
+#include <QBoxLayout>
+#include <QFileDialog>
+#include <QFormLayout>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QSignalMapper>
+#include <QSpinBox>
+#include <QTreeView>
+#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
+#include "citra_qt/util/util.h"
+#include "video_core/pica_state.h"
+#include "video_core/shader/debug_data.h"
+#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_interpreter.h"
+
+using nihstro::OpCode;
+using nihstro::Instruction;
+using nihstro::SourceRegister;
+using nihstro::SwizzlePattern;
+
+GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent)
+ : QAbstractTableModel(parent), par(parent) {}
+
+int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const {
+ return 3;
+}
+
+int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const {
+ return static_cast<int>(par->info.code.size());
+}
+
+QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation,
+ int role) const {
+ switch (role) {
+ case Qt::DisplayRole: {
+ if (section == 0) {
+ return tr("Offset");
+ } else if (section == 1) {
+ return tr("Raw");
+ } else if (section == 2) {
+ return tr("Disassembly");
+ }
+
+ break;
+ }
+ }
+
+ return QVariant();
+}
+
+static std::string SelectorToString(u32 selector) {
+ std::string ret;
+ for (int i = 0; i < 4; ++i) {
+ int component = (selector >> ((3 - i) * 2)) & 3;
+ ret += "xyzw"[component];
+ }
+ return ret;
+}
+
+// e.g. "-c92[a0.x].xyzw"
+static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate,
+ const std::string& swizzle_mask, bool align = true,
+ const std::string& address_register_name = std::string()) {
+ if (align)
+ output << std::setw(4) << std::right;
+ output << ((negate ? "-" : "") + input.GetName());
+
+ if (!address_register_name.empty())
+ output << '[' << address_register_name << ']';
+ output << '.' << swizzle_mask;
+};
+
+QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const {
+ switch (role) {
+ case Qt::DisplayRole: {
+ switch (index.column()) {
+ case 0:
+ if (par->info.HasLabel(index.row()))
+ return QString::fromStdString(par->info.GetLabel(index.row()));
+
+ return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0'));
+
+ case 1:
+ return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0'));
+
+ case 2: {
+ std::ostringstream output;
+ output.flags(std::ios::uppercase);
+
+ // To make the code aligning columns of assembly easier to keep track of, this function
+ // keeps track of the start of the start of the previous column, allowing alignment
+ // based on desired field widths.
+ int current_column = 0;
+ auto AlignToColumn = [&](int col_width) {
+ // Prints spaces to the output to pad previous column to size and advances the
+ // column marker.
+ current_column += col_width;
+ int to_add = std::max(1, current_column - (int)output.tellp());
+ for (int i = 0; i < to_add; ++i) {
+ output << ' ';
+ }
+ };
+
+ const Instruction instr = par->info.code[index.row()];
+ const OpCode opcode = instr.opcode;
+ const OpCode::Info opcode_info = opcode.GetInfo();
+ const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd
+ ? instr.mad.operand_desc_id.Value()
+ : instr.common.operand_desc_id.Value();
+ const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern;
+
+ // longest known instruction name: "setemit "
+ int kOpcodeColumnWidth = 8;
+ // "rXX.xyzw "
+ int kOutputColumnWidth = 10;
+ // "-rXX.xyzw ", no attempt is made to align indexed inputs
+ int kInputOperandColumnWidth = 11;
+
+ output << opcode_info.name;
+
+ switch (opcode_info.type) {
+ case OpCode::Type::Trivial:
+ // Nothing to do here
+ break;
+
+ case OpCode::Type::Arithmetic:
+ case OpCode::Type::MultiplyAdd: {
+ // Use custom code for special instructions
+ switch (opcode.EffectiveOpCode()) {
+ case OpCode::Id::CMP: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ // NOTE: CMP always writes both cc components, so we do not consider the dest
+ // mask here.
+ output << " cc.xy";
+ AlignToColumn(kOutputColumnWidth);
+
+ SourceRegister src1 = instr.common.GetSrc1(false);
+ SourceRegister src2 = instr.common.GetSrc2(false);
+
+ output << ' ';
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false).substr(0, 1), false,
+ instr.common.AddressRegisterName());
+ output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x)
+ << ' ';
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true).substr(0, 1), false);
+
+ output << ", ";
+
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false).substr(1, 1), false,
+ instr.common.AddressRegisterName());
+ output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y)
+ << ' ';
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true).substr(1, 1), false);
+
+ break;
+ }
+
+ case OpCode::Id::MAD:
+ case OpCode::Id::MADI: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
+ SourceRegister src1 = instr.mad.GetSrc1(src_is_inverted);
+ SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted);
+ SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted);
+
+ output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.'
+ << swizzle.DestMaskToString();
+ AlignToColumn(kOutputColumnWidth);
+ print_input(output, src1, swizzle.negate_src1,
+ SelectorToString(swizzle.src1_selector));
+ AlignToColumn(kInputOperandColumnWidth);
+ print_input(output, src2, swizzle.negate_src2,
+ SelectorToString(swizzle.src2_selector), true,
+ src_is_inverted ? "" : instr.mad.AddressRegisterName());
+ AlignToColumn(kInputOperandColumnWidth);
+ print_input(output, src3, swizzle.negate_src3,
+ SelectorToString(swizzle.src3_selector), true,
+ src_is_inverted ? instr.mad.AddressRegisterName() : "");
+ AlignToColumn(kInputOperandColumnWidth);
+ break;
+ }
+
+ default: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
+
+ if (opcode_info.subtype & OpCode::Info::Dest) {
+ // e.g. "r12.xy__"
+ output << std::setw(3) << std::right << instr.common.dest.Value().GetName()
+ << '.' << swizzle.DestMaskToString();
+ } else if (opcode_info.subtype == OpCode::Info::MOVA) {
+ output << " a0." << swizzle.DestMaskToString();
+ }
+ AlignToColumn(kOutputColumnWidth);
+
+ if (opcode_info.subtype & OpCode::Info::Src1) {
+ SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false), true,
+ src_is_inverted ? "" : instr.common.AddressRegisterName());
+ AlignToColumn(kInputOperandColumnWidth);
+ }
+
+ if (opcode_info.subtype & OpCode::Info::Src2) {
+ SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true), true,
+ src_is_inverted ? instr.common.AddressRegisterName() : "");
+ AlignToColumn(kInputOperandColumnWidth);
+ }
+ break;
+ }
+ }
+
+ break;
+ }
+
+ case OpCode::Type::Conditional:
+ case OpCode::Type::UniformFlowControl: {
+ output << ' ';
+
+ switch (opcode.EffectiveOpCode()) {
+ case OpCode::Id::LOOP:
+ output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x"
+ << std::setw(4) << std::right << std::setfill('0') << std::hex
+ << (4 * instr.flow_control.dest_offset) << ")";
+ break;
+
+ default:
+ if (opcode_info.subtype & OpCode::Info::HasCondition) {
+ output << '(';
+
+ if (instr.flow_control.op != instr.flow_control.JustY) {
+ if (!instr.flow_control.refx)
+ output << '!';
+ output << "cc.x";
+ }
+
+ if (instr.flow_control.op == instr.flow_control.Or) {
+ output << " || ";
+ } else if (instr.flow_control.op == instr.flow_control.And) {
+ output << " && ";
+ }
+
+ if (instr.flow_control.op != instr.flow_control.JustX) {
+ if (!instr.flow_control.refy)
+ output << '!';
+ output << "cc.y";
+ }
+
+ output << ") ";
+ } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) {
+ if (opcode.EffectiveOpCode() == OpCode::Id::JMPU &&
+ (instr.flow_control.num_instructions & 1) == 1) {
+ output << '!';
+ }
+ output << 'b' << instr.flow_control.bool_uniform_id << ' ';
+ }
+
+ if (opcode_info.subtype & OpCode::Info::HasAlternative) {
+ output << "else jump to 0x" << std::setw(4) << std::right
+ << std::setfill('0') << std::hex
+ << (4 * instr.flow_control.dest_offset);
+ } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) {
+ output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0')
+ << std::hex << (4 * instr.flow_control.dest_offset);
+ } else {
+ // TODO: Handle other cases
+ output << "(unknown destination)";
+ }
+
+ if (opcode_info.subtype & OpCode::Info::HasFinishPoint) {
+ output << " (return on 0x" << std::setw(4) << std::right
+ << std::setfill('0') << std::hex
+ << (4 * instr.flow_control.dest_offset +
+ 4 * instr.flow_control.num_instructions)
+ << ')';
+ }
+
+ break;
+ }
+ break;
+ }
+
+ default:
+ output << " (unknown instruction format)";
+ break;
+ }
+
+ return QString::fromLatin1(output.str().c_str());
+ }
+
+ default:
+ break;
+ }
+ }
+
+ case Qt::FontRole:
+ return GetMonospaceFont();
+
+ case Qt::BackgroundRole: {
+ // Highlight current instruction
+ int current_record_index = par->cycle_index->value();
+ if (current_record_index < static_cast<int>(par->debug_data.records.size())) {
+ const auto& current_record = par->debug_data.records[current_record_index];
+ if (index.row() == static_cast<int>(current_record.instruction_offset)) {
+ return QColor(255, 255, 63);
+ }
+ }
+
+ // Use a grey background for instructions which have no debug data associated to them
+ for (const auto& record : par->debug_data.records)
+ if (index.row() == static_cast<int>(record.instruction_offset))
+ return QVariant();
+
+ return QBrush(QColor(192, 192, 192));
+ }
+
+ // TODO: Draw arrows for each "reachable" instruction to visualize control flow
+
+ default:
+ break;
+ }
+
+ return QVariant();
+}
+
+void GraphicsVertexShaderWidget::DumpShader() {
+ QString filename = QFileDialog::getSaveFileName(
+ this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)"));
+
+ if (filename.isEmpty()) {
+ // If the user canceled the dialog, don't dump anything.
+ return;
+ }
+
+ auto& setup = Pica::g_state.vs;
+ auto& config = Pica::g_state.regs.vs;
+
+ Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
+ Pica::g_state.regs.rasterizer.vs_output_attributes);
+}
+
+GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
+ std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
+ : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
+ setObjectName("PicaVertexShader");
+
+ // Clear input vertex data so that it contains valid float values in case a debug shader
+ // execution happens before the first Vertex Loaded breakpoint.
+ // TODO: This makes a crash in the interpreter much less likely, but not impossible. The
+ // interpreter should guard against out-of-bounds accesses to ensure crashes in it aren't
+ // possible.
+ std::memset(&input_vertex, 0, sizeof(input_vertex));
+
+ auto input_data_mapper = new QSignalMapper(this);
+
+ // TODO: Support inputting data in hexadecimal raw format
+ for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) {
+ input_data[i] = new QLineEdit;
+ input_data[i]->setValidator(new QDoubleValidator(input_data[i]));
+ }
+
+ breakpoint_warning =
+ new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
+
+ // TODO: Add some button for jumping to the shader entry point
+
+ model = new GraphicsVertexShaderModel(this);
+ binary_list = new QTreeView;
+ binary_list->setModel(model);
+ binary_list->setRootIsDecorated(false);
+ binary_list->setAlternatingRowColors(true);
+
+ auto dump_shader = new QPushButton(QIcon::fromTheme("document-save"), tr("Dump"));
+
+ instruction_description = new QLabel;
+
+ cycle_index = new QSpinBox;
+
+ connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader()));
+
+ connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int)));
+
+ for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) {
+ connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map()));
+ input_data_mapper->setMapping(input_data[i], i);
+ }
+ connect(input_data_mapper, SIGNAL(mapped(int)), this, SLOT(OnInputAttributeChanged(int)));
+
+ auto main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto input_data_group = new QGroupBox(tr("Input Data"));
+
+ // For each vertex attribute, add a QHBoxLayout consisting of:
+ // - A QLabel denoting the source attribute index
+ // - Four QLineEdits for showing and manipulating attribute data
+ // - A QLabel denoting the shader input attribute index
+ auto sub_layout = new QVBoxLayout;
+ for (unsigned i = 0; i < 16; ++i) {
+ // Create an HBoxLayout to store the widgets used to specify a particular attribute
+ // and store it in a QWidget to allow for easy hiding and unhiding.
+ auto row_layout = new QHBoxLayout;
+ // Remove unnecessary padding between rows
+ row_layout->setContentsMargins(0, 0, 0, 0);
+
+ row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2)));
+ for (unsigned comp = 0; comp < 4; ++comp)
+ row_layout->addWidget(input_data[4 * i + comp]);
+
+ row_layout->addWidget(input_data_mapping[i] = new QLabel);
+
+ input_data_container[i] = new QWidget;
+ input_data_container[i]->setLayout(row_layout);
+ input_data_container[i]->hide();
+
+ sub_layout->addWidget(input_data_container[i]);
+ }
+
+ sub_layout->addWidget(breakpoint_warning);
+ breakpoint_warning->hide();
+
+ input_data_group->setLayout(sub_layout);
+ main_layout->addWidget(input_data_group);
+ }
+
+ // Make program listing expand to fill available space in the dialog
+ binary_list->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::MinimumExpanding);
+ main_layout->addWidget(binary_list);
+
+ main_layout->addWidget(dump_shader);
+ {
+ auto sub_layout = new QFormLayout;
+ sub_layout->addRow(tr("Cycle Index:"), cycle_index);
+
+ main_layout->addLayout(sub_layout);
+ }
+
+ // Set a minimum height so that the size of this label doesn't cause the rest of the bottom
+ // part of the UI to keep jumping up and down when cycling through instructions.
+ instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() *
+ 6);
+ instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ main_layout->addWidget(instruction_description);
+
+ main_widget->setLayout(main_layout);
+ setWidget(main_widget);
+
+ widget()->setEnabled(false);
+}
+
+void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
+ Reload(true, data);
+ } else {
+ // No vertex data is retrievable => invalidate currently stored vertex data
+ Reload(true, nullptr);
+ }
+ widget()->setEnabled(true);
+}
+
+void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) {
+ model->beginResetModel();
+
+ if (replace_vertex_data) {
+ if (vertex_data) {
+ memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
+ for (unsigned attr = 0; attr < 16; ++attr) {
+ for (unsigned comp = 0; comp < 4; ++comp) {
+ input_data[4 * attr + comp]->setText(
+ QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
+ }
+ }
+ breakpoint_warning->hide();
+ } else {
+ for (unsigned attr = 0; attr < 16; ++attr) {
+ for (unsigned comp = 0; comp < 4; ++comp) {
+ input_data[4 * attr + comp]->setText(QString("???"));
+ }
+ }
+ breakpoint_warning->show();
+ }
+ }
+
+ // Reload shader code
+ info.Clear();
+
+ auto& shader_setup = Pica::g_state.vs;
+ auto& shader_config = Pica::g_state.regs.vs;
+ for (auto instr : shader_setup.program_code)
+ info.code.push_back({instr});
+ int num_attributes = shader_config.max_input_attribute_index + 1;
+
+ for (auto pattern : shader_setup.swizzle_data)
+ info.swizzle_info.push_back({pattern});
+
+ u32 entry_point = Pica::g_state.regs.vs.main_offset;
+ info.labels.insert({entry_point, "main"});
+
+ // Generate debug information
+ Pica::Shader::InterpreterEngine shader_engine;
+ shader_engine.SetupBatch(shader_setup, entry_point);
+ debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config);
+
+ // Reload widget state
+ for (int attr = 0; attr < num_attributes; ++attr) {
+ unsigned source_attr = shader_config.GetRegisterForAttribute(attr);
+ input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
+ input_data_container[attr]->setVisible(true);
+ }
+ // Only show input attributes which are used as input to the shader
+ for (unsigned int attr = num_attributes; attr < 16; ++attr) {
+ input_data_container[attr]->setVisible(false);
+ }
+
+ // Initialize debug info text for current cycle count
+ cycle_index->setMaximum(static_cast<int>(debug_data.records.size() - 1));
+ OnCycleIndexChanged(cycle_index->value());
+
+ model->endResetModel();
+}
+
+void GraphicsVertexShaderWidget::OnResumed() {
+ widget()->setEnabled(false);
+}
+
+void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
+ float value = input_data[index]->text().toFloat();
+ input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value);
+ // Re-execute shader with updated value
+ Reload();
+}
+
+void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
+ QString text;
+
+ auto& record = debug_data.records[index];
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC1)
+ text += tr("SRC1: %1, %2, %3, %4\n")
+ .arg(record.src1.x.ToFloat32())
+ .arg(record.src1.y.ToFloat32())
+ .arg(record.src1.z.ToFloat32())
+ .arg(record.src1.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC2)
+ text += tr("SRC2: %1, %2, %3, %4\n")
+ .arg(record.src2.x.ToFloat32())
+ .arg(record.src2.y.ToFloat32())
+ .arg(record.src2.z.ToFloat32())
+ .arg(record.src2.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC3)
+ text += tr("SRC3: %1, %2, %3, %4\n")
+ .arg(record.src3.x.ToFloat32())
+ .arg(record.src3.y.ToFloat32())
+ .arg(record.src3.z.ToFloat32())
+ .arg(record.src3.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN)
+ text += tr("DEST_IN: %1, %2, %3, %4\n")
+ .arg(record.dest_in.x.ToFloat32())
+ .arg(record.dest_in.y.ToFloat32())
+ .arg(record.dest_in.z.ToFloat32())
+ .arg(record.dest_in.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT)
+ text += tr("DEST_OUT: %1, %2, %3, %4\n")
+ .arg(record.dest_out.x.ToFloat32())
+ .arg(record.dest_out.y.ToFloat32())
+ .arg(record.dest_out.z.ToFloat32())
+ .arg(record.dest_out.w.ToFloat32());
+
+ if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT)
+ text += tr("Address Registers: %1, %2\n")
+ .arg(record.address_registers[0])
+ .arg(record.address_registers[1]);
+ if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT)
+ text += tr("Compare Result: %1, %2\n")
+ .arg(record.conditional_code[0] ? "true" : "false")
+ .arg(record.conditional_code[1] ? "true" : "false");
+
+ if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN)
+ text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false");
+ if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN)
+ text += tr("Dynamic Conditions: %1, %2\n")
+ .arg(record.cond_cmp[0] ? "true" : "false")
+ .arg(record.cond_cmp[1] ? "true" : "false");
+ if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN)
+ text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n")
+ .arg(record.loop_int.x)
+ .arg(record.loop_int.y)
+ .arg(record.loop_int.z)
+ .arg(record.loop_int.w);
+
+ text +=
+ tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
+ if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) {
+ text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0'));
+ } else {
+ text += tr(" (last instruction)");
+ }
+
+ instruction_description->setText(text);
+
+ // Emit model update notification and scroll to current instruction
+ QModelIndex instr_index = model->index(record.instruction_offset, 0);
+ emit model->dataChanged(instr_index,
+ model->index(record.instruction_offset, model->columnCount()));
+ binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible);
+}
diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.h b/src/yuzu/debugger/graphics/graphics_vertex_shader.h
new file mode 100644
index 000000000..c249a2ff8
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.h
@@ -0,0 +1,88 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QAbstractTableModel>
+#include <QTreeView>
+#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
+#include "nihstro/parser_shbin.h"
+#include "video_core/shader/debug_data.h"
+#include "video_core/shader/shader.h"
+
+class QLabel;
+class QSpinBox;
+
+class GraphicsVertexShaderWidget;
+
+class GraphicsVertexShaderModel : public QAbstractTableModel {
+ Q_OBJECT
+
+public:
+ explicit GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent);
+
+ int columnCount(const QModelIndex& parent = QModelIndex()) const override;
+ int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ QVariant headerData(int section, Qt::Orientation orientation,
+ int role = Qt::DisplayRole) const override;
+
+private:
+ GraphicsVertexShaderWidget* par;
+
+ friend class GraphicsVertexShaderWidget;
+};
+
+class GraphicsVertexShaderWidget : public BreakPointObserverDock {
+ Q_OBJECT
+
+ using Event = Pica::DebugContext::Event;
+
+public:
+ GraphicsVertexShaderWidget(std::shared_ptr<Pica::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+
+private slots:
+ void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
+ void OnResumed() override;
+
+ void OnInputAttributeChanged(int index);
+
+ void OnCycleIndexChanged(int index);
+
+ void DumpShader();
+
+ /**
+ * Reload widget based on the current PICA200 state
+ * @param replace_vertex_data If true, invalidate all current vertex data
+ * @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to
+ * specify that no valid vertex data can be retrieved currently. Only used if
+ * replace_vertex_data is true.
+ */
+ void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr);
+
+private:
+ QLabel* instruction_description;
+ QTreeView* binary_list;
+ GraphicsVertexShaderModel* model;
+
+ /// TODO: Move these into a single struct
+ std::array<QLineEdit*, 4 * 16>
+ input_data; // A text box for each of the 4 components of up to 16 vertex attributes
+ std::array<QWidget*, 16>
+ input_data_container; // QWidget containing the QLayout containing each vertex attribute
+ std::array<QLabel*, 16> input_data_mapping; // A QLabel denoting the shader input attribute
+ // which the vertex attribute maps to
+
+ // Text to be shown when input vertex data is not retrievable
+ QLabel* breakpoint_warning;
+
+ QSpinBox* cycle_index;
+
+ nihstro::ShaderInfo info;
+ Pica::Shader::DebugData<true> debug_data;
+ Pica::Shader::AttributeBuffer input_vertex;
+
+ friend class GraphicsVertexShaderModel;
+};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
new file mode 100644
index 000000000..f060bbe08
--- /dev/null
+++ b/src/yuzu/debugger/profiler.cpp
@@ -0,0 +1,224 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QAction>
+#include <QLayout>
+#include <QMouseEvent>
+#include <QPainter>
+#include <QString>
+#include "citra_qt/debugger/profiler.h"
+#include "citra_qt/util/util.h"
+#include "common/common_types.h"
+#include "common/microprofile.h"
+
+// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the
+// non-Qt frontends don't need it (and don't implement the UI drawing hooks either).
+#if MICROPROFILE_ENABLED
+#define MICROPROFILEUI_IMPL 1
+#include "common/microprofileui.h"
+
+class MicroProfileWidget : public QWidget {
+public:
+ MicroProfileWidget(QWidget* parent = nullptr);
+
+protected:
+ void paintEvent(QPaintEvent* ev) override;
+ void showEvent(QShowEvent* ev) override;
+ void hideEvent(QHideEvent* ev) override;
+
+ void mouseMoveEvent(QMouseEvent* ev) override;
+ void mousePressEvent(QMouseEvent* ev) override;
+ void mouseReleaseEvent(QMouseEvent* ev) override;
+ void wheelEvent(QWheelEvent* ev) override;
+
+ void keyPressEvent(QKeyEvent* ev) override;
+ void keyReleaseEvent(QKeyEvent* ev) override;
+
+private:
+ /// This timer is used to redraw the widget's contents continuously. To save resources, it only
+ /// runs while the widget is visible.
+ QTimer update_timer;
+ /// Scale the coordinate system appropriately when dpi != 96.
+ qreal x_scale = 1.0, y_scale = 1.0;
+};
+
+#endif
+
+MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ setObjectName("MicroProfile");
+ setWindowTitle(tr("MicroProfile"));
+ resize(1000, 600);
+ // Remove the "?" button from the titlebar and enable the maximize button
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint);
+
+#if MICROPROFILE_ENABLED
+
+ MicroProfileWidget* widget = new MicroProfileWidget(this);
+
+ QLayout* layout = new QVBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->addWidget(widget);
+ setLayout(layout);
+
+ // Configure focus so that widget is focusable and the dialog automatically forwards focus to
+ // it.
+ setFocusProxy(widget);
+ widget->setFocusPolicy(Qt::StrongFocus);
+ widget->setFocus();
+#endif
+}
+
+QAction* MicroProfileDialog::toggleViewAction() {
+ if (toggle_view_action == nullptr) {
+ toggle_view_action = new QAction(windowTitle(), this);
+ toggle_view_action->setCheckable(true);
+ toggle_view_action->setChecked(isVisible());
+ connect(toggle_view_action, SIGNAL(toggled(bool)), SLOT(setVisible(bool)));
+ }
+
+ return toggle_view_action;
+}
+
+void MicroProfileDialog::showEvent(QShowEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::showEvent(ev);
+}
+
+void MicroProfileDialog::hideEvent(QHideEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::hideEvent(ev);
+}
+
+#if MICROPROFILE_ENABLED
+
+/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the
+/// QPainter available inside the drawing callbacks.
+static QPainter* mp_painter = nullptr;
+
+MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) {
+ // Send mouse motion events even when not dragging.
+ setMouseTracking(true);
+
+ MicroProfileSetDisplayMode(1); // Timers screen
+ MicroProfileInitUI();
+
+ connect(&update_timer, SIGNAL(timeout()), SLOT(update()));
+}
+
+void MicroProfileWidget::paintEvent(QPaintEvent* ev) {
+ QPainter painter(this);
+
+ // The units used by Microprofile for drawing are based in pixels on a 96 dpi display.
+ x_scale = qreal(painter.device()->logicalDpiX()) / 96.0;
+ y_scale = qreal(painter.device()->logicalDpiY()) / 96.0;
+ painter.scale(x_scale, y_scale);
+
+ painter.setBackground(Qt::black);
+ painter.eraseRect(rect());
+
+ QFont font = GetMonospaceFont();
+ font.setPixelSize(MICROPROFILE_TEXT_HEIGHT);
+ painter.setFont(font);
+
+ mp_painter = &painter;
+ MicroProfileDraw(rect().width() / x_scale, rect().height() / y_scale);
+ mp_painter = nullptr;
+}
+
+void MicroProfileWidget::showEvent(QShowEvent* ev) {
+ update_timer.start(15); // ~60 Hz
+ QWidget::showEvent(ev);
+}
+
+void MicroProfileWidget::hideEvent(QHideEvent* ev) {
+ update_timer.stop();
+ QWidget::hideEvent(ev);
+}
+
+void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
+ ev->accept();
+}
+
+void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
+ MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
+ ev->accept();
+}
+
+void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
+ MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
+ ev->accept();
+}
+
+void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120);
+ ev->accept();
+}
+
+void MicroProfileWidget::keyPressEvent(QKeyEvent* ev) {
+ if (ev->key() == Qt::Key_Control) {
+ // Inform MicroProfile that the user is holding Ctrl.
+ MicroProfileModKey(1);
+ }
+ QWidget::keyPressEvent(ev);
+}
+
+void MicroProfileWidget::keyReleaseEvent(QKeyEvent* ev) {
+ if (ev->key() == Qt::Key_Control) {
+ MicroProfileModKey(0);
+ }
+ QWidget::keyReleaseEvent(ev);
+}
+
+// These functions are called by MicroProfileDraw to draw the interface elements on the screen.
+
+void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 text_length) {
+ // hex_color does not include an alpha, so it must be assumed to be 255
+ mp_painter->setPen(QColor::fromRgb(hex_color));
+
+ // It's impossible to draw a string using a monospaced font with a fixed width per cell in a
+ // way that's reliable across different platforms and fonts as far as I (yuriks) can tell, so
+ // draw each character individually in order to precisely control the text advance.
+ for (u32 i = 0; i < text_length; ++i) {
+ // Position the text baseline 1 pixel above the bottom of the text cell, this gives nice
+ // vertical alignment of text for a wide range of tested fonts.
+ mp_painter->drawText(x, y + MICROPROFILE_TEXT_HEIGHT - 2, QChar(text[i]));
+ x += MICROPROFILE_TEXT_WIDTH + 1;
+ }
+}
+
+void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color,
+ MicroProfileBoxType type) {
+ QColor color = QColor::fromRgba(hex_color);
+ QBrush brush = color;
+ if (type == MicroProfileBoxTypeBar) {
+ QLinearGradient gradient(left, top, left, bottom);
+ gradient.setColorAt(0.f, color.lighter(125));
+ gradient.setColorAt(1.f, color.darker(125));
+ brush = gradient;
+ }
+ mp_painter->fillRect(left, top, right - left, bottom - top, brush);
+}
+
+void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color) {
+ // Temporary vector used to convert between the float array and QPointF. Marked static to reuse
+ // the allocation across calls.
+ static std::vector<QPointF> point_buf;
+
+ for (u32 i = 0; i < vertices_length; ++i) {
+ point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]);
+ }
+
+ // hex_color does not include an alpha, so it must be assumed to be 255
+ mp_painter->setPen(QColor::fromRgb(hex_color));
+ mp_painter->drawPolyline(point_buf.data(), vertices_length);
+ point_buf.clear();
+}
+#endif
diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h
new file mode 100644
index 000000000..eae1e9e3c
--- /dev/null
+++ b/src/yuzu/debugger/profiler.h
@@ -0,0 +1,27 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QAbstractItemModel>
+#include <QDockWidget>
+#include <QTimer>
+#include "common/microprofile.h"
+
+class MicroProfileDialog : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit MicroProfileDialog(QWidget* parent = nullptr);
+
+ /// Returns a QAction that can be used to toggle visibility of this dialog.
+ QAction* toggleViewAction();
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void hideEvent(QHideEvent* ev) override;
+
+private:
+ QAction* toggle_view_action = nullptr;
+};
diff --git a/src/yuzu/debugger/registers.cpp b/src/yuzu/debugger/registers.cpp
new file mode 100644
index 000000000..f9345c9f6
--- /dev/null
+++ b/src/yuzu/debugger/registers.cpp
@@ -0,0 +1,190 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QTreeWidgetItem>
+#include "citra_qt/debugger/registers.h"
+#include "citra_qt/util/util.h"
+#include "core/arm/arm_interface.h"
+#include "core/core.h"
+
+RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
+ cpu_regs_ui.setupUi(this);
+
+ tree = cpu_regs_ui.treeWidget;
+ tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers"))));
+ tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers"))));
+ tree->addTopLevelItem(vfp_system_registers =
+ new QTreeWidgetItem(QStringList(tr("VFP System Registers"))));
+ tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR")));
+
+ for (int i = 0; i < 16; ++i) {
+ QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i)));
+ core_registers->addChild(child);
+ }
+
+ for (int i = 0; i < 32; ++i) {
+ QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i)));
+ vfp_registers->addChild(child);
+ }
+
+ QFont font = GetMonospaceFont();
+
+ CreateCPSRChildren();
+ CreateVFPSystemRegisterChildren();
+
+ // Set Registers to display in monospace font
+ for (int i = 0; i < core_registers->childCount(); ++i)
+ core_registers->child(i)->setFont(1, font);
+
+ for (int i = 0; i < vfp_registers->childCount(); ++i)
+ vfp_registers->child(i)->setFont(1, font);
+
+ for (int i = 0; i < vfp_system_registers->childCount(); ++i) {
+ vfp_system_registers->child(i)->setFont(1, font);
+ for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) {
+ vfp_system_registers->child(i)->child(x)->setFont(1, font);
+ }
+ }
+ // Set CSPR to display in monospace font
+ cpsr->setFont(1, font);
+ for (int i = 0; i < cpsr->childCount(); ++i) {
+ cpsr->child(i)->setFont(1, font);
+ for (int x = 0; x < cpsr->child(i)->childCount(); ++x) {
+ cpsr->child(i)->child(x)->setFont(1, font);
+ }
+ }
+ setEnabled(false);
+}
+
+void RegistersWidget::OnDebugModeEntered() {
+ if (!Core::System::GetInstance().IsPoweredOn())
+ return;
+
+ for (int i = 0; i < core_registers->childCount(); ++i)
+ core_registers->child(i)->setText(
+ 1, QString("0x%1").arg(Core::CPU().GetReg(i), 8, 16, QLatin1Char('0')));
+
+ UpdateCPSRValues();
+}
+
+void RegistersWidget::OnDebugModeLeft() {}
+
+void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
+ setEnabled(true);
+}
+
+void RegistersWidget::OnEmulationStopping() {
+ // Reset widget text
+ for (int i = 0; i < core_registers->childCount(); ++i)
+ core_registers->child(i)->setText(1, QString(""));
+
+ for (int i = 0; i < vfp_registers->childCount(); ++i)
+ vfp_registers->child(i)->setText(1, QString(""));
+
+ for (int i = 0; i < cpsr->childCount(); ++i)
+ cpsr->child(i)->setText(1, QString(""));
+
+ cpsr->setText(1, QString(""));
+
+ // FPSCR
+ for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i)
+ vfp_system_registers->child(0)->child(i)->setText(1, QString(""));
+
+ // FPEXC
+ for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i)
+ vfp_system_registers->child(1)->child(i)->setText(1, QString(""));
+
+ vfp_system_registers->child(0)->setText(1, QString(""));
+ vfp_system_registers->child(1)->setText(1, QString(""));
+ vfp_system_registers->child(2)->setText(1, QString(""));
+ vfp_system_registers->child(3)->setText(1, QString(""));
+
+ setEnabled(false);
+}
+
+void RegistersWidget::CreateCPSRChildren() {
+ cpsr->addChild(new QTreeWidgetItem(QStringList("M")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("T")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("F")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("I")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("A")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("E")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("IT")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("GE")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("DNM")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("J")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("Q")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("V")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("C")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("Z")));
+ cpsr->addChild(new QTreeWidgetItem(QStringList("N")));
+}
+
+void RegistersWidget::UpdateCPSRValues() {
+ const u32 cpsr_val = Core::CPU().GetCPSR();
+
+ cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
+ cpsr->child(0)->setText(
+ 1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
+ cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State
+ cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable
+ cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable
+ cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort
+ cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness
+ cpsr->child(6)->setText(1,
+ QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM)
+ cpsr->child(7)->setText(1,
+ QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal
+ cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify
+ cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle
+ cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation
+ cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow
+ cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend
+ cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero
+ cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than
+}
+
+void RegistersWidget::CreateVFPSystemRegisterChildren() {
+ QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR"));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IOC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("DZC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("OFC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("UFC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IXC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IDC")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IOE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("DZE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("OFE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("UFE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IXE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("IDE")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length"))));
+ fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride"))));
+ fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode"))));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("FZ")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("DN")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("V")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("C")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("Z")));
+ fpscr->addChild(new QTreeWidgetItem(QStringList("N")));
+
+ QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC"));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("IOC")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("OFC")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("UFC")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("INV")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count"))));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("EN")));
+ fpexc->addChild(new QTreeWidgetItem(QStringList("EX")));
+
+ vfp_system_registers->addChild(fpscr);
+ vfp_system_registers->addChild(fpexc);
+ vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST")));
+ vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2")));
+}
+
+void RegistersWidget::UpdateVFPSystemRegisterValues() {
+ UNIMPLEMENTED();
+}
diff --git a/src/yuzu/debugger/registers.h b/src/yuzu/debugger/registers.h
new file mode 100644
index 000000000..55bda5b59
--- /dev/null
+++ b/src/yuzu/debugger/registers.h
@@ -0,0 +1,42 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDockWidget>
+#include "ui_registers.h"
+
+class QTreeWidget;
+class QTreeWidgetItem;
+class EmuThread;
+
+class RegistersWidget : public QDockWidget {
+ Q_OBJECT
+
+public:
+ explicit RegistersWidget(QWidget* parent = nullptr);
+
+public slots:
+ void OnDebugModeEntered();
+ void OnDebugModeLeft();
+
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
+private:
+ void CreateCPSRChildren();
+ void UpdateCPSRValues();
+
+ void CreateVFPSystemRegisterChildren();
+ void UpdateVFPSystemRegisterValues();
+
+ Ui::ARMRegisters cpu_regs_ui;
+
+ QTreeWidget* tree;
+
+ QTreeWidgetItem* core_registers;
+ QTreeWidgetItem* vfp_registers;
+ QTreeWidgetItem* vfp_system_registers;
+ QTreeWidgetItem* cpsr;
+};
diff --git a/src/yuzu/debugger/registers.ui b/src/yuzu/debugger/registers.ui
new file mode 100644
index 000000000..c81ae03f9
--- /dev/null
+++ b/src/yuzu/debugger/registers.ui
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ARMRegisters</class>
+ <widget class="QDockWidget" name="ARMRegisters">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>ARM Registers</string>
+ </property>
+ <widget class="QWidget" name="dockWidgetContents">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QTreeWidget" name="treeWidget">
+ <property name="alternatingRowColors">
+ <bool>true</bool>
+ </property>
+ <column>
+ <property name="text">
+ <string>Register</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Value</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
new file mode 100644
index 000000000..eefbcb9f1
--- /dev/null
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -0,0 +1,417 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/debugger/wait_tree.h"
+#include "citra_qt/util/util.h"
+
+#include "core/hle/kernel/condition_variable.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/timer.h"
+#include "core/hle/kernel/wait_object.h"
+
+WaitTreeItem::~WaitTreeItem() {}
+
+QColor WaitTreeItem::GetColor() const {
+ return QColor(Qt::GlobalColor::black);
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
+ return {};
+}
+
+void WaitTreeItem::Expand() {
+ if (IsExpandable() && !expanded) {
+ children = GetChildren();
+ for (std::size_t i = 0; i < children.size(); ++i) {
+ children[i]->parent = this;
+ children[i]->row = i;
+ }
+ expanded = true;
+ }
+}
+
+WaitTreeItem* WaitTreeItem::Parent() const {
+ return parent;
+}
+
+const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
+ return children;
+}
+
+bool WaitTreeItem::IsExpandable() const {
+ return false;
+}
+
+std::size_t WaitTreeItem::Row() const {
+ return row;
+}
+
+std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
+ const auto& threads = Kernel::GetThreadList();
+ std::vector<std::unique_ptr<WaitTreeThread>> item_list;
+ item_list.reserve(threads.size());
+ for (std::size_t i = 0; i < threads.size(); ++i) {
+ item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
+ item_list.back()->row = i;
+ }
+ return item_list;
+}
+
+WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
+
+QString WaitTreeText::GetText() const {
+ return text;
+}
+
+WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
+
+bool WaitTreeExpandableItem::IsExpandable() const {
+ return true;
+}
+
+QString WaitTreeWaitObject::GetText() const {
+ return tr("[%1]%2 %3")
+ .arg(object.GetObjectId())
+ .arg(QString::fromStdString(object.GetTypeName()),
+ QString::fromStdString(object.GetName()));
+}
+
+std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
+ switch (object.GetHandleType()) {
+ case Kernel::HandleType::Event:
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
+ case Kernel::HandleType::Mutex:
+ return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object));
+ case Kernel::HandleType::ConditionVariable:
+ return std::make_unique<WaitTreeConditionVariable>(
+ static_cast<const Kernel::ConditionVariable&>(object));
+ case Kernel::HandleType::Timer:
+ return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
+ case Kernel::HandleType::Thread:
+ return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
+ default:
+ return std::make_unique<WaitTreeWaitObject>(object);
+ }
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list;
+
+ const auto& threads = object.GetWaitingThreads();
+ if (threads.empty()) {
+ list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
+ } else {
+ list.push_back(std::make_unique<WaitTreeThreadList>(threads));
+ }
+ return list;
+}
+
+QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
+ switch (reset_type) {
+ case Kernel::ResetType::OneShot:
+ return tr("one shot");
+ case Kernel::ResetType::Sticky:
+ return tr("sticky");
+ case Kernel::ResetType::Pulse:
+ return tr("pulse");
+ }
+}
+
+WaitTreeObjectList::WaitTreeObjectList(
+ const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
+ : object_list(list), wait_all(w_all) {}
+
+QString WaitTreeObjectList::GetText() const {
+ if (wait_all)
+ return tr("waiting for all objects");
+ return tr("waiting for one of the following objects");
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
+ std::transform(object_list.begin(), object_list.end(), list.begin(),
+ [](const auto& t) { return WaitTreeWaitObject::make(*t); });
+ return list;
+}
+
+WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
+
+QString WaitTreeThread::GetText() const {
+ const auto& thread = static_cast<const Kernel::Thread&>(object);
+ QString status;
+ switch (thread.status) {
+ case THREADSTATUS_RUNNING:
+ status = tr("running");
+ break;
+ case THREADSTATUS_READY:
+ status = tr("ready");
+ break;
+ case THREADSTATUS_WAIT_ARB:
+ status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0'));
+ break;
+ case THREADSTATUS_WAIT_SLEEP:
+ status = tr("sleeping");
+ break;
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
+ status = tr("waiting for objects");
+ break;
+ case THREADSTATUS_DORMANT:
+ status = tr("dormant");
+ break;
+ case THREADSTATUS_DEAD:
+ status = tr("dead");
+ break;
+ }
+ QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
+ .arg(thread.context.pc, 8, 16, QLatin1Char('0'))
+ .arg(thread.context.cpu_registers[31], 8, 16, QLatin1Char('0'));
+ return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
+}
+
+QColor WaitTreeThread::GetColor() const {
+ const auto& thread = static_cast<const Kernel::Thread&>(object);
+ switch (thread.status) {
+ case THREADSTATUS_RUNNING:
+ return QColor(Qt::GlobalColor::darkGreen);
+ case THREADSTATUS_READY:
+ return QColor(Qt::GlobalColor::darkBlue);
+ case THREADSTATUS_WAIT_ARB:
+ return QColor(Qt::GlobalColor::darkRed);
+ case THREADSTATUS_WAIT_SLEEP:
+ return QColor(Qt::GlobalColor::darkYellow);
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
+ return QColor(Qt::GlobalColor::red);
+ case THREADSTATUS_DORMANT:
+ return QColor(Qt::GlobalColor::darkCyan);
+ case THREADSTATUS_DEAD:
+ return QColor(Qt::GlobalColor::gray);
+ default:
+ return WaitTreeItem::GetColor();
+ }
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
+
+ const auto& thread = static_cast<const Kernel::Thread&>(object);
+
+ QString processor;
+ switch (thread.processor_id) {
+ case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
+ processor = tr("default");
+ break;
+ case ThreadProcessorId::THREADPROCESSORID_0:
+ case ThreadProcessorId::THREADPROCESSORID_1:
+ case ThreadProcessorId::THREADPROCESSORID_2:
+ case ThreadProcessorId::THREADPROCESSORID_3:
+ processor = tr("core %1").arg(thread.processor_id);
+ break;
+ default:
+ processor = tr("Unknown processor %1").arg(thread.processor_id);
+ break;
+ }
+
+ list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
+ list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
+ list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
+ .arg(thread.current_priority)
+ .arg(thread.nominal_priority)));
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("last running ticks = %1").arg(thread.last_running_ticks)));
+
+ if (thread.held_mutexes.empty()) {
+ list.push_back(std::make_unique<WaitTreeText>(tr("not holding mutex")));
+ } else {
+ list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
+ }
+ if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
+ list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
+ thread.IsSleepingOnWaitAll()));
+ }
+
+ return list;
+}
+
+WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
+
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("reset type = %1")
+ .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
+ return list;
+}
+
+WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
+
+ const auto& mutex = static_cast<const Kernel::Mutex&>(object);
+ if (mutex.GetHasWaiters()) {
+ list.push_back(std::make_unique<WaitTreeText>(tr("locked by thread:")));
+ list.push_back(std::make_unique<WaitTreeThread>(*mutex.GetHoldingThread()));
+ } else {
+ list.push_back(std::make_unique<WaitTreeText>(tr("free")));
+ }
+ return list;
+}
+
+WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object)
+ : WaitTreeWaitObject(object) {}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeConditionVariable::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
+
+ const auto& condition_variable = static_cast<const Kernel::ConditionVariable&>(object);
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("available count = %1").arg(condition_variable.GetAvailableCount())));
+ return list;
+}
+
+WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
+
+ const auto& timer = static_cast<const Kernel::Timer&>(object);
+
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type))));
+ list.push_back(
+ std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay)));
+ list.push_back(
+ std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay)));
+ return list;
+}
+
+WaitTreeMutexList::WaitTreeMutexList(
+ const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list)
+ : mutex_list(list) {}
+
+QString WaitTreeMutexList::GetText() const {
+ return tr("holding mutexes");
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexList::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(mutex_list.size());
+ std::transform(mutex_list.begin(), mutex_list.end(), list.begin(),
+ [](const auto& t) { return std::make_unique<WaitTreeMutex>(*t); });
+ return list;
+}
+
+WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
+ : thread_list(list) {}
+
+QString WaitTreeThreadList::GetText() const {
+ return tr("waited by thread");
+}
+
+std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
+ std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
+ std::transform(thread_list.begin(), thread_list.end(), list.begin(),
+ [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
+ return list;
+}
+
+WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
+
+QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
+ if (!hasIndex(row, column, parent))
+ return {};
+
+ if (parent.isValid()) {
+ WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
+ parent_item->Expand();
+ return createIndex(row, column, parent_item->Children()[row].get());
+ }
+
+ return createIndex(row, column, thread_items[row].get());
+}
+
+QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
+ if (!index.isValid())
+ return {};
+
+ WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
+ if (!parent_item) {
+ return QModelIndex();
+ }
+ return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
+}
+
+int WaitTreeModel::rowCount(const QModelIndex& parent) const {
+ if (!parent.isValid())
+ return static_cast<int>(thread_items.size());
+
+ WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
+ parent_item->Expand();
+ return static_cast<int>(parent_item->Children().size());
+}
+
+int WaitTreeModel::columnCount(const QModelIndex&) const {
+ return 1;
+}
+
+QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
+ if (!index.isValid())
+ return {};
+
+ switch (role) {
+ case Qt::DisplayRole:
+ return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
+ case Qt::ForegroundRole:
+ return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
+ default:
+ return {};
+ }
+}
+
+void WaitTreeModel::ClearItems() {
+ thread_items.clear();
+}
+
+void WaitTreeModel::InitItems() {
+ thread_items = WaitTreeItem::MakeThreadItemList();
+}
+
+WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
+ setObjectName("WaitTreeWidget");
+ view = new QTreeView(this);
+ view->setHeaderHidden(true);
+ setWidget(view);
+ setEnabled(false);
+}
+
+void WaitTreeWidget::OnDebugModeEntered() {
+ if (!Core::System::GetInstance().IsPoweredOn())
+ return;
+ model->InitItems();
+ view->setModel(model);
+ setEnabled(true);
+}
+
+void WaitTreeWidget::OnDebugModeLeft() {
+ setEnabled(false);
+ view->setModel(nullptr);
+ model->ClearItems();
+}
+
+void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
+ model = new WaitTreeModel(this);
+ view->setModel(model);
+ setEnabled(false);
+}
+
+void WaitTreeWidget::OnEmulationStopping() {
+ view->setModel(nullptr);
+ delete model;
+ setEnabled(false);
+}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
new file mode 100644
index 000000000..4034e909b
--- /dev/null
+++ b/src/yuzu/debugger/wait_tree.h
@@ -0,0 +1,187 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QAbstractItemModel>
+#include <QDockWidget>
+#include <QTreeView>
+#include <boost/container/flat_set.hpp>
+#include "core/core.h"
+#include "core/hle/kernel/kernel.h"
+
+class EmuThread;
+
+namespace Kernel {
+class WaitObject;
+class Event;
+class Mutex;
+class ConditionVariable;
+class Thread;
+class Timer;
+}
+
+class WaitTreeThread;
+
+class WaitTreeItem : public QObject {
+ Q_OBJECT
+public:
+ virtual bool IsExpandable() const;
+ virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
+ virtual QString GetText() const = 0;
+ virtual QColor GetColor() const;
+ virtual ~WaitTreeItem();
+ void Expand();
+ WaitTreeItem* Parent() const;
+ const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
+ std::size_t Row() const;
+ static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
+
+private:
+ std::size_t row;
+ bool expanded = false;
+ WaitTreeItem* parent = nullptr;
+ std::vector<std::unique_ptr<WaitTreeItem>> children;
+};
+
+class WaitTreeText : public WaitTreeItem {
+ Q_OBJECT
+public:
+ explicit WaitTreeText(const QString& text);
+ QString GetText() const override;
+
+private:
+ QString text;
+};
+
+class WaitTreeExpandableItem : public WaitTreeItem {
+ Q_OBJECT
+public:
+ bool IsExpandable() const override;
+};
+
+class WaitTreeWaitObject : public WaitTreeExpandableItem {
+ Q_OBJECT
+public:
+ explicit WaitTreeWaitObject(const Kernel::WaitObject& object);
+ static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object);
+ QString GetText() const override;
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+protected:
+ const Kernel::WaitObject& object;
+
+ static QString GetResetTypeQString(Kernel::ResetType reset_type);
+};
+
+class WaitTreeObjectList : public WaitTreeExpandableItem {
+ Q_OBJECT
+public:
+ WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list,
+ bool wait_all);
+ QString GetText() const override;
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+private:
+ const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list;
+ bool wait_all;
+};
+
+class WaitTreeThread : public WaitTreeWaitObject {
+ Q_OBJECT
+public:
+ explicit WaitTreeThread(const Kernel::Thread& thread);
+ QString GetText() const override;
+ QColor GetColor() const override;
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+};
+
+class WaitTreeEvent : public WaitTreeWaitObject {
+ Q_OBJECT
+public:
+ explicit WaitTreeEvent(const Kernel::Event& object);
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+};
+
+class WaitTreeMutex : public WaitTreeWaitObject {
+ Q_OBJECT
+public:
+ explicit WaitTreeMutex(const Kernel::Mutex& object);
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+};
+
+class WaitTreeConditionVariable : public WaitTreeWaitObject {
+ Q_OBJECT
+public:
+ explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object);
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+};
+
+class WaitTreeTimer : public WaitTreeWaitObject {
+ Q_OBJECT
+public:
+ explicit WaitTreeTimer(const Kernel::Timer& object);
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+};
+
+class WaitTreeMutexList : public WaitTreeExpandableItem {
+ Q_OBJECT
+public:
+ explicit WaitTreeMutexList(
+ const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list);
+
+ QString GetText() const override;
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+private:
+ const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& mutex_list;
+};
+
+class WaitTreeThreadList : public WaitTreeExpandableItem {
+ Q_OBJECT
+public:
+ explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list);
+ QString GetText() const override;
+ std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+private:
+ const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list;
+};
+
+class WaitTreeModel : public QAbstractItemModel {
+ Q_OBJECT
+
+public:
+ explicit WaitTreeModel(QObject* parent = nullptr);
+
+ QVariant data(const QModelIndex& index, int role) const override;
+ QModelIndex index(int row, int column, const QModelIndex& parent) const override;
+ QModelIndex parent(const QModelIndex& index) const override;
+ int rowCount(const QModelIndex& parent) const override;
+ int columnCount(const QModelIndex& parent) const override;
+
+ void ClearItems();
+ void InitItems();
+
+private:
+ std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
+};
+
+class WaitTreeWidget : public QDockWidget {
+ Q_OBJECT
+
+public:
+ explicit WaitTreeWidget(QWidget* parent = nullptr);
+
+public slots:
+ void OnDebugModeEntered();
+ void OnDebugModeLeft();
+
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
+private:
+ QTreeView* view;
+ WaitTreeModel* model;
+};
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
new file mode 100644
index 000000000..a8e3541cd
--- /dev/null
+++ b/src/yuzu/game_list.cpp
@@ -0,0 +1,422 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QApplication>
+#include <QFileInfo>
+#include <QHeaderView>
+#include <QKeyEvent>
+#include <QMenu>
+#include <QThreadPool>
+#include "common/common_paths.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/loader/loader.h"
+#include "game_list.h"
+#include "game_list_p.h"
+#include "ui_settings.h"
+
+GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) {
+ this->gamelist = gamelist;
+ edit_filter_text_old = "";
+}
+
+// EventFilter in order to process systemkeys while editing the searchfield
+bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
+ // If it isn't a KeyRelease event then continue with standard event processing
+ if (event->type() != QEvent::KeyRelease)
+ return QObject::eventFilter(obj, event);
+
+ QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
+ int rowCount = gamelist->tree_view->model()->rowCount();
+ QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower();
+
+ // If the searchfield's text hasn't changed special function keys get checked
+ // If no function key changes the searchfield's text the filter doesn't need to get reloaded
+ if (edit_filter_text == edit_filter_text_old) {
+ switch (keyEvent->key()) {
+ // Escape: Resets the searchfield
+ case Qt::Key_Escape: {
+ if (edit_filter_text_old.isEmpty()) {
+ return QObject::eventFilter(obj, event);
+ } else {
+ gamelist->search_field->edit_filter->clear();
+ edit_filter_text = "";
+ }
+ break;
+ }
+ // Return and Enter
+ // If the enter key gets pressed first checks how many and which entry is visible
+ // If there is only one result launch this game
+ case Qt::Key_Return:
+ case Qt::Key_Enter: {
+ QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view);
+ QModelIndex root_index = item_model->invisibleRootItem()->index();
+ QStandardItem* child_file;
+ QString file_path;
+ int resultCount = 0;
+ for (int i = 0; i < rowCount; ++i) {
+ if (!gamelist->tree_view->isRowHidden(i, root_index)) {
+ ++resultCount;
+ child_file = gamelist->item_model->item(i, 0);
+ file_path = child_file->data(GameListItemPath::FullPathRole).toString();
+ }
+ }
+ if (resultCount == 1) {
+ // To avoid loading error dialog loops while confirming them using enter
+ // Also users usually want to run a diffrent game after closing one
+ gamelist->search_field->edit_filter->setText("");
+ edit_filter_text = "";
+ emit gamelist->GameChosen(file_path);
+ } else {
+ return QObject::eventFilter(obj, event);
+ }
+ break;
+ }
+ default:
+ return QObject::eventFilter(obj, event);
+ }
+ }
+ edit_filter_text_old = edit_filter_text;
+ return QObject::eventFilter(obj, event);
+}
+
+void GameList::SearchField::setFilterResult(int visible, int total) {
+ QString result_of_text = tr("of");
+ QString result_text;
+ if (total == 1) {
+ result_text = tr("result");
+ } else {
+ result_text = tr("results");
+ }
+ label_filter_result->setText(
+ QString("%1 %2 %3 %4").arg(visible).arg(result_of_text).arg(total).arg(result_text));
+}
+
+void GameList::SearchField::clear() {
+ edit_filter->setText("");
+}
+
+void GameList::SearchField::setFocus() {
+ if (edit_filter->isVisible()) {
+ edit_filter->setFocus();
+ }
+}
+
+GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
+ KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent);
+ layout_filter = new QHBoxLayout;
+ layout_filter->setMargin(8);
+ label_filter = new QLabel;
+ label_filter->setText(tr("Filter:"));
+ edit_filter = new QLineEdit;
+ edit_filter->setText("");
+ edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
+ edit_filter->installEventFilter(keyReleaseEater);
+ edit_filter->setClearButtonEnabled(true);
+ connect(edit_filter, SIGNAL(textChanged(const QString&)), parent,
+ SLOT(onTextChanged(const QString&)));
+ label_filter_result = new QLabel;
+ button_filter_close = new QToolButton(this);
+ button_filter_close->setText("X");
+ button_filter_close->setCursor(Qt::ArrowCursor);
+ button_filter_close->setStyleSheet("QToolButton{ border: none; padding: 0px; color: "
+ "#000000; font-weight: bold; background: #F0F0F0; }"
+ "QToolButton:hover{ border: none; padding: 0px; color: "
+ "#EEEEEE; font-weight: bold; background: #E81123}");
+ connect(button_filter_close, SIGNAL(clicked()), parent, SLOT(onFilterCloseClicked()));
+ layout_filter->setSpacing(10);
+ layout_filter->addWidget(label_filter);
+ layout_filter->addWidget(edit_filter);
+ layout_filter->addWidget(label_filter_result);
+ layout_filter->addWidget(button_filter_close);
+ setLayout(layout_filter);
+}
+
+/**
+ * Checks if all words separated by spaces are contained in another string
+ * This offers a word order insensitive search function
+ *
+ * @param String that gets checked if it contains all words of the userinput string
+ * @param String containing all words getting checked
+ * @return true if the haystack contains all words of userinput
+ */
+bool GameList::containsAllWords(QString haystack, QString userinput) {
+ QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts);
+ return std::all_of(userinput_split.begin(), userinput_split.end(),
+ [haystack](QString s) { return haystack.contains(s); });
+}
+
+// Event in order to filter the gamelist after editing the searchfield
+void GameList::onTextChanged(const QString& newText) {
+ int rowCount = tree_view->model()->rowCount();
+ QString edit_filter_text = newText.toLower();
+
+ QModelIndex root_index = item_model->invisibleRootItem()->index();
+
+ // If the searchfield is empty every item is visible
+ // Otherwise the filter gets applied
+ if (edit_filter_text.isEmpty()) {
+ for (int i = 0; i < rowCount; ++i) {
+ tree_view->setRowHidden(i, root_index, false);
+ }
+ search_field->setFilterResult(rowCount, rowCount);
+ } else {
+ QStandardItem* child_file;
+ QString file_path, file_name, file_title, file_programmid;
+ int result_count = 0;
+ for (int i = 0; i < rowCount; ++i) {
+ child_file = item_model->item(i, 0);
+ file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
+ file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
+ file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
+ file_programmid =
+ child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
+
+ // Only items which filename in combination with its title contains all words
+ // that are in the searchfiel will be visible in the gamelist
+ // The search is case insensitive because of toLower()
+ // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
+ // multiple conversions of edit_filter_text for each game in the gamelist
+ if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) ||
+ (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) {
+ tree_view->setRowHidden(i, root_index, false);
+ ++result_count;
+ } else {
+ tree_view->setRowHidden(i, root_index, true);
+ }
+ search_field->setFilterResult(result_count, rowCount);
+ }
+ }
+}
+
+void GameList::onFilterCloseClicked() {
+ main_window->filterBarSetChecked(false);
+}
+
+GameList::GameList(GMainWindow* parent) : QWidget{parent} {
+ watcher = new QFileSystemWatcher(this);
+ connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
+
+ this->main_window = parent;
+ layout = new QVBoxLayout;
+ tree_view = new QTreeView;
+ search_field = new SearchField(this);
+ item_model = new QStandardItemModel(tree_view);
+ tree_view->setModel(item_model);
+
+ tree_view->setAlternatingRowColors(true);
+ tree_view->setSelectionMode(QHeaderView::SingleSelection);
+ tree_view->setSelectionBehavior(QHeaderView::SelectRows);
+ tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setSortingEnabled(true);
+ tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
+ tree_view->setUniformRowHeights(true);
+ tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ item_model->insertColumns(0, COLUMN_COUNT);
+ item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name");
+ item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type");
+ item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size");
+
+ connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
+ connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
+
+ // We must register all custom types with the Qt Automoc system so that we are able to use it
+ // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
+
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
+ layout->addWidget(tree_view);
+ layout->addWidget(search_field);
+ setLayout(layout);
+}
+
+GameList::~GameList() {
+ emit ShouldCancelWorker();
+}
+
+void GameList::setFilterFocus() {
+ if (tree_view->model()->rowCount() > 0) {
+ search_field->setFocus();
+ }
+}
+
+void GameList::setFilterVisible(bool visibility) {
+ search_field->setVisible(visibility);
+}
+
+void GameList::clearFilter() {
+ search_field->clear();
+}
+
+void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
+ item_model->invisibleRootItem()->appendRow(entry_items);
+}
+
+void GameList::ValidateEntry(const QModelIndex& item) {
+ // We don't care about the individual QStandardItem that was selected, but its row.
+ int row = item_model->itemFromIndex(item)->row();
+ QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
+ QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
+
+ if (file_path.isEmpty())
+ return;
+ std::string std_file_path(file_path.toStdString());
+ if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
+ return;
+ // Users usually want to run a diffrent game after closing one
+ search_field->clear();
+ emit GameChosen(file_path);
+}
+
+void GameList::DonePopulating(QStringList watch_list) {
+ // Clear out the old directories to watch for changes and add the new ones
+ auto watch_dirs = watcher->directories();
+ if (!watch_dirs.isEmpty()) {
+ watcher->removePaths(watch_dirs);
+ }
+ // Workaround: Add the watch paths in chunks to allow the gui to refresh
+ // This prevents the UI from stalling when a large number of watch paths are added
+ // Also artificially caps the watcher to a certain number of directories
+ constexpr int LIMIT_WATCH_DIRECTORIES = 5000;
+ constexpr int SLICE_SIZE = 25;
+ int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES);
+ for (int i = 0; i < len; i += SLICE_SIZE) {
+ watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE));
+ QCoreApplication::processEvents();
+ }
+ tree_view->setEnabled(true);
+ int rowCount = tree_view->model()->rowCount();
+ search_field->setFilterResult(rowCount, rowCount);
+ if (rowCount > 0) {
+ search_field->setFocus();
+ }
+}
+
+void GameList::PopupContextMenu(const QPoint& menu_location) {
+ QModelIndex item = tree_view->indexAt(menu_location);
+ if (!item.isValid())
+ return;
+
+ int row = item_model->itemFromIndex(item)->row();
+ QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
+ u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
+
+ QMenu context_menu;
+ QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
+ open_save_location->setEnabled(program_id != 0);
+ connect(open_save_location, &QAction::triggered,
+ [&]() { emit OpenSaveFolderRequested(program_id); });
+ context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
+}
+
+void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
+ if (!FileUtil::Exists(dir_path.toStdString()) ||
+ !FileUtil::IsDirectory(dir_path.toStdString())) {
+ LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
+ search_field->setFilterResult(0, 0);
+ return;
+ }
+
+ tree_view->setEnabled(false);
+ // Delete any rows that might already exist if we're repopulating
+ item_model->removeRows(0, item_model->rowCount());
+
+ emit ShouldCancelWorker();
+
+ GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
+
+ connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
+ connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
+ Qt::QueuedConnection);
+ // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel
+ // without delay.
+ connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel,
+ Qt::DirectConnection);
+
+ QThreadPool::globalInstance()->start(worker);
+ current_worker = std::move(worker);
+}
+
+void GameList::SaveInterfaceLayout() {
+ UISettings::values.gamelist_header_state = tree_view->header()->saveState();
+}
+
+void GameList::LoadInterfaceLayout() {
+ auto header = tree_view->header();
+ if (!header->restoreState(UISettings::values.gamelist_header_state)) {
+ // We are using the name column to display icons and titles
+ // so make it as large as possible as default.
+ header->resizeSection(COLUMN_NAME, header->width());
+ }
+
+ item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
+}
+
+const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf",
+ "cci", "cxi", "app"};
+
+static bool HasSupportedFileExtension(const std::string& file_name) {
+ QFileInfo file = QFileInfo(file_name.c_str());
+ return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
+}
+
+void GameList::RefreshGameDirectory() {
+ if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
+ LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
+ search_field->clear();
+ PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ }
+}
+
+void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
+ const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
+ std::string physical_name = directory + DIR_SEP + virtual_name;
+
+ if (stop_processing)
+ return false; // Breaks the callback loop.
+
+ bool is_dir = FileUtil::IsDirectory(physical_name);
+ if (!is_dir && HasSupportedFileExtension(physical_name)) {
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
+ if (!loader)
+ return true;
+
+ std::vector<u8> smdh;
+ loader->ReadIcon(smdh);
+
+ u64 program_id = 0;
+ loader->ReadProgramId(program_id);
+
+ emit EntryReady({
+ new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id),
+ new GameListItem(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
+ new GameListItemSize(FileUtil::GetSize(physical_name)),
+ });
+ } else if (is_dir && recursion > 0) {
+ watch_list.append(QString::fromStdString(physical_name));
+ AddFstEntriesToGameList(physical_name, recursion - 1);
+ }
+
+ return true;
+ };
+
+ FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
+}
+
+void GameListWorker::run() {
+ stop_processing = false;
+ watch_list.append(dir_path);
+ AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
+ emit Finished(watch_list);
+}
+
+void GameListWorker::Cancel() {
+ this->disconnect();
+ stop_processing = true;
+}
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
new file mode 100644
index 000000000..4823a1296
--- /dev/null
+++ b/src/yuzu/game_list.h
@@ -0,0 +1,101 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QFileSystemWatcher>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QLineEdit>
+#include <QModelIndex>
+#include <QSettings>
+#include <QStandardItem>
+#include <QStandardItemModel>
+#include <QString>
+#include <QToolButton>
+#include <QTreeView>
+#include <QVBoxLayout>
+#include <QWidget>
+#include "main.h"
+
+class GameListWorker;
+
+class GameList : public QWidget {
+ Q_OBJECT
+
+public:
+ enum {
+ COLUMN_NAME,
+ COLUMN_FILE_TYPE,
+ COLUMN_SIZE,
+ COLUMN_COUNT, // Number of columns
+ };
+
+ class SearchField : public QWidget {
+ public:
+ void setFilterResult(int visible, int total);
+ void clear();
+ void setFocus();
+ explicit SearchField(GameList* parent = nullptr);
+
+ private:
+ class KeyReleaseEater : public QObject {
+ public:
+ explicit KeyReleaseEater(GameList* gamelist);
+
+ private:
+ GameList* gamelist = nullptr;
+ QString edit_filter_text_old;
+
+ protected:
+ bool eventFilter(QObject* obj, QEvent* event);
+ };
+ QHBoxLayout* layout_filter = nullptr;
+ QTreeView* tree_view = nullptr;
+ QLabel* label_filter = nullptr;
+ QLineEdit* edit_filter = nullptr;
+ QLabel* label_filter_result = nullptr;
+ QToolButton* button_filter_close = nullptr;
+ };
+
+ explicit GameList(GMainWindow* parent = nullptr);
+ ~GameList() override;
+
+ void clearFilter();
+ void setFilterFocus();
+ void setFilterVisible(bool visibility);
+
+ void PopulateAsync(const QString& dir_path, bool deep_scan);
+
+ void SaveInterfaceLayout();
+ void LoadInterfaceLayout();
+
+ static const QStringList supported_file_extensions;
+
+signals:
+ void GameChosen(QString game_path);
+ void ShouldCancelWorker();
+ void OpenSaveFolderRequested(u64 program_id);
+
+private slots:
+ void onTextChanged(const QString& newText);
+ void onFilterCloseClicked();
+
+private:
+ void AddEntry(const QList<QStandardItem*>& entry_items);
+ void ValidateEntry(const QModelIndex& item);
+ void DonePopulating(QStringList watch_list);
+
+ void PopupContextMenu(const QPoint& menu_location);
+ void RefreshGameDirectory();
+ bool containsAllWords(QString haystack, QString userinput);
+
+ SearchField* search_field;
+ GMainWindow* main_window = nullptr;
+ QVBoxLayout* layout = nullptr;
+ QTreeView* tree_view = nullptr;
+ QStandardItemModel* item_model = nullptr;
+ GameListWorker* current_worker = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
+};
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
new file mode 100644
index 000000000..9881296d9
--- /dev/null
+++ b/src/yuzu/game_list_p.h
@@ -0,0 +1,143 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <QImage>
+#include <QRunnable>
+#include <QStandardItem>
+#include <QString>
+#include "citra_qt/util/util.h"
+#include "common/string_util.h"
+
+/**
+ * Gets the default icon (for games without valid SMDH)
+ * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
+ * @return QPixmap default icon
+ */
+static QPixmap GetDefaultIcon(bool large) {
+ int size = large ? 48 : 24;
+ QPixmap icon(size, size);
+ icon.fill(Qt::transparent);
+ return icon;
+}
+
+class GameListItem : public QStandardItem {
+
+public:
+ GameListItem() : QStandardItem() {}
+ GameListItem(const QString& string) : QStandardItem(string) {}
+ virtual ~GameListItem() override {}
+};
+
+/**
+ * A specialization of GameListItem for path values.
+ * This class ensures that for every full path value it holds, a correct string representation
+ * of just the filename (with no extension) will be displayed to the user.
+ * If this class receives valid SMDH data, it will also display game icons and titles.
+ */
+class GameListItemPath : public GameListItem {
+
+public:
+ static const int FullPathRole = Qt::UserRole + 1;
+ static const int TitleRole = Qt::UserRole + 2;
+ static const int ProgramIdRole = Qt::UserRole + 3;
+
+ GameListItemPath() : GameListItem() {}
+ GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
+ : GameListItem() {
+ setData(game_path, FullPathRole);
+ setData(qulonglong(program_id), ProgramIdRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role == Qt::DisplayRole) {
+ std::string filename;
+ Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
+ nullptr);
+ QString title = data(TitleRole).toString();
+ return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
+ } else {
+ return GameListItem::data(role);
+ }
+ }
+};
+
+/**
+ * A specialization of GameListItem for size values.
+ * This class ensures that for every numerical size value it holds (in bytes), a correct
+ * human-readable string representation will be displayed to the user.
+ */
+class GameListItemSize : public GameListItem {
+
+public:
+ static const int SizeRole = Qt::UserRole + 1;
+
+ GameListItemSize() : GameListItem() {}
+ GameListItemSize(const qulonglong size_bytes) : GameListItem() {
+ setData(size_bytes, SizeRole);
+ }
+
+ void setData(const QVariant& value, int role) override {
+ // By specializing setData for SizeRole, we can ensure that the numerical and string
+ // representations of the data are always accurate and in the correct format.
+ if (role == SizeRole) {
+ qulonglong size_bytes = value.toULongLong();
+ GameListItem::setData(ReadableByteSize(size_bytes), Qt::DisplayRole);
+ GameListItem::setData(value, SizeRole);
+ } else {
+ GameListItem::setData(value, role);
+ }
+ }
+
+ /**
+ * This operator is, in practice, only used by the TreeView sorting systems.
+ * Override it so that it will correctly sort by numerical value instead of by string
+ * representation.
+ */
+ bool operator<(const QStandardItem& other) const override {
+ return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong();
+ }
+};
+
+/**
+ * Asynchronous worker object for populating the game list.
+ * Communicates with other threads through Qt's signal/slot system.
+ */
+class GameListWorker : public QObject, public QRunnable {
+ Q_OBJECT
+
+public:
+ GameListWorker(QString dir_path, bool deep_scan)
+ : QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
+
+public slots:
+ /// Starts the processing of directory tree information.
+ void run() override;
+ /// Tells the worker that it should no longer continue processing. Thread-safe.
+ void Cancel();
+
+signals:
+ /**
+ * The `EntryReady` signal is emitted once an entry has been prepared and is ready
+ * to be added to the game list.
+ * @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
+ */
+ void EntryReady(QList<QStandardItem*> entry_items);
+
+ /**
+ * After the worker has traversed the game directory looking for entries, this signal is emmited
+ * with a list of folders that should be watched for changes as well.
+ */
+ void Finished(QStringList watch_list);
+
+private:
+ QStringList watch_list;
+ QString dir_path;
+ bool deep_scan;
+ std::atomic_bool stop_processing;
+
+ void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
+};
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
new file mode 100644
index 000000000..158ed506f
--- /dev/null
+++ b/src/yuzu/hotkeys.cpp
@@ -0,0 +1,90 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <map>
+#include <QKeySequence>
+#include <QShortcut>
+#include <QtGlobal>
+#include "citra_qt/hotkeys.h"
+#include "citra_qt/ui_settings.h"
+
+struct Hotkey {
+ Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
+
+ QKeySequence keyseq;
+ QShortcut* shortcut;
+ Qt::ShortcutContext context;
+};
+
+typedef std::map<QString, Hotkey> HotkeyMap;
+typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
+
+HotkeyGroupMap hotkey_groups;
+
+void SaveHotkeys() {
+ UISettings::values.shortcuts.clear();
+ for (auto group : hotkey_groups) {
+ for (auto hotkey : group.second) {
+ UISettings::values.shortcuts.emplace_back(
+ UISettings::Shortcut(group.first + "/" + hotkey.first,
+ UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
+ hotkey.second.context)));
+ }
+ }
+}
+
+void LoadHotkeys() {
+ // Make sure NOT to use a reference here because it would become invalid once we call
+ // beginGroup()
+ for (auto shortcut : UISettings::values.shortcuts) {
+ QStringList cat = shortcut.first.split("/");
+ Q_ASSERT(cat.size() >= 2);
+
+ // RegisterHotkey assigns default keybindings, so use old values as default parameters
+ Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
+ if (!shortcut.second.first.isEmpty()) {
+ hk.keyseq = QKeySequence::fromString(shortcut.second.first);
+ hk.context = (Qt::ShortcutContext)shortcut.second.second;
+ }
+ if (hk.shortcut)
+ hk.shortcut->setKey(hk.keyseq);
+ }
+}
+
+void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq,
+ Qt::ShortcutContext default_context) {
+ if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) {
+ hotkey_groups[group][action].keyseq = default_keyseq;
+ hotkey_groups[group][action].context = default_context;
+ }
+}
+
+QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) {
+ Hotkey& hk = hotkey_groups[group][action];
+
+ if (!hk.shortcut)
+ hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
+
+ return hk.shortcut;
+}
+
+GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
+ ui.setupUi(this);
+
+ for (auto group : hotkey_groups) {
+ QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
+ for (auto hotkey : group.second) {
+ QStringList columns;
+ columns << hotkey.first << hotkey.second.keyseq.toString();
+ QTreeWidgetItem* item = new QTreeWidgetItem(columns);
+ toplevel_item->addChild(item);
+ }
+ ui.treeWidget->addTopLevelItem(toplevel_item);
+ }
+ // TODO: Make context configurable as well (hiding the column for now)
+ ui.treeWidget->setColumnCount(2);
+
+ ui.treeWidget->resizeColumnToContents(0);
+ ui.treeWidget->resizeColumnToContents(1);
+}
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
new file mode 100644
index 000000000..a4ccc193b
--- /dev/null
+++ b/src/yuzu/hotkeys.h
@@ -0,0 +1,64 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "ui_hotkeys.h"
+
+class QDialog;
+class QKeySequence;
+class QSettings;
+class QShortcut;
+
+/**
+ * Register a hotkey.
+ *
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image")
+ * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings
+ * file before
+ * @param default_context Default context to assign if the hotkey wasn't present in the settings
+ * file before
+ * @warning Both the group and action strings will be displayed in the hotkey settings dialog
+ */
+void RegisterHotkey(const QString& group, const QString& action,
+ const QKeySequence& default_keyseq = QKeySequence(),
+ Qt::ShortcutContext default_context = Qt::WindowShortcut);
+
+/**
+ * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
+ *
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image").
+ * @param widget Parent widget of the returned QShortcut.
+ * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
+ * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
+ */
+QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
+
+/**
+ * Saves all registered hotkeys to the settings file.
+ *
+ * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
+ * settings group will be created to store the key sequence and the hotkey context.
+ */
+void SaveHotkeys();
+
+/**
+ * Loads hotkeys from the settings file.
+ *
+ * @note Yet unregistered hotkeys which are present in the settings will automatically be
+ * registered.
+ */
+void LoadHotkeys();
+
+class GHotkeysDialog : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit GHotkeysDialog(QWidget* parent = nullptr);
+
+private:
+ Ui::hotkeys ui;
+};
diff --git a/src/yuzu/hotkeys.ui b/src/yuzu/hotkeys.ui
new file mode 100644
index 000000000..050fe064e
--- /dev/null
+++ b/src/yuzu/hotkeys.ui
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>hotkeys</class>
+ <widget class="QWidget" name="hotkeys">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>363</width>
+ <height>388</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Hotkey Settings</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QTreeWidget" name="treeWidget">
+ <property name="selectionBehavior">
+ <enum>QAbstractItemView::SelectItems</enum>
+ </property>
+ <property name="headerHidden">
+ <bool>false</bool>
+ </property>
+ <column>
+ <property name="text">
+ <string>Action</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Hotkey</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Context</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
new file mode 100644
index 000000000..943aee30d
--- /dev/null
+++ b/src/yuzu/main.cpp
@@ -0,0 +1,877 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cinttypes>
+#include <clocale>
+#include <memory>
+#include <thread>
+#include <glad/glad.h>
+#define QT_NO_OPENGL
+#include <QDesktopWidget>
+#include <QFileDialog>
+#include <QMessageBox>
+#include <QtGui>
+#include <QtWidgets>
+#include "citra_qt/bootmanager.h"
+#include "citra_qt/configuration/config.h"
+#include "citra_qt/configuration/configure_dialog.h"
+#include "citra_qt/debugger/graphics/graphics.h"
+#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
+#include "citra_qt/debugger/graphics/graphics_cmdlists.h"
+#include "citra_qt/debugger/graphics/graphics_surface.h"
+#include "citra_qt/debugger/graphics/graphics_tracing.h"
+#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
+#include "citra_qt/debugger/profiler.h"
+#include "citra_qt/debugger/registers.h"
+#include "citra_qt/debugger/wait_tree.h"
+#include "citra_qt/game_list.h"
+#include "citra_qt/hotkeys.h"
+#include "citra_qt/main.h"
+#include "citra_qt/ui_settings.h"
+#include "common/logging/backend.h"
+#include "common/logging/filter.h"
+#include "common/logging/log.h"
+#include "common/logging/text_formatter.h"
+#include "common/microprofile.h"
+#include "common/platform.h"
+#include "common/scm_rev.h"
+#include "common/scope_exit.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/gdbstub/gdbstub.h"
+#include "core/loader/loader.h"
+#include "core/settings.h"
+
+#ifdef QT_STATICPLUGIN
+Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
+#endif
+
+/**
+ * "Callouts" are one-time instructional messages shown to the user. In the config settings, there
+ * is a bitfield "callout_flags" options, used to track if a message has already been shown to the
+ * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
+ */
+enum class CalloutFlag : uint32_t {
+ Telemetry = 0x1,
+};
+
+static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
+ if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) {
+ return;
+ }
+
+ UISettings::values.callout_flags |= static_cast<uint32_t>(flag);
+
+ QMessageBox msg;
+ msg.setText(message);
+ msg.setStandardButtons(QMessageBox::Ok);
+ msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ msg.setStyleSheet("QLabel{min-width: 900px;}");
+ msg.exec();
+}
+
+void GMainWindow::ShowCallouts() {
+ static const QString telemetry_message =
+ tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or "
+ "personally identifying information is collected. This data helps us to understand how "
+ "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily "
+ "identify emulation bugs and performance issues. This data includes:<ul><li>Information"
+ " about the version of Citra you are using</li><li>Performance data about the games you "
+ "play</li><li>Your configuration settings</li><li>Information about your computer "
+ "hardware</li><li>Emulation errors and crash information</li></ul>By default, this "
+ "feature is enabled. To disable this feature, click 'Emulation' from the menu and then "
+ "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with"
+ " the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/>"
+ "<br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn "
+ "more</a>");
+ ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry);
+}
+
+GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
+ Pica::g_debug_context = Pica::DebugContext::Construct();
+ setAcceptDrops(true);
+ ui.setupUi(this);
+ statusBar()->hide();
+
+ InitializeWidgets();
+ InitializeDebugWidgets();
+ InitializeRecentFileMenuActions();
+ InitializeHotkeys();
+
+ SetDefaultUIGeometry();
+ RestoreUIState();
+
+ ConnectMenuEvents();
+ ConnectWidgetEvents();
+
+ setWindowTitle(QString("Citra %1| %2-%3")
+ .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
+ show();
+
+ game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+
+ UpdateUITheme();
+
+ // Show one-time "callout" messages to the user
+ ShowCallouts();
+
+ QStringList args = QApplication::arguments();
+ if (args.length() >= 2) {
+ BootGame(args[1]);
+ }
+}
+
+GMainWindow::~GMainWindow() {
+ // will get automatically deleted otherwise
+ if (render_window->parent() == nullptr)
+ delete render_window;
+
+ Pica::g_debug_context.reset();
+}
+
+void GMainWindow::InitializeWidgets() {
+ render_window = new GRenderWindow(this, emu_thread.get());
+ render_window->hide();
+
+ game_list = new GameList(this);
+ ui.horizontalLayout->addWidget(game_list);
+
+ // Create status bar
+ message_label = new QLabel();
+ // Configured separately for left alignment
+ message_label->setVisible(false);
+ message_label->setFrameStyle(QFrame::NoFrame);
+ message_label->setContentsMargins(4, 0, 4, 0);
+ message_label->setAlignment(Qt::AlignLeft);
+ statusBar()->addPermanentWidget(message_label, 1);
+
+ emu_speed_label = new QLabel();
+ emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
+ "indicate emulation is running faster or slower than a 3DS."));
+ game_fps_label = new QLabel();
+ game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
+ "This will vary from game to game and scene to scene."));
+ emu_frametime_label = new QLabel();
+ emu_frametime_label->setToolTip(
+ tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For "
+ "full-speed emulation this should be at most 16.67 ms."));
+
+ for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) {
+ label->setVisible(false);
+ label->setFrameStyle(QFrame::NoFrame);
+ label->setContentsMargins(4, 0, 4, 0);
+ statusBar()->addPermanentWidget(label, 0);
+ }
+ statusBar()->setVisible(true);
+ setStyleSheet("QStatusBar::item{border: none;}");
+}
+
+void GMainWindow::InitializeDebugWidgets() {
+ connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
+ &GMainWindow::OnCreateGraphicsSurfaceViewer);
+
+ QMenu* debug_menu = ui.menu_View_Debugging;
+
+#if MICROPROFILE_ENABLED
+ microProfileDialog = new MicroProfileDialog(this);
+ microProfileDialog->hide();
+ debug_menu->addAction(microProfileDialog->toggleViewAction());
+#endif
+
+ registersWidget = new RegistersWidget(this);
+ addDockWidget(Qt::RightDockWidgetArea, registersWidget);
+ registersWidget->hide();
+ debug_menu->addAction(registersWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, registersWidget,
+ &RegistersWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, registersWidget,
+ &RegistersWidget::OnEmulationStopping);
+
+ graphicsWidget = new GPUCommandStreamWidget(this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
+ graphicsWidget->hide();
+ debug_menu->addAction(graphicsWidget->toggleViewAction());
+
+ graphicsCommandsWidget = new GPUCommandListWidget(this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
+ graphicsCommandsWidget->hide();
+ debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
+
+ graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
+ graphicsBreakpointsWidget->hide();
+ debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
+
+ graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
+ graphicsVertexShaderWidget->hide();
+ debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
+
+ graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
+ graphicsTracingWidget->hide();
+ debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget,
+ &GraphicsTracingWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
+ &GraphicsTracingWidget::OnEmulationStopping);
+
+ waitTreeWidget = new WaitTreeWidget(this);
+ addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
+ waitTreeWidget->hide();
+ debug_menu->addAction(waitTreeWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
+ &WaitTreeWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
+ &WaitTreeWidget::OnEmulationStopping);
+}
+
+void GMainWindow::InitializeRecentFileMenuActions() {
+ for (int i = 0; i < max_recent_files_item; ++i) {
+ actions_recent_files[i] = new QAction(this);
+ actions_recent_files[i]->setVisible(false);
+ connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile()));
+
+ ui.menu_recent_files->addAction(actions_recent_files[i]);
+ }
+
+ UpdateRecentFiles();
+}
+
+void GMainWindow::InitializeHotkeys() {
+ RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
+ RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild);
+ RegisterHotkey("Main Window", "Start Emulation");
+ LoadHotkeys();
+
+ connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
+ SLOT(OnMenuLoadFile()));
+ connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
+ SLOT(OnStartGame()));
+ connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this,
+ SLOT(OnSwapScreens()));
+}
+
+void GMainWindow::SetDefaultUIGeometry() {
+ // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
+ const QRect screenRect = QApplication::desktop()->screenGeometry(this);
+
+ const int w = screenRect.width() * 2 / 3;
+ const int h = screenRect.height() / 2;
+ const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
+ const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
+
+ setGeometry(x, y, w, h);
+}
+
+void GMainWindow::RestoreUIState() {
+ restoreGeometry(UISettings::values.geometry);
+ restoreState(UISettings::values.state);
+ render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
+#if MICROPROFILE_ENABLED
+ microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
+ microProfileDialog->setVisible(UISettings::values.microprofile_visible);
+#endif
+
+ game_list->LoadInterfaceLayout();
+
+ ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
+ ToggleWindowMode();
+
+ ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
+ OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
+
+ ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar);
+ game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+
+ ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
+ statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
+}
+
+void GMainWindow::ConnectWidgetEvents() {
+ connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
+ connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
+ SLOT(OnGameListOpenSaveFolder(u64)));
+
+ connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
+ SLOT(OnEmulationStarting(EmuThread*)));
+ connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
+
+ connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar);
+}
+
+void GMainWindow::ConnectMenuEvents() {
+ // File
+ connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
+ connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
+ &GMainWindow::OnMenuSelectGameListRoot);
+ connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
+
+ // Emulation
+ connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
+ connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
+ connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+
+ // View
+ connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
+ &GMainWindow::ToggleWindowMode);
+ connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
+ &GMainWindow::OnDisplayTitleBars);
+ ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
+ connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
+ connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
+}
+
+void GMainWindow::OnDisplayTitleBars(bool show) {
+ QList<QDockWidget*> widgets = findChildren<QDockWidget*>();
+
+ if (show) {
+ for (QDockWidget* widget : widgets) {
+ QWidget* old = widget->titleBarWidget();
+ widget->setTitleBarWidget(nullptr);
+ if (old != nullptr)
+ delete old;
+ }
+ } else {
+ for (QDockWidget* widget : widgets) {
+ QWidget* old = widget->titleBarWidget();
+ widget->setTitleBarWidget(new QWidget());
+ if (old != nullptr)
+ delete old;
+ }
+ }
+}
+
+bool GMainWindow::LoadROM(const QString& filename) {
+ // Shutdown previous session if the emu thread is still active...
+ if (emu_thread != nullptr)
+ ShutdownGame();
+
+ render_window->InitRenderTarget();
+ render_window->MakeCurrent();
+
+ if (!gladLoadGL()) {
+ QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
+ tr("Your GPU may not support OpenGL 3.3, or you do not "
+ "have the latest graphics driver."));
+ return false;
+ }
+
+ Core::System& system{Core::System::GetInstance()};
+
+ const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
+
+ Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
+
+ if (result != Core::System::ResultStatus::Success) {
+ switch (result) {
+ case Core::System::ResultStatus::ErrorGetLoader:
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!",
+ filename.toStdString().c_str());
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("The ROM format is not supported."));
+ break;
+
+ case Core::System::ResultStatus::ErrorSystemMode:
+ LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("Could not determine the system mode."));
+ break;
+
+ case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: {
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ tr("The game that you are trying to load must be decrypted before being used with "
+ "Citra. A real 3DS is required.<br/><br/>"
+ "For more information on dumping and decrypting games, please see the following "
+ "wiki pages: <ul>"
+ "<li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
+ "Cartridges</a></li>"
+ "<li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping "
+ "Installed Titles</a></li>"
+ "</ul>"));
+ break;
+ }
+ case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("The ROM format is not supported."));
+ break;
+
+ case Core::System::ResultStatus::ErrorVideoCore:
+ QMessageBox::critical(
+ this, tr("An error occured in the video core."),
+ tr("Citra has encountered an error while running the video core, please see the "
+ "log for more details."
+ "For more information on accessing the log, please see the following page: "
+ "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How "
+ "to "
+ "Upload the Log File</a>."
+ "Ensure that you have the latest graphics drivers for your GPU."));
+
+ break;
+
+ default:
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ tr("An unknown error occured. Please see the log for more details."));
+ break;
+ }
+ return false;
+ }
+ return true;
+}
+
+void GMainWindow::BootGame(const QString& filename) {
+ LOG_INFO(Frontend, "Citra starting...");
+ StoreRecentFile(filename); // Put the filename on top of the list
+
+ if (!LoadROM(filename))
+ return;
+
+ // Create and start the emulation thread
+ emu_thread = std::make_unique<EmuThread>(render_window);
+ emit EmulationStarting(emu_thread.get());
+ render_window->moveContext();
+ emu_thread->start();
+
+ connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
+ // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
+ // before the CPU continues
+ connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
+ SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget,
+ SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
+ Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()),
+ Qt::BlockingQueuedConnection);
+
+ // Update the GUI
+ registersWidget->OnDebugModeEntered();
+ if (ui.action_Single_Window_Mode->isChecked()) {
+ game_list->hide();
+ }
+ status_bar_update_timer.start(2000);
+
+ render_window->show();
+ render_window->setFocus();
+
+ emulation_running = true;
+ OnStartGame();
+}
+
+void GMainWindow::ShutdownGame() {
+ emu_thread->RequestStop();
+
+ // Release emu threads from any breakpoints
+ // This belongs after RequestStop() and before wait() because if emulation stops on a GPU
+ // breakpoint after (or before) RequestStop() is called, the emulation would never be able
+ // to continue out to the main loop and terminate. Thus wait() would hang forever.
+ // TODO(bunnei): This function is not thread safe, but it's being used as if it were
+ Pica::g_debug_context->ClearBreakpoints();
+
+ emit EmulationStopping();
+
+ // Wait for emulation thread to complete and delete it
+ emu_thread->wait();
+ emu_thread = nullptr;
+
+ // The emulation is stopped, so closing the window or not does not matter anymore
+ disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
+
+ // Update the GUI
+ ui.action_Start->setEnabled(false);
+ ui.action_Start->setText(tr("Start"));
+ ui.action_Pause->setEnabled(false);
+ ui.action_Stop->setEnabled(false);
+ render_window->hide();
+ game_list->show();
+ game_list->setFilterFocus();
+
+ // Disable status bar updates
+ status_bar_update_timer.stop();
+ message_label->setVisible(false);
+ emu_speed_label->setVisible(false);
+ game_fps_label->setVisible(false);
+ emu_frametime_label->setVisible(false);
+
+ emulation_running = false;
+}
+
+void GMainWindow::StoreRecentFile(const QString& filename) {
+ UISettings::values.recent_files.prepend(filename);
+ UISettings::values.recent_files.removeDuplicates();
+ while (UISettings::values.recent_files.size() > max_recent_files_item) {
+ UISettings::values.recent_files.removeLast();
+ }
+
+ UpdateRecentFiles();
+}
+
+void GMainWindow::UpdateRecentFiles() {
+ unsigned int num_recent_files =
+ std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
+
+ for (unsigned int i = 0; i < num_recent_files; i++) {
+ QString text = QString("&%1. %2").arg(i + 1).arg(
+ QFileInfo(UISettings::values.recent_files[i]).fileName());
+ actions_recent_files[i]->setText(text);
+ actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
+ actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
+ actions_recent_files[i]->setVisible(true);
+ }
+
+ for (int j = num_recent_files; j < max_recent_files_item; ++j) {
+ actions_recent_files[j]->setVisible(false);
+ }
+
+ // Grey out the recent files menu if the list is empty
+ if (num_recent_files == 0) {
+ ui.menu_recent_files->setEnabled(false);
+ } else {
+ ui.menu_recent_files->setEnabled(true);
+ }
+}
+
+void GMainWindow::OnGameListLoadFile(QString game_path) {
+ BootGame(game_path);
+}
+
+void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
+ UNIMPLEMENTED();
+}
+
+void GMainWindow::OnMenuLoadFile() {
+ QString extensions;
+ for (const auto& piece : game_list->supported_file_extensions)
+ extensions += "*." + piece + " ";
+
+ QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
+ file_filter += ";;" + tr("All Files (*.*)");
+
+ QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
+ UISettings::values.roms_path, file_filter);
+ if (!filename.isEmpty()) {
+ UISettings::values.roms_path = QFileInfo(filename).path();
+
+ BootGame(filename);
+ }
+}
+
+void GMainWindow::OnMenuSelectGameListRoot() {
+ QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
+ if (!dir_path.isEmpty()) {
+ UISettings::values.gamedir = dir_path;
+ game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
+ }
+}
+
+void GMainWindow::OnMenuRecentFile() {
+ QAction* action = qobject_cast<QAction*>(sender());
+ assert(action);
+
+ QString filename = action->data().toString();
+ QFileInfo file_info(filename);
+ if (file_info.exists()) {
+ BootGame(filename);
+ } else {
+ // Display an error message and remove the file from the list.
+ QMessageBox::information(this, tr("File not found"),
+ tr("File \"%1\" not found").arg(filename));
+
+ UISettings::values.recent_files.removeOne(filename);
+ UpdateRecentFiles();
+ }
+}
+
+void GMainWindow::OnStartGame() {
+ emu_thread->SetRunning(true);
+ qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
+ qRegisterMetaType<std::string>("std::string");
+ connect(emu_thread.get(), SIGNAL(ErrorThrown(Core::System::ResultStatus, std::string)), this,
+ SLOT(OnCoreError(Core::System::ResultStatus, std::string)));
+
+ ui.action_Start->setEnabled(false);
+ ui.action_Start->setText(tr("Continue"));
+
+ ui.action_Pause->setEnabled(true);
+ ui.action_Stop->setEnabled(true);
+}
+
+void GMainWindow::OnPauseGame() {
+ emu_thread->SetRunning(false);
+
+ ui.action_Start->setEnabled(true);
+ ui.action_Pause->setEnabled(false);
+ ui.action_Stop->setEnabled(true);
+}
+
+void GMainWindow::OnStopGame() {
+ ShutdownGame();
+}
+
+void GMainWindow::ToggleWindowMode() {
+ if (ui.action_Single_Window_Mode->isChecked()) {
+ // Render in the main window...
+ render_window->BackupGeometry();
+ ui.horizontalLayout->addWidget(render_window);
+ render_window->setFocusPolicy(Qt::ClickFocus);
+ if (emulation_running) {
+ render_window->setVisible(true);
+ render_window->setFocus();
+ game_list->hide();
+ }
+
+ } else {
+ // Render in a separate window...
+ ui.horizontalLayout->removeWidget(render_window);
+ render_window->setParent(nullptr);
+ render_window->setFocusPolicy(Qt::NoFocus);
+ if (emulation_running) {
+ render_window->setVisible(true);
+ render_window->RestoreGeometry();
+ game_list->show();
+ }
+ }
+}
+
+void GMainWindow::OnConfigure() {
+ ConfigureDialog configureDialog(this);
+ auto result = configureDialog.exec();
+ if (result == QDialog::Accepted) {
+ configureDialog.applyConfiguration();
+ UpdateUITheme();
+ config->Save();
+ }
+}
+
+void GMainWindow::OnToggleFilterBar() {
+ game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ if (ui.action_Show_Filter_Bar->isChecked()) {
+ game_list->setFilterFocus();
+ } else {
+ game_list->clearFilter();
+ }
+}
+
+void GMainWindow::OnSwapScreens() {
+ Settings::values.swap_screen = !Settings::values.swap_screen;
+ Settings::Apply();
+}
+
+void GMainWindow::OnCreateGraphicsSurfaceViewer() {
+ auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
+ // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
+ graphicsSurfaceViewerWidget->show();
+}
+
+void GMainWindow::UpdateStatusBar() {
+ if (emu_thread == nullptr) {
+ status_bar_update_timer.stop();
+ return;
+ }
+
+ auto results = Core::System::GetInstance().GetAndResetPerfStats();
+
+ emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
+ emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
+
+ emu_speed_label->setVisible(true);
+ game_fps_label->setVisible(true);
+ emu_frametime_label->setVisible(true);
+}
+
+void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
+ QMessageBox::StandardButton answer;
+ QString status_message;
+ const QString common_message =
+ tr("The game you are trying to load requires additional files from your 3DS to be dumped "
+ "before playing.<br/><br/>For more information on dumping these files, please see the "
+ "following wiki page: <a "
+ "href='https://citra-emu.org/wiki/"
+ "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System "
+ "Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit "
+ "back to the game list? Continuing emulation may result in crashes, corrupted save "
+ "data, or other bugs.");
+ switch (result) {
+ case Core::System::ResultStatus::ErrorSystemFiles: {
+ QString message = "Citra was unable to locate a 3DS system archive";
+ if (!details.empty()) {
+ message.append(tr(": %1. ").arg(details.c_str()));
+ } else {
+ message.append(". ");
+ }
+ message.append(common_message);
+
+ answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ status_message = "System Archive Missing";
+ break;
+ }
+
+ case Core::System::ResultStatus::ErrorSharedFont: {
+ QString message = tr("Citra was unable to locate the 3DS shared fonts. ");
+ message.append(common_message);
+ answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ status_message = "Shared Font Missing";
+ break;
+ }
+
+ default:
+ answer = QMessageBox::question(
+ this, tr("Fatal Error"),
+ tr("Citra has encountered a fatal error, please see the log for more details. "
+ "For more information on accessing the log, please see the following page: "
+ "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to "
+ "Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? "
+ "Continuing emulation may result in crashes, corrupted save data, or other bugs."),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ status_message = "Fatal Error encountered";
+ break;
+ }
+
+ if (answer == QMessageBox::Yes) {
+ if (emu_thread) {
+ ShutdownGame();
+ }
+ } else {
+ // Only show the message if the game is still running.
+ if (emu_thread) {
+ message_label->setText(status_message);
+ message_label->setVisible(true);
+ }
+ }
+}
+
+bool GMainWindow::ConfirmClose() {
+ if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
+ return true;
+
+ QMessageBox::StandardButton answer =
+ QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ return answer != QMessageBox::No;
+}
+
+void GMainWindow::closeEvent(QCloseEvent* event) {
+ if (!ConfirmClose()) {
+ event->ignore();
+ return;
+ }
+
+ UISettings::values.geometry = saveGeometry();
+ UISettings::values.state = saveState();
+ UISettings::values.renderwindow_geometry = render_window->saveGeometry();
+#if MICROPROFILE_ENABLED
+ UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
+ UISettings::values.microprofile_visible = microProfileDialog->isVisible();
+#endif
+ UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
+ UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
+ UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
+ UISettings::values.first_start = false;
+
+ game_list->SaveInterfaceLayout();
+ SaveHotkeys();
+
+ // Shutdown session if the emu thread is active...
+ if (emu_thread != nullptr)
+ ShutdownGame();
+
+ render_window->close();
+
+ QWidget::closeEvent(event);
+}
+
+static bool IsSingleFileDropEvent(QDropEvent* event) {
+ const QMimeData* mimeData = event->mimeData();
+ return mimeData->hasUrls() && mimeData->urls().length() == 1;
+}
+
+void GMainWindow::dropEvent(QDropEvent* event) {
+ if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) {
+ const QMimeData* mimeData = event->mimeData();
+ QString filename = mimeData->urls().at(0).toLocalFile();
+ BootGame(filename);
+ }
+}
+
+void GMainWindow::dragEnterEvent(QDragEnterEvent* event) {
+ if (IsSingleFileDropEvent(event)) {
+ event->acceptProposedAction();
+ }
+}
+
+void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
+ event->acceptProposedAction();
+}
+
+bool GMainWindow::ConfirmChangeGame() {
+ if (emu_thread == nullptr)
+ return true;
+
+ auto answer = QMessageBox::question(
+ this, tr("Citra"),
+ tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ return answer != QMessageBox::No;
+}
+
+void GMainWindow::filterBarSetChecked(bool state) {
+ ui.action_Show_Filter_Bar->setChecked(state);
+ emit(OnToggleFilterBar());
+}
+
+void GMainWindow::UpdateUITheme() {
+ if (UISettings::values.theme != UISettings::themes[0].second) {
+ QString theme_uri(":" + UISettings::values.theme + "/style.qss");
+ QFile f(theme_uri);
+ if (!f.exists()) {
+ LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
+ } else {
+ f.open(QFile::ReadOnly | QFile::Text);
+ QTextStream ts(&f);
+ qApp->setStyleSheet(ts.readAll());
+ GMainWindow::setStyleSheet(ts.readAll());
+ }
+ } else {
+ qApp->setStyleSheet("");
+ GMainWindow::setStyleSheet("");
+ }
+}
+
+#ifdef main
+#undef main
+#endif
+
+int main(int argc, char* argv[]) {
+ Log::Filter log_filter(Log::Level::Info);
+ Log::SetFilter(&log_filter);
+
+ MicroProfileOnThreadCreate("Frontend");
+ SCOPE_EXIT({ MicroProfileShutdown(); });
+
+ // Init settings params
+ QCoreApplication::setOrganizationName("Citra team");
+ QCoreApplication::setApplicationName("Citra");
+
+ QApplication::setAttribute(Qt::AA_X11InitThreads);
+ QApplication app(argc, argv);
+
+ // Qt changes the locale and causes issues in float conversion using std::to_string() when
+ // generating shaders
+ setlocale(LC_ALL, "C");
+
+ GMainWindow main_window;
+ // After settings have been loaded by GMainWindow, apply the filter
+ log_filter.ParseFilterString(Settings::values.log_filter);
+
+ main_window.show();
+ return app.exec();
+}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
new file mode 100644
index 000000000..d59a6d67d
--- /dev/null
+++ b/src/yuzu/main.h
@@ -0,0 +1,174 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#ifndef _CITRA_QT_MAIN_HXX_
+#define _CITRA_QT_MAIN_HXX_
+
+#include <memory>
+#include <QMainWindow>
+#include <QTimer>
+#include "core/core.h"
+#include "ui_main.h"
+
+class Config;
+class EmuThread;
+class GameList;
+class GImageInfo;
+class GPUCommandStreamWidget;
+class GPUCommandListWidget;
+class GraphicsBreakPointsWidget;
+class GraphicsTracingWidget;
+class GraphicsVertexShaderWidget;
+class GRenderWindow;
+class MicroProfileDialog;
+class ProfilerWidget;
+class RegistersWidget;
+class WaitTreeWidget;
+
+class GMainWindow : public QMainWindow {
+ Q_OBJECT
+
+ /// Max number of recently loaded items to keep track of
+ static const int max_recent_files_item = 10;
+
+ // TODO: Make use of this!
+ enum {
+ UI_IDLE,
+ UI_EMU_BOOTING,
+ UI_EMU_RUNNING,
+ UI_EMU_STOPPING,
+ };
+
+public:
+ void filterBarSetChecked(bool state);
+ void UpdateUITheme();
+ GMainWindow();
+ ~GMainWindow();
+
+signals:
+
+ /**
+ * Signal that is emitted when a new EmuThread has been created and an emulation session is
+ * about to start. At this time, the core system emulation has been initialized, and all
+ * emulation handles and memory should be valid.
+ *
+ * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to
+ * access/change emulation state).
+ */
+ void EmulationStarting(EmuThread* emu_thread);
+
+ /**
+ * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
+ * system emulation handles and memory are still valid, but are about become invalid.
+ */
+ void EmulationStopping();
+
+private:
+ void InitializeWidgets();
+ void InitializeDebugWidgets();
+ void InitializeRecentFileMenuActions();
+ void InitializeHotkeys();
+
+ void SetDefaultUIGeometry();
+ void RestoreUIState();
+
+ void ConnectWidgetEvents();
+ void ConnectMenuEvents();
+
+ bool LoadROM(const QString& filename);
+ void BootGame(const QString& filename);
+ void ShutdownGame();
+
+ void ShowCallouts();
+
+ /**
+ * Stores the filename in the recently loaded files list.
+ * The new filename is stored at the beginning of the recently loaded files list.
+ * After inserting the new entry, duplicates are removed meaning that if
+ * this was inserted from \a OnMenuRecentFile(), the entry will be put on top
+ * and remove from its previous position.
+ *
+ * Finally, this function calls \a UpdateRecentFiles() to update the UI.
+ *
+ * @param filename the filename to store
+ */
+ void StoreRecentFile(const QString& filename);
+
+ /**
+ * Updates the recent files menu.
+ * Menu entries are rebuilt from the configuration file.
+ * If there is no entry in the menu, the menu is greyed out.
+ */
+ void UpdateRecentFiles();
+
+ /**
+ * If the emulation is running,
+ * asks the user if he really want to close the emulator
+ *
+ * @return true if the user confirmed
+ */
+ bool ConfirmClose();
+ bool ConfirmChangeGame();
+ void closeEvent(QCloseEvent* event) override;
+
+private slots:
+ void OnStartGame();
+ void OnPauseGame();
+ void OnStopGame();
+ /// Called whenever a user selects a game in the game list widget.
+ void OnGameListLoadFile(QString game_path);
+ void OnGameListOpenSaveFolder(u64 program_id);
+ void OnMenuLoadFile();
+ /// Called whenever a user selects the "File->Select Game List Root" menu item
+ void OnMenuSelectGameListRoot();
+ void OnMenuRecentFile();
+ void OnSwapScreens();
+ void OnConfigure();
+ void OnToggleFilterBar();
+ void OnDisplayTitleBars(bool);
+ void ToggleWindowMode();
+ void OnCreateGraphicsSurfaceViewer();
+ void OnCoreError(Core::System::ResultStatus, std::string);
+
+private:
+ void UpdateStatusBar();
+
+ Ui::MainWindow ui;
+
+ GRenderWindow* render_window;
+ GameList* game_list;
+
+ // Status bar elements
+ QLabel* message_label = nullptr;
+ QLabel* emu_speed_label = nullptr;
+ QLabel* game_fps_label = nullptr;
+ QLabel* emu_frametime_label = nullptr;
+ QTimer status_bar_update_timer;
+
+ std::unique_ptr<Config> config;
+
+ // Whether emulation is currently running in Citra.
+ bool emulation_running = false;
+ std::unique_ptr<EmuThread> emu_thread;
+
+ // Debugger panes
+ ProfilerWidget* profilerWidget;
+ MicroProfileDialog* microProfileDialog;
+ RegistersWidget* registersWidget;
+ GPUCommandStreamWidget* graphicsWidget;
+ GPUCommandListWidget* graphicsCommandsWidget;
+ GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
+ GraphicsVertexShaderWidget* graphicsVertexShaderWidget;
+ GraphicsTracingWidget* graphicsTracingWidget;
+ WaitTreeWidget* waitTreeWidget;
+
+ QAction* actions_recent_files[max_recent_files_item];
+
+protected:
+ void dropEvent(QDropEvent* event) override;
+ void dragEnterEvent(QDragEnterEvent* event) override;
+ void dragMoveEvent(QDragMoveEvent* event) override;
+};
+
+#endif // _CITRA_QT_MAIN_HXX_
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
new file mode 100644
index 000000000..b13d578f5
--- /dev/null
+++ b/src/yuzu/main.ui
@@ -0,0 +1,201 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1081</width>
+ <height>730</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Citra</string>
+ </property>
+ <property name="windowIcon">
+ <iconset>
+ <normaloff>src/pcafe/res/icon3_64x64.ico</normaloff>src/pcafe/res/icon3_64x64.ico</iconset>
+ </property>
+ <property name="tabShape">
+ <enum>QTabWidget::Rounded</enum>
+ </property>
+ <property name="dockNestingEnabled">
+ <bool>true</bool>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1081</width>
+ <height>19</height>
+ </rect>
+ </property>
+ <widget class="QMenu" name="menu_File">
+ <property name="title">
+ <string>&amp;File</string>
+ </property>
+ <widget class="QMenu" name="menu_recent_files">
+ <property name="title">
+ <string>Recent Files</string>
+ </property>
+ </widget>
+ <addaction name="action_Load_File"/>
+ <addaction name="separator"/>
+ <addaction name="action_Select_Game_List_Root"/>
+ <addaction name="menu_recent_files"/>
+ <addaction name="separator"/>
+ <addaction name="action_Exit"/>
+ </widget>
+ <widget class="QMenu" name="menu_Emulation">
+ <property name="title">
+ <string>&amp;Emulation</string>
+ </property>
+ <addaction name="action_Start"/>
+ <addaction name="action_Pause"/>
+ <addaction name="action_Stop"/>
+ <addaction name="separator"/>
+ <addaction name="action_Configure"/>
+ </widget>
+ <widget class="QMenu" name="menu_View">
+ <property name="title">
+ <string>&amp;View</string>
+ </property>
+ <widget class="QMenu" name="menu_View_Debugging">
+ <property name="title">
+ <string>Debugging</string>
+ </property>
+ <addaction name="action_Create_Pica_Surface_Viewer"/>
+ <addaction name="separator"/>
+ </widget>
+ <addaction name="action_Single_Window_Mode"/>
+ <addaction name="action_Display_Dock_Widget_Headers"/>
+ <addaction name="action_Show_Filter_Bar"/>
+ <addaction name="action_Show_Status_Bar"/>
+ <addaction name="menu_View_Debugging"/>
+ </widget>
+ <widget class="QMenu" name="menu_Help">
+ <property name="title">
+ <string>&amp;Help</string>
+ </property>
+ <addaction name="action_About"/>
+ </widget>
+ <addaction name="menu_File"/>
+ <addaction name="menu_Emulation"/>
+ <addaction name="menu_View"/>
+ <addaction name="menu_Help"/>
+ </widget>
+ <action name="action_Load_File">
+ <property name="text">
+ <string>Load File...</string>
+ </property>
+ </action>
+ <action name="action_Load_Symbol_Map">
+ <property name="text">
+ <string>Load Symbol Map...</string>
+ </property>
+ </action>
+ <action name="action_Exit">
+ <property name="text">
+ <string>E&amp;xit</string>
+ </property>
+ </action>
+ <action name="action_Start">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Start</string>
+ </property>
+ </action>
+ <action name="action_Pause">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Pause</string>
+ </property>
+ </action>
+ <action name="action_Stop">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Stop</string>
+ </property>
+ </action>
+ <action name="action_About">
+ <property name="text">
+ <string>About Citra</string>
+ </property>
+ </action>
+ <action name="action_Single_Window_Mode">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Single Window Mode</string>
+ </property>
+ </action>
+ <action name="action_Configure">
+ <property name="text">
+ <string>Configure...</string>
+ </property>
+ </action>
+ <action name="action_Display_Dock_Widget_Headers">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Display Dock Widget Headers</string>
+ </property>
+ </action>
+ <action name="action_Show_Filter_Bar">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Show Filter Bar</string>
+ </property>
+ </action>
+ <action name="action_Show_Status_Bar">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Show Status Bar</string>
+ </property>
+ </action>
+ <action name="action_Select_Game_List_Root">
+ <property name="text">
+ <string>Select Game Directory...</string>
+ </property>
+ <property name="toolTip">
+ <string>Selects a folder to display in the game list</string>
+ </property>
+ </action>
+ <action name="action_Create_Pica_Surface_Viewer">
+ <property name="text">
+ <string>Create Pica Surface Viewer</string>
+ </property>
+ </action>
+ </widget>
+ <resources/>
+</ui>
diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/ui_settings.cpp
new file mode 100644
index 000000000..120b34990
--- /dev/null
+++ b/src/yuzu/ui_settings.cpp
@@ -0,0 +1,10 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "ui_settings.h"
+
+namespace UISettings {
+
+Values values = {};
+}
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
new file mode 100644
index 000000000..d85c92765
--- /dev/null
+++ b/src/yuzu/ui_settings.h
@@ -0,0 +1,56 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include <QByteArray>
+#include <QString>
+#include <QStringList>
+
+namespace UISettings {
+
+using ContextualShortcut = std::pair<QString, int>;
+using Shortcut = std::pair<QString, ContextualShortcut>;
+
+static const std::array<std::pair<QString, QString>, 2> themes = {
+ {std::make_pair(QString("Default"), QString("default")),
+ std::make_pair(QString("Dark"), QString("qdarkstyle"))}};
+
+struct Values {
+ QByteArray geometry;
+ QByteArray state;
+
+ QByteArray renderwindow_geometry;
+
+ QByteArray gamelist_header_state;
+
+ QByteArray microprofile_geometry;
+ bool microprofile_visible;
+
+ bool single_window_mode;
+ bool display_titlebar;
+ bool show_filter_bar;
+ bool show_status_bar;
+
+ bool confirm_before_closing;
+ bool first_start;
+
+ QString roms_path;
+ QString symbols_path;
+ QString gamedir;
+ bool gamedir_deepscan;
+ QStringList recent_files;
+
+ QString theme;
+
+ // Shortcut name <Shortcut, context>
+ std::vector<Shortcut> shortcuts;
+
+ uint32_t callout_flags;
+};
+
+extern Values values;
+}
diff --git a/src/yuzu/util/spinbox.cpp b/src/yuzu/util/spinbox.cpp
new file mode 100644
index 000000000..212709007
--- /dev/null
+++ b/src/yuzu/util/spinbox.cpp
@@ -0,0 +1,278 @@
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// Copyright 2014 Tony Wasserka
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of the owner nor the names of its contributors may
+// be used to endorse or promote products derived from this software
+// without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <cstdlib>
+#include <QLineEdit>
+#include <QRegExpValidator>
+#include "citra_qt/util/spinbox.h"
+#include "common/assert.h"
+
+CSpinBox::CSpinBox(QWidget* parent)
+ : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {
+ // TODO: Might be nice to not immediately call the slot.
+ // Think of an address that is being replaced by a different one, in which case a lot
+ // invalid intermediate addresses would be read from during editing.
+ connect(lineEdit(), SIGNAL(textEdited(QString)), this, SLOT(OnEditingFinished()));
+
+ UpdateText();
+}
+
+void CSpinBox::SetValue(qint64 val) {
+ auto old_value = value;
+ value = std::max(std::min(val, max_value), min_value);
+
+ if (old_value != value) {
+ UpdateText();
+ emit ValueChanged(value);
+ }
+}
+
+void CSpinBox::SetRange(qint64 min, qint64 max) {
+ min_value = min;
+ max_value = max;
+
+ SetValue(value);
+ UpdateText();
+}
+
+void CSpinBox::stepBy(int steps) {
+ auto new_value = value;
+ // Scale number of steps by the currently selected digit
+ // TODO: Move this code elsewhere and enable it.
+ // TODO: Support for num_digits==0, too
+ // TODO: Support base!=16, too
+ // TODO: Make the cursor not jump back to the end of the line...
+ /*if (base == 16 && num_digits > 0) {
+ int digit = num_digits - (lineEdit()->cursorPosition() - prefix.length()) - 1;
+ digit = std::max(0, std::min(digit, num_digits - 1));
+ steps <<= digit * 4;
+ }*/
+
+ // Increment "new_value" by "steps", and perform annoying overflow checks, too.
+ if (steps < 0 && new_value + steps > new_value) {
+ new_value = std::numeric_limits<qint64>::min();
+ } else if (steps > 0 && new_value + steps < new_value) {
+ new_value = std::numeric_limits<qint64>::max();
+ } else {
+ new_value += steps;
+ }
+
+ SetValue(new_value);
+ UpdateText();
+}
+
+QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const {
+ StepEnabled ret = StepNone;
+
+ if (value > min_value)
+ ret |= StepDownEnabled;
+
+ if (value < max_value)
+ ret |= StepUpEnabled;
+
+ return ret;
+}
+
+void CSpinBox::SetBase(int base) {
+ this->base = base;
+
+ UpdateText();
+}
+
+void CSpinBox::SetNumDigits(int num_digits) {
+ this->num_digits = num_digits;
+
+ UpdateText();
+}
+
+void CSpinBox::SetPrefix(const QString& prefix) {
+ this->prefix = prefix;
+
+ UpdateText();
+}
+
+void CSpinBox::SetSuffix(const QString& suffix) {
+ this->suffix = suffix;
+
+ UpdateText();
+}
+
+static QString StringToInputMask(const QString& input) {
+ QString mask = input;
+
+ // ... replace any special characters by their escaped counterparts ...
+ mask.replace("\\", "\\\\");
+ mask.replace("A", "\\A");
+ mask.replace("a", "\\a");
+ mask.replace("N", "\\N");
+ mask.replace("n", "\\n");
+ mask.replace("X", "\\X");
+ mask.replace("x", "\\x");
+ mask.replace("9", "\\9");
+ mask.replace("0", "\\0");
+ mask.replace("D", "\\D");
+ mask.replace("d", "\\d");
+ mask.replace("#", "\\#");
+ mask.replace("H", "\\H");
+ mask.replace("h", "\\h");
+ mask.replace("B", "\\B");
+ mask.replace("b", "\\b");
+ mask.replace(">", "\\>");
+ mask.replace("<", "\\<");
+ mask.replace("!", "\\!");
+
+ return mask;
+}
+
+void CSpinBox::UpdateText() {
+ // If a fixed number of digits is used, we put the line edit in insertion mode by setting an
+ // input mask.
+ QString mask;
+ if (num_digits != 0) {
+ mask += StringToInputMask(prefix);
+
+ // For base 10 and negative range, demand a single sign character
+ if (HasSign())
+ mask += "X"; // identified as "-" or "+" in the validator
+
+ // Uppercase digits greater than 9.
+ mask += ">";
+
+ // Match num_digits digits
+ // Digits irrelevant to the chosen number base are filtered in the validator
+ mask += QString("H").repeated(std::max(num_digits, 1));
+
+ // Switch off case conversion
+ mask += "!";
+
+ mask += StringToInputMask(suffix);
+ }
+ lineEdit()->setInputMask(mask);
+
+ // Set new text without changing the cursor position. This will cause the cursor to briefly
+ // appear at the end of the line and then to jump back to its original position. That's
+ // a bit ugly, but better than having setText() move the cursor permanently all the time.
+ int cursor_position = lineEdit()->cursorPosition();
+ lineEdit()->setText(TextFromValue());
+ lineEdit()->setCursorPosition(cursor_position);
+}
+
+QString CSpinBox::TextFromValue() {
+ return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") +
+ QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() +
+ suffix;
+}
+
+qint64 CSpinBox::ValueFromText() {
+ unsigned strpos = prefix.length();
+
+ QString num_string = text().mid(strpos, text().length() - strpos - suffix.length());
+ return num_string.toLongLong(nullptr, base);
+}
+
+bool CSpinBox::HasSign() const {
+ return base == 10 && min_value < 0;
+}
+
+void CSpinBox::OnEditingFinished() {
+ // Only update for valid input
+ QString input = lineEdit()->text();
+ int pos = 0;
+ if (QValidator::Acceptable == validate(input, pos))
+ SetValue(ValueFromText());
+}
+
+QValidator::State CSpinBox::validate(QString& input, int& pos) const {
+ if (!prefix.isEmpty() && input.left(prefix.length()) != prefix)
+ return QValidator::Invalid;
+
+ int strpos = prefix.length();
+
+ // Empty "numbers" allowed as intermediate values
+ if (strpos >= input.length() - HasSign() - suffix.length())
+ return QValidator::Intermediate;
+
+ DEBUG_ASSERT(base <= 10 || base == 16);
+ QString regexp;
+
+ // Demand sign character for negative ranges
+ if (HasSign())
+ regexp += "[+\\-]";
+
+ // Match digits corresponding to the chosen number base.
+ regexp += QString("[0-%1").arg(std::min(base, 9));
+ if (base == 16) {
+ regexp += "a-fA-F";
+ }
+ regexp += "]";
+
+ // Specify number of digits
+ if (num_digits > 0) {
+ regexp += QString("{%1}").arg(num_digits);
+ } else {
+ regexp += "+";
+ }
+
+ // Match string
+ QRegExp num_regexp(regexp);
+ int num_pos = strpos;
+ QString sub_input = input.mid(strpos, input.length() - strpos - suffix.length());
+
+ if (!num_regexp.exactMatch(sub_input) && num_regexp.matchedLength() == 0)
+ return QValidator::Invalid;
+
+ sub_input = sub_input.left(num_regexp.matchedLength());
+ bool ok;
+ qint64 val = sub_input.toLongLong(&ok, base);
+
+ if (!ok)
+ return QValidator::Invalid;
+
+ // Outside boundaries => don't accept
+ if (val < min_value || val > max_value)
+ return QValidator::Invalid;
+
+ // Make sure we are actually at the end of this string...
+ strpos += num_regexp.matchedLength();
+
+ if (!suffix.isEmpty() && input.mid(strpos) != suffix) {
+ return QValidator::Invalid;
+ } else {
+ strpos += suffix.length();
+ }
+
+ if (strpos != input.length())
+ return QValidator::Invalid;
+
+ // At this point we can say for sure that the input is fine. Let's fix it up a bit though
+ input.replace(num_pos, sub_input.length(), sub_input.toUpper());
+
+ return QValidator::Acceptable;
+}
diff --git a/src/yuzu/util/spinbox.h b/src/yuzu/util/spinbox.h
new file mode 100644
index 000000000..2fa1db3a4
--- /dev/null
+++ b/src/yuzu/util/spinbox.h
@@ -0,0 +1,86 @@
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// Copyright 2014 Tony Wasserka
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of the owner nor the names of its contributors may
+// be used to endorse or promote products derived from this software
+// without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#pragma once
+
+#include <QAbstractSpinBox>
+#include <QtGlobal>
+
+class QVariant;
+
+/**
+ * A custom spin box widget with enhanced functionality over Qt's QSpinBox
+ */
+class CSpinBox : public QAbstractSpinBox {
+ Q_OBJECT
+
+public:
+ explicit CSpinBox(QWidget* parent = nullptr);
+
+ void stepBy(int steps) override;
+ StepEnabled stepEnabled() const override;
+
+ void SetValue(qint64 val);
+
+ void SetRange(qint64 min, qint64 max);
+
+ void SetBase(int base);
+
+ void SetPrefix(const QString& prefix);
+ void SetSuffix(const QString& suffix);
+
+ void SetNumDigits(int num_digits);
+
+ QValidator::State validate(QString& input, int& pos) const override;
+
+signals:
+ void ValueChanged(qint64 val);
+
+private slots:
+ void OnEditingFinished();
+
+private:
+ void UpdateText();
+
+ bool HasSign() const;
+
+ QString TextFromValue();
+ qint64 ValueFromText();
+
+ qint64 min_value, max_value;
+
+ qint64 value;
+
+ QString prefix, suffix;
+
+ int base;
+
+ int num_digits;
+};
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
new file mode 100644
index 000000000..02be92bbd
--- /dev/null
+++ b/src/yuzu/util/util.cpp
@@ -0,0 +1,26 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <cmath>
+#include "citra_qt/util/util.h"
+
+QFont GetMonospaceFont() {
+ QFont font("monospace");
+ // Automatic fallback to a monospace font on on platforms without a font called "monospace"
+ font.setStyleHint(QFont::Monospace);
+ font.setFixedPitch(true);
+ return font;
+}
+
+QString ReadableByteSize(qulonglong size) {
+ static const std::array<const char*, 6> units = {"B", "KiB", "MiB", "GiB", "TiB", "PiB"};
+ if (size == 0)
+ return "0";
+ int digit_groups = std::min<int>(static_cast<int>(std::log10(size) / std::log10(1024)),
+ static_cast<int>(units.size()));
+ return QString("%L1 %2")
+ .arg(size / std::pow(1024, digit_groups), 0, 'f', 1)
+ .arg(units[digit_groups]);
+}
diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h
new file mode 100644
index 000000000..ab443ef9b
--- /dev/null
+++ b/src/yuzu/util/util.h
@@ -0,0 +1,14 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QFont>
+#include <QString>
+
+/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
+QFont GetMonospaceFont();
+
+/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
+QString ReadableByteSize(qulonglong size);