summaryrefslogtreecommitdiff
path: root/src/yuzu
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-10-16 17:02:29 -0400
committerbunnei <bunneidev@gmail.com>2018-10-16 17:02:29 -0400
commitee7c2dbf5a9086a006e713fcc9eff43f18cafcc9 (patch)
tree1b6c1ee253d8111c2d74641201cec514613a3435 /src/yuzu
parent91602de7f27e391c8e322a2670ef9d50a64f7517 (diff)
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
Diffstat (limited to 'src/yuzu')
-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.ui4
3 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 7fec15991..71c6ebb41 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -85,8 +85,8 @@ void Config::ReadValues() {
Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool();
Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
- Settings::values.use_accurate_framebuffers =
- qt_config->value("use_accurate_framebuffers", false).toBool();
+ Settings::values.use_accurate_gpu_emulation =
+ qt_config->value("use_accurate_gpu_emulation", false).toBool();
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
@@ -233,7 +233,7 @@ void Config::SaveValues() {
qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
qt_config->setValue("frame_limit", Settings::values.frame_limit);
- qt_config->setValue("use_accurate_framebuffers", Settings::values.use_accurate_framebuffers);
+ qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation);
// Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index cd1549462..8290b4384 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -75,7 +75,7 @@ void ConfigureGraphics::setConfiguration() {
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
ui->frame_limit->setValue(Settings::values.frame_limit);
- ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers);
+ ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
bg_color = QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue);
ui->bg_button->setStyleSheet(
@@ -87,7 +87,7 @@ void ConfigureGraphics::applyConfiguration() {
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
Settings::values.frame_limit = ui->frame_limit->value();
- Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked();
+ Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 8fc00af1b..91fcad994 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -50,9 +50,9 @@
</layout>
</item>
<item>
- <widget class="QCheckBox" name="use_accurate_framebuffers">
+ <widget class="QCheckBox" name="use_accurate_gpu_emulation">
<property name="text">
- <string>Use accurate framebuffers (slow)</string>
+ <string>Use accurate GPU emulation (slow)</string>
</property>
</widget>
</item>