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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-17 09:38:12 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-15 23:33:20 -0500
commit38110dd485e329fa39e2e4c02b91a89dfebcbc88 (patch)
tree096a87673779267eaf711e4ae77ba7a995845327 /src/yuzu_cmd/config.cpp
parentd6a41cfc21a75349ca79e73da5ca1dcecd1af901 (diff)
configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index feee02fcd..e1adbbf2b 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -290,6 +290,8 @@ void Config::ReadValues() {
Settings::values.vibration_enabled.SetValue(
sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true));
+ Settings::values.enable_accurate_vibrations.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "enable_accurate_vibrations", false));
Settings::values.motion_enabled.SetValue(
sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled =