diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-17 21:06:32 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-19 17:53:17 -0300 |
commit | 47a7c4f4fed12d30c2c724df8c320cf34b654433 (patch) | |
tree | 1cb200edfd27fc54173134b1ccb4a063bc5804e6 /src/yuzu_cmd/config.cpp | |
parent | 65010607b7a474e677360a5a465a3169fec41ba0 (diff) |
yuzu: Add frontend settings for assembly shaders
Add settings for assembly shaders. Currently hidden to avoid users from
accidentally enabled them.
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 2348e6e0d..c20d48c42 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -397,6 +397,8 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); Settings::values.use_vsync = static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)); + Settings::values.use_assembly_shaders = + sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false); Settings::values.use_fast_gpu_time = sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true); |