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authorbunnei <bunneidev@gmail.com>2021-06-16 11:29:10 -0700
committerGitHub <noreply@github.com>2021-06-16 11:29:10 -0700
commit973bf306edda84e730d56dd73a04c7bbd20d9397 (patch)
tree4d64ac6f6de8e7a2eeeeeba9bd850b7924e46a6b /src/yuzu_cmd/config.cpp
parent92942fe01bf290d247e1a51562a07fe280448b47 (diff)
parent5fc8393125ef0084491b7acaec13e62fe593adf1 (diff)
Merge pull request #6464 from ameerj/disable-astc
textures: Add a toggle for GPU Accelerated ASTC decoder
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 107f097d0..621b31571 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -447,8 +447,10 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
- Settings::values.use_asynchronous_shaders.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
+ Settings::values.use_nvdec_emulation.SetValue(
+ sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true));
+ Settings::values.accelerate_astc.SetValue(
+ sdl2_config->GetBoolean("Renderer", "accelerate_astc", true));
Settings::values.use_fast_gpu_time.SetValue(
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));