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author | bunnei <bunneidev@gmail.com> | 2020-04-22 22:09:38 -0400 |
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committer | GitHub <noreply@github.com> | 2020-04-22 22:09:38 -0400 |
commit | bf2ddb8fd5feaeaf2806fe102de8e3089f893137 (patch) | |
tree | b97d388da23608c00808b6662e3c0564fc4f6d59 /src/yuzu_cmd/config.cpp | |
parent | 2c806c5fd33054d5e8d667d251899696472a2381 (diff) | |
parent | c043ac4f139be7cbf5b7edbf050aa84e1896f75d (diff) |
Merge pull request #3677 from FernandoS27/better-sync
Introduce Predictive Flushing and Improve ASYNC GPU
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 80341747f..d1ac354bf 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -388,8 +388,8 @@ void Config::ReadValues() { static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); Settings::values.use_disk_shader_cache = sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); - Settings::values.use_accurate_gpu_emulation = - sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); + const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); + Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level); Settings::values.use_asynchronous_gpu_emulation = sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); Settings::values.use_vsync = |